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NodePath("..") polygon = PackedVector2Array(2.0000033, -75, -57.999996, -75, -58, -24, 2.000001, -24) uv = PackedVector2Array(168, 58, 108, 58, 108, 7, 168, 7) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_bodyA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1591217492] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 5 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = PackedVector2Array(16.000004, -73, -57.999996, -73, -58, 5, 16, 5) uv = PackedVector2Array(157, 222, 83, 222, 83, 144, 157, 144) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_armA2_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=827201265] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 6 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = PackedVector2Array(-31.999998, -58, -57.999996, -58, -58, -15, -32, -15) uv = PackedVector2Array(178, 142, 152, 142, 152, 99, 178, 99) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_armA2_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1956164497] z_index = 7 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = PackedVector2Array(-45, -23, -58, -23, -58, -17, -45, -17) uv = PackedVector2Array(55, 49, 42, 49, 42, 43, 55, 43) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_armclothA2_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=511458260] modulate = Color(0.96862745, 0.9843137, 0.8980392, 1) z_index = 8 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = PackedVector2Array(-50.999996, -55, -57.999996, -55, -58, -40, -51, -40) uv = PackedVector2Array(197, 163, 190, 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unique_id=273138908] z_index = 13 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = PackedVector2Array(22.000002, -34, 1.0000014, -34, 1.0000001, -3, 22, -3) uv = PackedVector2Array(220, 195, 199, 195, 199, 164, 220, 164) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headB" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=700223784] z_index = 14 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = PackedVector2Array(31, -18, 2.0000007, -18, 2, 0, 31, 0) uv = PackedVector2Array(188, 163, 159, 163, 159, 145, 188, 145) polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)] bones = ["root", PackedFloat32Array(1, 1, 1, 1)] [node name="M_headA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=224732583] modulate = Color(0.4862745, 0.69411767, 0.3372549, 1) z_index = 15 texture = ExtResource("1_1cpgk") skeleton = NodePath("..") polygon = 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