Make video a per-server toggle instead of an env-wide setting

VIDEO_ENABLED is now permission rather than behaviour: it decides whether
the feature exists at all, while turning it on for a server is a toggle in
the panel or !video in chat, off by default. Video costs real CPU for
every playing channel, so that should be a deliberate choice rather than
something a config flag switches on everywhere.

With the env flag off the panel renders no toggle at all and !video says
so, and the switch applies from the next track — swapping tracks mid-play
would cut the current one.

The loop button no longer reads "выкл" either: it sat next to the video
button showing the same word, so the two states were indistinguishable.
Both now name what they do and rely on highlighting for state.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-09-09 02:13:08 +03:00
co-authored by Claude Opus 5
parent e06c42f60c
commit a9b680c418
11 changed files with 92 additions and 13 deletions
+1
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@@ -183,6 +183,7 @@ export function App() {
voiceChannels={voiceChannels}
yourVoiceChannel={yourVoiceChannel}
requireListener={me.features.requireListener}
videoAvailable={me.features.video}
onAction={(action, payload) => void runAction(action, payload)}
onSeek={(seconds) => void runAction("seek", { position: seconds })}
onJoin={(channelId) => {
+19 -1
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@@ -9,6 +9,8 @@ interface Props {
voiceChannels: VoiceChannel[];
yourVoiceChannel: VoiceChannel | null;
requireListener: boolean;
/** Hidden entirely when the bot was built without video support. */
videoAvailable: boolean;
onAction(action: string, payload?: Record<string, unknown>): void;
onSeek(seconds: number): void;
onJoin(channelId: string | null): void;
@@ -23,7 +25,7 @@ const STATUS_LABEL: Record<PlayerState["status"], string> = {
};
const LOOP_LABEL: Record<LoopMode, string> = {
off: "🔁 выкл",
off: "🔁 повтор",
track: "🔂 трек",
queue: "🔁 очередь",
};
@@ -35,6 +37,7 @@ export function NowPlaying({
voiceChannels,
yourVoiceChannel,
requireListener,
videoAvailable,
onAction,
onSeek,
onJoin,
@@ -141,6 +144,21 @@ export function NowPlaying({
{LOOP_LABEL[state.loop]}
</button>
{videoAvailable && (
<button
className={state.videoEnabled ? "active" : ""}
onClick={() => onAction("video", { enabled: !state.videoEnabled })}
disabled={!canControl}
title={
state.videoEnabled
? "Клип показывается как демонстрация экрана — нажмите, чтобы выключить"
: "Показывать клип как демонстрацию экрана (со следующего трека)"
}
>
📺 видео
</button>
)}
<div className="volume">
<span title="Громкость">🔊</span>
<input
+2 -1
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@@ -26,6 +26,7 @@ export interface PlayerState {
history: Track[];
volume: number;
loop: LoopMode;
videoEnabled: boolean;
updatedAt: number;
}
@@ -43,7 +44,7 @@ export interface ServerRef {
export interface Me {
user: { id: string; username: string };
servers: ServerRef[];
features: { localLibrary: boolean; requireListener: boolean };
features: { localLibrary: boolean; requireListener: boolean; video: boolean };
}
export interface ServerStateResponse {