Plays audio into Stoat voice channels over LiveKit and exposes the same player through both chat commands and a browser panel, so the two never drift apart: everything routes through a single MusicManager. - core: per-server GuildPlayer (queue, loop, shuffle, seek, volume, idle auto-leave) driving revoice.js/@livekit/rtc-node and ffmpeg - sources: yt-dlp for YouTube/SoundCloud, direct media URLs and internet radio, optional local library with path-traversal guards - bot: 18 chat commands with aliases, plus !panel one-time login links - api: Fastify REST + WebSocket, sessions authenticated against the instance's own /auth/session/login (TOTP supported), permissions re-checked against Stoat membership and roles on every request - web: React panel with search, queue editing, seek and volume - deploy: Dockerfile, compose.override.yml and Caddyfile snippets for dropping the service into an existing /opt/stoat stack Verified with npm run typecheck, both builds, and scripts/smoke-api.mjs (9 API checks). Voice playback itself needs a live instance to test. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
29 lines
1.1 KiB
Plaintext
29 lines
1.1 KiB
Plaintext
# /opt/stoat/compose.override.yml
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#
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# Раскладка:
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# /opt/stoat — ваш self-hosted Stoat (compose.yml, Caddyfile, ...)
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# /opt/stoat-mbot — этот репозиторий
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#
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# Сервис живёт в том же compose-проекте, поэтому попадает в сеть stoat_default:
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# Caddy видит его как http://mbot:3005, а бот — Stoat API как http://api:14702.
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services:
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# ваш существующий override для Caddy — оставьте как есть
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caddy:
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ports: !override
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- "127.0.0.1:8880:80"
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mbot:
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build: ../stoat-mbot
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restart: always
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env_file: ../stoat-mbot/.env
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depends_on:
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api:
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condition: service_started
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volumes:
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# cookies.txt для yt-dlp и/или локальная медиатека
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- ../stoat-mbot/data:/data
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# Панель отдаётся через Caddy. Порт наружу нужен, только если панель
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# проксирует внешний nginx на хосте, минуя Caddy:
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# ports:
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# - "127.0.0.1:3005:3005"
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