Regenerate atlases for the lowercase textures/ tree, fix region keys
New texture groups (ui, world, weather, damage, designations) packed into 31 atlases; directories are lowercase now, so scene code switches to the new region keys (filenames keep their case). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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<?xml version="1.0" encoding="utf-8" ?>
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<SkinSet>
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<lifeStage>
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<appliesToAll>true</appliesToAll>
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<variants>
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<skin>
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<commonality>0</commonality>
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<texName>GuineaPig</texName>
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</skin>
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<skin>
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<commonality>0.4</commonality>
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<texName>GuineaPig1</texName>
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</skin>
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<skin>
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<commonality>0.4</commonality>
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<texName>GuineaPig2</texName>
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</skin>
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<skin>
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<commonality>0.4</commonality>
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<texName>GuineaPig3</texName>
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</skin>
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</variants>
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</lifeStage>
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</SkinSet>
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After Width: | Height: | Size: 7.7 KiB |
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After Width: | Height: | Size: 9.3 KiB |
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After Width: | Height: | Size: 8.1 KiB |
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After Width: | Height: | Size: 9.3 KiB |
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After Width: | Height: | Size: 8.0 KiB |
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After Width: | Height: | Size: 7.4 KiB |
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After Width: | Height: | Size: 8.2 KiB |
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After Width: | Height: | Size: 9.2 KiB |
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After Width: | Height: | Size: 8.0 KiB |
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After Width: | Height: | Size: 9.0 KiB |
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After Width: | Height: | Size: 7.6 KiB |
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After Width: | Height: | Size: 2.9 KiB |
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After Width: | Height: | Size: 7.1 KiB |
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After Width: | Height: | Size: 2.5 KiB |
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After Width: | Height: | Size: 7.8 KiB |
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After Width: | Height: | Size: 2.8 KiB |