Ship Assistent 0.11.9: esbuild bundle and patch-keys manifest.

Replace split Assets JS with a built bundle and aligned C#/config so SwarmUI loads one script and patch apply stays consistent; drop legacy terse persona and memory seed.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Leonid Pershin
2026-08-22 13:58:11 +03:00
co-authored by Cursor
parent a5e96f7430
commit e8bb012885
42 changed files with 10652 additions and 1281 deletions
+1 -1
View File
@@ -26,6 +26,6 @@ Otherwise **stay in ordinary** and just do the work.
## Deliverable
Same as write_prompt: short reply + fenced JSON **only if** this turn is a frame; then `actions: ["generate"]`. Chat/Q&A/opinion: no generate (prose is enough).
Short reply + fenced JSON **only on frame turns** (`actions: ["generate"]` when they want a new/updated image). Chat/Q&A/opinion/remember: prose only — no fence.
«давай дальше» / next frame = new English `prompt` + `negative` (echo live if unchanged) + `actions:["generate"]` in the **same** turn — never leave an empty `### JSON Patch` header. Chat may be RU; **Generate `prompt` is always EN** (skill `prompting`).
Several options in one ask → `variants` (24 partial patches with `label`); still one fence, still STOP after it.