- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
106 lines
1.8 KiB
Plaintext
106 lines
1.8 KiB
Plaintext
goblin_stand.png
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size:388,388
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filter:Linear,Linear
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M_armA1
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bounds:87,20,41,93
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offsets:464,245,1080,1080
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M_armA1_L
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M_armA2
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offsets:474,313,1080,1080
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M_armA2_L
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offsets:474,313,1080,1080
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M_armleftA
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M_armleftB
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M_armleftclothA
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M_armrightclothA
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M_bodyA
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M_bodyB
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M_dickA
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M_dickB
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M_dickC
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M_earA
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M_earB
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M_faceA
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M_faceA_L
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M_faceB
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M_faceB_L
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M_faceC
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M_headA
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M_headA_L
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M_headB
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M_headC
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M_headD
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M_headE
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M_legB1
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M_legB1_L
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M_legB2
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M_legB2_L
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M_legrightA
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M_legrightB
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M_semenA_1
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shadow
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