[gd_scene format=3] [ext_resource type="Texture2D" path="res://characters/goblin/spine/goblin_portrait_combat0.png" id="1_tudnx"] [sub_resource type="Animation" id="Animation_hdkgr"] length = 0.001 loop_mode = 1 [sub_resource type="AnimationLibrary" id="AnimationLibrary_2ojbx"] _data = { &"animation": SubResource("Animation_hdkgr") } [node name="Native" type="Node2D" unique_id=779546882] [node name="SpineRoot" type="Node2D" parent="." unique_id=55218164] position = Vector2(644.2985, 325.61194) scale = Vector2(4.2985077, -4.2985077) [node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=943320803] [node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=1977834432] rest = Transform2D(1, 0, 0, 1, 0, 0) auto_calculate_length_and_angle = false length = 0.0 bone_angle = 0.0 [node name="M_armB2_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1542690415] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(23.000004, -75, -13.999997, -75, -13.999999, -23, 23.000002, -23) uv = PackedVector2Array(192, 206, 155, 206, 155, 154, 192, 154) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_armB1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1873907462] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 1 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(16.000004, -75, -0.9999967, -75, -0.9999968, -73, 16.000004, -73) uv = PackedVector2Array(112.00001, 17, 95, 17, 95, 15, 112.00001, 15) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_bodyB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=963258588] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 2 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(2.0000033, -75, -57.999996, -75, -58, -24, 2.000001, -24) uv = PackedVector2Array(143, 152, 83, 152, 83, 101, 143, 101) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_bodyA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=543164059] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 3 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(16.000004, -73, -57.999996, -73, -58, 5, 16, 5) uv = PackedVector2Array(76, 128, 2, 128, 2, 50, 76, 50) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_armA2_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2089774448] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 4 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(-31.999998, -58, -57.999996, -58, -58, -15, -32, -15) uv = PackedVector2Array(78, 48, 52, 48, 52, 5, 78, 5) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_armA2_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1478771833] z_index = 5 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(-45, -23, -58, -23, -58, -17, -45, -17) uv = PackedVector2Array(93, 17, 80, 17, 80, 11, 93, 11) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_earB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1831241007] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 6 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(56, -17, 8.000001, -17, 7.9999995, 10, 56, 10) uv = PackedVector2Array(193, 152, 145, 152, 145, 125.00001, 193, 125.00001) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headE" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1740954793] z_index = 7 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(29.000002, -33, -4.9999986, -33, -5, -1, 29, -1) uv = PackedVector2Array(176, 71, 142, 71, 142, 39, 176, 39) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headD_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2045328392] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 8 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(30.000002, -39, -17.999998, -39, -18, 4, 30, 4) uv = PackedVector2Array(50, 48, 2, 48, 2, 5, 50, 5) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headC" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1576840493] z_index = 9 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(22.000002, -34, 1.0000014, -34, 1.0000001, -3, 22, -3) uv = PackedVector2Array(140, 49, 118.99999, 49, 118.99999, 18, 140, 18) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headB" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1159621897] z_index = 10 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(31, -18, 2.0000007, -18, 2, 0, 31, 0) uv = PackedVector2Array(171, 37, 142, 37, 142, 19, 171, 19) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1418537515] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 11 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(46, -17, -33, -17, -33.000004, 59, 45.999996, 59) uv = PackedVector2Array(81, 206, 2, 206, 2, 130, 81, 130) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headA_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=576570919] z_index = 12 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(44, 5, -26, 5, -26.000002, 57, 43.999996, 57) uv = PackedVector2Array(153, 206, 83, 206, 83, 154, 153, 154) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_faceC_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1248322959] z_index = 13 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(46, 1, -2, 1, -2.0000007, 18, 46, 18) uv = PackedVector2Array(125.99999, 68, 78, 68, 78, 51, 125.99999, 51) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_faceB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1811724541] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 14 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(49, 0, -5, 0, -5.0000014, 29, 49, 29) uv = PackedVector2Array(132, 99, 78, 99, 78, 70, 132, 70) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_faceB_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=659329013] z_index = 15 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(47, 8, 10, 8, 9.999999, 28, 47, 28) uv = PackedVector2Array(171, 93, 134, 93, 134, 73, 171, 73) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_faceA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1838440688] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 16 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(47, -16, 10.000001, -16, 9.999999, 14, 47, 14) uv = PackedVector2Array(117, 49, 80, 49, 80, 19, 117, 19) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_faceA_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1940032442] z_index = 17 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(46, -13, 34, -13, 34, 12, 46, 12) uv = PackedVector2Array(206, 206, 194, 206, 194, 181, 206, 181) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_earA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2133502245] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 18 texture = ExtResource("1_tudnx") skeleton = NodePath("..") polygon = PackedVector2Array(-14, -8, -58, -8, -58, 20, -14.000001, 20) uv = PackedVector2Array(189, 123, 145, 123, 145, 95, 189, 95) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1228820173] root_node = NodePath("../SpineRoot/Skeleton2D") libraries/ = SubResource("AnimationLibrary_2ojbx")