Game as the Core mod: data-driven content and localization

The whole game is now described by Mods/Core — the first consumer of
the engine's new MrGameEng.Mods module:

- textures/ moved to Mods/Core/Textures; atlases are built at game
  start from the merged texture tree of all active mods into Cache/
  (gitignored, incremental) instead of being committed, and the
  GameAssets atlas handles are gone with them
- terrain, plants and pawns are JSON defs (Mods/Core/Defs) with parent
  inheritance; scenes read TerrainDef/PlantDef/PawnDef instead of
  hardcoded arrays, and the TerrainKind enum is retired
- HUD strings come from Mods/Core/Languages (ru default, en fallback)
  through LanguageManager; the language switches at runtime
- new console commands: mods, lang [code], defs [type]; atlas now
  inspects the runtime-built cache
- bump engine: MrGameEng.Mods module and the explicit-sources
  AtlasBuilder overload

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-06-11 21:51:46 +03:00
co-authored by Claude Fable 5
parent 218973ae60
commit 8b531bcd7e
4266 changed files with 723 additions and 54164 deletions
+4
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@@ -414,3 +414,7 @@ FodyWeavers.xsd
# Built Visual Studio Code Extensions # Built Visual Studio Code Extensions
*.vsix *.vsix
# LittleSim
Cache/
+16 -11
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@@ -16,7 +16,9 @@ Game design docs live in `docs/` and are written in **Russian**. Engine rules li
``` ```
engine/ mrgameeng git submodule (own repo, own CLAUDE.md) engine/ mrgameeng git submodule (own repo, own CLAUDE.md)
src/LittleSim the game (net8.0); references engine projects directly src/LittleSim the game (net8.0); references engine projects directly
docs/ концепт, симуляция, roadmap (Russian) Mods/Core the game's own content as a mod: About, Defs, Languages, Textures
Cache/ runtime-built atlases (gitignored)
docs/ концепт, симуляция, моды, roadmap (Russian)
LittleSim.sln game + engine sources + engine tests — one window for everything LittleSim.sln game + engine sources + engine tests — one window for everything
``` ```
@@ -29,18 +31,19 @@ dotnet run --project src/LittleSim -c Release # measure perf in Release only
dotnet test LittleSim.sln # runs the engine test suites dotnet test LittleSim.sln # runs the engine test suites
``` ```
## Texture atlases ## Content and mods
Source images live in `textures/` (committed); the game only loads packed atlases from All game content is data in mods (`MrGameEng.Mods`): the game itself ships as the
`src/LittleSim/Assets/Atlases` (also committed — the asset generator emits `Core` mod. `Mods/Core/Defs` holds JSON defs (terrain, plants, pawns — see
`GameAssets.Atlases.*` handles for them). After changing `textures/`, rebuild with: `docs/mods.md`), `Mods/Core/Languages/{ru,en}` holds UI strings (default language is
`ru`), `Mods/Core/Textures` holds source images. New mechanics get defs + localization
keys, not hardcoded arrays; UI strings go through `LanguageManager`, never inline.
``` Atlases are built **at game start** from the merged texture tree of all active mods
dotnet run --project engine/tools/MrGameEng.AtlasTool -c Release -- textures src/LittleSim/Assets/Atlases --group-depth 2 into `Cache/Atlases` (incremental: unchanged groups are skipped, a clean first run
``` takes ~20 s). Region keys are paths relative to `Textures/` without extension:
`atlases.GetRegion(device, "things/plant/treeoak/TreeOakA")`. Console commands:
Rebuilds are incremental (unchanged groups are skipped). Region keys are paths relative `mods`, `lang [code]`, `defs [type]`, `atlas [name]`.
to `textures/` without extension: `atlas.GetRegion("things/plant/treeoak/TreeOakA")`.
## Submodule workflow ## Submodule workflow
@@ -57,4 +60,6 @@ Never commit a pointer to an unpushed engine commit.
- Simulation/presentation split: simulation systems mutate components only; - Simulation/presentation split: simulation systems mutate components only;
rendering reads them. No draw calls or UI from simulation systems. rendering reads them. No draw calls or UI from simulation systems.
- ECS-first per the engine: plain `struct : IComponent` data, logic in systems. - ECS-first per the engine: plain `struct : IComponent` data, logic in systems.
- Content as data: numbers, textures and balance live in `Mods/Core/Defs`, user-facing
strings in `Mods/Core/Languages` — code only defines systems and def classes.
- Every new mechanic gets a dev-console command for testing (`regen`, `timescale`, …). - Every new mechanic gets a dev-console command for testing (`regen`, `timescale`, …).
+30
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@@ -47,6 +47,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MrGameEng.Pathfinding.Tests
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MrGameEng.Collisions.Tests", "engine\tests\MrGameEng.Collisions.Tests\MrGameEng.Collisions.Tests.csproj", "{B9161776-32FE-415E-9401-DC5BB87FC225}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MrGameEng.Collisions.Tests", "engine\tests\MrGameEng.Collisions.Tests\MrGameEng.Collisions.Tests.csproj", "{B9161776-32FE-415E-9401-DC5BB87FC225}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MrGameEng.Mods", "engine\src\MrGameEng.Mods\MrGameEng.Mods.csproj", "{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MrGameEng.Mods.Tests", "engine\tests\MrGameEng.Mods.Tests\MrGameEng.Mods.Tests.csproj", "{07986629-FE7C-42BE-868B-0FCA1915D2A2}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@@ -273,6 +277,30 @@ Global
{B9161776-32FE-415E-9401-DC5BB87FC225}.Release|x64.Build.0 = Release|Any CPU {B9161776-32FE-415E-9401-DC5BB87FC225}.Release|x64.Build.0 = Release|Any CPU
{B9161776-32FE-415E-9401-DC5BB87FC225}.Release|x86.ActiveCfg = Release|Any CPU {B9161776-32FE-415E-9401-DC5BB87FC225}.Release|x86.ActiveCfg = Release|Any CPU
{B9161776-32FE-415E-9401-DC5BB87FC225}.Release|x86.Build.0 = Release|Any CPU {B9161776-32FE-415E-9401-DC5BB87FC225}.Release|x86.Build.0 = Release|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Debug|x64.ActiveCfg = Debug|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Debug|x64.Build.0 = Debug|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Debug|x86.ActiveCfg = Debug|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Debug|x86.Build.0 = Debug|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Release|Any CPU.Build.0 = Release|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Release|x64.ActiveCfg = Release|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Release|x64.Build.0 = Release|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Release|x86.ActiveCfg = Release|Any CPU
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82}.Release|x86.Build.0 = Release|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Debug|x64.ActiveCfg = Debug|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Debug|x64.Build.0 = Debug|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Debug|x86.ActiveCfg = Debug|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Debug|x86.Build.0 = Debug|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Release|Any CPU.Build.0 = Release|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Release|x64.ActiveCfg = Release|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Release|x64.Build.0 = Release|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Release|x86.ActiveCfg = Release|Any CPU
{07986629-FE7C-42BE-868B-0FCA1915D2A2}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@@ -298,5 +326,7 @@ Global
{9406DB4C-FABF-48FE-BEA7-25AD319D2172} = {F4A69A46-AF86-AB4E-7D23-4CCCB7B9A519} {9406DB4C-FABF-48FE-BEA7-25AD319D2172} = {F4A69A46-AF86-AB4E-7D23-4CCCB7B9A519}
{47E5E756-64F9-4B5A-8EC3-B016745166C4} = {CD3B5CE5-C23F-38B4-04AA-A303F94731A5} {47E5E756-64F9-4B5A-8EC3-B016745166C4} = {CD3B5CE5-C23F-38B4-04AA-A303F94731A5}
{B9161776-32FE-415E-9401-DC5BB87FC225} = {CD3B5CE5-C23F-38B4-04AA-A303F94731A5} {B9161776-32FE-415E-9401-DC5BB87FC225} = {CD3B5CE5-C23F-38B4-04AA-A303F94731A5}
{F91AA8C8-FD6B-4B92-BB3A-844DCA932D82} = {F4A69A46-AF86-AB4E-7D23-4CCCB7B9A519}
{07986629-FE7C-42BE-868B-0FCA1915D2A2} = {CD3B5CE5-C23F-38B4-04AA-A303F94731A5}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal
+8
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@@ -0,0 +1,8 @@
{
"id": "Core",
"name": "LittleSim Core",
"author": "mrleo1nid",
"version": "0.1.0",
"description": "Базовый контент LittleSim: рельеф, растения, существа, текстуры и локализация. Игра целиком описана как мод — любой другой мод может переопределить её содержимое.",
"dependencies": []
}
+22
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@@ -0,0 +1,22 @@
{
"type": "Pawn",
"defs": [
{ "defName": "BaseBeing", "abstract": true, "kind": "being", "sizeCells": 1.1 },
{ "defName": "BeingMale", "parent": "BaseBeing", "label": "pawn.being", "texture": "things/pawn/humanlike/bodies/FurCovered_Male_south" },
{ "defName": "BeingFemale", "parent": "BaseBeing", "label": "pawn.being", "texture": "things/pawn/humanlike/bodies/FurCovered_Female_south" },
{ "defName": "BeingThin", "parent": "BaseBeing", "label": "pawn.being", "texture": "things/pawn/humanlike/bodies/FurCovered_Thin_south" },
{ "defName": "BeingFat", "parent": "BaseBeing", "label": "pawn.being", "texture": "things/pawn/humanlike/bodies/FurCovered_Fat_south" },
{ "defName": "BeingHulk", "parent": "BaseBeing", "label": "pawn.being", "texture": "things/pawn/humanlike/bodies/FurCovered_Hulk_south" },
{ "defName": "BaseAnimal", "abstract": true, "kind": "animal" },
{ "defName": "Bear", "parent": "BaseAnimal", "label": "pawn.bear", "texture": "things/pawn/animal/bear/Bear_east", "sizeCells": 1.7 },
{ "defName": "DeerDoe", "parent": "BaseAnimal", "label": "pawn.deer", "texture": "things/pawn/animal/deer/DeerFemale_east", "sizeCells": 1.4 },
{ "defName": "DeerBuck", "parent": "BaseAnimal", "label": "pawn.deer", "texture": "things/pawn/animal/deer/DeerMale_east", "sizeCells": 1.6 },
{ "defName": "FoxRed", "parent": "BaseAnimal", "label": "pawn.fox", "texture": "things/pawn/animal/fox_red/Fox_Red_east", "sizeCells": 1.0 },
{ "defName": "Hare", "parent": "BaseAnimal", "label": "pawn.hare", "texture": "things/pawn/animal/hare/Hare_east", "sizeCells": 0.7 },
{ "defName": "WildBoar", "parent": "BaseAnimal", "label": "pawn.boar", "texture": "things/pawn/animal/wildboar/WildBoar_east", "sizeCells": 1.2 },
{ "defName": "Wolf", "parent": "BaseAnimal", "label": "pawn.wolf", "texture": "things/pawn/animal/wolf_timber/Wolf_Timber_east", "sizeCells": 1.4 },
{ "defName": "Muffalo", "parent": "BaseAnimal", "label": "pawn.muffalo", "texture": "things/pawn/animal/muffalo/Muffalo_east", "sizeCells": 1.8 },
{ "defName": "Squirrel", "parent": "BaseAnimal", "label": "pawn.squirrel", "texture": "things/pawn/animal/squirrel/Squirrel_east", "sizeCells": 0.6 }
]
}
+17
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@@ -0,0 +1,17 @@
{
"type": "Plant",
"defs": [
{ "defName": "BaseTree", "abstract": true, "sizeCells": 2.0, "trunkRadiusCells": 0.28 },
{ "defName": "TreeOakA", "parent": "BaseTree", "label": "plant.oak", "texture": "things/plant/treeoak/TreeOakA" },
{ "defName": "TreeOakB", "parent": "BaseTree", "label": "plant.oak", "texture": "things/plant/treeoak/TreeOakB" },
{ "defName": "TreeBirchA", "parent": "BaseTree", "label": "plant.birch", "texture": "things/plant/treebirch/TreeBirchA" },
{ "defName": "TreeGrayPineA", "parent": "BaseTree", "label": "plant.pine", "texture": "things/plant/treegraypine/TreeGrayPineA" },
{ "defName": "GrassA", "label": "plant.grass", "texture": "things/plant/grass/grassa", "sizeCells": 1.2 },
{ "defName": "BaseBush", "abstract": true, "label": "plant.bush", "sizeCells": 1.4 },
{ "defName": "BushA", "parent": "BaseBush", "texture": "things/plant/bush/BushA" },
{ "defName": "BushB", "parent": "BaseBush", "texture": "things/plant/bush/BushB" },
{ "defName": "BushC", "parent": "BaseBush", "texture": "things/plant/bush/BushC" }
]
}
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@@ -0,0 +1,22 @@
{
"type": "Terrain",
"defs": [
{ "defName": "DeepWater", "label": "terrain.deepwater", "maxHeight": 0.30, "color": [23, 63, 95] },
{ "defName": "Water", "label": "terrain.water", "maxHeight": 0.42, "color": [32, 99, 155] },
{ "defName": "Sand", "label": "terrain.sand", "maxHeight": 0.48, "color": [237, 201, 120],
"isLand": true, "surface": "terrain/surfaces/sand" },
{ "defName": "Grass", "label": "terrain.grass", "maxHeight": 0.68, "color": [90, 160, 70],
"isLand": true, "surface": "terrain/surfaces/mossy",
"scatter": [
{ "chance": 0.35, "options": ["GrassA"] },
{ "chance": 0.07, "options": ["BushA", "BushB", "BushC"] }
] },
{ "defName": "Forest", "label": "terrain.forest", "maxHeight": 0.85, "color": [44, 110, 50],
"isLand": true, "surface": "terrain/surfaces/soil",
"scatter": [
{ "chance": 0.35, "options": ["TreeOakA", "TreeOakB", "TreeBirchA", "TreeGrayPineA"] }
] },
{ "defName": "Mountain", "label": "terrain.mountain", "maxHeight": 1.01, "color": [136, 132, 128],
"surface": "terrain/surfaces/roughhewnrock" }
]
}
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@@ -0,0 +1,28 @@
{
"hud.world": "LittleSim | seed {0} | population {1} | {2} FPS",
"hud.terrain": "LittleSim | terrain | seed {0} | animals: {1}",
"hud.controls": "WASD — camera, wheel — zoom, ` — console ('help' lists commands)",
"terrain.deepwater": "deep water",
"terrain.water": "water",
"terrain.sand": "sand",
"terrain.grass": "grass",
"terrain.forest": "forest",
"terrain.mountain": "mountains",
"plant.oak": "oak",
"plant.birch": "birch",
"plant.pine": "pine",
"plant.grass": "grass tuft",
"plant.bush": "bush",
"pawn.being": "being",
"pawn.bear": "bear",
"pawn.deer": "deer",
"pawn.fox": "fox",
"pawn.hare": "hare",
"pawn.boar": "boar",
"pawn.wolf": "wolf",
"pawn.muffalo": "muffalo",
"pawn.squirrel": "squirrel"
}
+28
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@@ -0,0 +1,28 @@
{
"hud.world": "LittleSim | сид {0} | население {1} | {2} FPS",
"hud.terrain": "LittleSim | террейн | сид {0} | животных: {1}",
"hud.controls": "WASD — камера, колесо — зум, ` — консоль ('help' — список команд)",
"terrain.deepwater": "глубокая вода",
"terrain.water": "вода",
"terrain.sand": "песок",
"terrain.grass": "трава",
"terrain.forest": "лес",
"terrain.mountain": "горы",
"plant.oak": "дуб",
"plant.birch": "берёза",
"plant.pine": "сосна",
"plant.grass": "пучок травы",
"plant.bush": "куст",
"pawn.being": "житель",
"pawn.bear": "медведь",
"pawn.deer": "олень",
"pawn.fox": "лиса",
"pawn.hare": "заяц",
"pawn.boar": "кабан",
"pawn.wolf": "волк",
"pawn.muffalo": "муффало",
"pawn.squirrel": "белка"
}

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Width:  |  Height:  |  Size: 872 KiB

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Width:  |  Height:  |  Size: 1.1 MiB

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Width:  |  Height:  |  Size: 1.1 MiB

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Width:  |  Height:  |  Size: 1.2 MiB

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Width:  |  Height:  |  Size: 1.2 MiB

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Width:  |  Height:  |  Size: 853 KiB

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Width:  |  Height:  |  Size: 1.0 MiB

After

Width:  |  Height:  |  Size: 1.0 MiB

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Width:  |  Height:  |  Size: 1.1 MiB

After

Width:  |  Height:  |  Size: 1.1 MiB

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Width:  |  Height:  |  Size: 1.0 MiB

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Width:  |  Height:  |  Size: 1.0 MiB

Before

Width:  |  Height:  |  Size: 867 KiB

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Width:  |  Height:  |  Size: 867 KiB

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Width:  |  Height:  |  Size: 1.2 MiB

After

Width:  |  Height:  |  Size: 1.2 MiB

Before

Width:  |  Height:  |  Size: 1.1 MiB

After

Width:  |  Height:  |  Size: 1.1 MiB

Before

Width:  |  Height:  |  Size: 576 KiB

After

Width:  |  Height:  |  Size: 576 KiB

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Width:  |  Height:  |  Size: 120 B

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Before

Width:  |  Height:  |  Size: 8.8 KiB

After

Width:  |  Height:  |  Size: 8.8 KiB

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Width:  |  Height:  |  Size: 8.9 KiB

After

Width:  |  Height:  |  Size: 8.9 KiB

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Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 2.6 KiB

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Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 2.6 KiB

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Width:  |  Height:  |  Size: 2.5 KiB

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Width:  |  Height:  |  Size: 2.0 KiB

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After

Width:  |  Height:  |  Size: 8.2 KiB

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Width:  |  Height:  |  Size: 9.0 KiB

After

Width:  |  Height:  |  Size: 9.0 KiB

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Width:  |  Height:  |  Size: 7.9 KiB

After

Width:  |  Height:  |  Size: 7.9 KiB

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Width:  |  Height:  |  Size: 7.9 KiB

After

Width:  |  Height:  |  Size: 7.9 KiB

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Width:  |  Height:  |  Size: 8.0 KiB

After

Width:  |  Height:  |  Size: 8.0 KiB

Before

Width:  |  Height:  |  Size: 455 B

After

Width:  |  Height:  |  Size: 455 B

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Width:  |  Height:  |  Size: 22 KiB

After

Width:  |  Height:  |  Size: 22 KiB

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Width:  |  Height:  |  Size: 12 KiB

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Width:  |  Height:  |  Size: 7.2 KiB

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Width:  |  Height:  |  Size: 7.2 KiB

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After

Width:  |  Height:  |  Size: 15 KiB

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Width:  |  Height:  |  Size: 6.8 KiB

After

Width:  |  Height:  |  Size: 6.8 KiB

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