Take the picture down when the queue runs out

The clip stayed frozen on screen after the music ended. Advancing the
queue cleaned up the decoder but never unpublished the video track, and a
published track keeps showing its last frame, so an empty queue left the
bot displaying a still. Every other teardown path (stop, skip, leaving
the channel) already dropped it; the natural end of the queue did not.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-09-09 05:27:02 +03:00
co-authored by Claude Opus 5
parent a1596cd654
commit 7cca374e66
+3
View File
@@ -428,6 +428,9 @@ export class GuildPlayer extends EventEmitter<GuildPlayerEvents> {
private async advance(skipLoop: boolean): Promise<void> { private async advance(skipLoop: boolean): Promise<void> {
const finished = this.current; const finished = this.current;
this.current = null; this.current = null;
// The track has to go with the sound: a published video track keeps showing
// its last frame, so the clip would hang on screen after the music stopped.
this.stopScreenShare();
this.currentInput?.cleanup(); this.currentInput?.cleanup();
this.currentInput = null; this.currentInput = null;
this.seekOffset = 0; this.seekOffset = 0;