[gd_scene format=3] [ext_resource type="Texture2D" path="res://characters/man/spine/man_portrait_combat.png" id="1_yfnuo"] [sub_resource type="Animation" id="Animation_skry4"] length = 0.001 loop_mode = 1 [sub_resource type="AnimationLibrary" id="AnimationLibrary_twque"] _data = { &"animation": SubResource("Animation_skry4") } [node name="Native" type="Node2D" unique_id=62529072] [node name="SpineRoot" type="Node2D" parent="." unique_id=61673916] position = Vector2(644.2985, 317.01492) scale = Vector2(4.2985077, -4.2985077) [node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=1270473932] [node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=1386809729] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="C_hairE_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2009984693] texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(45, -32, -45, -32, -45.000004, 57, 44.999996, 57) uv = PackedVector2Array(92, 202, 2, 202, 2, 113.00001, 92, 113.00001) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armB1" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=50777397] z_index = 1 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(51.000004, -77, 6.0000033, -77, 6.0000014, -30, 51, -30) uv = PackedVector2Array(196, 84, 151, 84, 151, 37, 196, 37) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_bodyA" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=527153040] z_index = 2 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(38.000004, -77, -34.999996, -77, -35, -12, 38, -12) uv = PackedVector2Array(167.00002, 202, 94, 202, 94, 137, 167.00002, 137) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairD_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1938347119] z_index = 3 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(48, -27, 26.000002, -27, 25.999998, 39, 48, 39) uv = PackedVector2Array(99, 110.99999, 77, 110.99999, 77, 45, 99, 45) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_cloth_bodyA1" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1466790537] z_index = 4 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(22.000002, -52, -27.999998, -52, -27.999998, -27, 22.000002, -27) uv = PackedVector2Array(201, 35, 151, 35, 151, 10, 201, 10) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armA2" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=730871942] z_index = 5 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(-10.999996, -77, -58.999996, -77, -59, -26, -10.999999, -26) uv = PackedVector2Array(149, 77, 100.99999, 77, 100.99999, 26.000002, 149, 26.000002) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_headA_race$0_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=735480759] z_index = 6 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(45, -35, -27.999998, -35, -28.000002, 32, 45, 32) uv = PackedVector2Array(75, 110.99999, 2, 110.99999, 2, 44, 75, 44) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_faceB1" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=819307647] z_index = 7 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(43, -25, 3.0000012, -25, 2.9999995, 13, 43, 13) uv = PackedVector2Array(84, 42, 44, 42, 44, 4, 84, 4) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairC_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2027263142] z_index = 8 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(38, -4, -10, -4, -10.000002, 45, 37.999996, 45) uv = PackedVector2Array(198, 135, 150, 135, 150, 86, 198, 86) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairB_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1232157804] z_index = 9 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(57, -10, 10, -10, 9.999998, 46, 56.999996, 46) uv = PackedVector2Array(148, 135, 100.99999, 135, 100.99999, 79, 148, 79) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairA_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2094119786] z_index = 10 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(4.000001, -24, -28.999998, -24, -29.000002, 32, 3.9999986, 32) uv = PackedVector2Array(202, 202, 169, 202, 169, 146, 202, 146) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_faceA1" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1988329104] z_index = 11 texture = ExtResource("1_yfnuo") skeleton = NodePath("..") polygon = PackedVector2Array(43, -25, 3.0000012, -25, 2.9999995, 13, 43, 13) uv = PackedVector2Array(42, 42, 2, 42, 2, 4, 42, 4) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=260263539] root_node = NodePath("../SpineRoot/Skeleton2D") libraries/ = SubResource("AnimationLibrary_twque")