Commit Graph
10 Commits
Author SHA1 Message Date
Leonid Pershin 062ab497db Refactor weather system to consolidate weather data handling; remove redundant weather API endpoint and related components, ensuring a single weather reading represents the entire world. Update UI to toggle weather effects and enhance rendering logic for improved visual consistency. Adjust documentation to reflect changes in weather data structure and API responses. 2026-08-17 10:40:52 +03:00
Leonid Pershin c80c9f14e2 Update weather system to improve accuracy and detail; increase weather grid size to 12x12 for finer resolution, enhance weather layer rendering to accurately reflect localized conditions, and implement new sampling methods for precipitation and cloud cover. Refactor related components for better performance and clarity in weather data handling. 2026-08-17 10:26:01 +03:00
Leonid Pershin cb5117edba Refactor world simulation and API to enhance world state management; introduce StoredWorldDto for internal bookkeeping, improve synchronization between simulation and API data, and implement new simulation options for idle and catch-up behavior. Update documentation to reflect changes in data structures and API endpoints. 2026-08-16 23:28:29 +03:00
Leonid Pershin 2a8b7b49b3 Implement climate and weather features in world simulation; enhance API with weather retrieval and climate selection options, update UI to support climate selection during world creation, and improve weather display in the game interface. 2026-08-16 23:05:11 +03:00
Leonid Pershin 3610ee8051 Enhance world simulation and API functionality; implement clock management improvements, ensure proper handling of world states during updates, and refine data persistence methods to prevent resurrecting deleted worlds. 2026-08-16 22:02:45 +03:00
Leonid Pershin 9d1e3c29c7 Add start game time feature to world generation; update API and UI to support custom start dates for in-world calendar 2026-08-16 19:58:32 +03:00
Leonid Pershin 3b7fca1495 Implement live game clock and simulation controls; enhance API with clock update functionality and improve world summary with clock data; update UI to display simulation controls and integrate clock features into the game experience. 2026-08-16 19:31:12 +03:00
Leonid Pershin ee077a3bb9 Enhance README with updated instructions for world generation and menu navigation; implement world capacity management in the API with new configuration options; improve client interface with a full-screen menu and world list display; add theme toggle functionality and refine styling for better user experience. 2026-08-16 18:48:54 +03:00
Leonid Pershin 312d6bc58a Enhance README with detailed testing instructions and clarify world generation process; implement chunk boundary handling in OsmWorldBuilder; integrate Vitest for testing in the web project; add theme toggle functionality and improve styling in the web interface. 2026-08-16 18:37:25 +03:00
Leonid Pershin 8460921bfa Update README with project details and setup instructions; add data directories to .gitignore 2026-08-16 17:09:16 +03:00