Files
project-rr/characters/knight/knight.character
T
Leonid PershinandClaude Opus 4.8 04cf5f90b0 ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме
- Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации
- Кастомизация цвета (кожа/волосы/глаза) через шейдер
- Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа
- Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-03 16:29:21 +03:00

75 lines
1.4 KiB
Plaintext

{
"Id": "Knight",
"Name": "#Knight",
"Figure": "Knight",
"Gene": "Knight",
"Type": "Slave",
"Gender": "Female",
"Race": "Human",
"Priority": [0, 5, 0],
"FilterPriority": [202],
"ConceptionRate": [65],
"BabyGrowthTime": [60],
"FetalGrowthTime": [180],
"Health": [65],
"Armor": [4],
"Defense": [10],
"Damage": [10],
"CriticalHtiChance": [13],
"CriticalHtiMultiplier": [140],
"KnockbackStability": [30],
"KnockbackDistance": [40],
"CaptureChance": [45],
"WalkingSpeed": [450],
"WalkingSpeedMultiplier": [1],
"AttackSpeedMultiplier": [1],
"Size": [2, 1],
"Deployment": [4, 1],
"Script": "CharacterScripts.Knight",
"ScriptCombat": "CharacterBehaviourScripts.Attacker_Knight",
"ScriptRetreat": "CharacterBehaviourScripts.Retreat",
"Skill": [
{
"Hide": true,
"State": "Attack",
"HitType": "Melee",
"Range": [4, 1],
},
{
"Name": "#SkillNameKnight1",
"Text": "#SkillTextKnight1",
"State": "Charge",
"HitType": "Melee",
"Range": [999],
"AreaRange": [0.5, 0.5],
"TargetingRule": "Farthest",
"Multiplier": [200, 400, 600],
"Cooldown": [99999],
"StartEvent": ["*CreateShield"],
"EndEvent": ["*RemoveShield"],
},
{
"Name": "#SkillNameKnight2",
"Text": "#SkillTextKnight2",
"State": "Skill",
"HitType": "Melee",
"Range": [2.5, 0.5],
"AreaRange": [2.5, 0.5],
"Multiplier": [200],
"Cooldown": [20],
},
],
}