Regenerate atlases for the lowercase textures/ tree, fix region keys

New texture groups (ui, world, weather, damage, designations) packed into
31 atlases; directories are lowercase now, so scene code switches to the
new region keys (filenames keep their case).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-06-11 12:28:56 +03:00
co-authored by Claude Fable 5
parent fa7f27642c
commit e3ad22c4bd
4304 changed files with 30401 additions and 19380 deletions
@@ -1,31 +0,0 @@
{
"version": 1,
"name": "Terrain.Surfaces",
"pageSize": 2048,
"padding": 2,
"pages": [
{
"file": "Terrain.Surfaces.atlas.0.png",
"width": 256,
"height": 128
}
],
"regions": [
{
"key": "Terrain/Surfaces/Marsh",
"page": 0,
"x": 2,
"y": 2,
"w": 64,
"h": 64
},
{
"key": "Terrain/Surfaces/Marsh_bright",
"page": 0,
"x": 68,
"y": 2,
"w": 64,
"h": 64
}
]
}
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@@ -1,143 +0,0 @@
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{
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}
],
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{
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+55
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{
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"padding": 2,
"pages": [
{
"file": "damage.atlas.0.png",
"width": 1024,
"height": 256
}
],
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{
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{
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@@ -1,18 +1,18 @@
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"file": "UI.Buttons.atlas.0.png",
"width": 1024,
"file": "designations.atlas.0.png",
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}
],
"regions": [
{
"key": "UI/Buttons/MainButtons/IconAnimals",
"key": "designations/cutplant",
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@@ -20,7 +20,7 @@
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},
{
"key": "UI/Buttons/MainButtons/IconArchitect",
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@@ -28,7 +28,7 @@
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{
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"key": "designations/flick",
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{
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{
"key": "UI/Buttons/MainButtons/IconHistory",
"key": "designations/haul",
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{
"key": "UI/Buttons/MainButtons/IconMechanoids",
"key": "designations/hunt",
"page": 0,
"x": 332,
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{
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{
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{
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+79
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{
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