Files
project-rr/characters/satyress/satyress_milk_native.tscn
Leonid PershinandClaude Opus 4.8 04cf5f90b0 ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме
- Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации
- Кастомизация цвета (кожа/волосы/глаза) через шейдер
- Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа
- Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-03 16:29:21 +03:00

1809 lines
328 KiB
Plaintext

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rotation = -2.0189273
rest = Transform2D(-0.43328184, -0.90125847, 0.90125847, -0.43328184, 16.688522, 1.4768677)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_hairbackB1_hairback$0_#06" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02" unique_id=888600599]
position = Vector2(-5.3412476, 6.5676575)
rotation = 2.0351539
rest = Transform2D(-0.44784847, 0.8941095, -0.8941095, -0.44784847, -5.3412476, 6.5676575)
auto_calculate_length_and_angle = false
length = 16.946941
bone_angle = 0.0
[node name="C_hairbackB1_hairback$0_#07" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02/C_hairbackB1_hairback$0_#06" unique_id=1144384746]
position = Vector2(16.946945, 7.6293945e-06)
rotation = 0.042740986
rest = Transform2D(0.99908674, 0.042727973, -0.042727973, 0.99908674, 16.946945, 7.6293945e-06)
auto_calculate_length_and_angle = false
length = 20.878
bone_angle = 0.0
[node name="C_hairbackB1_hairback$0_#08" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02/C_hairbackB1_hairback$0_#06/C_hairbackB1_hairback$0_#07" unique_id=791207030]
position = Vector2(20.878021, -7.6293945e-06)
rotation = -0.14067547
scale = Vector2(0.99999994, 0.99999994)
rest = Transform2D(0.9901215, -0.14021194, 0.14021194, 0.9901215, 20.878021, -7.6293945e-06)
auto_calculate_length_and_angle = false
length = 26.738586
bone_angle = 0.0
[node name="C_hairA2_hairfront$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02" unique_id=900674670]
position = Vector2(16.86232, 12.8302765)
rotation = 1.6415998
scale = Vector2(0.99999994, 0.99999994)
rest = Transform2D(-0.070744306, 0.99749446, -0.99749446, -0.070744306, 16.86232, 12.8302765)
auto_calculate_length_and_angle = false
length = 69.32997
bone_angle = 0.0
[node name="C_hairA2_hairfront$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02/C_hairA2_hairfront$0_#02" unique_id=2096837681]
position = Vector2(69.32997, 3.8146973e-06)
rotation = -2.256154
rest = Transform2D(-0.63295, -0.7741927, 0.7741927, -0.63295, 69.32997, 3.8146973e-06)
auto_calculate_length_and_angle = false
length = 36.848705
bone_angle = 0.0
[node name="C_hairbackB2_hairback$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02" unique_id=429772624]
position = Vector2(75.15669, -4.607544)
rotation = 2.1893265
rest = Transform2D(-0.5798383, 0.8147316, -0.8147316, -0.5798383, 75.15669, -4.607544)
auto_calculate_length_and_angle = false
length = 95.26689
bone_angle = 0.0
[node name="C_hairbackB2_hairback$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02/C_hairbackB2_hairback$0_#02" unique_id=950439694]
position = Vector2(95.26691, 0)
rotation = 0.6989799
rest = Transform2D(0.76549894, 0.64343715, -0.64343715, 0.76549894, 95.26691, 0)
auto_calculate_length_and_angle = false
length = 67.74413
bone_angle = 0.0
[node name="C_hairbackB2_hairback$0_#04" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_headA_#00/C_hairbackB1_hairback$0_#02/C_hairbackB2_hairback$0_#02/C_hairbackB2_hairback$0_#03" unique_id=1921656569]
position = Vector2(67.74411, 0)
rotation = -0.7865051
rest = Transform2D(0.7063236, -0.7078891, 0.7078891, 0.7063236, 67.74411, 0)
auto_calculate_length_and_angle = false
length = 71.53437
bone_angle = 0.0
[node name="C_middle" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00" unique_id=1842795565]
position = Vector2(57.55375, 0)
rest = Transform2D(1, 0, 0, 1, 57.55375, 0)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_shoulderA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle" unique_id=923766884]
rotation = 2.6240003
rest = Transform2D(-0.86901295, 0.4947893, -0.4947893, -0.86901295, 0, 0)
auto_calculate_length_and_angle = false
length = 28.29408
bone_angle = 0.0
[node name="C_shoulderB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle" unique_id=1760571310]
rotation = 0.051187653
rest = Transform2D(0.9986902, 0.0511653, -0.0511653, 0.9986902, 0, 0)
auto_calculate_length_and_angle = false
length = 23.1122
bone_angle = 0.0
[node name="con_C_shoulder" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle" unique_id=435837269]
position = Vector2(91.794914, -39.367813)
rest = Transform2D(1, 0, 0, 1, 91.794914, -39.367813)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="ik_C_shoulderA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle" unique_id=1765577131]
position = Vector2(-24.587929, 13.999603)
rotation = 2.6240003
rest = Transform2D(-0.86901295, 0.4947893, -0.4947893, -0.86901295, -24.587929, 13.999603)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_armA1_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle/ik_C_shoulderA" unique_id=1146761431]
position = Vector2(-9.536743e-07, 1.5258789e-05)
rotation = 2.0152922
rest = Transform2D(-0.43000278, 0.90282756, -0.90282756, -0.43000278, -9.536743e-07, 1.5258789e-05)
auto_calculate_length_and_angle = false
length = 64.46614
bone_angle = 0.0
[node name="C_armA1_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle/ik_C_shoulderA/C_armA1_#00" unique_id=979545592]
position = Vector2(64.46614, -7.6293945e-06)
rotation = 2.2343507
rest = Transform2D(-0.6159209, 0.787808, -0.787808, -0.6159209, 64.46614, -7.6293945e-06)
auto_calculate_length_and_angle = false
length = 54.19421
bone_angle = 0.0
[node name="ik_C_shoulderB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle" unique_id=1972199532]
position = Vector2(23.081917, 1.1825485)
rotation = 0.051187653
rest = Transform2D(0.9986902, 0.0511653, -0.0511653, 0.9986902, 23.081917, 1.1825485)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_armB1_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle/ik_C_shoulderB" unique_id=1118338500]
rotation = -1.4776671
rest = Transform2D(0.092994675, -0.9956666, 0.9956666, 0.092994675, 0, 0)
auto_calculate_length_and_angle = false
length = 54.271378
bone_angle = 0.0
[node name="C_armB1_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_middle/ik_C_shoulderB/C_armB1_#00" unique_id=946531473]
position = Vector2(54.27138, 0)
rotation = -2.2941802
rest = Transform2D(-0.6619249, -0.7495702, 0.7495702, -0.6619249, 54.27138, 0)
auto_calculate_length_and_angle = false
length = 60.49588
bone_angle = 0.0
[node name="C_titsA_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00" unique_id=1152375257]
position = Vector2(25.252834, -4.6768417)
rotation = -1.8476038
rest = Transform2D(-0.27328604, -0.96193284, 0.96193284, -0.27328604, 25.252834, -4.6768417)
auto_calculate_length_and_angle = false
length = 29.406363
bone_angle = 0.0
[node name="C_titsA_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsA_#00" unique_id=1185531437]
position = Vector2(29.406363, 0)
rest = Transform2D(1, 0, 0, 1, 29.406363, 0)
auto_calculate_length_and_angle = false
length = 29.406363
bone_angle = 0.0
[node name="C_titsA_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsA_#00/C_titsA_#01" unique_id=1458488016]
position = Vector2(29.406363, 0)
rest = Transform2D(1, 0, 0, 1, 29.406363, 0)
auto_calculate_length_and_angle = false
length = 29.406363
bone_angle = 0.0
[node name="C_titsA_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsA_#00/C_titsA_#01/C_titsA_#02" unique_id=2023086926]
position = Vector2(31.102924, 0)
rest = Transform2D(1, 0, 0, 1, 31.102924, 0)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="BabyRight_[Order_1][State_SuckleLeftHead][Z_-0_0061]" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsA_#00/C_titsA_#01/C_titsA_#02/C_titsA_#03" unique_id=1768604210]
position = Vector2(1.7250767, 4.6371765)
rotation = 0.493335
rest = Transform2D(0.8807584, 0.47356585, -0.47356585, 0.8807584, 1.7250767, 4.6371765)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="BabyRight_[Order_1][State_SuckleLeftBody][Z_-0_006]" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsA_#00/C_titsA_#01/C_titsA_#02" unique_id=945723808]
position = Vector2(32.828003, 4.6371765)
rotation = 0.3188021
scale = Vector2(0.99999994, 0.99999994)
rest = Transform2D(0.94961154, 0.31342924, -0.31342924, 0.94961154, 32.828003, 4.6371765)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_titsB_#00" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00" unique_id=1313183626]
position = Vector2(46.96597, -9.9424515)
rotation = -1.5537748
rest = Transform2D(0.01702067, -0.99985516, 0.99985516, 0.01702067, 46.96597, -9.9424515)
auto_calculate_length_and_angle = false
length = 28.022383
bone_angle = 0.0
[node name="C_titsB_#01" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsB_#00" unique_id=399857958]
position = Vector2(28.022383, 0)
rest = Transform2D(1, 0, 0, 1, 28.022383, 0)
auto_calculate_length_and_angle = false
length = 28.022383
bone_angle = 0.0
[node name="C_titsB_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsB_#00/C_titsB_#01" unique_id=1003360048]
position = Vector2(28.022383, 0)
rest = Transform2D(1, 0, 0, 1, 28.022383, 0)
auto_calculate_length_and_angle = false
length = 28.022383
bone_angle = 0.0
[node name="C_titsB_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsB_#00/C_titsB_#01/C_titsB_#02" unique_id=1081496242]
position = Vector2(28.022383, 0)
rest = Transform2D(1, 0, 0, 1, 28.022383, 0)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="BabyLeft_[Order_2][State_SuckleLeftHead][Z_-0_0051]" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsB_#00/C_titsB_#01/C_titsB_#02/C_titsB_#03" unique_id=1017648804]
position = Vector2(4.3800974, 3.0504913)
rotation = 0.2867725
rest = Transform2D(0.9591618, 0.282858, -0.282858, 0.9591618, 4.3800974, 3.0504913)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="BabyLeft_[Order_2][State_SuckleLeftBody][Z_-0_005]" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/C_bodyA_#00/C_titsB_#00/C_titsB_#01/C_titsB_#02" unique_id=576912766]
position = Vector2(32.40248, 3.0504913)
rotation = 0.374039
rest = Transform2D(0.9308592, 0.36537814, -0.36537814, 0.9308592, 32.40248, 3.0504913)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="con_C_pregnant" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00" unique_id=1630548204]
position = Vector2(172.96072, -107.04743)
rest = Transform2D(1, 0, 0, 1, 172.96072, -107.04743)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_pregnant_2" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/con_C_pregnant" unique_id=575862901]
position = Vector2(-116.68117, 52.01221)
rotation = 0.9663265
rest = Transform2D(0.56832594, 0.8228035, -0.8228035, 0.56832594, -116.68117, 52.01221)
auto_calculate_length_and_angle = false
length = 29.446936
bone_angle = 0.0
[node name="C_pregnant_3" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/con_C_pregnant" unique_id=1415755109]
position = Vector2(-98.86349, 51.910187)
rotation = 1.087262
rest = Transform2D(0.4649112, 0.8853573, -0.8853573, 0.4649112, -98.86349, 51.910187)
auto_calculate_length_and_angle = false
length = 26.767647
bone_angle = 0.0
[node name="C_pregnant_4" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00/con_C_pregnant" unique_id=193050284]
position = Vector2(-87.24106, 51.750156)
rotation = 1.1003349
rest = Transform2D(0.45329764, 0.8913592, -0.8913592, 0.45329764, -87.24106, 51.750156)
auto_calculate_length_and_angle = false
length = 25.599957
bone_angle = 0.0
[node name="Womb_[Character_0][State_Womb][Z_-0_003]" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_bodyB_#00" unique_id=579054712]
position = Vector2(50.51451, -38.167995)
rotation = -2.0111918
scale = Vector2(1, -1)
rest = Transform2D(-0.4262972, -0.90458316, -0.90458316, 0.4262972, 50.51451, -38.167995)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="con_C_hip" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=27614001]
position = Vector2(-113.6711, -0.94429016)
rest = Transform2D(1, 0, 0, 1, -113.6711, -0.94429016)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_hipA" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=1247586561]
position = Vector2(-50.366013, 8.088089)
rotation = 2.9823658
rest = Transform2D(-0.98735017, 0.15855484, -0.15855484, -0.98735017, -50.366013, 8.088089)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_legA1_xray$0_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA" unique_id=2046966952]
rotation = 1.501338
rest = Transform2D(0.069402486, 0.99758875, -0.99758875, 0.069402486, 0, 0)
auto_calculate_length_and_angle = false
length = 171.43384
bone_angle = 0.0
[node name="C_legA1_xray$0_#03" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA1_xray$0_#02" unique_id=733673618]
position = Vector2(171.43384, 0)
rotation = -3.0267146
scale = Vector2(0.99999994, 0.99999994)
rest = Transform2D(-0.99340874, -0.11462558, 0.11462558, -0.99340874, 171.43384, 0)
auto_calculate_length_and_angle = false
length = 57.071136
bone_angle = 0.0
[node name="C_legA2_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA1_xray$0_#02/C_legA1_xray$0_#03" unique_id=1504983876]
position = Vector2(57.071136, 0)
rotation = 2.4248455
rest = Transform2D(-0.7539466, 0.6569357, -0.6569357, -0.7539466, 57.071136, 0)
auto_calculate_length_and_angle = false
length = 53.395504
bone_angle = 0.0
[node name="C_legA3" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipA/C_legA1_xray$0_#02/C_legA1_xray$0_#03/C_legA2_#02" unique_id=487669186]
position = Vector2(53.395504, 0)
rotation = -0.39577973
rest = Transform2D(0.92269623, -0.38552776, 0.38552776, 0.92269623, 53.395504, 0)
auto_calculate_length_and_angle = false
length = 50.153538
bone_angle = 0.0
[node name="C_hipB" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=2015297746]
position = Vector2(23.365665, 12.595398)
rotation = 0.4944017
rest = Transform2D(0.8802528, 0.47450507, -0.47450507, 0.8802528, 23.365665, 12.595398)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0
[node name="C_legB1_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipB" unique_id=616865406]
rotation = -1.8443664
scale = Vector2(0.99999994, 0.99999994)
rest = Transform2D(-0.27017048, -0.9628125, 0.9628125, -0.27017048, 0, 0)
auto_calculate_length_and_angle = false
length = 171.1284
bone_angle = 0.0
[node name="C_legB2_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root/C_hipB/C_legB1_#02" unique_id=1345351545]
position = Vector2(171.1284, 1.5258789e-05)
rotation = -2.4383035
rest = Transform2D(-0.7627191, -0.6467299, 0.6467299, -0.7627191, 171.1284, 1.5258789e-05)
auto_calculate_length_and_angle = false
length = 73.42114
bone_angle = 0.0
[node name="C_tailA_#02" type="Bone2D" parent="SpineRoot/Skeleton2D/root/C_root" unique_id=642115783]
position = Vector2(1.620429, 8.561584)
rotation = 1.2793394
rest = Transform2D(0.28734797, 0.95782626, -0.95782626, 0.28734797, 1.620429, 8.561584)
auto_calculate_length_and_angle = false
length = 71.84428
bone_angle = 0.0
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