main
- Removed the GameSettingsStore class and its associated methods for loading and saving game settings, streamlining the GameSettings class. - Deleted obsolete files related to world saving, game definitions, network smoothing, and content helpers, which were no longer in use, reducing code complexity and improving maintainability. - Updated the WorldScene class to reflect changes in the GameSettings structure, ensuring compatibility with the new settings management approach. This update enhances the overall codebase by eliminating redundancy and focusing on essential components.
LittleSim
A god-game with minimal graphics and deep simulation, built on the
mrgameeng engine (git submodule engine/).
git clone --recurse-submodules <this repo>
dotnet run --project src/LittleSim -c Release
Design docs (Russian): docs/concept.md, docs/roadmap.md.
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JavaScript
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