Two health threads finished, both via the existing hediff engine in
AnimalHealthSystem (now also takes Climate + the new hediff defs):
- Thermoregulation revives the dead GeneInsulation. A comfort band is derived
per animal: fur (insulation) widens cold tolerance but worsens heat tolerance,
larger body resists cold. Outside it, Hypothermia/Heatstroke severity builds
(Poisoned-pattern: Intensify zeroes immunity so it can't recover while still
exposed), capacities drop, severity 1 = death; back in comfort it heals.
Seasonal/climate mortality and a real cold↔heat adaptation tradeoff.
- Wound infection marries the injury and disease systems: while bleeding, a
chance (∝ wound severity) to contract Infection, a progressing disease fought
by immunity × blood filtration — weak kidneys/liver or many wounds = worse.
New hediffs Hypothermia/Heatstroke/Infection (+ru/en). Build + --check-content
clean. Not GUI-verified.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>