[gd_scene format=3] [ext_resource type="Texture2D" path="res://characters/elf1/spine/elf1_portrait_stand.png" id="1_prwpm"] [sub_resource type="Animation" id="Animation_lc6is"] length = 0.001 loop_mode = 1 [sub_resource type="AnimationLibrary" id="AnimationLibrary_oqpub"] _data = { &"animation": SubResource("Animation_lc6is") } [node name="Native" type="Node2D" unique_id=1220992787] [node name="SpineRoot" type="Node2D" parent="." unique_id=1920296582] position = Vector2(643.84, 352.32) scale = Vector2(3.84, -3.84) [node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=1660298436] [node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=601217204] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairbackB3_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=345115260] modulate = Color(1, 1, 0.5411765, 1) texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-17.999996, -77, -37.999996, -77, -38, -43, -17.999998, -43) uv = PackedVector2Array(70, 53, 50, 53, 50, 19, 70, 19) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairbackB2_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1344331413] modulate = Color(1, 1, 0.5411765, 1) z_index = 1 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-12.999996, -77, -58.999996, -77, -59.000004, 73, -13.000003, 73) uv = PackedVector2Array(48, 318, 2, 318, 2, 168, 48, 168) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairbackB1_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1362316693] modulate = Color(1, 1, 0.5411765, 1) z_index = 2 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-56.999996, -77, -58.999996, -77, -59, -31, -57, -31) uv = PackedVector2Array(48, 48, 46, 48, 46, 2, 48, 2) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairclothA2_hairback$0_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=890438423] z_index = 3 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(21.000002, -56, -22.999998, -56, -23.000002, 60, 20.999998, 60) uv = PackedVector2Array(46, 166, 2, 166, 2, 50, 46, 50) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairclothA1_hairback$0_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=65673998] z_index = 4 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-21.999998, -51, -58.999996, -51, -59.000004, 60, -22.000002, 60) uv = PackedVector2Array(85, 166, 48, 166, 48, 55, 85, 55) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairbackA_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=492414665] modulate = Color(1, 1, 0.5411765, 1) z_index = 5 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(35, -19, -42, -19, -42.000004, 68, 34.999996, 68) uv = PackedVector2Array(127, 318, 50, 318, 50, 231, 127, 231) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1200635891] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 6 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(53.000004, -77, 5.0000033, -77, 5.000001, -22, 53, -22) uv = PackedVector2Array(318, 247, 270, 247, 270, 192, 318, 192) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armclothB_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1714894476] z_index = 7 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(53.000004, -77, 24.000004, -77, 24.000002, -56, 53.000004, -56) uv = PackedVector2Array(318, 60, 289, 60, 289, 39, 318, 39) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_bodyB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2027313611] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 8 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(41.000004, -77, -29.999996, -77, -30, 8, 41, 8) uv = PackedVector2Array(200, 318, 129, 318, 129, 233, 200, 233) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armA1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=206672017] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 9 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-12.999996, -77, -58.999996, -77, -59, -20, -12.999999, -20) uv = PackedVector2Array(184, 129, 138, 129, 138, 72, 184, 72) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armclothA_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1255864564] z_index = 10 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-37.999996, -77, -58.999996, -77, -58.999996, -50, -37.999996, -50) uv = PackedVector2Array(136, 229, 115, 229, 115, 202, 136, 202) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armclothA2_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=655500703] z_index = 11 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-37.999996, -77, -50.999996, -77, -50.999996, -50, -37.999996, -50) uv = PackedVector2Array(278, 37, 265, 37, 265, 10, 278, 10) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1347849754] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 12 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(57.000004, -77, 15.000004, -77, 15.000002, -35, 57, -35) uv = PackedVector2Array(44, 48, 2, 48, 2, 6, 44, 6) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsB_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=625952813] z_index = 13 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(57.000004, -51, 35.000004, -51, 35, -39, 57, -39) uv = PackedVector2Array(282, 51, 260, 51, 260, 39, 282, 39) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1809673665] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 14 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(31.000004, -77, -31.999996, -77, -31.999998, -35, 31.000002, -35) uv = PackedVector2Array(113, 229, 50, 229, 50, 187, 113, 187) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_nippleA_#08" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1026633933] z_index = 15 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(26.000004, -77, -25.999996, -77, -25.999998, -43, 26.000002, -43) uv = PackedVector2Array(169, 45, 117, 45, 117, 11, 169, 11) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsA_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1607977192] z_index = 16 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(3.0000029, -68, -8.999997, -68, -8.999998, -39, 3.0000017, -39) uv = PackedVector2Array(292, 37, 280, 37, 280, 8, 292, 8) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_milkA_milk$0" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=727718283] z_index = 17 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(1.0000033, -77, -1.9999967, -77, -1.9999969, -72, 1.0000031, -72) uv = PackedVector2Array(287, 51, 284, 51, 284, 46, 287, 46) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_clothbodyA1_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1750404352] modulate = Color(0.9764706, 1, 0.7137255, 1) z_index = 18 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(25.000002, -39, -20.999998, -39, -21, -16, 25, -16) uv = PackedVector2Array(184, 70, 138, 70, 138, 47, 184, 47) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_clothbodyA2_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=724872721] modulate = Color(1, 1, 0.5411765, 1) z_index = 19 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(13.000002, -40, 1.7484556e-06, -40, 1.136496e-06, -26, 13.000001, -26) uv = PackedVector2Array(85, 53, 72, 53, 72, 39, 85, 39) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_headA2_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1068942226] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 20 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(57, -2, 14, -2, 13.999999, 16, 57, 16) uv = PackedVector2Array(115, 37, 72, 37, 72, 19, 115, 19) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairfrontA4_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1502584300] modulate = Color(1, 1, 0.5411765, 1) z_index = 21 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(43, -28, 16.000002, -28, 15.999997, 61, 42.999996, 61) uv = PackedVector2Array(316, 151, 289, 151, 289, 62, 316, 62) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairfrontB_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=336340261] modulate = Color(1, 1, 0.5411765, 1) z_index = 22 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(33, 27, -16.000002, 27, -16.000002, 56, 32.999996, 56) uv = PackedVector2Array(136, 76, 87, 76, 87, 47, 136, 47) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_headA1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2006352454] modulate = Color(1, 0.9529412, 0.89411765, 1) z_index = 23 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(33, -15, -59, -15, -59.000004, 48, 32.999996, 48) uv = PackedVector2Array(294, 318, 202, 318, 202, 255, 294, 255) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_eyeC" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=259836557] z_index = 24 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(30, 10, -13, 10, -13.000001, 21, 30, 21) uv = PackedVector2Array(263, 37, 220, 37, 220, 26, 263, 26) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_eyeB_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=133951465] modulate = Color(0.6156863, 1, 0.42352942, 1) z_index = 25 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(39, 10, -23, 10, -23.000002, 25, 39, 25) uv = PackedVector2Array(112, 17, 50, 17, 50, 2, 112, 2) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_faceB" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1726146023] z_index = 26 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(34, -4, -13, -4, -13.000002, 33, 34, 33) uv = PackedVector2Array(218, 45, 171, 45, 171, 8, 218, 8) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairfrontA3_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1768382710] modulate = Color(1, 1, 0.5411765, 1) z_index = 27 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(40, -12, 18, -12, 17.999998, 57, 39.999996, 57) uv = PackedVector2Array(318, 318, 296, 318, 296, 249, 318, 249) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairfrontA2_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=391711971] modulate = Color(1, 1, 0.5411765, 1) z_index = 28 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(-4.9999986, -29, -40, -29, -40.000004, 61, -5.000003, 61) uv = PackedVector2Array(258, 129, 223, 129, 223, 39, 258, 39) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairfrontA1_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1570999831] modulate = Color(1, 1, 0.5411765, 1) z_index = 29 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(14.000001, -11, -21, -11, -21.000002, 61, 13.999997, 61) uv = PackedVector2Array(221, 129, 186, 129, 186, 57, 221, 57) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_eyeA_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1959981469] modulate = Color(0.6156863, 1, 0.42352942, 1) z_index = 30 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(39, 10, -23, 10, -23.000002, 25, 39, 25) uv = PackedVector2Array(112, 17, 50, 17, 50, 2, 112, 2) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_faceA" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=783762111] z_index = 31 texture = ExtResource("1_prwpm") skeleton = NodePath("..") polygon = PackedVector2Array(34, -4, -13, -4, -13.000002, 33, 34, 33) uv = PackedVector2Array(317, 190, 270, 190, 270, 153, 317, 153) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1766003454] root_node = NodePath("../SpineRoot/Skeleton2D") libraries/ = SubResource("AnimationLibrary_oqpub")