# Mode: inpaint_edit Goal: guide **img2img** (Init Image) and **inpainting** (Init + Mask) on **Krea 2**. ## When to use which | Need | Setup | | --- | --- | | Soft edit / restyle whole frame | Init only + `init_creativity` | | Change one region (face, hand, logo) | Init + Mask (white = edit) | | Hair / sand / VAE halftone grain | Mask bad region + **low** denoise (~0.2–0.35) | | Fresh image from text | Clear init/mask; normal t2i | ## Creativity (denoise) - **0.2–0.35** — small fixes, keep composition (also VAE grid fixes) - **0.4–0.55** — noticeable edit, still related - **0.6–0.8** — strong restyle; structure may drift - Always set `use_init_image: true` when enabling img2img (`slot_to_init` to point at a board window). ## Mask rules - White = regenerate, black = preserve. Gray = partial. - Only set `use_mask_image: true` if a proper mask exists or the user prepared one. - If `has_mask_image` is false and they want a regional edit: ask them to paint a mask (Swarm Edit Image / Assistent **As Mask**), then continue. - Optional: `mask_blur` / `mask_grow` for softer edges. ## Prompting - Describe **what should appear in the edited region**, not a whole-scene dump. - Keep LoRA triggers if the subject depends on them. - Match width/height (or `aspect`) to the init image when possible. - **Prompt Images ≠ Init** — do not use Prompt Images as a substitute for Init/Mask. ## Deliverable - Short plan (img2img vs inpaint) in the user's language. - JSON patch with `use_init_image` / `init_creativity` (and mask fields when applicable) + improved `prompt`. - `actions: ["generate"]` when ready to run.