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"value" tracks/23/imported = false tracks/23/enabled = true tracks/23/path = NodePath("root/C_root/con_C_hip:position") tracks/23/interp = 1 tracks/23/loop_wrap = true tracks/23/keys = { "times": PackedFloat32Array(0, 0.033333335, 0.06666667, 0.1, 0.13333334, 0.16666667, 0.2, 0.23333333, 0.26666668, 0.3, 0.33333334, 0.36666667, 0.4, 0.43333334, 0.46666667, 0.5, 0.53333336, 0.56666666, 0.6, 0.6333333, 0.6666667, 0.7, 0.73333335, 0.76666665, 0.8, 0.8333333, 0.8666667, 0.9, 0.93333334, 0.96666664, 1, 1.0333333, 1.0666667, 1.1, 1.1333333, 1.1666666, 1.2, 1.2333333, 1.2666667, 1.3, 1.3333334, 1.3666667, 1.4, 1.4333333, 1.4666667, 1.5, 1.5333333, 1.5666667, 1.6, 1.6333333, 1.6666666, 1.7, 1.7333333, 1.7666667, 1.8, 1.8333334, 1.8666667, 1.9, 1.9333333, 1.9666667, 2, 2.0333333, 2.0666666, 2.1, 2.1333334, 2.1666667, 2.2, 2.2333333, 2.2666667, 2.3, 2.3333333, 2.3666666, 2.4, 2.4333334, 2.4666667, 2.5, 2.5333333, 2.5666666, 2.6, 2.6333334, 2.6666667, 2.7, 2.7333333, 2.7666667, 2.8, 2.8333333, 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Vector2(186.262, 8.892), Vector2(186.208, 8.871), Vector2(186.154, 8.849), Vector2(186.1, 8.828), Vector2(186.046, 8.806), Vector2(185.992, 8.785), Vector2(185.938, 8.763), Vector2(185.884, 8.741), Vector2(185.83, 8.72), Vector2(185.776, 8.698), Vector2(185.723, 8.677), Vector2(185.673, 8.657), Vector2(185.623, 8.637), Vector2(185.574, 8.617), Vector2(185.524, 8.598), Vector2(185.475, 8.578), Vector2(185.434, 8.561), Vector2(185.393, 8.545), Vector2(185.352, 8.529), Vector2(185.312, 8.512), Vector2(185.271, 8.496), Vector2(185.243, 8.485), Vector2(185.216, 8.474), Vector2(185.188, 8.463), Vector2(185.16, 8.452), Vector2(185.133, 8.441), Vector2(185.122, 8.437), Vector2(185.112, 8.433), Vector2(185.102, 8.429), Vector2(185.092, 8.424), Vector2(185.082, 8.42), Vector2(185.092, 8.424), Vector2(185.102, 8.429), Vector2(185.112, 8.433), Vector2(185.122, 8.437), Vector2(185.133, 8.441), Vector2(185.16, 8.452), Vector2(185.188, 8.463), Vector2(185.216, 8.474), Vector2(185.243, 8.485), Vector2(185.271, 8.496), Vector2(185.312, 8.512), Vector2(185.352, 8.529), Vector2(185.393, 8.545), Vector2(185.434, 8.561), Vector2(185.475, 8.578), Vector2(185.524, 8.598), Vector2(185.574, 8.617), Vector2(185.623, 8.637), Vector2(185.673, 8.657), Vector2(185.723, 8.677), Vector2(185.776, 8.698), Vector2(185.83, 8.72), Vector2(185.884, 8.741), Vector2(185.938, 8.763), Vector2(185.992, 8.785), Vector2(186.046, 8.806), Vector2(186.1, 8.828), Vector2(186.154, 8.849), Vector2(186.208, 8.871), Vector2(186.262, 8.892), Vector2(186.311, 8.912), Vector2(186.361, 8.932), Vector2(186.41, 8.952), Vector2(186.46, 8.972), Vector2(186.509, 8.991), Vector2(186.55, 9.008), Vector2(186.591, 9.024), Vector2(186.632, 9.04), Vector2(186.672, 9.057), Vector2(186.713, 9.073), Vector2(186.741, 9.084), Vector2(186.769, 9.095), Vector2(186.796, 9.106), Vector2(186.824, 9.117), Vector2(186.852, 9.128), Vector2(186.862, 9.132), Vector2(186.872, 9.137), Vector2(186.882, 9.141), Vector2(186.892, 9.145), Vector2(186.903, 9.149)] } [sub_resource type="Animation" id="Animation_70aoo"] length = 4.3333335 loop_mode = 1 [sub_resource type="AnimationLibrary" id="AnimationLibrary_hbukw"] _data = { &"idle_0": SubResource("Animation_ggryd"), &"idle_1": SubResource("Animation_70aoo") } [node name="Native" type="Node2D" unique_id=2018293816] [node name="SpineRoot" type="Node2D" parent="." unique_id=1603044110] position = Vector2(723.3137, 550.0373) scale = Vector2(1.9546038, -1.9546038) [node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=1843123522] [node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=2003210913] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="shadow" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=799639601] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_root" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=594293425] position = Vector2(4.6637497, 45.05092) rest = Transform2D(1, 0, 0, 1, 4.6637497, 45.05092) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_body_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=185992263] rotation = 2.4225626 rest = Transform2D(-0.7524449, 0.65865517, -0.65865517, -0.7524449, 0, 0) auto_calculate_length_and_angle = false length = 38.94663 bone_angle = 0.0 [node name="C_body_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00" unique_id=1584797216] position = Vector2(38.946625, 0) rotation = -0.640015 rest = Transform2D(0.8020868, -0.5972075, 0.5972075, 0.8020868, 38.946625, 0) auto_calculate_length_and_angle = false length = 75.837906 bone_angle = 0.0 [node name="C_middle" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01" unique_id=68521866] position = Vector2(75.837906, 0) rest = Transform2D(1, 0, 0, 1, 75.837906, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_shoulderA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_middle" unique_id=1025574864] rotation = -1.7431848 rest = Transform2D(-0.17153591, -0.9851779, 0.9851779, -0.17153591, 0, 0) auto_calculate_length_and_angle = false length = 33.207222 bone_angle = 0.0 [node name="C_shoulderB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_middle" unique_id=615562372] rotation = 1.4600338 rest = Transform2D(0.11053621, 0.9938721, -0.9938721, 0.11053621, 0, 0) auto_calculate_length_and_angle = false length = 18.127617 bone_angle = 0.0 [node name="ik_C_shoulderA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_middle" unique_id=462987167] position = Vector2(-5.6962433, -32.71502) rotation = -1.7431848 rest = Transform2D(-0.17153591, -0.9851779, 0.9851779, -0.17153591, -5.6962433, -32.71502) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_armA_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_middle/ik_C_shoulderA" unique_id=1507283207] rotation = -1.2149631 rest = Transform2D(0.34837154, -0.93735653, 0.93735653, 0.34837154, 0, 0) auto_calculate_length_and_angle = false length = 67.45339 bone_angle = 0.0 [node name="con_C_shoulder" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_middle" unique_id=849926654] position = Vector2(-61.99568, -223.82317) rest = Transform2D(1, 0, 0, 1, -61.99568, -223.82317) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="ik_C_shoulderB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_middle" unique_id=728067170] position = Vector2(2.0037537, 18.016533) rotation = 1.4600339 rest = Transform2D(0.11053609, 0.9938721, -0.9938721, 0.11053609, 2.0037537, 18.016533) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_headA1_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01" unique_id=499206135] position = Vector2(76.42106, -17.322094) rotation = -0.37178823 rest = Transform2D(0.9316792, -0.36328205, 0.36328205, 0.9316792, 76.42106, -17.322094) auto_calculate_length_and_angle = false length = 58.51326 bone_angle = 0.0 [node name="con_C_headfront" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00" unique_id=633023760] position = Vector2(47.006897, -210.49367) rest = Transform2D(1, 0, 0, 1, 47.006897, -210.49367) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="con_C_heafback" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00" unique_id=189605439] position = Vector2(-3.2855835, 187.4307) rest = Transform2D(1, 0, 0, 1, -3.2855835, 187.4307) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairfrontB_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00" unique_id=75859270] position = Vector2(61.350067, 0.75990677) rest = Transform2D(1, 0, 0, 1, 61.350067, 0.75990677) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairfrontB_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02" unique_id=67975471] position = Vector2(8.674683, -4.8284035) rest = Transform2D(1, 0, 0, 1, 8.674683, -4.8284035) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03" unique_id=437687074] position = Vector2(-0.8828888, -0.62130356) rotation = -2.4155881 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(-0.7478329, -0.66388696, 0.66388696, -0.7478329, -0.8828888, -0.62130356) auto_calculate_length_and_angle = false length = 11.451508 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02" unique_id=1652994141] position = Vector2(11.547501, -0.06098175) rotation = -0.23528871 rest = Transform2D(0.9724471, -0.23312375, 0.23312375, 0.9724471, 11.547501, -0.06098175) auto_calculate_length_and_angle = false length = 16.110815 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03" unique_id=1176512990] position = Vector2(16.11081, 0) rotation = -0.39195183 rest = Transform2D(0.92416525, -0.38199297, 0.38199297, 0.92416525, 16.11081, 0) auto_calculate_length_and_angle = false length = 18.57059 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04" unique_id=280136092] position = Vector2(18.570572, 0) rotation = -0.18675922 rest = Transform2D(0.9826111, -0.18567544, 0.18567544, 0.9826111, 18.570572, 0) auto_calculate_length_and_angle = false length = 18.06514 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#07" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04/C_hairfrontA3_hairfront$0_#05" unique_id=1042512726] position = Vector2(10.378693, 6.264847) rotation = -0.077085115 rest = Transform2D(0.99703044, -0.0770088, 0.0770088, 0.99703044, 10.378693, 6.264847) auto_calculate_length_and_angle = false length = 10.68023 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04" unique_id=1304382702] position = Vector2(20.727814, -5.450223) rotation = -0.35453752 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.93780714, -0.34715667, 0.34715667, 0.93780714, 20.727814, -5.450223) auto_calculate_length_and_angle = false length = 9.571782 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#08" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04" unique_id=1882631370] position = Vector2(18.876251, 0.5884037) rotation = -0.100101806 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.994994, -0.09993471, 0.09993471, 0.994994, 18.876251, 0.5884037) auto_calculate_length_and_angle = false length = 19.816671 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#09" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04/C_hairfrontA3_hairfront$0_#08" unique_id=1717753638] position = Vector2(19.81668, 0) rotation = -0.5161114 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.8697448, -0.49350175, 0.49350175, 0.8697448, 19.81668, 0) auto_calculate_length_and_angle = false length = 19.41119 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#010" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04/C_hairfrontA3_hairfront$0_#08" unique_id=1642876578] position = Vector2(19.613098, 5.4970818) rotation = -0.13618699 rest = Transform2D(0.9907409, -0.1357664, 0.1357664, 0.9907409, 19.613098, 5.4970818) auto_calculate_length_and_angle = false length = 17.84148 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#011" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04/C_hairfrontA3_hairfront$0_#08/C_hairfrontA3_hairfront$0_#010" unique_id=1046023389] position = Vector2(17.874802, -0.10871887) rotation = -0.23457119 rest = Transform2D(0.9726141, -0.23242594, 0.23242594, 0.9726141, 17.874802, -0.10871887) auto_calculate_length_and_angle = false length = 14.120043 bone_angle = 0.0 [node name="C_hairfrontA3_hairfront$0_#012" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#03/C_hairfrontA3_hairfront$0_#02/C_hairfrontA3_hairfront$0_#03/C_hairfrontA3_hairfront$0_#04/C_hairfrontA3_hairfront$0_#08" unique_id=1729134452] position = Vector2(11.521469, -3.5394325) rotation = -0.57144153 rest = Transform2D(0.8411222, -0.5408451, 0.5408451, 0.8411222, 11.521469, -3.5394325) auto_calculate_length_and_angle = false length = 9.1793585 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#012" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02" unique_id=1205391240] position = Vector2(8.266739, 7.708946) rotation = 2.4083712 rest = Transform2D(-0.74302226, 0.6692667, -0.6692667, -0.74302226, 8.266739, 7.708946) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012" unique_id=48593740] position = Vector2(1.569046, -0.30456543) rest = Transform2D(1, 0, 0, 1, 1.569046, -0.30456543) auto_calculate_length_and_angle = false length = 12.698074 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02" unique_id=93072764] position = Vector2(12.698074, 0) rotation = 0.48393634 rest = Transform2D(0.88517034, 0.4652671, -0.4652671, 0.88517034, 12.698074, 0) auto_calculate_length_and_angle = false length = 16.858004 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03" unique_id=815166485] position = Vector2(16.858017, 1.5258789e-05) rotation = 0.34611517 rest = Transform2D(0.9406977, 0.33924595, -0.33924595, 0.9406977, 16.858017, 1.5258789e-05) auto_calculate_length_and_angle = false length = 18.00311 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04" unique_id=1932763980] position = Vector2(18.003098, 0) rotation = 0.30959383 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.95245737, 0.3046718, -0.3046718, 0.95245737, 18.003098, 0) auto_calculate_length_and_angle = false length = 19.581964 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04" unique_id=339285327] position = Vector2(16.680008, 4.701893) rotation = 0.54009885 rest = Transform2D(0.85765785, 0.5142208, -0.5142208, 0.85765785, 16.680008, 4.701893) auto_calculate_length_and_angle = false length = 15.359686 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#07" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04" unique_id=60693315] position = Vector2(17.80484, -0.46832275) rotation = 0.13128312 rest = Transform2D(0.99139476, 0.13090633, -0.13090633, 0.99139476, 17.80484, -0.46832275) auto_calculate_length_and_angle = false length = 20.06052 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#08" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04/C_hairfrontA1_hairfront$0_#07" unique_id=1884247864] position = Vector2(20.060516, 3.8146973e-06) rotation = 0.47678727 rest = Transform2D(0.8884739, 0.45892712, -0.45892712, 0.8884739, 20.060516, 3.8146973e-06) auto_calculate_length_and_angle = false length = 17.552124 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#09" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04/C_hairfrontA1_hairfront$0_#07" unique_id=675495786] position = Vector2(17.350555, -6.312092) rotation = 0.27805966 rest = Transform2D(0.9615899, 0.27449036, -0.27449036, 0.9615899, 17.350555, -6.312092) auto_calculate_length_and_angle = false length = 14.7480545 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#010" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04/C_hairfrontA1_hairfront$0_#07/C_hairfrontA1_hairfront$0_#09" unique_id=2004804688] position = Vector2(14.748047, 0) rotation = 0.25104102 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.96865433, 0.24841249, -0.24841249, 0.96865433, 14.748047, 0) auto_calculate_length_and_angle = false length = 17.189575 bone_angle = 0.0 [node name="C_hairfrontA1_hairfront$0_#011" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontA1_hairfront$0_#012/C_hairfrontA1_hairfront$0_#02/C_hairfrontA1_hairfront$0_#03/C_hairfrontA1_hairfront$0_#04/C_hairfrontA1_hairfront$0_#07" unique_id=425469580] position = Vector2(4.380829, 5.7422676) rotation = 0.30602735 rest = Transform2D(0.95353794, 0.30127296, -0.30127296, 0.95353794, 4.380829, 5.7422676) auto_calculate_length_and_angle = false length = 16.492374 bone_angle = 0.0 [node name="C_hairfrontB_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02" unique_id=1743126499] position = Vector2(9.27063, 25.74408) rest = Transform2D(1, 0, 0, 1, 9.27063, 25.74408) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04" unique_id=1044267881] position = Vector2(-2.0205536, 1.724266) rotation = 2.6465242 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(-0.87993616, 0.4750919, -0.4750919, -0.87993616, -2.0205536, 1.724266) auto_calculate_length_and_angle = false length = 16.21827 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02" unique_id=1600890215] position = Vector2(16.218262, -1.5258789e-05) rotation = 0.28904986 rest = Transform2D(0.9585151, 0.28504163, -0.28504163, 0.9585151, 16.218262, -1.5258789e-05) auto_calculate_length_and_angle = false length = 20.156113 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03" unique_id=1613204710] position = Vector2(20.156113, -1.5258789e-05) rotation = 0.3725072 rest = Transform2D(0.93141776, 0.36395183, -0.36395183, 0.93141776, 20.156113, -1.5258789e-05) auto_calculate_length_and_angle = false length = 24.310553 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04" unique_id=1727570470] position = Vector2(24.310547, 7.6293945e-06) rotation = 0.39424214 rest = Transform2D(0.9232879, 0.38410857, -0.38410857, 0.9232879, 24.310547, 7.6293945e-06) auto_calculate_length_and_angle = false length = 24.527637 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04" unique_id=1156429860] position = Vector2(22.695648, -7.2043114) rotation = 0.21507701 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.97695994, 0.21342267, -0.21342267, 0.97695994, 22.695648, -7.2043114) auto_calculate_length_and_angle = false length = 17.845222 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#07" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04" unique_id=452491377] position = Vector2(23.889648, 7.6879997) rotation = 0.5501491 rest = Transform2D(0.8524466, 0.52281433, -0.52281433, 0.8524466, 23.889648, 7.6879997) auto_calculate_length_and_angle = false length = 16.624905 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#08" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04" unique_id=369766215] position = Vector2(24.130127, -0.14875412) rotation = 0.12927243 rest = Transform2D(0.99165595, 0.12891267, -0.12891267, 0.99165595, 24.130127, -0.14875412) auto_calculate_length_and_angle = false length = 23.83031 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#09" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04/C_hairfrontA2_hairfront$0_#08" unique_id=1368768228] position = Vector2(23.93338, -0.0140686035) rotation = -0.12675545 rest = Transform2D(0.9919773, -0.1264163, 0.1264163, 0.9919773, 23.93338, -0.0140686035) auto_calculate_length_and_angle = false length = 23.196045 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#010" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04/C_hairfrontA2_hairfront$0_#08" unique_id=953180682] position = Vector2(17.77629, -8.201454) rotation = -0.17116997 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.98538613, -0.17033534, 0.17033534, 0.98538613, 17.77629, -8.201454) auto_calculate_length_and_angle = false length = 14.675185 bone_angle = 0.0 [node name="C_hairfrontA2_hairfront$0_#011" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#04/C_hairfrontA2_hairfront$0_#02/C_hairfrontA2_hairfront$0_#03/C_hairfrontA2_hairfront$0_#04/C_hairfrontA2_hairfront$0_#08" unique_id=467061229] position = Vector2(25.213211, 4.7451897) rotation = 0.6981794 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.76601374, 0.6428242, -0.6428242, 0.76601374, 25.213211, 4.7451897) auto_calculate_length_and_angle = false length = 7.584458 bone_angle = 0.0 [node name="C_hairfrontB_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02" unique_id=810088122] position = Vector2(10.711609, -3.145382) rest = Transform2D(1, 0, 0, 1, 10.711609, -3.145382) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05" unique_id=588533035] position = Vector2(-1.660965, -1.5458832) rotation = -2.4322715 rest = Transform2D(-0.7588042, -0.65131885, 0.65131885, -0.7588042, -1.660965, -1.5458832) auto_calculate_length_and_angle = false length = 18.298185 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02" unique_id=255001843] position = Vector2(18.298172, 7.6293945e-06) rotation = -0.44111058 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.90427804, -0.426944, 0.426944, 0.90427804, 18.298172, 7.6293945e-06) auto_calculate_length_and_angle = false length = 21.026152 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03" unique_id=1515729727] position = Vector2(21.026123, -7.6293945e-06) rotation = -0.38647306 rest = Transform2D(0.9262442, -0.37692395, 0.37692395, 0.9262442, 21.026123, -7.6293945e-06) auto_calculate_length_and_angle = false length = 18.591887 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#04" unique_id=1187037192] position = Vector2(18.591873, -3.8146973e-06) rotation = -0.16996469 rest = Transform2D(0.98559076, -0.16914755, 0.16914755, 0.98559076, 18.591873, -3.8146973e-06) auto_calculate_length_and_angle = false length = 27.498016 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#04" unique_id=1815349716] position = Vector2(12.173721, 5.937443) rotation = 0.06647194 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.9977915, 0.066423, -0.066423, 0.9977915, 12.173721, 5.937443) auto_calculate_length_and_angle = false length = 17.995003 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#07" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03" unique_id=572393951] position = Vector2(20.845932, -0.0755806) rotation = -0.24691631 rest = Transform2D(0.9696707, -0.24441496, 0.24441496, 0.9696707, 20.845932, -0.0755806) auto_calculate_length_and_angle = false length = 21.201561 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#08" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#07" unique_id=1993213667] position = Vector2(21.201584, 5.722046e-06) rotation = 0.10382199 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.9946153, 0.10363557, -0.10363557, 0.9946153, 21.201584, 5.722046e-06) auto_calculate_length_and_angle = false length = 21.673128 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#09" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#07/C_hairfrontA4_hairfront$0_#08" unique_id=950488993] position = Vector2(21.673141, 4.7683716e-07) rotation = 0.40790856 rest = Transform2D(0.9179525, 0.39669034, -0.39669034, 0.9179525, 21.673141, 4.7683716e-07) auto_calculate_length_and_angle = false length = 16.3525 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#010" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#07" unique_id=1638567552] position = Vector2(22.250565, 10.26975) rotation = 0.15292545 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.98832965, 0.15233009, -0.15233009, 0.98832965, 22.250565, 10.26975) auto_calculate_length_and_angle = false length = 13.337816 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#011" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#07/C_hairfrontA4_hairfront$0_#010" unique_id=1035104462] position = Vector2(13.337814, 0) rotation = 0.44946453 rest = Transform2D(0.9006799, 0.43448332, -0.43448332, 0.9006799, 13.337814, 0) auto_calculate_length_and_angle = false length = 11.4209 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#012" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#07" unique_id=411867307] position = Vector2(21.30075, -10.968935) rotation = 0.06940932 rest = Transform2D(0.99759215, 0.0693536, -0.0693536, 0.99759215, 21.30075, -10.968935) auto_calculate_length_and_angle = false length = 13.652992 bone_angle = 0.0 [node name="C_hairfrontA4_hairfront$0_#013" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairfrontB_#02/C_hairfrontB_#05/C_hairfrontA4_hairfront$0_#02/C_hairfrontA4_hairfront$0_#03/C_hairfrontA4_hairfront$0_#07/C_hairfrontA4_hairfront$0_#012" unique_id=42756209] position = Vector2(13.652985, 0) rotation = -0.61991465 rest = Transform2D(0.81392807, -0.5809657, 0.5809657, 0.81392807, 13.652985, 0) auto_calculate_length_and_angle = false length = 13.236819 bone_angle = 0.0 [node name="C_hairbackA_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00" unique_id=740307248] position = Vector2(70.12428, 7.717617) rotation = 1.4564222 rest = Transform2D(0.11412492, 0.99346644, -0.99346644, 0.11412492, 70.12428, 7.717617) auto_calculate_length_and_angle = false length = 22.915407 bone_angle = 0.0 [node name="C_hairclothA1_hairback$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02" unique_id=26095332] position = Vector2(39.274643, 17.250671) rotation = 1.3458607 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.22304359, 0.97480845, -0.97480845, 0.22304359, 39.274643, 17.250671) auto_calculate_length_and_angle = false length = 63.031986 bone_angle = 0.0 [node name="C_hairclothA1_hairback$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairclothA1_hairback$0_#05" unique_id=802875844] position = Vector2(57.036575, 14.493332) rotation = 0.16417447 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.9865536, 0.16343795, -0.16343795, 0.9865536, 57.036575, 14.493332) auto_calculate_length_and_angle = false length = 47.409645 bone_angle = 0.0 [node name="C_hairclothA2_hairback$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02" unique_id=349254265] position = Vector2(31.738586, 16.174377) rotation = 2.269234 rest = Transform2D(-0.64302194, 0.76584774, -0.76584774, -0.64302194, 31.738586, 16.174377) auto_calculate_length_and_angle = false length = 58.688446 bone_angle = 0.0 [node name="C_hairclothA2_hairback$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairclothA2_hairback$0_#05" unique_id=542317620] position = Vector2(49.699554, -17.467567) rotation = -0.00015893539 rest = Transform2D(1, -0.00015893539, 0.00015893539, 1, 49.699554, -17.467567) auto_calculate_length_and_angle = false length = 45.254944 bone_angle = 0.0 [node name="C_hairbackA_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02" unique_id=2086580304] position = Vector2(36.36541, 11.29245) rest = Transform2D(1, 0, 0, 1, 36.36541, 11.29245) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03" unique_id=1363095210] position = Vector2(5.57621, -7.201584) rotation = 1.5750538 rest = Transform2D(-0.0042574713, 0.99999094, -0.99999094, -0.0042574713, 5.57621, -7.201584) auto_calculate_length_and_angle = false length = 43.523937 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#02" unique_id=1620895995] position = Vector2(43.52394, 7.6293945e-06) rotation = 0.16276173 rest = Transform2D(0.9867835, 0.16204405, -0.16204405, 0.9867835, 43.52394, 7.6293945e-06) auto_calculate_length_and_angle = false length = 58.198345 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#02/C_hairbackB2_hairback$0_#03" unique_id=828211570] position = Vector2(57.81063, 0.3909073) rotation = -0.0833004 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.9965325, -0.08320409, 0.08320409, 0.9965325, 57.81063, 0.3909073) auto_calculate_length_and_angle = false length = 69.227844 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#02/C_hairbackB2_hairback$0_#03/C_hairbackB2_hairback$0_#04" unique_id=1558976602] position = Vector2(69.22784, -1.5258789e-05) rotation = -0.18788938 rest = Transform2D(0.98240066, -0.18678585, 0.18678585, 0.98240066, 69.22784, -1.5258789e-05) auto_calculate_length_and_angle = false length = 62.272583 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03" unique_id=410353486] position = Vector2(5.1889114, -8.676666) rotation = 1.1951634 rest = Transform2D(0.36686143, 0.9302756, -0.9302756, 0.36686143, 5.1889114, -8.676666) auto_calculate_length_and_angle = false length = 23.650414 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#07" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#06" unique_id=1999647749] position = Vector2(23.65039, 0) rotation = 0.6103297 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.8194591, 0.57313764, -0.57313764, 0.8194591, 23.65039, 0) auto_calculate_length_and_angle = false length = 38.97442 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#08" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#06/C_hairbackB2_hairback$0_#07" unique_id=1332015031] position = Vector2(38.97441, 7.6293945e-06) rotation = -0.2699887 rest = Transform2D(0.9637739, -0.26672053, 0.26672053, 0.9637739, 38.97441, 7.6293945e-06) auto_calculate_length_and_angle = false length = 30.463655 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#09" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#06/C_hairbackB2_hairback$0_#07/C_hairbackB2_hairback$0_#08" unique_id=664861209] position = Vector2(19.970146, -11.21077) rotation = -0.499788 rest = Transform2D(0.8776842, -0.47923946, 0.47923946, 0.8776842, 19.970146, -11.21077) auto_calculate_length_and_angle = false length = 15.140809 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#010" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#06/C_hairbackB2_hairback$0_#07/C_hairbackB2_hairback$0_#08" unique_id=906796445] position = Vector2(17.670998, 17.975563) rotation = -0.1752174 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(0.98468864, -0.17432222, 0.17432222, 0.98468864, 17.670998, 17.975563) auto_calculate_length_and_angle = false length = 13.555352 bone_angle = 0.0 [node name="C_hairbackB2_hairback$0_#011" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_headA1_#00/C_hairbackA_#02/C_hairbackA_#03/C_hairbackB2_hairback$0_#06" unique_id=79915727] position = Vector2(13.911667, -13.397705) rotation = -1.1748772 rest = Transform2D(0.38565642, -0.92264247, 0.92264247, 0.38565642, 13.911667, -13.397705) auto_calculate_length_and_angle = false length = 10.258806 bone_angle = 0.0 [node name="C_titsB_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01" unique_id=562324960] position = Vector2(72.44018, 10.274296) rotation = 2.9476511 scale = Vector2(0.99999994, 0.99999994) rest = Transform2D(-0.9812522, 0.192728, -0.192728, -0.9812522, 72.44018, 10.274296) auto_calculate_length_and_angle = false length = 50.686375 bone_angle = 0.0 [node name="C_titsB_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_titsB_#00" unique_id=1972467082] position = Vector2(8.139435, -13.687141) rotation = -0.018908395 rest = Transform2D(0.99982125, -0.018907268, 0.018907268, 0.99982125, 8.139435, -13.687141) auto_calculate_length_and_angle = false length = 61.655643 bone_angle = 0.0 [node name="C_titsB_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_titsB_#00/C_titsB_#01" unique_id=450505202] position = Vector2(4.4033737, -17.274822) rotation = -0.024812132 rest = Transform2D(0.9996922, -0.024809586, 0.024809586, 0.9996922, 4.4033737, -17.274822) auto_calculate_length_and_angle = false length = 55.45205 bone_angle = 0.0 [node name="C_titsB_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_titsB_#00/C_titsB_#01/C_titsB_#02" unique_id=722019911] position = Vector2(18.525055, -17.966293) rotation = 0.039184388 rest = Transform2D(0.9992324, 0.039174363, -0.039174363, 0.9992324, 18.525055, -17.966293) auto_calculate_length_and_angle = false length = 29.145832 bone_angle = 0.0 [node name="C_titsB_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_titsB_#00/C_titsB_#01/C_titsB_#02/C_titsB_#03" unique_id=2056947954] position = Vector2(13.685432, -8.564316) rest = Transform2D(1, 0, 0, 1, 13.685432, -8.564316) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_titsA_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01" unique_id=592135224] position = Vector2(71.29795, -14.672775) rotation 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0.0 [node name="C_titsA_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_titsA_#00/C_titsA_#01/C_titsA_#02" unique_id=1479410254] position = Vector2(9.602371, -2.026801) rotation = 0.06622422 rest = Transform2D(0.997808, 0.06617582, -0.06617582, 0.997808, 9.602371, -2.026801) auto_calculate_length_and_angle = false length = 8.033448 bone_angle = 0.0 [node name="C_titsA_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_body_#00/C_body_#01/C_titsA_#00/C_titsA_#01/C_titsA_#02/C_titsA_#03" unique_id=1866007229] position = Vector2(12.067772, -0.5506096) rest = Transform2D(1, 0, 0, 1, 12.067772, -0.5506096) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hipB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=18435439] position = Vector2(-12.361969, -16.74617) rest = Transform2D(1, 0, 0, 1, -12.361969, -16.74617) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node 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auto_calculate_length_and_angle = false length = 34.709236 bone_angle = 0.0 [node name="C_hipA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=851823529] position = Vector2(43.88482, 0.21265793) rest = Transform2D(1, 0, 0, 1, 43.88482, 0.21265793) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_legA1_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA" unique_id=608373274] rotation = 2.9991615 rest = Transform2D(-0.9898738, 0.14195009, -0.14195009, -0.9898738, 0, 0) auto_calculate_length_and_angle = false length = 75.503944 bone_angle = 0.0 [node name="C_legclothA3_#05" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA1_#00" unique_id=1589309904] position = Vector2(75.503944, 0) rotation = 2.955878 rest = Transform2D(-0.98280454, 0.18464893, -0.18464893, -0.98280454, 75.503944, 0) auto_calculate_length_and_angle = false length = 129.90846 bone_angle = 0.0 [node name="C_legclothA3_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA1_#00/C_legclothA3_#05" unique_id=14044276] position = Vector2(129.90846, 0) rotation = -0.09122687 rest = Transform2D(0.99584174, -0.09110039, 0.09110039, 0.99584174, 129.90846, 0) auto_calculate_length_and_angle = false length = 36.16557 bone_angle = 0.0 [node name="con_C_hip" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=234822925] position = Vector2(186.90256, 9.148815) rest = Transform2D(1, 0, 0, 1, 186.90256, 9.148815) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="ik_C_legB1" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=891590462] position = Vector2(44.60624, -35.7707) rotation = -0.64120996 rest = Transform2D(0.8013726, -0.5981655, 0.5981655, 0.8013726, 44.60624, -35.7707) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="ik_C_legB2" type="Bone2D" parent="SpineRoot/Skeleton2D/root/ik_C_legB1" unique_id=126333198] position = 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