[gd_scene format=3] [ext_resource type="Texture2D" path="res://characters/oni/spine/oni_suckle_right.png" id="1_qo6b8"] [sub_resource type="Animation" id="Animation_7evr8"] length = 0.001 loop_mode = 1 [sub_resource type="AnimationLibrary" id="AnimationLibrary_t8e74"] _data = { &"animation": SubResource("Animation_7evr8") } [node name="Native" type="Node2D" unique_id=881035722] [node name="SpineRoot" type="Node2D" parent="." unique_id=1394237292] position = Vector2(631.7128, 316.02017) scale = Vector2(9.995652, -9.995652) [node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=12753565] [node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=1205553818] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="head_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=153765118] texture = ExtResource("1_qo6b8") skeleton = NodePath("..") polygon = PackedVector2Array(18.109858, 23.70798, 24.89587, -10.87038, -1.3926992, -16.41963, -23.04681, -5.47186, -10.825071, 24.41263) uv = PackedVector2Array(44.109047, 37.29103, 50.894997, 71.86951, 24.606438, 77.418594, 2.952324, 66.470795, 15.174126, 36.58638) polygons = [PackedInt32Array(2, 4, 0), PackedInt32Array(2, 0, 1), PackedInt32Array(3, 4, 2)] bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)] [node name="body_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1210010010] z_index = 1 texture = ExtResource("1_qo6b8") skeleton = NodePath("..") polygon = PackedVector2Array(26.63416, -3.09167, 14.361632, -32.99098, -15.260008, -33.21242, -24.97601, -2.82639) uv = PackedVector2Array(53.63247, 3.0930328, 41.35988, 32.992325, 11.738266, 33.21373, 2.022316, 2.8276825) polygons = [PackedInt32Array(1, 3, 0), PackedInt32Array(2, 3, 1)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1482581356] root_node = NodePath("../SpineRoot/Skeleton2D") libraries/ = SubResource("AnimationLibrary_t8e74")