ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1 @@
|
||||
{"bones":[{"name":"root","parent":null,"x":0,"y":0,"rotation":0,"scaleX":1,"scaleY":1,"shearX":0,"shearY":0,"length":0}],"pages":["pillory_icon.png"],"attachments":[{"slot":"Icon","name":"Icon","type":"mesh","page":"pillory_icon.png","world":[3.6390274,59.5,58.5,5.08642,58.5,-4.83222,3.6455226,-59.5,-2.8118474,-59.5,-58.5,-3.62019,-58.5,3.74846,-2.6404326,59.5],"uv":[0.5172502,0.016129032,0.9596774,0.4549483,0.9596774,0.53493726,0.5173025,0.9758065,0.465227,0.9758065,0.016129032,0.5251628,0.016129032,0.46573824,0.46660942,0.016129032],"triangles":[2,5,6,7,0,1,2,4,5,1,6,7,6,1,2,3,4,2],"weights":[[[0,1]],[[0,1]],[[0,1]],[[0,1]],[[0,1]],[[0,1]],[[0,1]],[[0,1]]],"color":[1,1,1,1]}]}
|
||||
Reference in New Issue
Block a user