Leonid Pershin
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cb5117edba
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Refactor world simulation and API to enhance world state management; introduce StoredWorldDto for internal bookkeeping, improve synchronization between simulation and API data, and implement new simulation options for idle and catch-up behavior. Update documentation to reflect changes in data structures and API endpoints.
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2026-08-16 23:28:29 +03:00 |
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Leonid Pershin
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3610ee8051
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Enhance world simulation and API functionality; implement clock management improvements, ensure proper handling of world states during updates, and refine data persistence methods to prevent resurrecting deleted worlds.
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2026-08-16 22:02:45 +03:00 |
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Leonid Pershin
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3b7fca1495
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Implement live game clock and simulation controls; enhance API with clock update functionality and improve world summary with clock data; update UI to display simulation controls and integrate clock features into the game experience.
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2026-08-16 19:31:12 +03:00 |
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