Add music bot for self-hosted Stoat with web control panel
Plays audio into Stoat voice channels over LiveKit and exposes the same player through both chat commands and a browser panel, so the two never drift apart: everything routes through a single MusicManager. - core: per-server GuildPlayer (queue, loop, shuffle, seek, volume, idle auto-leave) driving revoice.js/@livekit/rtc-node and ffmpeg - sources: yt-dlp for YouTube/SoundCloud, direct media URLs and internet radio, optional local library with path-traversal guards - bot: 18 chat commands with aliases, plus !panel one-time login links - api: Fastify REST + WebSocket, sessions authenticated against the instance's own /auth/session/login (TOTP supported), permissions re-checked against Stoat membership and roles on every request - web: React panel with search, queue editing, seek and volume - deploy: Dockerfile, compose.override.yml and Caddyfile snippets for dropping the service into an existing /opt/stoat stack Verified with npm run typecheck, both builds, and scripts/smoke-api.mjs (9 API checks). Voice playback itself needs a live instance to test. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5
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// Smoke test: boots the API layer with a stubbed Stoat context and exercises
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// the auth flow + a couple of routes. No real Stoat instance involved.
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process.env.STOAT_API_URL = "http://127.0.0.1:9/api";
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process.env.STOAT_BOT_TOKEN = "test-token";
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process.env.PUBLIC_URL = "http://127.0.0.1:3199";
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process.env.JWT_SECRET = "0123456789abcdef0123456789abcdef";
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process.env.PORT = "3199";
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process.env.LOG_LEVEL = "warn";
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process.env.NODE_ENV = "production";
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const { startApiServer } = await import("../dist/api/server.js");
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const { MusicManager } = await import("../dist/core/manager.js");
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const { signPanelLink } = await import("../dist/auth/tokens.js");
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const context = {
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getServerName: () => "Test Server",
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getVoiceChannel: (id) => ({ id, name: "General" }),
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listVoiceChannels: () => [{ id: "vc1", name: "General" }],
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findUserVoiceChannel: () => ({ id: "vc1", name: "General" }),
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listServersForUser: async () => [{ id: "srv1", name: "Test Server", iconUrl: null }],
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isMember: async (s, u) => s === "srv1" && u === "user1",
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canControl: async () => true,
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sendMessage: async () => {},
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};
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const manager = new MusicManager();
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manager.attachStoat(context);
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const app = await startApiServer({ manager, context });
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const base = "http://127.0.0.1:3199";
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const results = [];
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const check = (name, ok, detail = "") => results.push({ name, ok, detail });
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// 1. Unauthenticated access is rejected.
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let res = await fetch(`${base}/api/me`);
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check("GET /api/me without cookie → 401", res.status === 401, `got ${res.status}`);
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// 2. One-time chat link exchanges for a session cookie.
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const link = await signPanelLink("user1", "tester", "srv1");
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res = await fetch(`${base}/api/auth/link`, {
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method: "POST",
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headers: { "content-type": "application/json" },
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body: JSON.stringify({ token: link }),
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});
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const linkBody = await res.json();
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const cookie = (res.headers.getSetCookie?.() ?? [])[0]?.split(";")[0] ?? "";
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check("POST /api/auth/link → session", res.ok && linkBody.serverId === "srv1" && cookie.length > 0, JSON.stringify(linkBody));
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// 3. Authenticated profile lists the servers we share with the bot.
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res = await fetch(`${base}/api/me`, { headers: { cookie } });
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const me = await res.json();
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check("GET /api/me with cookie", res.ok && me.servers?.[0]?.id === "srv1", JSON.stringify(me));
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// 4. Player state for a server the user belongs to.
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res = await fetch(`${base}/api/servers/srv1/state`, { headers: { cookie } });
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const state = await res.json();
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check(
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"GET state",
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res.ok && state.state.status === "idle" && state.voiceChannels.length === 1,
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JSON.stringify(state).slice(0, 160),
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);
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// 5. A server the user is not a member of stays hidden.
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res = await fetch(`${base}/api/servers/other/state`, { headers: { cookie } });
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check("GET state for foreign server → 403", res.status === 403, `got ${res.status}`);
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// 6. An expired/garbage link is refused.
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res = await fetch(`${base}/api/auth/link`, {
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method: "POST",
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headers: { "content-type": "application/json" },
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body: JSON.stringify({ token: "not-a-jwt" }),
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});
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check("POST /api/auth/link with junk → 400", res.status === 400, `got ${res.status}`);
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// 7. Actions on a server with no player report a clear error, not a crash.
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res = await fetch(`${base}/api/servers/srv1/actions/pause`, {
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method: "POST",
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headers: { "content-type": "application/json", cookie },
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body: "{}",
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});
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const pause = await res.json();
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check("POST pause without player → 400", res.status === 400 && typeof pause.error === "string", JSON.stringify(pause));
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// 8. Unknown action.
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res = await fetch(`${base}/api/servers/srv1/actions/explode`, {
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method: "POST",
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headers: { "content-type": "application/json", cookie },
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body: "{}",
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});
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check("POST unknown action → 404", res.status === 404, `got ${res.status}`);
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// 9. Static panel bundle is served.
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res = await fetch(`${base}/`);
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const html = await res.text();
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check("GET / serves panel", res.ok && html.includes("<div id=\"root\">"), `status ${res.status}`);
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await app.close();
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let failed = 0;
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for (const r of results) {
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if (!r.ok) failed += 1;
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console.log(`${r.ok ? "PASS" : "FAIL"} ${r.name}${r.ok ? "" : ` — ${r.detail}`}`);
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}
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console.log(failed === 0 ? "\nAll checks passed" : `\n${failed} check(s) failed`);
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process.exit(failed === 0 ? 0 : 1);
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