Regenerate atlases for the lowercase textures/ tree, fix region keys
New texture groups (ui, world, weather, damage, designations) packed into 31 atlases; directories are lowercase now, so scene code switches to the new region keys (filenames keep their case). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
|
After Width: | Height: | Size: 8.5 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 842 B |
|
After Width: | Height: | Size: 1.4 KiB |