- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
943 lines
151 KiB
Plaintext
943 lines
151 KiB
Plaintext
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[node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=1733103627]
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[node name="ik_C_shoulderB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_middle" unique_id=970010560]
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[node name="C_armB_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_middle/ik_C_shoulderB" unique_id=1043198307]
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[node name="C_armA_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_middle/ik_C_shoulderA" unique_id=155196101]
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[node name="C_armA_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_middle/ik_C_shoulderA/C_armA_#00" unique_id=2031830569]
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[node name="C_head_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01" unique_id=1066432356]
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[node name="C_hairbackA_hairback$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_head_#02" unique_id=1865920117]
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[node name="C_head_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_head_#02" unique_id=1734789771]
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[node name="C_hairbackB_hairback$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_head_#02" unique_id=1222052687]
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[node name="C_hairbackB_hairback$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_head_#02/C_hairbackB_hairback$0_#02" unique_id=733178619]
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[node name="C_hairbackB_hairback$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01/C_head_#02/C_hairbackB_hairback$0_#02/C_hairbackB_hairback$0_#03" unique_id=133166673]
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[node name="C_titsA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01" unique_id=1397548363]
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[node name="C_titsB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00/C_bodyB_pregnantsize$0_#01" unique_id=1785523416]
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[node name="C_bodyB_pregnantsize$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_pregnantsize$0_#00" unique_id=967198158]
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[node name="C_hipB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=308072393]
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[node name="C_legB_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipB" unique_id=891761977]
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[node name="C_legB_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipB/C_legB_#00" unique_id=2116739778]
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[node name="C_legB_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipB/C_legB_#00/C_legB_#01" unique_id=172250794]
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position = Vector2(96.35123, 0)
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[node name="C_legB_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipB/C_legB_#00/C_legB_#01/C_legB_#02" unique_id=1417473196]
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rest = Transform2D(0.97437006, 0.22495104, -0.22495104, 0.97437006, 25.519243, -1.5258789e-05)
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auto_calculate_length_and_angle = false
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length = 8.627761
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bone_angle = 0.0
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[node name="C_hipA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=582098192]
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position = Vector2(26.985277, -10.21608)
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rest = Transform2D(1, 0, 0, 1, 26.985277, -10.21608)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_legA_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA" unique_id=38547681]
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rotation = -1.0995574
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rest = Transform2D(0.45399052, -0.8910065, 0.8910065, 0.45399052, 0, 0)
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auto_calculate_length_and_angle = false
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length = 119.68055
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bone_angle = 0.0
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[node name="C_legA_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA_#00" unique_id=1348644331]
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position = Vector2(119.68055, 0)
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rotation = 0.2443461
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rest = Transform2D(0.9702957, 0.2419219, -0.2419219, 0.9702957, 119.68055, 0)
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auto_calculate_length_and_angle = false
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length = 96.35123
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bone_angle = 0.0
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[node name="C_legA_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA_#00/C_legA_#01" unique_id=378440371]
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position = Vector2(96.35123, 0)
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rotation = -0.6457718
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rest = Transform2D(0.79863554, -0.601815, 0.601815, 0.79863554, 96.35123, 0)
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auto_calculate_length_and_angle = false
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length = 25.519247
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bone_angle = 0.0
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[node name="C_legA_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA_#00/C_legA_#01/C_legA_#02" unique_id=2132946544]
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position = Vector2(25.519245, 1.5258789e-05)
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rotation = -0.2268928
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rest = Transform2D(0.97437006, -0.22495104, 0.22495104, 0.97437006, 25.519245, 1.5258789e-05)
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auto_calculate_length_and_angle = false
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length = 8.627761
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bone_angle = 0.0
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[node name="C_pussyDown" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=1579178504]
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position = Vector2(-0.09700051, -17.596558)
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rest = Transform2D(1, 0, 0, 1, -0.09700051, -17.596558)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_pussyDown" unique_id=1672280016]
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position = Vector2(-7.337425, -13.426315)
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rest = Transform2D(1, 0, 0, 1, -7.337425, -13.426315)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyB_Up" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_pussyDown" unique_id=1056400646]
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position = Vector2(-5.066717, -19.746445)
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rest = Transform2D(1, 0, 0, 1, -5.066717, -19.746445)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyB_Down" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_pussyDown" unique_id=1862726102]
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position = Vector2(-5.1424065, -6.046509)
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rest = Transform2D(1, 0, 0, 1, -5.1424065, -6.046509)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyA_Up" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_pussyDown" unique_id=1467057859]
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position = Vector2(4.3247976, -19.746445)
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rest = Transform2D(1, 0, 0, 1, 4.3247976, -19.746445)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyA_Down" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_pussyDown" unique_id=1223063937]
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position = Vector2(4.400478, -6.046509)
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rest = Transform2D(1, 0, 0, 1, 4.400478, -6.046509)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_pussyDown" unique_id=1782986692]
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position = Vector2(6.595498, -13.426315)
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rest = Transform2D(1, 0, 0, 1, 6.595498, -13.426315)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_pussyUp" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=616649943]
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position = Vector2(-0.001696974, -40.763016)
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rest = Transform2D(1, 0, 0, 1, -0.001696974, -40.763016)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="con_C_pussyA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=1425212066]
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position = Vector2(26.378328, -30.210678)
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rest = Transform2D(1, 0, 0, 1, 26.378328, -30.210678)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="con_C_pussyB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=109251571]
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position = Vector2(-27.314253, -30.210678)
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rest = Transform2D(1, 0, 0, 1, -27.314253, -30.210678)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="con_C_hip" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=590852026]
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position = Vector2(-0.43462223, -146.0555)
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rest = Transform2D(1, 0, 0, 1, -0.43462223, -146.0555)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="shadow" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=444804844]
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rest = Transform2D(1, 0, 0, 1, 0, 0)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_SD1_pregnantsizeA" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=937500379]
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position = Vector2(96.29373, 243.63312)
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rest = Transform2D(1, 0, 0, 1, 96.29373, 243.63312)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_SD1_pregnantsizeA2" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_SD1_pregnantsizeA" unique_id=743155618]
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position = Vector2(0.53796387, -5.7934723)
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rotation = -1.2740904
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rest = Transform2D(0.29237166, -0.9563048, 0.9563048, 0.29237166, 0.53796387, -5.7934723)
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auto_calculate_length_and_angle = false
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length = 77.623215
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bone_angle = 0.0
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[node name="C_SD1_pregnantsizeB1" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=1890461707]
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position = Vector2(-96.29373, 243.63312)
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rest = Transform2D(1, 0, 0, 1, -96.29373, 243.63312)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="C_SD1_pregnantsizeB2" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_SD1_pregnantsizeB1" unique_id=1822489656]
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position = Vector2(-0.5379715, -5.7934723)
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rotation = -1.8675023
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scale = Vector2(0.99999994, 0.99999994)
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rest = Transform2D(-0.29237175, -0.9563047, 0.9563047, -0.29237175, -0.5379715, -5.7934723)
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auto_calculate_length_and_angle = false
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length = 77.623215
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bone_angle = 0.0
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[node name="C_chainA" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=272206628]
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position = Vector2(67.63084, 459.25565)
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rotation = -1.2740904
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rest = Transform2D(0.29237166, -0.9563048, 0.9563048, 0.29237166, 67.63084, 459.25565)
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bone_angle = 0.0
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[node name="C_chainB" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=242828673]
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position = Vector2(-67.63084, 459.25565)
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rotation = -1.8675023
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scale = Vector2(0.99999994, 0.99999994)
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rest = Transform2D(-0.29237175, -0.9563047, 0.9563047, -0.29237175, -67.63084, 459.25565)
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auto_calculate_length_and_angle = false
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length = 86.24966
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bone_angle = 0.0
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[node name="ik_C_chainB" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=1612493355]
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position = Vector2(-92.84779, 376.7747)
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rotation = -1.8675023
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scale = Vector2(0.99999994, 0.99999994)
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rest = Transform2D(-0.29237175, -0.9563047, 0.9563047, -0.29237175, -92.84779, 376.7747)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_armB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/ik_C_chainB" unique_id=1930141727]
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position = Vector2(-17.227325, 18.808746)
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rotation = -3.0194197
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scale = Vector2(0.99999994, 0.99999994)
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rest = Transform2D(-0.99254614, -0.12186928, 0.12186928, -0.99254614, -17.227325, 18.808746)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_chainA" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=1494987725]
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position = Vector2(92.84779, 376.7747)
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rotation = -1.2740904
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rest = Transform2D(0.29237166, -0.9563048, 0.9563048, 0.29237166, 92.84779, 376.7747)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_armA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/ik_C_chainA" unique_id=1358511903]
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position = Vector2(-16.953705, -17.913696)
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rotation = 3.0194197
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scale = Vector2(0.99999994, 0.99999994)
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rest = Transform2D(-0.99254614, 0.12186928, -0.12186928, -0.99254614, -16.953705, -17.913696)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_legA" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=826211613]
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position = Vector2(145.42964, -7.3377376)
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rotation = -1.727876
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rest = Transform2D(-0.15643445, -0.98768836, 0.98768836, -0.15643445, 145.42964, -7.3377376)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_legA2" type="Bone2D" parent="SpineRoot/Skeleton2D/root/ik_C_legA" unique_id=1893193572]
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position = Vector2(-33.49295, -5.7405853)
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rotation = 0.87266463
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rest = Transform2D(0.64278764, 0.76604444, -0.76604444, 0.64278764, -33.49295, -5.7405853)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_legB" type="Bone2D" parent="SpineRoot/Skeleton2D/root" unique_id=1457059191]
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position = Vector2(-145.42963, -7.3377357)
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rotation = -1.4137167
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rest = Transform2D(0.15643449, -0.98768836, 0.98768836, 0.15643449, -145.42963, -7.3377357)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="ik_C_legB2" type="Bone2D" parent="SpineRoot/Skeleton2D/root/ik_C_legB" unique_id=1920154855]
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position = Vector2(-33.492943, 5.7405853)
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rotation = -0.87266463
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rest = Transform2D(0.64278764, -0.76604444, 0.76604444, 0.64278764, -33.492943, 5.7405853)
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auto_calculate_length_and_angle = false
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length = 0.0
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bone_angle = 0.0
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[node name="shadow" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1281820314]
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texture = ExtResource("1_fgb1j")
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skeleton = NodePath("..")
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polygon = PackedVector2Array(168.14935, 9.27155, 142.9267, -15.94055, 7.9183326, -25.5415, -115.82764, -18.69501, -165.33066, -3.04822, -136.20065, 18.78729, 44.296997, 27.5788)
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bones = ["root/shadow", PackedFloat32Array(1, 1, 1, 1, 1, 1, 1)]
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[node name="C_head_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1475252063]
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z_index = 1
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texture = ExtResource("1_fgb1j")
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skeleton = NodePath("..")
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polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(3, 0, 2), PackedInt32Array(4, 22, 0), PackedInt32Array(3, 4, 0), PackedInt32Array(19, 21, 22), PackedInt32Array(19, 22, 4), PackedInt32Array(5, 19, 4), PackedInt32Array(20, 21, 19), PackedInt32Array(6, 19, 5), PackedInt32Array(7, 19, 6), PackedInt32Array(7, 18, 19), PackedInt32Array(8, 18, 7), PackedInt32Array(15, 17, 18), PackedInt32Array(18, 9, 15), PackedInt32Array(16, 17, 15), PackedInt32Array(8, 9, 18), PackedInt32Array(10, 15, 9), PackedInt32Array(14, 15, 10), PackedInt32Array(11, 13, 14), PackedInt32Array(11, 14, 10), PackedInt32Array(12, 13, 11)]
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bones = ["root/C_root/C_hipB/C_legB_#00", PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.88889, 0.77778, 0.66667, 0.77778, 0.88889, 1, 1, 1, 1, 1, 1, 1, 1), "root/C_root/C_hipB/C_legB_#00/C_legB_#01", PackedFloat32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.11111, 0.22222, 0.33333, 0.22222, 0.11111, 0, 0, 0, 0, 0, 0, 0, 0)]
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[node name="C_pussyA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=834256997]
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z_index = 21
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texture = ExtResource("1_fgb1j")
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skeleton = NodePath("..")
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polygon = PackedVector2Array(-1.229935, 201.08426, 2.2878003, 201.0516, 6.9460196, 195.93645, 10.985004, 189.23401, 13.904533, 181.48946, 13.836544, 174.32571, 8.993332, 171.12856, 0.32122895, 171.132, -8.758659, 171.0958, -13.012309, 174.25867, -13.144955, 181.94487, -10.594455, 189.21057, -6.4801183, 195.38434, 0.5119252, 195.49222, 0.39192897, 177.49217)
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uv = PackedVector2Array(654.7701, 272.91568, 658.2879, 272.94632, 662.9461, 278.06155, 666.985, 284.76605, 669.90454, 292.51065, 669.83655, 299.67435, 664.9933, 302.87317, 656.3212, 302.868, 647.24133, 302.9042, 642.98755, 299.73956, 642.85504, 292.05515, 645.40546, 284.7875, 649.51984, 278.6137, 656.51196, 278.50778, 656.3919, 296.50778)
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polygons = [PackedInt32Array(4, 6, 14), PackedInt32Array(4, 5, 6), PackedInt32Array(4, 14, 3), PackedInt32Array(13, 2, 3), PackedInt32Array(14, 13, 3), PackedInt32Array(9, 10, 14), PackedInt32Array(14, 8, 9), PackedInt32Array(10, 11, 14), PackedInt32Array(13, 11, 12), PackedInt32Array(13, 0, 1), PackedInt32Array(13, 1, 2), PackedInt32Array(12, 0, 13), PackedInt32Array(14, 11, 13), PackedInt32Array(6, 7, 14), PackedInt32Array(7, 8, 14)]
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bones = ["root/C_root/C_pussyDown", PackedFloat32Array(0.67827, 0.6985, 0.37625, 0.06411, 0, 0, 0, 0, 0, 0, 0, 0.04387, 0.36612, 0.25852, 0.25852), "root/C_root/C_pussyDown/C_pussyB_Down", PackedFloat32Array(0.29847, 0.01106, 0, 0, 0, 0, 0, 0, 0, 0.00014, 0.10396, 0.39137, 0.40229, 0.10546, 0.10546), "root/C_root/C_pussyDown/C_pussyB", PackedFloat32Array(0.00205, 0, 0, 0, 0, 0, 0, 0.01008, 0.06034, 0.26188, 0.48093, 0.43272, 0.23118, 0.00202, 0.00202), "root/C_root/C_pussyDown/C_pussyA_Down", PackedFloat32Array(0.02121, 0.28476, 0.39407, 0.37292, 0.10937, 3e-05, 0, 0, 0, 0, 0, 0, 2e-05, 0.13654, 0.13654), "root/C_root/C_pussyDown/C_pussyA", PackedFloat32Array(0, 0.00567, 0.22753, 0.40825, 0.46401, 0.25697, 0.07626, 0.01482, 0, 0, 0, 0, 0, 0.00237, 0.00237), "root/C_root/C_pussyDown/C_pussyA_Up", PackedFloat32Array(0, 0, 0.00214, 0.15464, 0.40233, 0.6301, 0.49798, 0.25029, 0.02038, 0, 0, 0, 0, 0.09774, 0.09774), "root/C_root/C_pussyUp", PackedFloat32Array(0, 0, 0, 8e-05, 0.02429, 0.1129, 0.40246, 0.45849, 0.39621, 0.10658, 0.02634, 1e-05, 0, 0.31361, 0.31361), "root/C_root/C_pussyDown/C_pussyB_Up", PackedFloat32Array(0, 0, 0, 0, 0, 0, 0.02331, 0.26632, 0.52307, 0.63139, 0.38877, 0.13202, 0.00038, 0.08374, 0.08374)]
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[node name="C_semenA_semen$0" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2043427101]
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z_index = 22
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texture = ExtResource("1_fgb1j")
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skeleton = NodePath("..")
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polygon = PackedVector2Array(-1.816901, 180.64821, 1.8614897, 180.76877, 5.4778714, 176.92426, 8.243793, 176.32562, 10.029713, 178.947, 13.392383, 179.213, 14.880553, 177.15877, 15.129454, 171.28976, 8.468957, 167.05396, -1.8259627, 167.05118, -10.018129, 167.23096, -12.74007, 171.03648, -14.664289, 174.9208, -14.552071, 179.16457, -10.859201, 179.15677, -7.6637106, 176.64552, -4.6869307, 176.59215)
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uv = PackedVector2Array(39.183125, 4.3517876, 42.861397, 4.2311954, 46.47775, 8.075638, 49.24373, 8.674307, 51.02969, 6.052952, 54.392323, 5.7869625, 55.880497, 7.8411484, 56.129494, 13.710251, 49.468903, 17.945995, 39.173943, 17.947197, 30.98183, 17.769012, 28.259926, 13.963622, 26.335688, 10.079184, 26.44791, 5.835371, 30.140778, 5.8432674, 33.33621, 8.35433, 36.313076, 8.407888)
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polygons = [PackedInt32Array(8, 9, 2), PackedInt32Array(8, 2, 3), PackedInt32Array(3, 7, 8), PackedInt32Array(4, 5, 6), PackedInt32Array(6, 3, 4), PackedInt32Array(7, 3, 6), PackedInt32Array(10, 16, 9), PackedInt32Array(14, 12, 13), PackedInt32Array(15, 12, 14), PackedInt32Array(15, 11, 12), PackedInt32Array(10, 11, 15), PackedInt32Array(10, 15, 16), PackedInt32Array(2, 9, 16), PackedInt32Array(16, 0, 1), PackedInt32Array(1, 2, 16)]
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bones = ["root/C_root/C_pussyUp", PackedFloat32Array(0.88889, 0.88889, 0.66667, 0.33333, 0.11111, 0, 0, 0.11111, 0.22222, 0.33333, 0.22222, 0.11111, 0, 0, 0.11111, 0.33333, 0.66667), "root/C_root/C_pussyDown/C_pussyB_Up", PackedFloat32Array(0.11111, 0, 0, 0, 0, 0, 0, 0, 0.11111, 0.33333, 0.66667, 0.88889, 1, 1, 0.88889, 0.66667, 0.33333), "root/C_root/C_pussyDown/C_pussyA_Up", PackedFloat32Array(0, 0.11111, 0.33333, 0.66667, 0.88889, 1, 1, 0.88889, 0.66667, 0.33333, 0.11111, 0, 0, 0, 0, 0, 0)]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=613866381]
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root_node = NodePath("../SpineRoot/Skeleton2D")
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libraries/ = SubResource("AnimationLibrary_2ryo1")
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