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PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_bodyB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2092966167] modulate = Color(0.83137256, 0.5529412, 0.49019608, 1) z_index = 5 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(21.000004, -75, -57.999996, -75, -58, -8, 21, -8) uv = PackedVector2Array(319, 322, 239.99998, 322, 239.99998, 254.99998, 319, 254.99998) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_armA1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2107761538] modulate = Color(0.83137256, 0.5529412, 0.49019608, 1) z_index = 6 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(-36.999996, -75, -57.999996, -75, -58, -28, -37, -28) uv = PackedVector2Array(187, 49, 166, 49, 166, 2, 187, 2) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1386881551] modulate = Color(0.83137256, 0.5529412, 0.49019608, 1) z_index = 7 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(58.000004, -75, 3.2783541e-06, -75, 2.272992e-06, -52, 58.000004, -52) uv = PackedVector2Array(301, 112, 243, 112, 243, 88.99999, 301, 88.99999) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsB_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1290923084] z_index = 8 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(58.000004, -75, 20.000004, -75, 20.000002, -59, 58.000004, -59) uv = PackedVector2Array(133, 32, 95, 32, 95, 16, 133, 16) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2099410405] modulate = Color(0.83137256, 0.5529412, 0.49019608, 1) z_index = 9 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(9.000003, -75, -57.999996, -75, -57.999996, -51, 9.000002, -51) uv = PackedVector2Array(69, 30, 2, 30, 2, 6, 69, 6) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_titsA_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=852319744] z_index = 10 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(-15.999997, -75, -37.999996, -75, -37.999996, -55, -15.999997, -55) uv = PackedVector2Array(244.00002, 29, 222, 29, 222, 9, 244.00002, 9) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hairC_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1419336460] z_index = 11 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(55, -39, 18.000002, -39, 17.999998, 51, 54.999996, 51) uv = PackedVector2Array(241, 227, 203.99998, 227, 203.99998, 137, 241, 137) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_hornB_horntype$0_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=219673639] modulate = Color(0.83137256, 0.5529412, 0.49019608, 1) z_index = 12 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(51, 9, 19, 9, 18.999996, 71, 50.999996, 71) uv = PackedVector2Array(164, 101, 132, 101, 132, 39, 164, 39) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_headA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=209727957] modulate = Color(0.83137256, 0.5529412, 0.49019608, 1) z_index = 13 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(33, -31, -55, -31, -55, 37, 33, 37) uv = PackedVector2Array(90.00001, 100, 2, 100, 2, 32, 90.00001, 32) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_eyeB2" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=86782558] z_index = 14 texture = ExtResource("1_icmrd") skeleton = NodePath("..") polygon = PackedVector2Array(27, -7, -17, -7, -17, 7, 27, 7) uv = PackedVector2Array(266, 45.000004, 222, 45.000004, 222, 31, 266, 31) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="C_eyeB1_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2139645145] modulate = Color(0.85490197, 0.24705882, 0.2784314, 1) z_index = 15 texture = ExtResource("1_icmrd") skeleton = NodePath("..") 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name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=892936098] root_node = NodePath("../SpineRoot/Skeleton2D") libraries/ = SubResource("AnimationLibrary_bw1gv")