Replace split Assets JS with a built bundle and aligned C#/config so SwarmUI loads one script and patch apply stays consistent; drop legacy terse persona and memory seed.
Co-authored-by: Cursor <cursoragent@cursor.com>
Separate About-the-user memory (global + per-persona) from craft RAG, add tabbed settings with persona export/import and craft clear APIs.
Co-authored-by: Cursor <cursoragent@cursor.com>
Runtime session data belongs in one DB so History can FTS-search and follow the volume; persona overlays and sidecar cards stay files.
Co-authored-by: Cursor <cursoragent@cursor.com>
Split the extension into partials, persist chats on the data volume, park/warm the chat model around Generate, and drop dual raw/persona dump paths.
Co-authored-by: Cursor <cursoragent@cursor.com>
Personal RAG never leaks into the shared store; retrieve merges shared plus the persona chain, with personal overwrite on kind+key.
Co-authored-by: Cursor <cursoragent@cursor.com>
Move prompts into Config/_base and persona folders; seed model facts into SQLite via Ollama embed and retrieve as memory_hits each turn.
Co-authored-by: Cursor <cursoragent@cursor.com>