Files
project-rr/tools/rig/geom/orc__orc_suckle_right.json
T
Leonid PershinandClaude Opus 4.8 04cf5f90b0 ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме
- Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации
- Кастомизация цвета (кожа/волосы/глаза) через шейдер
- Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа
- Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-03 16:29:21 +03:00

1 line
925 B
JSON

{"bones":[{"name":"root","parent":null,"x":0,"y":0,"rotation":0,"scaleX":1,"scaleY":1,"shearX":0,"shearY":0,"length":0}],"pages":["orc_suckle_right.png"],"attachments":[{"slot":"head_#00","name":"B_headA_orc","type":"mesh","page":"orc_suckle_right.png","world":[16.6828,21.67932,23.2655,-5.12463,-0.31347895,-24.15173,-23.05035,1.88831,-6.855831,26.40228],"uv":[0.71138096,0.4600067,0.82109165,0.7513542,0.42810917,0.9581709,0.049160957,0.675127,0.31906986,0.40867043],"triangles":[3,0,1,0,3,4,2,3,1],"weights":[[[0,1]],[[0,1]],[[0,1]],[[0,1]],[[0,1]]],"color":[1,1,1,1]},{"slot":"body_#00","name":"B_bodyA_orc","type":"mesh","page":"orc_suckle_right.png","world":[26.86377,-2.04095,14.393862,-33.24158,-15.065978,-32.9834,-25.88751,-1.84888],"uv":[0.91439724,0.03306198,0.7065649,0.3722,0.21556759,0.36939335,0.035208702,0.030974388],"triangles":[1,2,3,0,1,3],"weights":[[[0,1]],[[0,1]],[[0,1]],[[0,1]]],"color":[1,1,1,1]}]}