[gd_scene format=3] [ext_resource type="Texture2D" path="res://characters/oni/spine/oni_suckle_left.png" id="1_uv6r2"] [sub_resource type="Animation" id="Animation_q7kgg"] length = 0.001 loop_mode = 1 [sub_resource type="AnimationLibrary" id="AnimationLibrary_krbed"] _data = { &"animation": SubResource("Animation_q7kgg") } [node name="Native" type="Node2D" unique_id=882958512] [node name="SpineRoot" type="Node2D" parent="." unique_id=777269298] position = Vector2(637.23175, 365.6142) scale = Vector2(9.976887, -9.976887) [node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=163412481] [node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=409873730] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="body_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1174230737] texture = ExtResource("1_uv6r2") skeleton = NodePath("..") polygon = PackedVector2Array(18.0943, 4.92175, 17.936832, -25.55493, -7.7990685, -28.304, -26.71082, -9.34506) uv = PackedVector2Array(47.097824, 2.0791168, 46.940372, 32.555794, 21.204494, 35.304955, 2.2927437, 16.346) polygons = [PackedInt32Array(0, 2, 3), PackedInt32Array(1, 2, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="head_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=236114891] z_index = 1 texture = ExtResource("1_uv6r2") skeleton = NodePath("..") polygon = PackedVector2Array(27.26575, -3.79019, 3.0257607, -17.59883, -12.66553, -7.70355, -4.2182016, 29.42944, 26.957819, 28.6962) uv = PackedVector2Array(42.266663, 71.79155, 18.0267, 85.60013, 2.3354416, 75.704895, 10.782635, 38.571922, 41.95875, 39.305077) polygons = [PackedInt32Array(3, 0, 2), PackedInt32Array(0, 3, 4), PackedInt32Array(1, 2, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)] [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1639975829] root_node = NodePath("../SpineRoot/Skeleton2D") libraries/ = SubResource("AnimationLibrary_krbed")