Files
LittleSim/Mods/Core/Languages
Leonid PershinandClaude Opus 4.8 6ec70cab91 Loading screen between world setup and the game scene
World generation (WorldScene.OnLoad: terrain, atlases, spawn) runs synchronously
and blocks the frame; previously only a blank fade covered it, with no feedback.
New WorldLoadingScene shows a "Generating world" label, lets it draw, then switches
to WorldScene WITHOUT a transition so its last drawn frame (the label) stays on
screen during the blocking generation. Both New World and Load Game route through
it. Localized loading.world ru/en. Build + --check-content clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 23:02:19 +03:00
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