Enhance everycomp-entries configuration files by adding new types and entries for various materials, including metals, woods, and leaves, to improve compatibility and functionality across resource packs. Update minecraftinstance.json to refine mod loader configurations.

This commit is contained in:
Leonid Pershin
2026-05-08 21:38:04 +03:00
parent 9adb82932e
commit 23ece092f3
89 changed files with 3294 additions and 1 deletions
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{
// The version of the config file. Do not change this unless you know what you are doing.
"rconfig:version": 0,
"rustyBombTerrainDamage": true,
/*
* Time between brush uses in ticks. Lower values are faster. The vanilla brush has a speed of 10.
* Range: 1 - 10
*/
"ironBrushTickRate": 7,
// Range: 1 - 10
"diamondBrushTickRate": 5,
// Range: 1 - 10
"netheriteBrushTickRate": 3,
"artifactsEnabled": true,
"penetratingStrikeEnabled": true,
/*
* Set to % of damage-reduction from Protection Enchantments that should be ignored.
* Range: 0 - 1
*/
"penetratingStrikeIgnorance": 0.33,
"soaringWindsEnabled": true,
// Range: 0,1 - 3
"soaringWindsBoost": 0.75,
"tunnelingEnabled": true,
// Only mines the Block below if the Tool used is effective for the Block mined (e.g. Shovel on Stone).
"tunnelingEffectiveTool": true,
/*
* The difference of hardness between the two blocks to break that is allowed. Per default, this prevents e.g. mining Obsidian below when mining stone, but allows for ores below to be mined. For reference: Stone has 1.5.
* Range: 0 - 10
*/
"tunnelingTolerance": 3.75,
"totemsEnabled": true,
"radianceTotemEnabled": true,
"radianceTotemDamageEnabled": true,
/*
* Sets the damage in 1/2 hearts that will be dealt to hostile mobs when a damage tick occurs.
* Range: 1 - 40
*/
"radianceTotemDamage": 4,
/*
* Sets the average time between damage ticks of the Radiance Totem in seconds. The totem will still damage mobs randomly, but the average time between damage ticks will be this value.
* Range: 1 - 60
*/
"radianceTotemDamageTickAverage": 3,
// Range: 1 - 90
"radianceTotemRadius": 10,
"torrentTotemEnabled": true,
// Range: 0,1 - 3
"torrentTotemBoost": 1.0,
"torrentTotemUpwardsBoost": false,
"soulTotemEnabled": true,
"growthTotemEnabled": true,
// Range: 1 - 50
"growthTotemGrowRadius": 5,
/*
* The growth totem uses the randomTick to determine when it should grow crops. This value determines the chance in % that a random tick actually grows crops to potentially decrease its yield. For example, a 20% chance bonemeals a crop ~10.5 times an hour
* Range: 1 - 100
*/
"growthTotemGrowChance": 20,
"fossilEffectsEnabled": true,
// Range: 10 - 50
"fossilFleeRange": 20,
"chickenFossilEffectsEnabled": true,
"ocelotFossilEffectsEnabled": true,
"wolfFossilEffectsEnabled": true,
"guardianFossilEffectsEnabled": true
}
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#.
#Feature flags to enable or disable certain features of the mod.
[featureFlags]
#.
#Ability for the player to create chain drives using create's cogwheels.
cogwheelChainDrives = true
#.
#Ability for the player to create chain drives using the flanged gear cogwheels.
flangedChainDrives = true
#.
#Availability of the Chain Pulley block.
chainPulley = true
#.
#Availability of the Flywheel Bearing block. (In development)
experimentalFlywheelBearing = false
#.
#Availability of the weathered girder block.
weatheredGirder = true
#.
#Availability of the girder strut blocks.
girderStrut = true
#.
#Availability of Nixie Board block.
nixieBoard = true
#.
#Availability of Large Nixie Tube block.
largeNixieTube = true
#.
#Availability of the Lightbulb block.
lightbulb = true
#.
#Availability of the Brass Lamp block.
brassLamp = true
#.
#Availability of the Headlamp block.
headlamp = true
#.
#Availability of the Chair blocks.
chairs = true
#.
#Availability of the tile decoration blocks.
tiles = true
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#.
#(This block is in development, and disabled in feature flags by default) Determines whether the flywheel bearing should be able to function as kinetic storage, setting this to false this means it will be purely decorative.
flywheelBearingStorageCapability = false
#.
#(This block is in development, and disabled in feature flags by default) Multiplier for the kinetic storage capacity of flywheels mounted on flywheel bearings (if enabled). Values higher than one increase capacity. It is not recommended to set the value to 0, as you should disable the storage feature entirely.
# Default: 1.0
# Range: 0.0 ~ 100.0
flywheelStorageFactor = 1.0
#.
#Multiplier for the number of chains required for a cogwheel chain. Minimum cost is always 1 chain, unless this value is set to 0. Does not affect the number of chains returned by existing chain drives.
# Default: 1.0
# Range: 0.0 ~ 10.0
cogwheelChainDriveCostFactor = 1.0
@@ -0,0 +1,30 @@
#.
#Parameters and abilities of the Conduit Cage
[conduit_cage]
#.
#.
#Maximum range of the conduit cage diameter (4-96).
# Default: 32
# Range: 4 ~ 96
conduitCageRange = 32
#.
#How many seconds of awakening are added per bucket of water. Values below 20 will require high pump RPMs
# Default: 20
# Range: 5 ~ 600
waterConversionRate = 20
#.
#How many seconds of awakening are added per bucket of potion
# Default: 300
# Range: 5 ~ 3600
potionConversionRate = 300
#.
#How many seconds of awakening are added per bucket of fluid. Used for anything but water and potions
# Default: 60
# Range: 5 ~ 1200
fluidConversionRate = 60
#.
#Max amount of seconds a conduit can accumulate before it starts rejecting fluids. Lower this if want conduit cages to need constant fluid supply
#[@cui:RequiresReload:server]
# Default: 7200
# Range: 1 ~ 12000
awakenedTimeLimit = 7200
@@ -0,0 +1,50 @@
#Set the range of Chocolate Fountain (in Blocks)
# Default: 10
# Range: > 0
chocolate_fountain_range = 10
#Set the internal Tank Capacity of the Chocolate Fountain (in mB)
# Default: 1000
# Range: > 0
chocolateFountainTankCapacity = 1000
#Amount of Chocolate consumed when autofeeding the Player (in mB)
# Default: 250
# Range: > 0
chocolateFountainConsumedPerUsage = 250
#Time between possible feeding actions (in ticks)
# Default: 40
# Range: > 1
chocolateFountainCooldown = 40
#Amount of Food added to the Player)
# Default: 3
# Range: 0 ~ 20
chocolateFountainFoodAmount = 3
#Amount of Saturation added to the Player
# Default: 0.3
# Range: 0.0 ~ 20.0
chocolateFountainSaturationAmount = 0.3
#Enable Honey in Chocolate Fountain
autofeedHoney = true
#Amount of Food added to the Player when using Honey)
# Default: 2
# Range: 0 ~ 20
honeyFountainFoodAmount = 2
#Amount of Saturation added to the Player when using Honey
# Default: 0.2
# Range: 0.0 ~ 20.0
honeyFountainSaturationAmount = 0.2
#Amount of Honey consumed when calming a bee (in mB)
# Default: 10
# Range: > 0
beeCalmingConsumed = 10
#Enable Water in Chocolate Fountain
autofeedWater = true
#Amount of Thirst restored when using Water (requires Thirst Was Taken mod)
# Default: 6
# Range: 0 ~ 20
waterThirstAmount = 6
#Amount of Thirst quenched when using Water (requires Thirst Was Taken mod)
# Default: 8
# Range: 0 ~ 20
waterQuenchedAmount = 8
#Enable Create Confectionery fluids in Chocolate Fountain
autofeedConfectionery = true
@@ -0,0 +1,7 @@
[armor_effects]
#Increased effects level for echo armor (boolean, default = true)
strong_armor = true
[sword_effects]
#Increased effects level for echo sword (boolean, default = true)
strong_sword = true
@@ -0,0 +1,24 @@
#.
#The Speed of a Robo Bee in Blocks per Second. Default: 6
# Default: 6
# Range: > 1
beeSpeed = 6
#.
#The Speed of the rotation of a Robo Bee in degrees per Second. Default: 45
# Default: 45
# Range: > 1
beeRotationSpeed = 45
#.
#If true, the Robo Bee will be able to deliver packages from one port to another. Default: true
portToPort = true
#.
#The maximum distance a Robo Bee can travel. Default: -1 (unlimited)
# Default: -1
# Range: > -1
beeMaxDistance = -1
#.
#If true, the Robo Bee will display a nametag with the address of the package it is carrying. Default: true
displayNametag = true
#.
#If true, when Spawning a Robo Bee with the Item it will take any Package from the offhand and deliver it. Default: true
allowRoboBeeSpawnPackageTransport = true
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[config]
#Should drinks give empty cups after drinking them [Default: true]
giveEmptyCups = true
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["Server Config"]
#The duration of the effect that drinks give [Default: 10]
# Default: 10
# Range: > 0
effectDuration = 10
@@ -0,0 +1,74 @@
[createrailwaysnavigator_common_config.general]
#[in Ticks]
#The next stop or information about the start of the journey is announced in the specified number of ticks before the scheduled arrival at the next station. (Default: 600, 30 real life seconds)
# Default: 600
# Range: 100 ~ 1000
next_stop_announcement = 600
#[in Ticks]
#This value indicates how accurately the real-time data should be displayed. By default, only deviations above 10 in-game minutes (167 ticks, approx. 8 real life seconds) are displayed. The lower the value, the more accurate the real-time data but also the more often deviations from the schedule occur. (Default: 167, 10 in-game minutes)
# Default: 167
# Range: 1 ~ 1000
realtime_precision_threshold = 167
#[in Ticks]
#How early a train should be shown on the display. (Default: 1200, 1 real life minute)
# Default: 1200
# Range: 100 ~ 24000
display_lead_time = 1200
[createrailwaysnavigator_common_config.permissions]
#Minimum permission level required to edit the global navigator settings. 0 allows everyone to edit these settings. (Default: 0)
# Default: 0
# Range: 0 ~ 4
global_settings_permission_level = 0
#Minimum permission level required to use admin features in CRN. 0 gives everybody admin permissions in CRN (not recommended), -1 disables admin features. (Default: 3)
# Default: 3
# Range: -1 ~ 4
admin_mode_permission_level = 3
[createrailwaysnavigator_common_config.navigation]
#If activated, used trains are excluded from the route search for all following route parts. This prevents the same train from being suggested multiple times in the same route and forces the navigator to use other trains instead. Normally, however, there are no problems, so this option can be left off if in doubt. (Default: OFF)
exclude_trains = false
#How much transfers should be avoided. Higher values try to use fewer transfers, even if this increases the travel time. (Default: 10000)
# Default: 10000
# Range: > 1000
transfer_cost = 10000
[createrailwaysnavigator_common_config.train_data_calculation]
#When activated, CRN calculates the transit times of the trains and does not use the calculations from Create. CRN is much more accurate, while Create calculates an average. (Default: ON)
custom_transit_time_calculation = true
#When activated, CRN uses the transit times provided by Create (if available) when initializing. When turned off, the initialization may take longer. (Default: ON)
use_create_transit_times_on_init = true
#[in Cycles]
#How often the calculated time for a route section between two stations must deviate from the current reference value before the reference value is updated. (Default: 3)
# Default: 3
# Range: 1 ~ 16
total_duration_deviation_buffer_size = 3
#[in Ticks]
#Deviations of the calculated time for a route section between two stations from the reference value that are smaller than the threshold value are not taken into account. (Default: 50)
# Default: 50
# Range: 0 ~ 1000
total_duration_deviation_threshold = 50
#[in Ticks]
#How many ticks the real-time can deviate from the scheduled time before the train is considered delayed. (Default: 500)
# Default: 500
# Range: 100 ~ 24000
schedule_deviation_threshold = 500
#[In Cycles]
#(ONLY WORKS FOR TRAINS WITH DYNAMIC DELAYS! Trains without dynamic delays do this every new schedule section by default.)
#
#Every X cycles the scheduled times are updated to the current real-time data. (Default: 2; Disabled: 0)
# Default: 2
# Range: > 0
auto_reset_timings = 2
[createrailwaysnavigator_common_config.debug]
#Prints more details to the console to better observe the behavior of CRN. Only relevant for debugging.
advanced_logging = false
[createrailwaysnavigator_common_config.experimental]
#The new simulation algorithm calculates the times step by step for the respective stations and pays attention to the schedule conditions instead of adding up the total journey time until the desired time is reached. This should lead to more precise results, especially when using time based departure times. (Default: OFF)
use_new_simulation_algorithm = false
[createrailwaysnavigator_common_config.advanced_display]
#Automatically changes the display type when a display link is connected, depending on what should be displayed. (Default: ON)
auto_change_display_type = true
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#.
#Turn this off to disable the despawn of mobs spawned by spawners
allowMobsSpawnedBySpawnersToDespawn = true
#.
#Turn this off to disable the despawn optimizations.
enableLetMeDespawnOptimization = true
#.
#Turn this off to disable the equipments drop on mobs despawn
allowEquipmentDrops = true
#.
#If you add modIDs to this list, only mobs in the structures of the mods will be affected by DespawnTweaker.
StructuresMods = []
#.
#If you add sturctures registry names to list, only mobs in the structures will be affected by DespawnTweaker.
Structures = []
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[dragonlib_common_config.caching]
#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached)
#Allowed Values: NORMAL, REDUCED, MINIMAL, OFF
mode = "NORMAL"
[dragonlib_common_config.debug]
#Prints addidional information about the networking system in the console. For debugging purposes. (Default: OFF)
networking_logging = false
[dragonlib_common_config.time_system]
#When enabled, DragonLib automatically adjusts the time system, depending on which time modification mod is installed and whether a compat is available for it. (Default: ON)
auto_adjustment = true
#in Ticks
#The number of ticks per Minecraft day. This value is overridden if [Auto Adjustment] is enabled. (Default: 24000)
# Default: 24000
# Range: 1 ~ 9223372036854775807
ticks_per_day = 24000
#in Ticks Per Second
#The ticks per second at which time of day advances. This value is overridden when [Auto Adjustment] is enabled or when time zones are defined. (Default: 20)
# Default: 20.0
# Range: 0.0 ~ 2.147483647E9
ticks_per_second = 20.0
#The proportion of the total day duration by which the clock time is shifted. By default, 0 ticks = 06:00, for which the time must be shifted by 25% of the day length. (Default: 0.25)
# Default: 0.25
# Range: 0.0 ~ 1.0
daytime_shift = 0.25
#in Milliseconds
#To improve performance during frequent queries of the default time system, the found time system can be cached for a certain period. Higher values may produce less accurate results because the time system is not updated immediately, for example, when a datapack is loaded. A value of 0 disables the cache. (Default: 100)
#A GAME RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
# Default: 100
# Range: 0 ~ 10000
time_system_cache_ttl = 100
[dragonlib_common_config.networking]
#in Seconds
#The time to wait for a response before an error is thrown. (Default: 60)
# Default: 60
# Range: 10 ~ 300
response_timeout = 60
#in Seconds
#The maximum amount of time a networking thread can be busy before the task is terminated. (Default: 30)
#A WORLD RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
# Default: 30
# Range: 10 ~ 60
thread_timeout = 30
#The number of threads to be used for networking. This should not exceed the number of available CPU cores, as more threads will cause performance issues. By default (auto = 0), the amount of available CPU cores are used, but at least two. (Default: 0)
#A WORLD RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
# Default: 0
# Range: 0 ~ 32
thread_count = 0
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[dragonlib_server_config.time_system]
#These settings determine the default time system in DragonLib. Mods can use a fixed time system, meaning these settings may not always work. Datapacks can override all these settings!
#When ON, the custom time settings from the common config are used. When OFF, the standard vanilla time system is used. (Default: OFF)
use_custom = false
#When ON, DragonLib tries to detect time changing mods (like TimeControl) and uses its settings. When OFF, Vanilla or Custom is used. (Default: ON)
auto_detect_time_system = true
#Specifies the preferred time changing mod. If multiple such mods are installed, it cannot be clearly determined which mod DragonLib is using to retrieve the data. This option allows you to specify a particular mod. However, installing multiple such mods simultaneously is not recommended. If this value is empty, the mod will be selected automatically, as before. If the specified mod does not exist, vanilla will be used. (Default: '')
preferred_mod = ""
@@ -7,6 +7,9 @@
[types.crystal_type.betterend]
ender = true
[types.crystal_type.aether]
ambrosium = true
[types.metal_type.cataclysm]
witherite = true
enderite = true
@@ -122,6 +125,9 @@
umbralith = true
violecite = true
[types.stone_type.aether]
holystone = true
[types.wood_type.cataclysm]
chorus = true
@@ -192,6 +198,9 @@
tenanea = true
umbrella_tree = true
[types.wood_type.aether]
skyroot = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -357,6 +366,82 @@
pythadendron = true
tenanea = true
[types.leaves_type.aether]
skyroot = true
golden_oak = true
crystal = true
crystal_fruit = true
holiday = true
decorated_holiday = true
[types.leaves_type.dtterralith]
tall_dark_oak = true
spruce_twiglet = true
spruce_tall_conifer = true
spruce_sparse = true
spruce_short_conifer = true
spruce_round = true
spruce_poplar = true
spruce_moonlight = true
spruce_bush = true
oak_yellow_conifer = true
oak_twilight = true
oak_twiglet = true
oak_tall_conifer = true
oak_sparse = true
oak_scruffy_tall_conifer = true
oak_scruffy = true
oak_kapok = true
oak_conifer = true
mangrove_sparse = true
mangrove_scruffy = true
jungle_windswept = true
jungle_sparse = true
jungle_sakura = true
jungle_jacaranda = true
flowering_azalea_oasis = true
flowering_azalea_mangrove = true
flowering_azalea_mahogany = true
flowering_azalea_canopy = true
dark_oak_wide = true
dark_oak_sakura_bush = true
dark_oak_sakura = true
dark_oak_red_maple = true
dark_oak_red_conifer = true
dark_oak_red_azalea = true
dark_oak_orange_conifer = true
dark_oak_maple = true
dark_oak_jacaranda = true
dark_oak_canopy_mirage = true
dark_oak_canopy = true
dark_oak_blue_conifer = true
dark_oak_ancient_mirage = true
dark_oak_ancient = true
cherry_bush = true
birch_windswept = true
birch_twilight = true
birch_sparse = true
birch_short_conifer = true
birch_scruffy_conifer = true
birch_scruffy = true
birch_poplar = true
birch_conifer = true
azalea_oasis = true
azalea_mangrove = true
azalea_mahogany = true
azalea_ebony = true
azalea_canopy = true
azalea_bush = true
acacia_windswept = true
acacia_twiglet = true
acacia_sparse = true
acacia_poplar = true
acacia_kapok = true
acacia_deciduous = true
acacia_conifer = true
acacia_bush = true
acacia_amethyst = true
#Disables specific entries
[entries]
+320
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@@ -4,6 +4,9 @@
[types.crystal_type.biomesoplenty]
rose_quartz = true
[types.crystal_type.betterend]
ender = true
[types.metal_type.cataclysm]
witherite = true
enderite = true
@@ -31,6 +34,18 @@
[types.metal_type.createaddition]
electrum = true
[types.metal_type.witcher_rpg]
silver = true
steel = true
dark_iron = true
meteorite_silver = true
dark_steel = true
[types.metal_type.betterend]
aeternium = true
terminite = true
thallasium = true
[types.stone_type.create]
limestone = true
asurine = true
@@ -98,6 +113,15 @@
abyssmarine = true
guanostone = true
[types.stone_type.betterend]
azure_jadestone = true
sandy_jadestone = true
virid_jadestone = true
sulphuric_rock = true
flavolite = true
umbralith = true
violecite = true
[types.wood_type.cataclysm]
chorus = true
@@ -156,6 +180,18 @@
[types.wood_type.born_in_chaos_v1]
scorched = true
[types.wood_type.betterend]
dragon_tree = true
end_lotus = true
helix_tree = true
jellyshroom = true
lacugrove = true
lucernia = true
mossy_glowshroom = true
pythadendron = true
tenanea = true
umbrella_tree = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -314,11 +350,19 @@
[types.leaves_type.crabbersdelight]
palm = true
[types.leaves_type.betterend]
dragon_tree = true
lacugrove = true
lucernia = true
pythadendron = true
tenanea = true
#Disables specific entries
[entries]
[entries.metal_type.minecraft]
nugget = true
bars = true
[entries.metal_type.create]
table_cloth = true
@@ -364,6 +408,17 @@
block_gears = true
block_pipes = true
[entries.metal_type.mcwfences]
cheval_de_frise = true
[entries.metal_type.mcwbridges]
bridge_pier = true
bridge = true
bridge_stair = true
[entries.metal_type.mcwwindows]
shutter = true
[entries.stone_type.create]
small_brick_wall = true
cut_wall = true
@@ -499,6 +554,97 @@
brick_pattern_slab = true
smooth_rotated_bricks_slab = true
[entries.stone_type.mcwroofs]
top_roof = true
lower_roof = true
steep_roof = true
bricks_steep_roof = true
bricks_roof = true
bricks_top_roof = true
upper_steep_roof = true
upper_lower_roof = true
attic_roof = true
bricks_attic_roof = true
roof = true
bricks_lower_roof = true
bricks_upper_steep_roof = true
bricks_upper_lower_roof = true
[entries.stone_type.mcwstairs]
mossy_brick_railing = true
mossy_brick_balcony = true
brick_terrace_stairs = true
brick_railing = true
brick_balcony = true
brick_platform = true
mossy_brick_skyline_stairs = true
brick_loft_stairs = true
mossy_brick_loft_stairs = true
mossy_brick_platform = true
brick_compact_stairs = true
mossy_brick_compact_stairs = true
mossy_brick_bulk_stairs = true
brick_skyline_stairs = true
brick_bulk_stairs = true
mossy_brick_terrace_stairs = true
[entries.stone_type.mcwbridges]
mossy_bridge_pier = true
bridge_pier = true
balustrade_bricks_bridge = true
mossy_bridge_stair = true
balustrade_mossy_bricks_bridge = true
bridge = true
mossy_brick_bridge = true
brick_bridge_stair = true
brick_bridge = true
[entries.stone_type.mcwpaths]
mossy_running_bond = true
mossy_strewn_rocky_path = true
running_bond_path = true
crystal_floor_path = true
strewn_rocky_path = true
mossy_flagstone_slab = true
running_bond_slab = true
mossy_flagstone_path = true
crystal_floor_slab = true
mossy_windmill_weave = true
mossy_crystal_floor_path = true
mossy_flagstone = true
mossy_crystal_floor_slab = true
windmill_weave_path = true
running_bond = true
windmill_weave_slab = true
mossy_running_bond_path = true
mossy_running_bond_slab = true
flagstone = true
mossy_crystal_floor = true
mossy_windmill_weave_slab = true
mossy_windmill_weave_path = true
flagstone_slab = true
crystal_floor = true
flagstone_path = true
windmill_weave = true
[entries.stone_type.mcwfences]
grass_topped_wall = true
railing_wall = true
modern_wall = true
brick_railing_gate = true
modern_brick_wall = true
railing_gate = true
railing_brick_wall = true
pillar_wall = true
[entries.stone_type.mcwwindows]
window2 = true
brick_arrow_slit = true
brick_gothic = true
pane_window = true
four_window = true
window = true
[entries.wood_type.farmersdelight]
cabinet = true
@@ -535,6 +681,177 @@
drawer = true
chair = true
[entries.wood_type.mcwroofs]
planks_upper_steep_roof = true
top_roof = true
lower_roof = true
planks_roof = true
upper_steep_roof = true
steep_roof = true
upper_lower_roof = true
attic_roof = true
planks_upper_lower_roof = true
roof = true
planks_attic_roof = true
planks_top_roof = true
planks_steep_roof = true
planks_lower_roof = true
[entries.wood_type.mcwfurnitures]
stripped_glass_table = true
stripped_desk = true
stripped_double_kitchen_cabinet = true
end_table = true
stool_chair = true
stripped_kitchen_sink = true
stripped_lower_triple_drawer = true
stripped_drawer_counter = true
bookshelf_drawer = true
double_drawer = true
stripped_coffee_table = true
stripped_counter = true
stripped_striped_chair = true
covered_desk = true
stripped_stool_chair = true
stripped_modern_wardrobe = true
cupboard_counter = true
stripped_covered_desk = true
stripped_kitchen_cabinet = true
coffee_table = true
glass_table = true
stripped_cupboard_counter = true
stripped_triple_drawer = true
stripped_chair = true
stripped_double_drawer_counter = true
stripped_modern_desk = true
stripped_bookshelf_cupboard = true
modern_wardrobe = true
lower_bookshelf_drawer = true
striped_chair = true
double_kitchen_cabinet = true
stripped_large_drawer = true
wardrobe = true
kitchen_sink = true
modern_desk = true
stripped_lower_bookshelf_drawer = true
stripped_end_table = true
drawer = true
stripped_bookshelf_drawer = true
stripped_glass_kitchen_cabinet = true
stripped_bookshelf = true
modern_chair = true
chair = true
stripped_table = true
double_drawer_counter = true
drawer_counter = true
kitchen_cabinet = true
counter = true
stripped_modern_chair = true
bookshelf_cupboard = true
table = true
desk = true
stripped_double_wardrobe = true
stripped_double_drawer = true
triple_drawer = true
lower_triple_drawer = true
glass_kitchen_cabinet = true
bookshelf = true
stripped_wardrobe = true
large_drawer = true
double_wardrobe = true
stripped_drawer = true
[entries.wood_type.mcwtrpdoors]
ranch_trapdoor = true
beach_trapdoor = true
swamp_trapdoor = true
glass_trapdoor = true
whispering_trapdoor = true
blossom_trapdoor = true
tropical_trapdoor = true
cottage_trapdoor = true
paper_trapdoor = true
bark_trapdoor = true
classic_trapdoor = true
bamboo_trapdoor = true
barn_trapdoor = true
four_panel_trapdoor = true
barred_trapdoor = true
mystic_trapdoor = true
barrel_trapdoor = true
[entries.wood_type.mcwwindows]
louvered_shutter = true
plank_pane_window = true
plank_four_window = true
stripped_log_window2 = true
log_parapet = true
window2 = true
stripped_log_four_window = true
stripped_log_window = true
plank_window = true
plank_window2 = true
pane_window = true
stripped_pane_window = true
four_window = true
plank_parapet = true
blinds = true
window = true
shutter = true
[entries.wood_type.mcwdoors]
japanese2_door = true
tropical_door = true
barn_glass_door = true
four_panel_door = true
beach_door = true
waffle_door = true
japanese_door = true
stable_door = true
modern_door = true
nether_door = true
stable_head_door = true
cottage_door = true
western_door = true
paper_door = true
bamboo_door = true
swamp_door = true
glass_door = true
barn_door = true
mystic_door = true
whispering_door = true
bark_glass_door = true
classic_door = true
[entries.wood_type.mcwfences]
highley_gate = true
picket_fence = true
stockade_fence = true
wired_fence = true
horse_fence = true
pyramid_gate = true
[entries.wood_type.mcwbridges]
bridge_pier = true
rope_bridge = true
log_bridge_middle = true
rope_bridge_stair = true
log_bridge_stair = true
rail_bridge = true
[entries.wood_type.mcwstairs]
terrace_stairs = true
compact_stairs = true
balcony = true
loft_stairs = true
railing = true
platform = true
skyline_stairs = true
bulk_stairs = true
[entries.wood_type.mcwpaths]
planks_path = true
[entries.mud_type.quark]
carved_bricks = true
pillar = true
@@ -544,6 +861,9 @@
hedge = true
leaf_carpet = true
[entries.leaves_type.mcwfences]
hedge = true
[entries.crystal_type.rechiseled]
block_edged = true
block_pillar_connecting = true
+241
View File
@@ -19,6 +19,18 @@
[types.metal_type.aquaculture]
neptunium = true
[types.metal_type.createbigcannons]
cast_iron = true
bronze = true
steel = true
nethersteel = true
[types.metal_type.born_in_chaos_v1]
dark_metal = true
[types.metal_type.createaddition]
electrum = true
[types.stone_type.create]
limestone = true
asurine = true
@@ -138,6 +150,12 @@
[types.wood_type.crabbersdelight]
palm = true
[types.wood_type.createdieselgenerators]
chip_wood = true
[types.wood_type.born_in_chaos_v1]
scorched = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -318,6 +336,34 @@
tile_stairs = true
casing = true
[entries.metal_type.rechiseled]
block_plated = true
block_sheets = true
block_small_bricks_connecting = true
block_chiseled_connecting = true
block_patterned = true
block_connecting_connecting = true
block_framed = true
block_reinforced = true
block_pipes_connecting = true
block_processed = true
block_gears_connecting = true
block_framed_connecting = true
block_lines_connecting = true
block_processed_connecting = true
block_bordered_connecting = true
block_small_bricks = true
block_pulverized = true
block_bordered = true
block_chiseled = true
block_polished_connecting = true
block_smooth = true
block_patterned_connecting = true
block_lines = true
block_polished = true
block_gears = true
block_pipes = true
[entries.stone_type.create]
small_brick_wall = true
cut_wall = true
@@ -346,6 +392,113 @@
pillar = true
vertical_slab = true
[entries.stone_type.rechiseled]
squares_slab_connecting = true
brick_paving_slab_connecting = true
smooth_tiles_slab = true
brick_paving_slab = true
bordered_slab = true
squares_stairs = true
smooth_rotated_bricks_stairs = true
brick_pattern = true
slated_stairs = true
waves_connecting = true
tiles_stairs_connecting = true
smooth_large_tiles_connecting = true
bordered_slab_connecting = true
small_tiles_slab_connecting = true
path_connecting = true
bordered = true
path_stairs = true
small_bricks_stairs = true
squares_slab = true
bordered_stairs_connecting = true
diagonal_bricks_slab_connecting = true
waves_slab = true
small_tiles_stairs = true
brick_paving_stairs_connecting = true
diagonal_bricks_stairs = true
small_tiles_slab = true
rotated_bricks_slab = true
brick_paving_stairs = true
small_tiles_connecting = true
waves_stairs = true
bordered_connecting = true
waves = true
big_tiles_stairs_connecting = true
small_tiles_stairs_connecting = true
smooth_tiles_stairs = true
tiles = true
small_bricks_stairs_connecting = true
smooth_rotated_bricks_stairs_connecting = true
small_bricks_slab = true
squares_connecting = true
crushed_stairs = true
path = true
slated_slab = true
diagonal_bricks_connecting = true
big_tiles_slab_connecting = true
rotated_bricks_slab_connecting = true
crushed = true
smooth_brick_paving_connecting = true
slated = true
diagonal_bricks_stairs_connecting = true
squares = true
brick_pattern_slab_connecting = true
smooth_large_tiles = true
smooth_large_tiles_slab_connecting = true
brick_paving_connecting = true
brick_pattern_connecting = true
smooth_brick_paving_slab_connecting = true
path_stairs_connecting = true
bordered_stairs = true
waves_stairs_connecting = true
smooth_tiles_stairs_connecting = true
squares_stairs_connecting = true
crushed_slab_connecting = true
small_bricks = true
small_bricks_connecting = true
smooth_large_tiles_stairs_connecting = true
crushed_slab = true
tiles_slab_connecting = true
smooth_brick_paving_slab = true
smooth_rotated_bricks_slab_connecting = true
tiles_stairs = true
rotated_bricks_connecting = true
smooth_large_tiles_slab = true
smooth_tiles_slab_connecting = true
smooth_rotated_bricks = true
waves_slab_connecting = true
smooth_large_tiles_stairs = true
rotated_bricks = true
big_tiles_connecting = true
smooth_brick_paving = true
diagonal_bricks = true
big_tiles = true
smooth_rotated_bricks_connecting = true
smooth_brick_paving_stairs_connecting = true
tiles_connecting = true
crushed_stairs_connecting = true
brick_paving = true
path_slab = true
tiles_slab = true
path_slab_connecting = true
crushed_connecting = true
diagonal_bricks_slab = true
smooth_tiles_connecting = true
small_bricks_slab_connecting = true
big_tiles_slab = true
smooth_brick_paving_stairs = true
big_tiles_stairs = true
smooth_tiles = true
brick_pattern_stairs = true
rotated_bricks_stairs = true
brick_pattern_stairs_connecting = true
rotated_bricks_stairs_connecting = true
small_tiles = true
brick_pattern_slab = true
smooth_rotated_bricks_slab = true
[entries.wood_type.farmersdelight]
cabinet = true
@@ -373,6 +526,15 @@
hollow_log = true
vertical_slab = true
[entries.wood_type.another_furniture]
flower_box = true
shelf = true
shutter = true
bench = true
table = true
drawer = true
chair = true
[entries.mud_type.quark]
carved_bricks = true
pillar = true
@@ -381,3 +543,82 @@
[entries.leaves_type.quark]
hedge = true
leaf_carpet = true
[entries.crystal_type.rechiseled]
block_edged = true
block_pillar_connecting = true
block_cut_connecting = true
block_pillar = true
block_cut = true
block_shiny_connecting = true
block_beams_connecting = true
block_tiles_connecting = true
block_bricks = true
block_bricks_connecting = true
block_edged_connecting = true
block_shiny = true
block_polished_connecting = true
block_bordered_diagonal_tiles = true
block_tiles = true
block_jewel = true
block_diagonal_tiles = true
block_smooth = true
block_beams = true
block_bordered_diagonal_tiles_connecting = true
block_polished = true
[entries.dust_type.rechiseled]
block_pillar = true
block_chiseled_clovers_connecting = true
block_patterned = true
block_bricks = true
block_bricks_connecting = true
block_small_tiles_connecting = true
block_brick_bordered = true
block_compressed = true
block_compressed_connecting = true
block_scales = true
block_paving = true
block_scales_connecting = true
block_paving_connecting = true
block_pillar_connecting = true
block_bordered_connecting = true
block_diagonal_tiles_connecting = true
block_bordered = true
block_small_tiles = true
block_polished_connecting = true
block_diagonal_tiles = true
block_smooth = true
block_crushed = true
block_patterned_connecting = true
block_chiseled_clovers = true
block_polished = true
block_circles_connecting = true
block_circles = true
[entries.gem_type.rechiseled]
block_pillar = true
block_chiseled_connecting = true
block_plating = true
block_patterned = true
block_striped_connecting = true
block_clovers_connecting = true
block_clovers = true
block_bordered_crosses = true
block_crystal = true
block_waxed = true
block_patterned_squares_connecting = true
block_bordered_plating_connecting = true
block_pillar_connecting = true
block_waxed_connecting = true
block_chiseled = true
block_crosses = true
block_polished_connecting = true
block_patterned_squares = true
block_smooth = true
block_bordered_crosses_connecting = true
block_patterned_connecting = true
block_bordered_plating = true
block_polished = true
block_crystal_connecting = true
block_striped = true
@@ -132,6 +132,12 @@
pewen = true
thornwood = true
[types.wood_type.mynethersdelight]
powdery = true
[types.wood_type.crabbersdelight]
palm = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -283,6 +289,13 @@
[types.leaves_type.alexscaves]
ancient = true
[types.leaves_type.culturaldelights]
avocado = true
fruiting_avocado = true
[types.leaves_type.crabbersdelight]
palm = true
#Disables specific entries
[entries]
@@ -80,6 +80,12 @@
myalite = true
permafrost = true
[types.stone_type.alexscaves]
galena = true
radrock = true
abyssmarine = true
guanostone = true
[types.wood_type.cataclysm]
chorus = true
@@ -122,6 +128,10 @@
mahogany = true
saxaul = true
[types.wood_type.alexscaves]
pewen = true
thornwood = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -270,6 +280,9 @@
acacia_undergrowth = true
acacia_twiglet = true
[types.leaves_type.alexscaves]
ancient = true
#Disables specific entries
[entries]
+11
View File
@@ -49,6 +49,9 @@
terminite = true
thallasium = true
[types.metal_type.create_deep_dark]
echo = true
[types.stone_type.create]
limestone = true
asurine = true
@@ -201,6 +204,9 @@
[types.wood_type.aether]
skyroot = true
[types.wood_type.betterarcheology]
rotten = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -942,6 +948,11 @@
pillar = true
brick_lattice = true
[entries.mud_type.betterarcheology]
cracked_brick_stairs = true
cracked_bricks = true
cracked_brick_slab = true
[entries.leaves_type.quark]
hedge = true
leaf_carpet = true
+1
View File
@@ -1,5 +1,6 @@
{
"corpse:corpse": null,
"create_mobile_packages:bee_port": null,
"jade:object_name": null,
"minecraft:animal_owner": null,
"minecraft:beehive": null,
+13
View File
@@ -0,0 +1,13 @@
#.
#Enables extensive logging in different segments of the mod (can cause larger log files and log spam)
lotsOfLogs = false
#.
#Periodic state synchronization sent by the server. This option makes sure that the clients are always close to the server simulation state, it will send the NBT data of all block entities in an electrical network to all clients (0 = disabled)
# Default: 100
# Range: > 0
fullStateSynchronizationInterval = 100
#.
#Synchronize network with double precision numbers (this will double the amount of data that needs to be sent)
syncWithDoubles = false
#.
allocateUnpooledBuffers = false
+468
View File
@@ -0,0 +1,468 @@
#.
#Config version check, values below 0 will disable config version checker
# Default: 4
# Range: > -2147483648
configVersion = 4
#.
#Things related to kinetic and electrokinetic devices
[kinetics]
#.
#.
#Cooling multiplier applied to devices in the air stream (multiplied by rotational speed)
# Default: 0.009999999776482582
# Range: 0.0 ~ 3.4028234663852886E38
encasedFanCooling = 0.009999999776482582
#.
#Controls the torque force calculated from stress impact of machines (used by generators and motors)
# Default: 15.0
# Range: 0.0 ~ 3.4028234663852886E38
torqueForStress = 15.0
#.
#How much lightning rod linear velocity is needed to reach the maximum lightning attractor firing rate
# Default: 0.05000000074505806
# Range: 0.0 ~ 3.4028234663852886E38
lightningAttractorSpeedFactor = 0.05000000074505806
#.
#How many sail blocks are needed to reach the maximum lightning attractor firing rate
# Default: 0.125
# Range: 0.0 ~ 3.4028234663852886E38
lightningAttractorSailFactor = 0.125
#.
#How often can the lightning attractor fire
# Default: 0.05000000074505806
# Range: 0.0 ~ 3.4028234663852886E38
lightningAttractorMaxFrequency = 0.05000000074505806
#.
#Rotor control factors
[kinetics.generatorControl]
#.
#.
#Factor to scale the Proportional factorof the Rotor's force calculation
# Default: 0.8500000238418579
# Range: 0.0 ~ 3.4028234663852886E38
rotorKp = 0.8500000238418579
#.
#Factor to scale the Differential factor of the Rotor's force calculation
# Default: 0.0020000000949949026
# Range: 0.0 ~ 3.4028234663852886E38
rotorKd = 0.0020000000949949026
#.
#Maximum rotation speed of a rotor
# Default: 256
# Range: > 0
rotorRPMMax = 256
#.
#Maximum length of a rotor assembly
# Default: 8
# Range: > 3
rotorAssemblyMaxSize = 8
#.
#Force of friction applied for each segment of the rotor assembly
# Default: 0.25
# Range: 0.0 ~ 3.4028234663852886E38
rotorSegmentFriction = 0.25
#.
# Default: 0.5
# Range: 0.0 ~ 3.4028234663852886E38
generatorRotorInertia = 0.5
#.
# Default: 0.5
# Range: 0.0 ~ 3.4028234663852886E38
generatorInductionRotorInertia = 0.5
#.
# Default: 0.10000000149011612
# Range: 0.0 ~ 3.4028234663852886E38
generatorCommutatorInertia = 0.10000000149011612
#.
# Default: 0.10000000149011612
# Range: 0.0 ~ 3.4028234663852886E38
generatorClutchInertia = 0.10000000149011612
#.
#Controls the conversion rate between RPM and voltage generated by windings
# Default: 5.0
# Range: 0.10000000149011612 ~ 3.4028234663852886E38
windingCoilConstant = 5.0
#.
#Current required for maximum field strength of the generator's field windings
# Default: 2.0
# Range: 0.0 ~ 3.4028234663852886E38
fieldSaturationCurrent = 2.0
#.
#Fine tune the kinetic stats of individual components
[kinetics.stressValues.v3]
#.
#.
#[in Stress Units]
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
[kinetics.stressValues.v3.impact]
generator_clutch = 32.0
hv_breaker = 2.0
generator_induction_rotor = 32.0
hv_switch = 2.0
rheostat = 0.0
generator_vertical_commutator = 8.0
plotter = 2.0
punch_card_reader = 2.0
variac = 0.0
generator_commutator = 8.0
#.
#[in Stress Units]
#Configure how much stress a source can accommodate for.
[kinetics.stressValues.v3.capacity]
servo = 32.0
constant_speed_motor = 64.0
electric_motor = 64.0
#.
#Recipe configuration values
[recipes]
#.
#.
#Chance for lightning strike to turn a single iron ingot into a magnet
# Default: 0.05000000074505806
# Range: 0.0 ~ 1.0
lightningMagnetizationChance = 0.05000000074505806
#.
#All things related to purely electrical devices
[electricity]
#.
#.
#Controls the behaviour of overheated devices. If false, instead of exploding, they break without dropping items.
explosiveDeconstruction = true
#.
#Controls the overheat mechanic. Devices which are overheated, break.
overheating = true
#.
#Controls the overheat mechanic for wires. Wires will burn if they overheat.
wireOverheating = true
#.
#Multiplier of the base fan bulk processing time applied to items processed with the heating coil (lower value means faster processing)
# Default: 0.75
# Range: 0.0 ~ 3.4028234663852886E38
heaterFanProcessingSpeedMultiplier = 0.75
#.
#Radius of the area affected by growth lamp effect
# Default: 2
# Range: > 1
growthLampRadius = 2
#.
#Chance value for the growth lamp to tick a random block in its area (lower value = higher chance), this value is divided by lamp's power level
# Default: 50
# Range: > 0
growthLampChance = 50
#.
#Conversion rate of volts to Forge Energy (controls buffer size and max transfer rate)
# Default: 2.0
# Range: 0.0 ~ 3.4028234663852886E38
forgeEnergyPerVolt = 2.0
#.
#Conversion rate of watts to Forge Energy (controls the actual energy cost of a unit of FE)
# Default: 10.0
# Range: 0.0 ~ 3.4028234663852886E38
forgeEnergyPerWatt = 10.0
#.
#Maximum power generated by a device connector when it is connected to a 'Create: The Factory Must Grow' electrical network
# Default: 10000
# Range: > 0
TFMGConnectorPower = 10000
#.
#Forge Energy used by Electro-Zapper per shot
# Default: 100
# Range: > 1
electroZapperFePerShot = 100
#.
#Portable Battery Forge Energy capacity before enchants
# Default: 10000
# Range: > 1
portableBatteryBaseCapacity = 10000
#.
#Portable Battery Forge Energy capacity increase per level of Capacity enchant
# Default: 10000
# Range: > 1
portableBatteryEnchantCapacity = 10000
#.
#Capacity of the acid battery, measured in joules
# Default: 720.0
# Range: 0.0 ~ 3.4028234663852886E38
acidBatteryCapacity = 720.0
#.
#Initial charge of the acid battery
# Default: 0.8999999761581421
# Range: 0.0 ~ 1.0
acidBatteryInitialCharge = 0.8999999761581421
#.
#Multiplies the mutual inductance of transformers to get a resistance. Bigger values make transformers use less electricity.
# Default: 10.0
# Range: 1.0 ~ 3.4028234663852886E38
transformerMutualInductanceMultiplier = 10.0
#.
#Percent of the turn-on current required for on state to be kept by relays and conductors
# Default: 0.8999999761581421
# Range: 0.009999999776482582 ~ 0.9900000095367432
holdingCurrentPercent = 0.8999999761581421
#.
#Minimum blocks needed for a grounding rod to work
# Default: 10
# Range: > 0
groundingMinimumBlocks = 10
#.
#Maximum conductive blocks needed for a grounding rod to reach its lowest resistance
# Default: 64
# Range: > 0
groundingMaximumBlocks = 64
#.
#Highest resistance of the grounding rod
# Default: 5000.0
# Range: 0.0010000000474974513 ~ 3.4028234663852886E38
groundingHighestResistance = 5000.0
#.
#Lowest resistance of the grounding rod
# Default: 1.0
# Range: 0.0010000000474974513 ~ 3.4028234663852886E38
groundingLowestResistance = 1.0
#.
#Maximum block height of the carbon pile structure
# Default: 5
# Range: > 1
carbonPileMaxHeight = 5
#.
#Carbon pile "gain", controls how much the coil current affects the resistance
# Default: 10.0
# Range: 0.0 ~ 3.4028234663852886E38
carbonPileGain = 10.0
#.
#Max multimeter distance
# Default: 5.0
# Range: 1.0 ~ 3.4028234663852886E38
multimeterDistance = 5.0
#.
#Max multimeter voltage
# Default: 500.0
# Range: 1.0 ~ 3.4028234663852886E38
multimeterVoltage = 500.0
#.
#Max multimeter current
# Default: 50.0
# Range: 1.0 ~ 3.4028234663852886E38
multimeterCurrent = 50.0
#.
#Al parameter of small transformer core (affects resistance per turn)
# Default: 1.5
# Range: 0.0 ~ 3.4028234663852886E38
smallCoreAl = 1.5
#.
#K parameter of small transformer core (affects stray resistance)
# Default: 0.9998999834060669
# Range: 0.0 ~ 1.0
smallCoreK = 0.9998999834060669
#.
#Al parameter of medium transformer core (affects resistance per turn)
# Default: 10.0
# Range: 0.0 ~ 3.4028234663852886E38
mediumCoreAl = 10.0
#.
#K parameter of medium transformer core (affects stray resistance)
# Default: 0.9999899864196777
# Range: 0.0 ~ 1.0
mediumCoreK = 0.9999899864196777
#.
#Things related to how the simulation is handled (probably shouldn't be altered unless you know what you are doing)
[electricity.solver]
#.
#.
#Threshold resistance for a transmission line to be able to split the grid into island networks. Lines with resistance above this value have a propagation delay of roughly 1 tick, and can improve performance by simulating small segments of the grid separately.
# Default: 0.20000000298023224
# Range: 0.0 ~ 3.4028234663852886E38
transmissionLineThreshold = 0.20000000298023224
#.
#Experimental! Allows transmission lines to split large grid into smaller networks. This option should improve performance for large grids but it will result in transmission lines having a propagation delay and capacitance.
splittingTransmissionLines = false
#.
#Allows transformers to split the grid. This option should improve performance but it will result in transformers having some capacitance and delay.
splittingsTransformers = false
#.
#Maximum solver iterations for networks without dynamic residuals
# Default: 250
# Range: > -2147483648
solverSimpleMaxIterations = 250
#.
#Maximum solver iterations for networks with dynamic residuals
# Default: 250
# Range: > -2147483648
solverComplexMaxIterations = 250
#.
#Absolute stopping criterion
# Default: 1.0000000116860974E-7
# Range: 0.0 ~ 3.4028234663852886E38
solverAbsolutePrecision = 1.0000000116860974E-7
#.
#Relative stopping criterion
# Default: 9.9999998245167E-15
# Range: 0.0 ~ 3.4028234663852886E38
solverRelativePrecision = 9.9999998245167E-15
#.
#Minimum accepted precision
# Default: 9.999999974752427E-7
# Range: 0.0 ~ 3.4028234663852886E38
solverAbsoluteMinimumPrecision = 9.999999974752427E-7
#.
#Maximum alpha value when performing iteration solution fitting (x1 = x0 * alpha + x1 * (1 - alpha))
# Default: 0.9900000095367432
# Range: 0.0 ~ 1.0
solverMaxSearchAlpha = 0.9900000095367432
#.
#BJT inter-iteration voltage change smoothing multiplier
# Default: 0.5
# Range: 0.0 ~ 1.0
bjtLimAlpha = 0.5
#.
#Diode inter-iteration voltage change smoothing multiplier
# Default: 0.02500000037252903
# Range: 0.0 ~ 1.0
diodeLimAlpha = 0.02500000037252903
#.
#Triode inter-iteration voltage change smoothing multiplier
# Default: 0.5
# Range: 0.0 ~ 1.0
triodeLimAnode = 0.5
#.
#Triode inter-iteration voltage change smoothing multiplier
# Default: 0.5
# Range: 0.0 ~ 1.0
triodeLimCathode = 0.5
#.
#Triode inter-iteration voltage change smoothing multiplier
# Default: 0.5
# Range: 0.0 ~ 1.0
triodeLimGrid = 0.5
#.
#Experimental! This option enables all electrical networks to tick multiple times per world tick. This allows for better simulation precision when reactive components are involved but can have a significant impact on performance.
# Default: 1
# Range: > 1
multiTicks = 1
#.
#Solver MNA backend. The native backend can provide platform-specific acceleration which usually improves performance, however it isn't portable and needs a special binary which might not be available for all platforms. Java backend is portable and always available as fallback.
#Allowed Values: JAVA, NATIVE
solverBackend = "NATIVE"
#.
#Resistance values for all devices
[electricity.resistance-v3]
#.
#.
#[in Ohms]
#Configure the individual resistances of electrical blocks
[electricity.resistance-v3.resistance]
portable_battery = 25.0
heating_coil = 25.0
current_gauge = 0.05000000074505806
lv_switch = 0.15
carbon_pile = 20.0
electric_motor = 25.6
electromagnet = 15.0
mv_switch = 0.05
carbon_pile_coil = 50.0
fuse_holder = 0.2
hv_breaker = 0.1
generator_induction_rotor = 0.5
winding = 7.5
electric_fan = 20.0
lv_button = 0.15
hv_switch = 0.1
punch_card_reader = 1.0
basin_heater = 10.0
constant_speed_motor = 25.6
alarm_bell = 20.0
[electricity.resistance-v3.resistance.crt]
coils = 40.0
heater = 12.0
[electricity.resistance-v3.resistance.voltage_gauge]
range_2v = 20000.0
range_200v = 2000000.0
range_2kv = 2.0E7
range_20v = 200000.0
[electricity.resistance-v3.resistance.power_gauge]
shunt_range_2kw = 2.0E7
shunt_range_200w = 2000000.0
shunt_range_20w = 200000.0
series = 0.05000000074505806
shunt_range_20kw = 2.0E7
[electricity.resistance-v3.resistance.servo]
idle = 64.0
on = 12.8
[electricity.resistance-v3.resistance.contactor]
switch = 0.05
coil = 12.0
#.
#Thermal properties for all devices
[electricity.thermal-v1]
#.
#.
#Configures the amount of energy needed to raise the temperature of the device (this allows for higher temporary loads)
[electricity.thermal-v1.mass]
portable_battery = 1.0
hv_breaker = 2.0
winding = 1.5
contactor = 2.0
hv_switch = 2.0
lv_button = 0.5
heating_coil = 1.0
current_gauge = 2.0
rheostat = 4.0
punch_card_reader = 0.20000000298023224
battery = 1.5
power_resistor = 2.0
lv_switch = 0.5
carbon_pile = 2.0
alarm_bell = 1.5
variac = 4.0
power_gauge = 2.0
electromagnet = 4.0
transformer_medium = 16.0
transformer_small = 4.0
mv_switch = 1.0
carbon_pile_coil = 2.0
crt = 3.0
#.
#[in Watts]
#Configures the maximum power dissipated by the device
[electricity.thermal-v1.power]
portable_battery = 100.0
hv_breaker = 102.4
winding = 200.0
contactor = 252.8
hv_switch = 153.6
lv_button = 38.4
heating_coil = 60.0
current_gauge = 35.0
rheostat = 1000.0
punch_card_reader = 10.0
battery = 100.0
power_resistor = 1000.0
lv_switch = 38.4
carbon_pile = 1000.0
alarm_bell = 50.0
variac = 1000.0
power_gauge = 35.0
electromagnet = 1500.0
transformer_medium = 4000.0
transformer_small = 1000.0
mv_switch = 51.2
carbon_pile_coil = 100.0
crt = 100.0
+12
View File
@@ -0,0 +1,12 @@
{
"enabled": false,
"port": 7903,
"validator": {
"uuids": [],
"if": {
"password": "d69f144c-0814-49b3-836b-259c9ba4a65d",
"type": "password"
},
"type": "if"
}
}
+13
View File
@@ -0,0 +1,13 @@
["Dipping Bowl"]
#Number of uses per sauce bottle in the dipping bowl
# Default: 4
# Range: 1 ~ 16
maxUses = 4
#Hunger restored when dipping food
# Default: 1
# Range: 0 ~ 10
hungerRestored = 1
#Saturation modifier when dipping food
# Default: 0.2
# Range: 0.0 ~ 2.0
saturation = 0.2
@@ -0,0 +1,14 @@
#The maximum amount of items a sandwich can contain
# Default: 32
# Range: 2 ~ 256
maximum_sandwich_height = 32
#Whether randomly generated sandwiches should be added to chests in villages and some other locations
generate_chest_loot = true
#The effect applied by sandwiches, depending on the number of unique ingredients
sandwich_effect = "farmersdelight:comfort"
#The effect applied by burgers, depending on the number of unique ingredients
burger_effect = "farmersdelight:nourishment"
#The durations of the effect applied by sandwiches in seconds, depending on the number of unique ingredients
sandwich_effect_durations = [0, 0, 60, 120, 180, 240, 300]
#The durations of the effect applied by burgers in seconds, depending on the number of unique ingredients
burger_effect_durations = [0, 0, 60, 120, 180, 240, 300]
+3
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@@ -0,0 +1,3 @@
[server]
#Allows operators to open the in-game tracks render tuning menu with J. Disabled by default.
enableRenderTuningCheats = false
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+42
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@@ -0,0 +1,42 @@
#.
#Feature flags to enable or disable certain features of the mod.
[featureFlags]
#.
#Ability for the player to create chain drives using create's cogwheels.
cogwheelChainDrives = true
#.
#Ability for the player to create chain drives using the flanged gear cogwheels.
flangedChainDrives = true
#.
#Availability of the Chain Pulley block.
chainPulley = true
#.
#Availability of the Flywheel Bearing block. (In development)
experimentalFlywheelBearing = false
#.
#Availability of the weathered girder block.
weatheredGirder = true
#.
#Availability of the girder strut blocks.
girderStrut = true
#.
#Availability of Nixie Board block.
nixieBoard = true
#.
#Availability of Large Nixie Tube block.
largeNixieTube = true
#.
#Availability of the Lightbulb block.
lightbulb = true
#.
#Availability of the Brass Lamp block.
brassLamp = true
#.
#Availability of the Headlamp block.
headlamp = true
#.
#Availability of the Chair blocks.
chairs = true
#.
#Availability of the tile decoration blocks.
tiles = true
+7
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@@ -0,0 +1,7 @@
[armor_effects]
#Increased effects level for echo armor (boolean, default = true)
strong_armor = true
[sword_effects]
#Increased effects level for echo sword (boolean, default = true)
strong_sword = true
+15
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@@ -0,0 +1,15 @@
#.
#Which corner custom toasts are anchored to. 0 = top left, 1 = top right, 2 = bottom right, 3 = bottom left. Default: 1
# Default: 1
# Range: 0 ~ 3
toastCorner = 1
#.
#Horizontal offset for custom toasts in pixels, measured inward from the anchored edge. Positive values move inward, negative values move outward. Default: 10
# Default: 10
# Range: -10000 ~ 10000
toastOffsetX = 10
#.
#Vertical offset for custom toasts in pixels, measured inward from the anchored edge. Positive values move inward, negative values move outward. Default: 10
# Default: 10
# Range: -10000 ~ 10000
toastOffsetY = 10
+3
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@@ -0,0 +1,3 @@
[config]
#Should drinks give empty cups after drinking them [Default: true]
giveEmptyCups = true
@@ -0,0 +1,28 @@
["Create Railways Navigator Config"]
#The language that should be used for announcements of the navigator. Can be different from the game's language settings. (Default: Default)
#Allowed Values: DEFAULT, ENGLISH, GERMAN, DUTCH, POLISH, CHINESE_SIMPLIFIED, SAXON, BAVARIAN, SPANISH, RUSSIAN, FRENCH, KOREAN, SWEDISH, PORTUGUESE, BASQUE, ITALIAN, JAPANESE, PORTUGUESE_BRAZILIAN, UKRAINIAN, ARABIC, CZECH, GERMAN_SWITZERLAND, ROMANIAN, TURKISH, HUNGARIAN, HEBREW
language = "DEFAULT"
#The unit to be used to represent speed. (Default: KMH)
#Allowed Values: MS, KMH, MPH, FTS, KT, CMS
speed_unit = "KMH"
#Display Time Format. (Default: Hours 24)
#Allowed Values: HOURS_24, HOURS_12, TICKS
time_format = "HOURS_24"
["Create Railways Navigator Config".general]
#[in Ticks]
#The interval in which the displays are updated with new information. Lower values can decrease performance and increase the network traffic, while larger values reduce the reaction speed of the displays. (Default: 50, Recommended: 50 - 100)
# Default: 50
# Range: 20 ~ 200
display_refresh_rate = 50
["Create Railways Navigator Config".route_overlay]
#Scale of the route overlay UI. (Default: 0.75)
# Default: 0.75
# Range: 0.25 ~ 2.0
scale = 0.75
#If active, you will receive short toasts about important events on your trip, e.g. delays, changes, ... (Default: ON)
notifications = true
#The position on your screen where you want the overlay to appear. (Default: Top Left)
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
position = "TOP_LEFT"
@@ -0,0 +1,74 @@
[createrailwaysnavigator_common_config.general]
#[in Ticks]
#The next stop or information about the start of the journey is announced in the specified number of ticks before the scheduled arrival at the next station. (Default: 600, 30 real life seconds)
# Default: 600
# Range: 100 ~ 1000
next_stop_announcement = 600
#[in Ticks]
#This value indicates how accurately the real-time data should be displayed. By default, only deviations above 10 in-game minutes (167 ticks, approx. 8 real life seconds) are displayed. The lower the value, the more accurate the real-time data but also the more often deviations from the schedule occur. (Default: 167, 10 in-game minutes)
# Default: 167
# Range: 1 ~ 1000
realtime_precision_threshold = 167
#[in Ticks]
#How early a train should be shown on the display. (Default: 1200, 1 real life minute)
# Default: 1200
# Range: 100 ~ 24000
display_lead_time = 1200
[createrailwaysnavigator_common_config.permissions]
#Minimum permission level required to edit the global navigator settings. 0 allows everyone to edit these settings. (Default: 0)
# Default: 0
# Range: 0 ~ 4
global_settings_permission_level = 0
#Minimum permission level required to use admin features in CRN. 0 gives everybody admin permissions in CRN (not recommended), -1 disables admin features. (Default: 3)
# Default: 3
# Range: -1 ~ 4
admin_mode_permission_level = 3
[createrailwaysnavigator_common_config.navigation]
#If activated, used trains are excluded from the route search for all following route parts. This prevents the same train from being suggested multiple times in the same route and forces the navigator to use other trains instead. Normally, however, there are no problems, so this option can be left off if in doubt. (Default: OFF)
exclude_trains = false
#How much transfers should be avoided. Higher values try to use fewer transfers, even if this increases the travel time. (Default: 10000)
# Default: 10000
# Range: > 1000
transfer_cost = 10000
[createrailwaysnavigator_common_config.train_data_calculation]
#When activated, CRN calculates the transit times of the trains and does not use the calculations from Create. CRN is much more accurate, while Create calculates an average. (Default: ON)
custom_transit_time_calculation = true
#When activated, CRN uses the transit times provided by Create (if available) when initializing. When turned off, the initialization may take longer. (Default: ON)
use_create_transit_times_on_init = true
#[in Cycles]
#How often the calculated time for a route section between two stations must deviate from the current reference value before the reference value is updated. (Default: 3)
# Default: 3
# Range: 1 ~ 16
total_duration_deviation_buffer_size = 3
#[in Ticks]
#Deviations of the calculated time for a route section between two stations from the reference value that are smaller than the threshold value are not taken into account. (Default: 50)
# Default: 50
# Range: 0 ~ 1000
total_duration_deviation_threshold = 50
#[in Ticks]
#How many ticks the real-time can deviate from the scheduled time before the train is considered delayed. (Default: 500)
# Default: 500
# Range: 100 ~ 24000
schedule_deviation_threshold = 500
#[In Cycles]
#(ONLY WORKS FOR TRAINS WITH DYNAMIC DELAYS! Trains without dynamic delays do this every new schedule section by default.)
#
#Every X cycles the scheduled times are updated to the current real-time data. (Default: 2; Disabled: 0)
# Default: 2
# Range: > 0
auto_reset_timings = 2
[createrailwaysnavigator_common_config.debug]
#Prints more details to the console to better observe the behavior of CRN. Only relevant for debugging.
advanced_logging = false
[createrailwaysnavigator_common_config.experimental]
#The new simulation algorithm calculates the times step by step for the respective stations and pays attention to the schedule conditions instead of adding up the total journey time until the desired time is reached. This should lead to more precise results, especially when using time based departure times. (Default: OFF)
use_new_simulation_algorithm = false
[createrailwaysnavigator_common_config.advanced_display]
#Automatically changes the display type when a display link is connected, depending on what should be displayed. (Default: ON)
auto_change_display_type = true
+15
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@@ -0,0 +1,15 @@
#.
#Turn this off to disable the despawn of mobs spawned by spawners
allowMobsSpawnedBySpawnersToDespawn = true
#.
#Turn this off to disable the despawn optimizations.
enableLetMeDespawnOptimization = true
#.
#Turn this off to disable the equipments drop on mobs despawn
allowEquipmentDrops = true
#.
#If you add modIDs to this list, only mobs in the structures of the mods will be affected by DespawnTweaker.
StructuresMods = []
#.
#If you add sturctures registry names to list, only mobs in the structures will be affected by DespawnTweaker.
Structures = []
+50
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@@ -0,0 +1,50 @@
[dragonlib_common_config.caching]
#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached)
#Allowed Values: NORMAL, REDUCED, MINIMAL, OFF
mode = "NORMAL"
[dragonlib_common_config.debug]
#Prints addidional information about the networking system in the console. For debugging purposes. (Default: OFF)
networking_logging = false
[dragonlib_common_config.time_system]
#When enabled, DragonLib automatically adjusts the time system, depending on which time modification mod is installed and whether a compat is available for it. (Default: ON)
auto_adjustment = true
#in Ticks
#The number of ticks per Minecraft day. This value is overridden if [Auto Adjustment] is enabled. (Default: 24000)
# Default: 24000
# Range: 1 ~ 9223372036854775807
ticks_per_day = 24000
#in Ticks Per Second
#The ticks per second at which time of day advances. This value is overridden when [Auto Adjustment] is enabled or when time zones are defined. (Default: 20)
# Default: 20.0
# Range: 0.0 ~ 2.147483647E9
ticks_per_second = 20.0
#The proportion of the total day duration by which the clock time is shifted. By default, 0 ticks = 06:00, for which the time must be shifted by 25% of the day length. (Default: 0.25)
# Default: 0.25
# Range: 0.0 ~ 1.0
daytime_shift = 0.25
#in Milliseconds
#To improve performance during frequent queries of the default time system, the found time system can be cached for a certain period. Higher values may produce less accurate results because the time system is not updated immediately, for example, when a datapack is loaded. A value of 0 disables the cache. (Default: 100)
#A GAME RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
# Default: 100
# Range: 0 ~ 10000
time_system_cache_ttl = 100
[dragonlib_common_config.networking]
#in Seconds
#The time to wait for a response before an error is thrown. (Default: 60)
# Default: 60
# Range: 10 ~ 300
response_timeout = 60
#in Seconds
#The maximum amount of time a networking thread can be busy before the task is terminated. (Default: 30)
#A WORLD RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
# Default: 30
# Range: 10 ~ 60
thread_timeout = 30
#The number of threads to be used for networking. This should not exceed the number of available CPU cores, as more threads will cause performance issues. By default (auto = 0), the amount of available CPU cores are used, but at least two. (Default: 0)
#A WORLD RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
# Default: 0
# Range: 0 ~ 32
thread_count = 0
+8
View File
@@ -0,0 +1,8 @@
[dragonlib_server_config.time_system]
#These settings determine the default time system in DragonLib. Mods can use a fixed time system, meaning these settings may not always work. Datapacks can override all these settings!
#When ON, the custom time settings from the common config are used. When OFF, the standard vanilla time system is used. (Default: OFF)
use_custom = false
#When ON, DragonLib tries to detect time changing mods (like TimeControl) and uses its settings. When OFF, Vanilla or Custom is used. (Default: ON)
auto_detect_time_system = true
#Specifies the preferred time changing mod. If multiple such mods are installed, it cannot be clearly determined which mod DragonLib is using to retrieve the data. This option allows you to specify a particular mod. However, installing multiple such mods simultaneously is not recommended. If this value is empty, the mod will be selected automatically, as before. If the specified mod does not exist, vanilla will be used. (Default: '')
preferred_mod = ""
+8
View File
@@ -201,6 +201,9 @@
[types.wood_type.aether]
skyroot = true
[types.wood_type.betterarcheology]
rotten = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -942,6 +945,11 @@
pillar = true
brick_lattice = true
[entries.mud_type.betterarcheology]
cracked_brick_stairs = true
cracked_bricks = true
cracked_brick_slab = true
[entries.leaves_type.quark]
hedge = true
leaf_carpet = true
+85
View File
@@ -7,6 +7,9 @@
[types.crystal_type.betterend]
ender = true
[types.crystal_type.aether]
ambrosium = true
[types.metal_type.cataclysm]
witherite = true
enderite = true
@@ -122,6 +125,9 @@
umbralith = true
violecite = true
[types.stone_type.aether]
holystone = true
[types.wood_type.cataclysm]
chorus = true
@@ -192,6 +198,9 @@
tenanea = true
umbrella_tree = true
[types.wood_type.aether]
skyroot = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -357,6 +366,82 @@
pythadendron = true
tenanea = true
[types.leaves_type.aether]
skyroot = true
golden_oak = true
crystal = true
crystal_fruit = true
holiday = true
decorated_holiday = true
[types.leaves_type.dtterralith]
tall_dark_oak = true
spruce_twiglet = true
spruce_tall_conifer = true
spruce_sparse = true
spruce_short_conifer = true
spruce_round = true
spruce_poplar = true
spruce_moonlight = true
spruce_bush = true
oak_yellow_conifer = true
oak_twilight = true
oak_twiglet = true
oak_tall_conifer = true
oak_sparse = true
oak_scruffy_tall_conifer = true
oak_scruffy = true
oak_kapok = true
oak_conifer = true
mangrove_sparse = true
mangrove_scruffy = true
jungle_windswept = true
jungle_sparse = true
jungle_sakura = true
jungle_jacaranda = true
flowering_azalea_oasis = true
flowering_azalea_mangrove = true
flowering_azalea_mahogany = true
flowering_azalea_canopy = true
dark_oak_wide = true
dark_oak_sakura_bush = true
dark_oak_sakura = true
dark_oak_red_maple = true
dark_oak_red_conifer = true
dark_oak_red_azalea = true
dark_oak_orange_conifer = true
dark_oak_maple = true
dark_oak_jacaranda = true
dark_oak_canopy_mirage = true
dark_oak_canopy = true
dark_oak_blue_conifer = true
dark_oak_ancient_mirage = true
dark_oak_ancient = true
cherry_bush = true
birch_windswept = true
birch_twilight = true
birch_sparse = true
birch_short_conifer = true
birch_scruffy_conifer = true
birch_scruffy = true
birch_poplar = true
birch_conifer = true
azalea_oasis = true
azalea_mangrove = true
azalea_mahogany = true
azalea_ebony = true
azalea_canopy = true
azalea_bush = true
acacia_windswept = true
acacia_twiglet = true
acacia_sparse = true
acacia_poplar = true
acacia_kapok = true
acacia_deciduous = true
acacia_conifer = true
acacia_bush = true
acacia_amethyst = true
#Disables specific entries
[entries]
+320
View File
@@ -4,6 +4,9 @@
[types.crystal_type.biomesoplenty]
rose_quartz = true
[types.crystal_type.betterend]
ender = true
[types.metal_type.cataclysm]
witherite = true
enderite = true
@@ -31,6 +34,18 @@
[types.metal_type.born_in_chaos_v1]
dark_metal = true
[types.metal_type.witcher_rpg]
silver = true
steel = true
dark_iron = true
meteorite_silver = true
dark_steel = true
[types.metal_type.betterend]
aeternium = true
terminite = true
thallasium = true
[types.stone_type.create]
limestone = true
asurine = true
@@ -98,6 +113,15 @@
abyssmarine = true
guanostone = true
[types.stone_type.betterend]
azure_jadestone = true
sandy_jadestone = true
virid_jadestone = true
sulphuric_rock = true
flavolite = true
umbralith = true
violecite = true
[types.wood_type.cataclysm]
chorus = true
@@ -156,6 +180,18 @@
[types.wood_type.born_in_chaos_v1]
scorched = true
[types.wood_type.betterend]
dragon_tree = true
end_lotus = true
helix_tree = true
jellyshroom = true
lacugrove = true
lucernia = true
mossy_glowshroom = true
pythadendron = true
tenanea = true
umbrella_tree = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -314,11 +350,19 @@
[types.leaves_type.crabbersdelight]
palm = true
[types.leaves_type.betterend]
dragon_tree = true
lacugrove = true
lucernia = true
pythadendron = true
tenanea = true
#Disables specific entries
[entries]
[entries.metal_type.minecraft]
nugget = true
bars = true
[entries.metal_type.create]
table_cloth = true
@@ -364,6 +408,17 @@
block_gears = true
block_pipes = true
[entries.metal_type.mcwfences]
cheval_de_frise = true
[entries.metal_type.mcwbridges]
bridge_pier = true
bridge = true
bridge_stair = true
[entries.metal_type.mcwwindows]
shutter = true
[entries.stone_type.create]
small_brick_wall = true
cut_wall = true
@@ -499,6 +554,97 @@
brick_pattern_slab = true
smooth_rotated_bricks_slab = true
[entries.stone_type.mcwroofs]
top_roof = true
lower_roof = true
steep_roof = true
bricks_steep_roof = true
bricks_roof = true
bricks_top_roof = true
upper_steep_roof = true
upper_lower_roof = true
attic_roof = true
bricks_attic_roof = true
roof = true
bricks_lower_roof = true
bricks_upper_steep_roof = true
bricks_upper_lower_roof = true
[entries.stone_type.mcwstairs]
mossy_brick_railing = true
mossy_brick_balcony = true
brick_terrace_stairs = true
brick_railing = true
brick_balcony = true
brick_platform = true
mossy_brick_skyline_stairs = true
brick_loft_stairs = true
mossy_brick_loft_stairs = true
mossy_brick_platform = true
brick_compact_stairs = true
mossy_brick_compact_stairs = true
mossy_brick_bulk_stairs = true
brick_skyline_stairs = true
brick_bulk_stairs = true
mossy_brick_terrace_stairs = true
[entries.stone_type.mcwbridges]
mossy_bridge_pier = true
bridge_pier = true
balustrade_bricks_bridge = true
mossy_bridge_stair = true
balustrade_mossy_bricks_bridge = true
bridge = true
mossy_brick_bridge = true
brick_bridge_stair = true
brick_bridge = true
[entries.stone_type.mcwpaths]
mossy_running_bond = true
mossy_strewn_rocky_path = true
running_bond_path = true
crystal_floor_path = true
strewn_rocky_path = true
mossy_flagstone_slab = true
running_bond_slab = true
mossy_flagstone_path = true
crystal_floor_slab = true
mossy_windmill_weave = true
mossy_crystal_floor_path = true
mossy_flagstone = true
mossy_crystal_floor_slab = true
windmill_weave_path = true
running_bond = true
windmill_weave_slab = true
mossy_running_bond_path = true
mossy_running_bond_slab = true
flagstone = true
mossy_crystal_floor = true
mossy_windmill_weave_slab = true
mossy_windmill_weave_path = true
flagstone_slab = true
crystal_floor = true
flagstone_path = true
windmill_weave = true
[entries.stone_type.mcwfences]
grass_topped_wall = true
railing_wall = true
modern_wall = true
brick_railing_gate = true
modern_brick_wall = true
railing_gate = true
railing_brick_wall = true
pillar_wall = true
[entries.stone_type.mcwwindows]
window2 = true
brick_arrow_slit = true
brick_gothic = true
pane_window = true
four_window = true
window = true
[entries.wood_type.farmersdelight]
cabinet = true
@@ -535,6 +681,177 @@
drawer = true
chair = true
[entries.wood_type.mcwroofs]
planks_upper_steep_roof = true
top_roof = true
lower_roof = true
planks_roof = true
upper_steep_roof = true
steep_roof = true
upper_lower_roof = true
attic_roof = true
planks_upper_lower_roof = true
roof = true
planks_attic_roof = true
planks_top_roof = true
planks_steep_roof = true
planks_lower_roof = true
[entries.wood_type.mcwfurnitures]
stripped_glass_table = true
stripped_desk = true
stripped_double_kitchen_cabinet = true
end_table = true
stool_chair = true
stripped_kitchen_sink = true
stripped_lower_triple_drawer = true
stripped_drawer_counter = true
bookshelf_drawer = true
double_drawer = true
stripped_coffee_table = true
stripped_counter = true
stripped_striped_chair = true
covered_desk = true
stripped_stool_chair = true
stripped_modern_wardrobe = true
cupboard_counter = true
stripped_covered_desk = true
stripped_kitchen_cabinet = true
coffee_table = true
glass_table = true
stripped_cupboard_counter = true
stripped_triple_drawer = true
stripped_chair = true
stripped_double_drawer_counter = true
stripped_modern_desk = true
stripped_bookshelf_cupboard = true
modern_wardrobe = true
lower_bookshelf_drawer = true
striped_chair = true
double_kitchen_cabinet = true
stripped_large_drawer = true
wardrobe = true
kitchen_sink = true
modern_desk = true
stripped_lower_bookshelf_drawer = true
stripped_end_table = true
drawer = true
stripped_bookshelf_drawer = true
stripped_glass_kitchen_cabinet = true
stripped_bookshelf = true
modern_chair = true
chair = true
stripped_table = true
double_drawer_counter = true
drawer_counter = true
kitchen_cabinet = true
counter = true
stripped_modern_chair = true
bookshelf_cupboard = true
table = true
desk = true
stripped_double_wardrobe = true
stripped_double_drawer = true
triple_drawer = true
lower_triple_drawer = true
glass_kitchen_cabinet = true
bookshelf = true
stripped_wardrobe = true
large_drawer = true
double_wardrobe = true
stripped_drawer = true
[entries.wood_type.mcwtrpdoors]
ranch_trapdoor = true
beach_trapdoor = true
swamp_trapdoor = true
glass_trapdoor = true
whispering_trapdoor = true
blossom_trapdoor = true
tropical_trapdoor = true
cottage_trapdoor = true
paper_trapdoor = true
bark_trapdoor = true
classic_trapdoor = true
bamboo_trapdoor = true
barn_trapdoor = true
four_panel_trapdoor = true
barred_trapdoor = true
mystic_trapdoor = true
barrel_trapdoor = true
[entries.wood_type.mcwwindows]
louvered_shutter = true
plank_pane_window = true
plank_four_window = true
stripped_log_window2 = true
log_parapet = true
window2 = true
stripped_log_four_window = true
stripped_log_window = true
plank_window = true
plank_window2 = true
pane_window = true
stripped_pane_window = true
four_window = true
plank_parapet = true
blinds = true
window = true
shutter = true
[entries.wood_type.mcwdoors]
japanese2_door = true
tropical_door = true
barn_glass_door = true
four_panel_door = true
beach_door = true
waffle_door = true
japanese_door = true
stable_door = true
modern_door = true
nether_door = true
stable_head_door = true
cottage_door = true
western_door = true
paper_door = true
bamboo_door = true
swamp_door = true
glass_door = true
barn_door = true
mystic_door = true
whispering_door = true
bark_glass_door = true
classic_door = true
[entries.wood_type.mcwfences]
highley_gate = true
picket_fence = true
stockade_fence = true
wired_fence = true
horse_fence = true
pyramid_gate = true
[entries.wood_type.mcwbridges]
bridge_pier = true
rope_bridge = true
log_bridge_middle = true
rope_bridge_stair = true
log_bridge_stair = true
rail_bridge = true
[entries.wood_type.mcwstairs]
terrace_stairs = true
compact_stairs = true
balcony = true
loft_stairs = true
railing = true
platform = true
skyline_stairs = true
bulk_stairs = true
[entries.wood_type.mcwpaths]
planks_path = true
[entries.mud_type.quark]
carved_bricks = true
pillar = true
@@ -544,6 +861,9 @@
hedge = true
leaf_carpet = true
[entries.leaves_type.mcwfences]
hedge = true
[entries.crystal_type.rechiseled]
block_edged = true
block_pillar_connecting = true
+6
View File
@@ -28,6 +28,9 @@
[types.metal_type.createaddition]
electrum = true
[types.metal_type.born_in_chaos_v1]
dark_metal = true
[types.stone_type.create]
limestone = true
asurine = true
@@ -150,6 +153,9 @@
[types.wood_type.createdieselgenerators]
chip_wood = true
[types.wood_type.born_in_chaos_v1]
scorched = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
+235
View File
@@ -19,6 +19,15 @@
[types.metal_type.aquaculture]
neptunium = true
[types.metal_type.createbigcannons]
cast_iron = true
bronze = true
steel = true
nethersteel = true
[types.metal_type.createaddition]
electrum = true
[types.stone_type.create]
limestone = true
asurine = true
@@ -138,6 +147,9 @@
[types.wood_type.crabbersdelight]
palm = true
[types.wood_type.createdieselgenerators]
chip_wood = true
[types.leaves_type.biomesoplenty]
null = true
origin = true
@@ -318,6 +330,34 @@
tile_stairs = true
casing = true
[entries.metal_type.rechiseled]
block_plated = true
block_sheets = true
block_small_bricks_connecting = true
block_chiseled_connecting = true
block_patterned = true
block_connecting_connecting = true
block_framed = true
block_reinforced = true
block_pipes_connecting = true
block_processed = true
block_gears_connecting = true
block_framed_connecting = true
block_lines_connecting = true
block_processed_connecting = true
block_bordered_connecting = true
block_small_bricks = true
block_pulverized = true
block_bordered = true
block_chiseled = true
block_polished_connecting = true
block_smooth = true
block_patterned_connecting = true
block_lines = true
block_polished = true
block_gears = true
block_pipes = true
[entries.stone_type.create]
small_brick_wall = true
cut_wall = true
@@ -346,6 +386,113 @@
pillar = true
vertical_slab = true
[entries.stone_type.rechiseled]
squares_slab_connecting = true
brick_paving_slab_connecting = true
smooth_tiles_slab = true
brick_paving_slab = true
bordered_slab = true
squares_stairs = true
smooth_rotated_bricks_stairs = true
brick_pattern = true
slated_stairs = true
waves_connecting = true
tiles_stairs_connecting = true
smooth_large_tiles_connecting = true
bordered_slab_connecting = true
small_tiles_slab_connecting = true
path_connecting = true
bordered = true
path_stairs = true
small_bricks_stairs = true
squares_slab = true
bordered_stairs_connecting = true
diagonal_bricks_slab_connecting = true
waves_slab = true
small_tiles_stairs = true
brick_paving_stairs_connecting = true
diagonal_bricks_stairs = true
small_tiles_slab = true
rotated_bricks_slab = true
brick_paving_stairs = true
small_tiles_connecting = true
waves_stairs = true
bordered_connecting = true
waves = true
big_tiles_stairs_connecting = true
small_tiles_stairs_connecting = true
smooth_tiles_stairs = true
tiles = true
small_bricks_stairs_connecting = true
smooth_rotated_bricks_stairs_connecting = true
small_bricks_slab = true
squares_connecting = true
crushed_stairs = true
path = true
slated_slab = true
diagonal_bricks_connecting = true
big_tiles_slab_connecting = true
rotated_bricks_slab_connecting = true
crushed = true
smooth_brick_paving_connecting = true
slated = true
diagonal_bricks_stairs_connecting = true
squares = true
brick_pattern_slab_connecting = true
smooth_large_tiles = true
smooth_large_tiles_slab_connecting = true
brick_paving_connecting = true
brick_pattern_connecting = true
smooth_brick_paving_slab_connecting = true
path_stairs_connecting = true
bordered_stairs = true
waves_stairs_connecting = true
smooth_tiles_stairs_connecting = true
squares_stairs_connecting = true
crushed_slab_connecting = true
small_bricks = true
small_bricks_connecting = true
smooth_large_tiles_stairs_connecting = true
crushed_slab = true
tiles_slab_connecting = true
smooth_brick_paving_slab = true
smooth_rotated_bricks_slab_connecting = true
tiles_stairs = true
rotated_bricks_connecting = true
smooth_large_tiles_slab = true
smooth_tiles_slab_connecting = true
smooth_rotated_bricks = true
waves_slab_connecting = true
smooth_large_tiles_stairs = true
rotated_bricks = true
big_tiles_connecting = true
smooth_brick_paving = true
diagonal_bricks = true
big_tiles = true
smooth_rotated_bricks_connecting = true
smooth_brick_paving_stairs_connecting = true
tiles_connecting = true
crushed_stairs_connecting = true
brick_paving = true
path_slab = true
tiles_slab = true
path_slab_connecting = true
crushed_connecting = true
diagonal_bricks_slab = true
smooth_tiles_connecting = true
small_bricks_slab_connecting = true
big_tiles_slab = true
smooth_brick_paving_stairs = true
big_tiles_stairs = true
smooth_tiles = true
brick_pattern_stairs = true
rotated_bricks_stairs = true
brick_pattern_stairs_connecting = true
rotated_bricks_stairs_connecting = true
small_tiles = true
brick_pattern_slab = true
smooth_rotated_bricks_slab = true
[entries.wood_type.farmersdelight]
cabinet = true
@@ -373,6 +520,15 @@
hollow_log = true
vertical_slab = true
[entries.wood_type.another_furniture]
flower_box = true
shelf = true
shutter = true
bench = true
table = true
drawer = true
chair = true
[entries.mud_type.quark]
carved_bricks = true
pillar = true
@@ -381,3 +537,82 @@
[entries.leaves_type.quark]
hedge = true
leaf_carpet = true
[entries.crystal_type.rechiseled]
block_edged = true
block_pillar_connecting = true
block_cut_connecting = true
block_pillar = true
block_cut = true
block_shiny_connecting = true
block_beams_connecting = true
block_tiles_connecting = true
block_bricks = true
block_bricks_connecting = true
block_edged_connecting = true
block_shiny = true
block_polished_connecting = true
block_bordered_diagonal_tiles = true
block_tiles = true
block_jewel = true
block_diagonal_tiles = true
block_smooth = true
block_beams = true
block_bordered_diagonal_tiles_connecting = true
block_polished = true
[entries.dust_type.rechiseled]
block_pillar = true
block_chiseled_clovers_connecting = true
block_patterned = true
block_bricks = true
block_bricks_connecting = true
block_small_tiles_connecting = true
block_brick_bordered = true
block_compressed = true
block_compressed_connecting = true
block_scales = true
block_paving = true
block_scales_connecting = true
block_paving_connecting = true
block_pillar_connecting = true
block_bordered_connecting = true
block_diagonal_tiles_connecting = true
block_bordered = true
block_small_tiles = true
block_polished_connecting = true
block_diagonal_tiles = true
block_smooth = true
block_crushed = true
block_patterned_connecting = true
block_chiseled_clovers = true
block_polished = true
block_circles_connecting = true
block_circles = true
[entries.gem_type.rechiseled]
block_pillar = true
block_chiseled_connecting = true
block_plating = true
block_patterned = true
block_striped_connecting = true
block_clovers_connecting = true
block_clovers = true
block_bordered_crosses = true
block_crystal = true
block_waxed = true
block_patterned_squares_connecting = true
block_bordered_plating_connecting = true
block_pillar_connecting = true
block_waxed_connecting = true
block_chiseled = true
block_crosses = true
block_polished_connecting = true
block_patterned_squares = true
block_smooth = true
block_bordered_crosses_connecting = true
block_patterned_connecting = true
block_bordered_plating = true
block_polished = true
block_crystal_connecting = true
block_striped = true
+3
View File
@@ -49,6 +49,9 @@
terminite = true
thallasium = true
[types.metal_type.create_deep_dark]
echo = true
[types.stone_type.create]
limestone = true
asurine = true
+3
View File
@@ -52,6 +52,9 @@
"painting": true,
"chiseled_bookshelf": true
},
"create_mobile_packages": {
"bee_port": true
},
"jade_access": {
"held_item": true,
"sign": true,
+1
View File
@@ -2,6 +2,7 @@
"balm:jade": null,
"betterend:plant_growth": null,
"corpse:corpse": null,
"create_mobile_packages:bee_port": null,
"dynamictrees:branch": null,
"dynamictrees:fruit": null,
"dynamictrees:pod": null,
+48
View File
@@ -0,0 +1,48 @@
#.
#Amount of red in the CRT screen glow
# Default: 64
# Range: 0 ~ 255
crtRed = 64
#.
#Amount of green in the CRT screen glow
# Default: 4
# Range: 0 ~ 255
crtGreen = 4
#.
#Amount of blue in the CRT screen glow
# Default: 2
# Range: 0 ~ 255
crtBlue = 2
#.
#Controls how many individual points the CRT trace can have (1 point is added per tick)
# Default: 100
# Range: > 10
crtPointCount = 100
#.
#Controls the slope of trace brightness decay (lower value means faster decay)
# Default: 0.02500000037252903
# Range: 0.0 ~ 3.4028234663852886E38
crtTracePersistence = 0.02500000037252903
#.
#Controls the CRT trace thickness
# Default: 0.03125
# Range: 0.0 ~ 3.4028234663852886E38
crtDotSize = 0.03125
#.
#Controls how much the CRT trace falls as it fades. This values shouldn't be too small or it can cause Z fighting
# Default: 9.999999747378752E-5
# Range: 0.0 ~ 3.4028234663852886E38
crtZDepth = 9.999999747378752E-5
#.
#Enable decreased level of detail rendering of far away wires
wireLOD = true
#.
#Multiplier for all humming ambient sounds
# Default: 1.0
# Range: 0.0 ~ 3.4028234663852886E38
hummingSoundMultiplier = 1.0
#.
#Multiplier for generator ambient sound
# Default: 1.0
# Range: 0.0 ~ 3.4028234663852886E38
generatorSoundMultiplier = 1.0
+13
View File
@@ -0,0 +1,13 @@
#.
#Enables extensive logging in different segments of the mod (can cause larger log files and log spam)
lotsOfLogs = false
#.
#Periodic state synchronization sent by the server. This option makes sure that the clients are always close to the server simulation state, it will send the NBT data of all block entities in an electrical network to all clients (0 = disabled)
# Default: 100
# Range: > 0
fullStateSynchronizationInterval = 100
#.
#Synchronize network with double precision numbers (this will double the amount of data that needs to be sent)
syncWithDoubles = false
#.
allocateUnpooledBuffers = false
+2
View File
@@ -0,0 +1,2 @@
#Whether a sandwich's ingredients should be listed in the tooltip
list_ingredients_in_tooltip = false
@@ -1459,6 +1459,10 @@ create_connected\:elevator_music=true
create_connected\:interlude_music=true
create_sa\:cogs_sound=true
create_sa\:steam_noise=true
create_things_and_misc\:announcement_sound=true
create_things_and_misc\:klaxon=true
create_things_and_misc\:netherite_whistle=true
create_things_and_misc\:portable_whistle=true
createaddition\:electric_charge=true
createaddition\:electric_motor_buzz=true
createaddition\:little_zap=true
@@ -3629,6 +3633,37 @@ parcool\:parcool.disable=true
parcool\:parcool.enable=true
parcool\:zipline.remove=true
parcool\:zipline.set=true
powergrid\:alarm_bell=true
powergrid\:alarm_bell_end=true
powergrid\:breaker_off=true
powergrid\:breaker_on=true
powergrid\:component_explode=true
powergrid\:contactor_off=true
powergrid\:contactor_on=true
powergrid\:electrozapper_shoot=true
powergrid\:fuse_install=true
powergrid\:fuse_pops=true
powergrid\:generator=true
powergrid\:hv_switch_connect=true
powergrid\:hv_switch_disconnect=true
powergrid\:lv_switch_click=true
powergrid\:magnetizing=true
powergrid\:mv_switch_click=true
powergrid\:relay_click=true
powergrid\:transformer=true
powergrid\:ubutton_off=true
powergrid\:ubutton_on=true
powergrid\:ui.action.fail=true
powergrid\:ui.click=true
powergrid\:ui.component_rotate=true
powergrid\:ui.delete_area=true
powergrid\:ui.place_component=true
powergrid\:ui.place_trace=true
powergrid\:ui.select_component=true
powergrid\:uswitch_off=true
powergrid\:uswitch_on=true
powergrid\:wire_burned=true
powergrid\:wire_cut=true
quark\:ambient.chatter=true
quark\:ambient.clock=true
quark\:ambient.crickets=true
@@ -3978,6 +4013,11 @@ skill_tree_rpgs\:rogue_sidestep_activate=true
skill_tree_rpgs\:warrior_enrage=true
skill_tree_rpgs\:warrior_shockwave=true
skill_tree_rpgs\:warrior_stomp=true
someassemblyrequired\:block.sandwich.add_item.generic=true
someassemblyrequired\:block.sandwich.add_item.leafy=true
someassemblyrequired\:block.sandwich.add_item.moist=true
someassemblyrequired\:block.sandwich.add_item.slimy=true
someassemblyrequired\:block.sandwich.add_item.wet=true
spell_engine\:bind_spell=true
spell_engine\:dodge=true
spell_engine\:generic_arcane_casting=true
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@@ -0,0 +1,29 @@
{
"item.create_blaze_burner_fuels.charcoal_briquettes": "Угольные брикеты",
"item.create_blaze_burner_fuels.peat_briquettes": "Торфяные брикеты",
"item.create_blaze_burner_fuels.fiery_charcoal": "Огненный древесный уголь",
"item.create_blaze_burner_fuels.dung_brick.description_0": "§7Удерживайте §eПКМ§7, чтобы бросить",
"item.create_blaze_burner_fuels.blaze_core.description_0": "§7Можно заправить после использования",
"item_group.create_blaze_burner_fuels.create_blaze_burner_fuels": "Create: Топливо для пламенной горелки",
"block.create_blaze_burner_fuels.peat_brick_stairs": "Ступени из торфяных кирпичей",
"item.create_blaze_burner_fuels.wood_dust": "Древесная пыль",
"item.create_blaze_burner_fuels.peat": "Торф",
"block.create_blaze_burner_fuels.peat_bricks": "Торфяные кирпичи",
"item.create_blaze_burner_fuels.wood_pellets": "Древесные гранулы",
"item.create_blaze_burner_fuels.refined_coal_coke": "Очищенный угольный кокс",
"block.create_blaze_burner_fuels.peat_brick_slab": "Плита из торфяных кирпичей",
"item.create_blaze_burner_fuels.blazing_rocks": "Пылающие камни",
"item.create_blaze_burner_fuels.coal_briquettes": "Каменноугольные брикеты",
"block.create_blaze_burner_fuels.peat_brick_wall": "Стена из торфяных кирпичей",
"block.create_blaze_burner_fuels.stick_bundle": "Связка палок",
"item.create_blaze_burner_fuels.inactive_blaze_core": "Неактивное ядро пламени",
"item.create_blaze_burner_fuels.superheated_blaze_core.description_0": "§7Можно заправить после использования",
"item.create_blaze_burner_fuels.superheated_blaze_core": "Перегретое ядро пламени",
"item.create_blaze_burner_fuels.coal_coke": "Угольный кокс",
"item.create_blaze_burner_fuels.blaze_core": "Ядро пламени",
"item.create_blaze_burner_fuels.fiery_coal": "Огненный уголь",
"item.create_blaze_burner_fuels.dung_brick": "Кирпич из навоза",
"block.create_blaze_burner_fuels.stick_trapdoor": "Самодельный люк",
"item.create_blaze_burner_fuels.kindling_sticks": "Растопочные палочки",
"item.create_blaze_burner_fuels.compost": "Компост"
}
@@ -0,0 +1,14 @@
{
"itemGroup.create_chocolate_fountain.base": "Create Chocolate Fountain",
"block.create_chocolate_fountain.chocolate_fountain": "Шоколадный фонтан",
"create_chocolate_fountain.ponder.chocolate_fountain.header": "Установка шоколадных фонтанов",
"create_chocolate_fountain.ponder.chocolate_fountain.text_1": "Шоколадные фонтаны можно снабжать шоколадом снизу",
"create_chocolate_fountain.ponder.chocolate_fountain.text_2": "Сигнал редстоуна отключает фонтан",
"create_chocolate_fountain.ponder.chocolate_fountain_range.header": "Использование шоколадных фонтанов",
"create_chocolate_fountain.ponder.chocolate_fountain_range.text_1": "По умолчанию радиус действия шоколадного фонтана — 10 блоков",
"create_chocolate_fountain.ponder.chocolate_fountain_range.text_2": "Игроки в этом радиусе автоматически получают шоколад",
"create_chocolate_fountain.ponder.chocolate_fountain_bees.header": "Успокоение пчёл мёдом",
"create_chocolate_fountain.ponder.chocolate_fountain_bees.text_1": "Шоколадные фонтаны также работают с мёдом",
"create_chocolate_fountain.ponder.chocolate_fountain_bees.text_2": "Пчёлы рядом с шоколадным фонтаном не будут злиться",
"create_chocolate_fountain.ponder.chocolate_fountain_bees.text_3": "Уже разозлённые пчёлы успокаиваются, войдя в радиус действия фонтана"
}
@@ -0,0 +1,192 @@
{
"block.create_addon.potato_turret": "Картофельная турель",
"item.create_things_and_misc.mending_rune": "Руна починки",
"item.create_things_and_misc.slime_cake": "Слизневый торт",
"gui.create_things_and_misc.inscriber_gui.label_card_press": "Кодировщик карт",
"block.create_things_and_misc.sticky_launcher": "Медная липкая пусковая",
"item.create_addon.spout_gun": "Жидкостная пушка",
"item.create_things_and_misc.blaze_ballon_fire": "Пушка огненного шара",
"block.create_things_and_misc.train_stop": "Тупик пути",
"item.create_things_and_misc.magnifying_glass.description_0": "§2Положите §aкарту §2во §aвторую руку §2и используйте лупу, чтобы §aувидеть скрипт §2карты",
"block.create_things_and_misc.brass_tiles_slab": "Плита из латунной плитки",
"block.create_things_and_misc.brass_sticky_launcher": "Латунная липкая пусковая",
"item.create_things_and_misc.rose_quartz_sheet": "Лист розового кварца",
"block.create_things_and_misc.crimson_sail": "Багровый парус",
"fluid.create_things_and_misc.diluted_bonemeal": "Разбавленная костная мука",
"item.create_things_and_misc.crushed_magma": "Дроблёная магма",
"block.create_things_and_misc.powdered_obsidian_block": "Блок порошкового обсидиана",
"block.create_things_and_misc.neon_tube_block": "Блок неоновой трубки",
"item.create_addon.potato_entity_spawn_egg": "Яйцо призыва сиденья",
"block.create_things_and_misc.sturdy_sheet_block": "Блок прочного листа",
"item.create_things_and_misc.spout_gun.description_0": "§8содержимое §7[пусто§7]",
"block.create_things_and_misc.card_press": "Кодировщик карт",
"block.create_things_and_misc.card_reader_on": "Считыватель карт (вкл.)",
"entity.create_things_and_misc.balloon_blaze": "Воздушный ифрит",
"block.create_things_and_misc.train_sing_yellow_5": "Железнодорожный знак",
"item.create_things_and_misc.obsidian_sand_paper": "Обсидиановая наждачка",
"item.create_things_and_misc.spout_gun_slime.description_0": "§8содержимое §7[§aслизь§7]",
"block.create_things_and_misc.speed_100": "Железнодорожный знак",
"block.create_things_and_misc.train_sing_yellow_4": "Железнодорожный знак",
"item.create_things_and_misc.netherite_portable_whistle": "Незеритовый переносной свисток",
"item.create_addon.canon_ball": "Пушечное ядро",
"block.create_things_and_misc.train_sing_yellow_1.description_0": "жёлтый",
"block.create_things_and_misc.copper_casing_trapdoor": "Люк медного корпуса",
"block.create_things_and_misc.blaze_ballon": "Шар ифрита",
"block.create_things_and_misc.slime": "Слизь",
"block.create_things_and_misc.green_sing.description_0": "зелёный",
"item.create_things_and_misc.spout_gun_chocolate": "Жидкостная пушка",
"gui.create_things_and_misc.brass_speaker_gui.label_brass_speaker": "Латунный громкоговоритель",
"item.create_things_and_misc.ticket": "Билет",
"item.create_things_and_misc.card": "Карта",
"item.create_things_and_misc.incomplete_mending_rune": "Незавершённая руна починки",
"block.create_things_and_misc.brass_casing_trapdoor": "Люк латунного корпуса",
"block.create_things_and_misc.cherry_sail": "Вишнёвый парус",
"block.create_things_and_misc.green_sing_4.description_0": "обозначение перекрёстка",
"item.create_things_and_misc.spout_gun_honey.description_0": "§8содержимое §7[§eмёд§7]",
"item.create_addon.porridge": "Слизневая каша",
"item.create_things_and_misc.mending_rune.description_0": "§4Чинит предмет во §cвторой руке §4или в §cслотах брони§4 с зачарованием §cПочинка§4. Руна починки использует опыт из §cшкалы опыта§4 для ремонта. Для работы руна должна быть в основной руке!",
"block.create_things_and_misc.card_reader": "Считыватель карт",
"item.create_things_and_misc.spout_gun_lava.description_0": "§8содержимое §7[§6лава§7]",
"block.create_addon.shematic_chair": "Схематический стул",
"block.create_things_and_misc.sturdy_sheet_slab": "Плита прочного листа",
"block.create_things_and_misc.sprinkler": "Разбрызгиватель",
"item.create_things_and_misc.empty_ticket": "Пустой билет",
"block.create_addon.brass_tiles": "Латунная плитка",
"gui.create_things_and_misc.brass_speaker_gui.button_clear": "Очистить",
"block.create_things_and_misc.speed_50.description_0": "ограничение скорости: 50%",
"item.create_addon.portable_vault": "Переносное хранилище",
"item.create_things_and_misc.spout_gun": "Жидкостная пушка",
"block.create_things_and_misc.green_sing_1.description_0": "обозначение перекрёстка",
"block.create_things_and_misc.sticky_launcher.description_0": "§5Прыгайте как §dкролик!",
"block.create_things_and_misc.acacia_sail": "Акациевый парус",
"block.create_things_and_misc.train_sing_yellow_4.description_0": "тупик",
"block.create_things_and_misc.speed_75": "Железнодорожный знак",
"block.create_things_and_misc.train_sing_4.description_0": "синяя стрелка влево",
"block.create_things_and_misc.train_sing_yellow_3": "Железнодорожный знак",
"entity.create_addon.sit": "Сидеть",
"block.create_addon.brass_brick_stairs": "Ступени из латунных кирпичей",
"block.create_things_and_misc.train_sing_yellow_2": "Железнодорожный знак",
"block.create_things_and_misc.train_sing_yellow_1": "Железнодорожный знак",
"gui.create_things_and_misc.inscriber_gui.button_inscribe": "Записать",
"item.create_things_and_misc.stoup_gun_water.description_0": "§8содержимое §7[§3вода§7]",
"item.create_addon.slime_bucket": "Ведро слизи",
"block.create_things_and_misc.chorus_sail": "Парус из хоруса",
"block.create_things_and_misc.sturdy_sheet_slab_stairs": "Ступени прочного листа",
"subtitles.announcement_sound": "звук_объявления",
"item.create_things_and_misc.copper_knife": "Медный нож",
"item.create_things_and_misc.sprinkler_head": "Головка разбрызгивателя",
"item_group.create_things_and_misc.tab": "Create: Things and Misc",
"block.create_things_and_misc.birch_sail": "Берёзовый парус",
"block.create_things_and_misc.train_sing_yellow_3.description_0": "предупреждение: светофор",
"block.create_things_and_misc.train_sing_3.description_0": "синяя стрелка вниз",
"block.create_things_and_misc.redsing_2.description_0": "стоп",
"block.create_things_and_misc.green_sing_2.description_0": "обозначение перекрёстка",
"block.create_things_and_misc.train_sing.description_0": "синий",
"fluid.create_things_and_misc.slime": "Слизь",
"subtitles.netherite_whistle": "незеритовый_свисток",
"block.create_things_and_misc.redsing_2": "Железнодорожный знак",
"block.create_things_and_misc.redsing_1": "Железнодорожный знак",
"block.create_things_and_misc.warped_sail": "Искажённый парус",
"entity.create_addon.potato_entity": "Сидеть",
"block.create_things_and_misc.redsing_1.description_0": "въезд запрещён",
"item.create_addon.sit_spawn_egg": "Яйцо призыва сиденья",
"block.create_things_and_misc.train_sing_2.description_0": "синяя стрелка вверх",
"item.create_things_and_misc.vibration_mechanism": "Вибрационный механизм",
"block.create_things_and_misc.spruce_sail": "Еловый парус",
"block.create_things_and_misc.redsing": "Железнодорожный знак",
"block.create_things_and_misc.train_sing_yellow_2.description_0": "предупреждение!",
"block.create_things_and_misc.speed_100.description_0": "ограничение скорости: 100%",
"item.create_addon.neon_tube": "Неоновая трубка",
"gui.create_things_and_misc.brass_speaker_gui.button_add": "Добавить",
"item.create_things_and_misc.sticky_boots_boots": "Липкие ботинки",
"block.create_things_and_misc.speed_50": "Железнодорожный знак",
"item.create_addon.stoup_gun_water": "Жидкостная пушка",
"item.create_addon.glue_packaging": "Упаковка клея",
"item.create_things_and_misc.magnifying_glass": "Лупа",
"painting.create_things_and_misc.create_2022.title": "Create 2 0 2 2",
"block.create_things_and_misc.green_sing_5.description_0": "обозначение перекрёстка",
"item.create_things_and_misc.slime_bucket": "Ведро слизи",
"block.create_things_and_misc.train_sing_5": "Железнодорожный знак",
"block.create_things_and_misc.train_sing_4": "Железнодорожный знак",
"item.create_things_and_misc.empty_card": "Пустая карта",
"block.create_things_and_misc.mangrove_sail": "Мангровый парус",
"block.create_things_and_misc.green_sing_3.description_0": "обозначение перекрёстка",
"block.create_things_and_misc.train_sing_3": "Железнодорожный знак",
"item.create_things_and_misc.incomplete_vibration_mechanism": "Незавершённый вибрационный механизм",
"block.create_things_and_misc.train_sing_2": "Железнодорожный знак",
"block.create_addon.slime": "Слизь",
"item.create_things_and_misc.radar.description_0": "§5позволяет видеть §dсущностей §5вокруг вас",
"block.create_things_and_misc.jungle_sail": "Тропический парус",
"block.create_things_and_misc.brass_tiles_stair": "Ступени из латунной плитки",
"item.create_things_and_misc.spout_gun_water": "Жидкостная пушка",
"entity.create_things_and_misc.sprinkler_radius": "Радиус разбрызгивателя",
"item.create_things_and_misc.spout_gun_lava": "Жидкостная пушка",
"item.create_things_and_misc.neon_tube.description_0": "§2Метательный §aфакел",
"item.create_things_and_misc.neon_tube.description_1": "§2помогает легко исследовать пещеры",
"block.create_things_and_misc.oak_sail": "Дубовый парус",
"block.create_things_and_misc.redsing.description_0": "красный",
"block.create_addon.brass_bricks": "Латунные кирпичи",
"item.create_things_and_misc.portable_whistle": "Переносной свисток",
"block.create_things_and_misc.brass_brick_slab": "Плита из латунных кирпичей",
"gui.create_things_and_misc.brass_speaker_gui.label_bnbttextspeakertext": "\u003cBNBT:text:SpeakerText\u003e",
"fluid.create_addon.slime": "Слизь",
"block.create_addon.sturdy_sheet_block": "Блок прочного листа",
"block.create_things_and_misc.train_buffer": "Буфер поезда",
"block.create_things_and_misc.train_sing_5.description_0": "синяя стрелка вправо",
"block.create_addon.brass_tiles_slab": "Плита из латунной плитки",
"item.create_things_and_misc.neon_tube": "Неоновая трубка",
"item.create_things_and_misc.slime_cake.description_0": "§5Щёлкните ПКМ по §dслизню§5, чтобы заставить его §dвырасти",
"block.create_things_and_misc.train_sing_yellow_5.description_0": "конец пути",
"block.create_addon.brass_brick_slab": "Плита из латунных кирпичей",
"block.create_things_and_misc.sprinkleron": "Разбрызгиватель",
"block.create_things_and_misc.dark_oak_sail": "Парус из тёмного дуба",
"block.create_things_and_misc.green_sing": "Железнодорожный знак",
"item.create_things_and_misc.spout_gun_honey": "Жидкостная пушка",
"item.create_things_and_misc.empty_card.description_0": "§2Поместите карту в кодировщик карт и создавайте §aуникальные §2карты",
"block.create_things_and_misc.diluted_bonemeal": "Разбавленная костная мука",
"item.create_addon.portable_canon": "Переносная пушка",
"block.create_things_and_misc.brass_speaker": "Латунный громкоговоритель",
"item.create_things_and_misc.spout_gun_slime": "Жидкостная пушка",
"block.create_things_and_misc.bamboo_sail": "Бамбуковый парус",
"block.create_things_and_misc.green_sing_6": "Железнодорожный знак",
"block.create_things_and_misc.green_sing_4": "Железнодорожный знак",
"block.create_things_and_misc.green_sing_5": "Железнодорожный знак",
"block.create_things_and_misc.brass_sticky_launcher.description_0": "§5Прыгайте как §dкролик!",
"block.create_things_and_misc.green_sing_2": "Железнодорожный знак",
"block.create_things_and_misc.green_sing_3": "Железнодорожный знак",
"gui.create_things_and_misc.inscriber_gui.label_inventory": "Инвентарь",
"block.create_things_and_misc.card_press.description_0": "§2Поместите §aкарту §2в кодировщик карт и создавайте §aуникальные §2карты. Скриптовую карту §aнельзя воспроизвести §2другими игроками",
"block.create_things_and_misc.speed_75.description_0": "ограничение скорости: 75%",
"item.create_things_and_misc.blaze_balloon_fire": "Пушка огненного шара",
"block.create_things_and_misc.speed_25.description_0": "ограничение скорости: 25%",
"block.create_things_and_misc.brass_tiles": "Латунная плитка",
"subtitles.portable_whistle": "переносной_свисток",
"block.create_things_and_misc.card_reader_on.description_0": "первая использованная карта будет эталонной",
"item.create_things_and_misc.experience_sheet": "Лист опыта",
"item.create_things_and_misc.brass_knife": "Латунный нож",
"item.create_addon.spout_gun_lava": "Жидкостная пушка",
"block.create_addon.neon_tube_block": "Блок неоновой трубки",
"subtitles.klaxon": "клаксон",
"block.create_things_and_misc.ramboutan_sail": "Парус из рамбутана",
"block.create_things_and_misc.jaboticaba_sail": "Парус из жаботикабы",
"block.create_things_and_misc.brass_brick_stairs": "Ступени из латунных кирпичей",
"gui.create_things_and_misc.brass_speaker_gui.label_actual_message": "Текущее сообщение:",
"item.create_things_and_misc.stoup_gun_water": "Жидкостная пушка",
"item.create_things_and_misc.empty_ticket.description_0": "§2Поместите карту в кодировщик карт и создавайте §aуникальные §2карты",
"block.create_things_and_misc.brass_bricks": "Латунные кирпичи",
"item.create_things_and_misc.radar": "Радар",
"block.create_things_and_misc.green_sing_1": "Железнодорожный знак",
"item.create_things_and_misc.zinc_knife": "Цинковый нож",
"block.create_things_and_misc.andesite_casing_trapdoor": "Люк андезитового корпуса",
"block.create_things_and_misc.green_sing_6.description_0": "обозначение перекрёстка",
"item.create_things_and_misc.sticky_boots_boots.description_0": "§4Крадитесь + прыгните, чтобы §cпрыгнуть выше",
"item.create_things_and_misc.glue_packaging": "Упаковка клея",
"entity.create_things_and_misc.sprinkler_head": "Головка разбрызгивателя",
"item.create_things_and_misc.spout_gun_chocolate.description_0": "§8содержимое §7[§cшоколад§7]",
"block.create_things_and_misc.sprinkler.description_0": "§2Разбрызгиватель распыляет §a1000 мБ разбавленной костной муки§2 на область §a5x5§2.",
"itemGroup.tabtab": "Create: Things and Misc",
"block.create_addon.brass_tiles_stair": "Ступени из латунной плитки",
"painting.create_things_and_misc.create_2022.author": "Неизвестно",
"block.create_things_and_misc.train_sing": "Железнодорожный знак",
"block.create_things_and_misc.speed_25": "Железнодорожный знак"
}
@@ -0,0 +1,289 @@
{
"tooltip.createcafe.res": "Сопротивление (0:10)",
"tooltip.createcafe.fire_res": "Огнестойкость (0:10)",
"tooltip.createcafe.regen": "Регенерация (0:10)",
"tooltip.createcafe.strength": "Сила (0:10)",
"tooltip.createcafe.speed": "Скорость (0:10)",
"tooltip.createcafe.water_breathing": "Подводное дыхание (0:10)",
"tooltip.createcafe.saturation": "Насыщение (0:10)",
"tooltip.createcafe.absorption": "Поглощение (0:10)",
"tooltip.createcafe.super": "Сопротивление (0:10), Скорость (0:10), Сила (0:10), Регенерация (0:10)",
"tooltip.createcafe.caffeinated.one": "Кофеиновый заряд II (0:10)",
"tooltip.createcafe.caffeinated": "Кофеиновый заряд IV (0:10)",
"effect.createcafe.caffeinated": "Кофеиновый заряд",
"effect.createcafe.caffeine_crash": "Кофеиновый спад",
"itemGroup.create_cafe_items": "Create Cafe",
"itemGroup.create_cafe_fluids": "Жидкости Create Cafe",
"item.createcafe.mana_berries": "Ягоды маны",
"item.createcafe.oreo": "Орео",
"item.createcafe.oreo_dough": "Тесто для орео",
"item.createcafe.oreo_half": "Печенье орео",
"item.createcafe.oreo_incomplete": "Незавершённое орео",
"item.createcafe.oreo_half_raw": "Прессованное тесто орео",
"item.createcafe.oreo_crushed": "Крошка орео",
"item.createcafe.blood_orange": "Кровавый апельсин",
"item.createcafe.empty_boba_cup": "Пустой стакан бобы",
"item.createcafe.boba_cup": "Стакан бобы",
"item.createcafe.boba": "Боба",
"item.createcafe.raw_boba": "Сырая боба",
"item.createcafe.tapioca_flour": "Тапиоковая мука",
"block.createcafe.cassava_crop": "Кассава",
"item.createcafe.cassava_root": "Корень кассавы",
"item.createcafe.cassava_seeds": "Семена кассавы",
"block.createcafe.coffee_crop": "Кофе",
"item.createcafe.roasted_coffee_beans": "Жареные кофейные зёрна",
"item.createcafe.coffee_grounds": "Молотый кофе",
"item.createcafe.coffee_fruit": "Кофейная ягода",
"item.createcafe.coffee_beans": "Кофейные зёрна",
"item.createcafe.iced_coffee": "Кофе со льдом",
"item.createcafe.iced_coffee_milk": "Кофе со льдом и молоком",
"item.createcafe.vanilla_iced_coffee": "Ванильный кофе со льдом",
"item.createcafe.strawberry_iced_coffee": "Клубничный кофе со льдом",
"item.createcafe.caramel_iced_coffee": "Карамельный кофе со льдом",
"item.createcafe.banana_iced_coffee": "Банановый кофе со льдом",
"item.createcafe.coconut_iced_coffee": "Кокосовый кофе со льдом",
"item.createcafe.raspberry_iced_coffee": "Малиновый кофе со льдом",
"item.createcafe.mint_iced_coffee": "Мятный кофе со льдом",
"item.createcafe.iced_coffee_cup": "Стакан кофе со льдом",
"item.createcafe.iced_coffee_cup_ice": "Стакан кофе со льдом (со льдом)",
"block.createcafe.coffee": "Кофе",
"fluid.createcafe.coffee": "Кофе",
"block.createcafe.iced_coffee": "Кофе со льдом",
"fluid.createcafe.iced_coffee": "Кофе со льдом",
"block.createcafe.filling": "Начинка",
"fluid.createcafe.filling": "Начинка",
"item.createcafe.filling_bucket": "Ведро начинки",
"fluid.createcafe.melted_sugar": "Растопленный сахар",
"block.createcafe.melted_sugar": "Растопленный сахар",
"item.createcafe.melted_sugar_bucket": "Ведро растопленного сахара",
"fluid.createcafe.banana_syrup": "Банановый сироп",
"fluid.createcafe.caramel_syrup": "Карамельный сироп",
"fluid.createcafe.coconut_syrup": "Кокосовый сироп",
"fluid.createcafe.mint_syrup": "Мятный сироп",
"fluid.createcafe.raspberry_syrup": "Малиновый сироп",
"fluid.createcafe.strawberry_syrup": "Клубничный сироп",
"fluid.createcafe.vanilla_syrup": "Ванильный сироп",
"block.createcafe.banana_syrup": "Банановый сироп",
"block.createcafe.caramel_syrup": "Карамельный сироп",
"block.createcafe.coconut_syrup": "Кокосовый сироп",
"block.createcafe.mint_syrup": "Мятный сироп",
"block.createcafe.raspberry_syrup": "Малиновый сироп",
"block.createcafe.strawberry_syrup": "Клубничный сироп",
"block.createcafe.vanilla_syrup": "Ванильный сироп",
"item.createcafe.banana_syrup_bucket": "Ведро бананового сиропа",
"item.createcafe.caramel_syrup_bucket": "Ведро карамельного сиропа",
"item.createcafe.coconut_syrup_bucket": "Ведро кокосового сиропа",
"item.createcafe.mint_syrup_bucket": "Ведро мятного сиропа",
"item.createcafe.raspberry_syrup_bucket": "Ведро малинового сиропа",
"item.createcafe.strawberry_syrup_bucket": "Ведро клубничного сиропа",
"item.createcafe.vanilla_syrup_bucket": "Ведро ванильного сиропа",
"block.createcafe.aloe_tea": "Чай с алоэ",
"block.createcafe.apple_tea": "Яблочный чай",
"block.createcafe.apricot_tea": "Абрикосовый чай",
"block.createcafe.avocado_tea": "Чай с авокадо",
"block.createcafe.banana_tea": "Банановый чай",
"block.createcafe.barberry_tea": "Барбарисовый чай",
"block.createcafe.blackberry_tea": "Ежевичный чай",
"block.createcafe.blood_tea": "Чай с кровавым апельсином",
"block.createcafe.blueberry_tea": "Черничный чай",
"block.createcafe.cherry_tea": "Вишнёвый чай",
"block.createcafe.citron_tea": "Цитроновый чай",
"block.createcafe.coconut_tea": "Кокосовый чай",
"block.createcafe.dragonfruit_tea": "Чай с питайей",
"block.createcafe.durian_tea": "Дуриановый чай",
"block.createcafe.fig_tea": "Инжирный чай",
"block.createcafe.gooseberry_tea": "Крыжовниковый чай",
"block.createcafe.grape_tea": "Виноградный чай",
"block.createcafe.grapefruit_tea": "Грейпфрутовый чай",
"block.createcafe.guava_tea": "Чай с гуавой",
"block.createcafe.jackfruit_tea": "Чай с джекфрутом",
"block.createcafe.kiwi_tea": "Чай с киви",
"block.createcafe.lavender_tea": "Лавандовый чай",
"block.createcafe.lemon_tea": "Лимонный чай",
"block.createcafe.lime_tea": "Лаймовый чай",
"block.createcafe.lychee_tea": "Чай с личи",
"block.createcafe.mana_tea": "Чай с ягодами маны",
"block.createcafe.mandarin_tea": "Мандариновый чай",
"block.createcafe.mango_tea": "Манговый чай",
"block.createcafe.orange_tea": "Апельсиновый чай",
"block.createcafe.oreo_tea": "Чай с орео",
"block.createcafe.papaya_tea": "Папайя-чай",
"block.createcafe.passionfruit_tea": "Чай с маракуйей",
"block.createcafe.peach_tea": "Персиковый чай",
"block.createcafe.persimmon_tea": "Хурмовый чай",
"block.createcafe.pineapple_tea": "Ананасовый чай",
"block.createcafe.plum_tea": "Сливовый чай",
"block.createcafe.pomegranate_tea": "Гранатовый чай",
"block.createcafe.pomelo_tea": "Помело-чай",
"block.createcafe.pumpkin_tea": "Тыквенный чай",
"block.createcafe.raspberry_tea": "Малиновый чай",
"block.createcafe.redlove_tea": "Чай Redlove",
"block.createcafe.starfruit_tea": "Чай с карамболой",
"block.createcafe.strawberry_tea": "Клубничный чай",
"block.createcafe.sweetberry_tea": "Чай со сладкими ягодами",
"block.createcafe.tamarind_tea": "Тамариндовый чай",
"block.createcafe.vanilla_tea": "Ванильный чай",
"block.createcafe.watermelon_tea": "Арбузный чай",
"block.createcafe.yucca_tea": "Чай с юккой",
"item.createcafe.mango_milk_tea": "Манговый молочный чай",
"fluid.createcafe.mango_tea": "Манговый молочный чай",
"item.createcafe.lime_milk_tea": "Лаймовый молочный чай",
"fluid.createcafe.lime_tea": "Лаймовый молочный чай",
"item.createcafe.strawberry_milk_tea": "Клубничный молочный чай",
"fluid.createcafe.strawberry_tea": "Клубничный молочный чай",
"item.createcafe.peach_milk_tea": "Персиковый молочный чай",
"fluid.createcafe.peach_tea": "Персиковый молочный чай",
"item.createcafe.plum_milk_tea": "Сливовый молочный чай",
"fluid.createcafe.plum_tea": "Сливовый молочный чай",
"item.createcafe.jackfruit_milk_tea": "Молочный чай с джекфрутом",
"fluid.createcafe.jackfruit_tea": "Молочный чай с джекфрутом",
"item.createcafe.apricot_milk_tea": "Абрикосовый молочный чай",
"fluid.createcafe.apricot_tea": "Абрикосовый молочный чай",
"item.createcafe.durian_milk_tea": "Дуриановый молочный чай",
"fluid.createcafe.durian_tea": "Дуриановый молочный чай",
"item.createcafe.fig_milk_tea": "Инжирный молочный чай",
"fluid.createcafe.fig_tea": "Инжирный молочный чай",
"item.createcafe.grape_milk_tea": "Виноградный молочный чай",
"fluid.createcafe.grape_tea": "Виноградный молочный чай",
"item.createcafe.grapefruit_milk_tea": "Грейпфрутовый молочный чай",
"fluid.createcafe.grapefruit_tea": "Грейпфрутовый молочный чай",
"item.createcafe.starfruit_milk_tea": "Молочный чай с карамболой",
"fluid.createcafe.starfruit_tea": "Молочный чай с карамболой",
"item.createcafe.blood_orange_milk_tea": "Молочный чай с кровавым апельсином",
"fluid.createcafe.blood_tea": "Молочный чай с кровавым апельсином",
"item.createcafe.lychee_milk_tea": "Молочный чай с личи",
"fluid.createcafe.lychee_tea": "Молочный чай с личи",
"item.createcafe.blueberry_milk_tea": "Черничный молочный чай",
"fluid.createcafe.blueberry_tea": "Черничный молочный чай",
"item.createcafe.pineapple_milk_tea": "Ананасовый молочный чай",
"fluid.createcafe.pineapple_tea": "Ананасовый молочный чай",
"item.createcafe.apple_milk_tea": "Яблочный молочный чай",
"fluid.createcafe.apple_tea": "Яблочный молочный чай",
"item.createcafe.pumpkin_milk_tea": "Тыквенный молочный чай",
"fluid.createcafe.pumpkin_tea": "Тыквенный молочный чай",
"item.createcafe.avocado_milk_tea": "Молочный чай с авокадо",
"fluid.createcafe.avocado_tea": "Молочный чай с авокадо",
"item.createcafe.sweetberry_milk_tea": "Молочный чай со сладкими ягодами",
"fluid.createcafe.sweetberry_tea": "Молочный чай со сладкими ягодами",
"item.createcafe.tamarind_milk_tea": "Тамариндовый молочный чай",
"fluid.createcafe.tamarind_tea": "Тамариндовый молочный чай",
"item.createcafe.papaya_milk_tea": "Папайя молочный чай",
"fluid.createcafe.papaya_tea": "Папайя молочный чай",
"item.createcafe.mana_berry_milk_tea": "Молочный чай с ягодами маны",
"fluid.createcafe.mana_tea": "Молочный чай с ягодами маны",
"item.createcafe.kiwi_milk_tea": "Молочный чай с киви",
"fluid.createcafe.kiwi_tea": "Молочный чай с киви",
"item.createcafe.orange_milk_tea": "Апельсиновый молочный чай",
"fluid.createcafe.orange_tea": "Апельсиновый молочный чай",
"item.createcafe.yucca_milk_tea": "Молочный чай с юккой",
"fluid.createcafe.yucca_tea": "Молочный чай с юккой",
"item.createcafe.aloe_milk_tea": "Молочный чай с алоэ",
"fluid.createcafe.aloe_tea": "Молочный чай с алоэ",
"item.createcafe.coconut_milk_tea": "Кокосовый молочный чай",
"fluid.createcafe.coconut_tea": "Кокосовый молочный чай",
"item.createcafe.persimmon_milk_tea": "Хурмовый молочный чай",
"fluid.createcafe.persimmon_tea": "Хурмовый молочный чай",
"item.createcafe.pomegranate_milk_tea": "Гранатовый молочный чай",
"fluid.createcafe.pomegranate_tea": "Гранатовый молочный чай",
"item.createcafe.raspberry_milk_tea": "Малиновый молочный чай",
"fluid.createcafe.raspberry_tea": "Малиновый молочный чай",
"item.createcafe.lemon_milk_tea": "Лимонный молочный чай",
"fluid.createcafe.lemon_tea": "Лимонный молочный чай",
"item.createcafe.watermelon_milk_tea": "Арбузный молочный чай",
"fluid.createcafe.watermelon_tea": "Арбузный молочный чай",
"item.createcafe.vanilla_milk_tea": "Ванильный молочный чай",
"fluid.createcafe.vanilla_tea": "Ванильный молочный чай",
"item.createcafe.banana_milk_tea": "Банановый молочный чай",
"fluid.createcafe.banana_tea": "Банановый молочный чай",
"item.createcafe.cherry_milk_tea": "Вишнёвый молочный чай",
"fluid.createcafe.cherry_tea": "Вишнёвый молочный чай",
"item.createcafe.blackberry_milk_tea": "Ежевичный молочный чай",
"fluid.createcafe.blackberry_tea": "Ежевичный молочный чай",
"item.createcafe.dragonfruit_milk_tea": "Молочный чай с питайей",
"fluid.createcafe.dragonfruit_tea": "Молочный чай с питайей",
"item.createcafe.gooseberry_milk_tea": "Крыжовниковый молочный чай",
"fluid.createcafe.gooseberry_tea": "Крыжовниковый молочный чай",
"item.createcafe.guava_milk_tea": "Молочный чай с гуавой",
"fluid.createcafe.guava_tea": "Молочный чай с гуавой",
"item.createcafe.passionfruit_milk_tea": "Молочный чай с маракуйей",
"fluid.createcafe.passionfruit_tea": "Молочный чай с маракуйей",
"item.createcafe.lavender_milk_tea": "Лавандовый молочный чай",
"fluid.createcafe.lavender_tea": "Лавандовый молочный чай",
"item.createcafe.oreo_milk_tea": "Молочный чай с орео",
"fluid.createcafe.oreo_tea": "Молочный чай с орео",
"item.createcafe.citron_milk_tea": "Цитроновый молочный чай",
"fluid.createcafe.citron_tea": "Цитроновый молочный чай",
"item.createcafe.redlove_milk_tea": "Молочный чай Redlove",
"fluid.createcafe.redlove_tea": "Молочный чай Redlove",
"item.createcafe.pomelo_milk_tea": "Помело молочный чай",
"fluid.createcafe.pomelo_tea": "Помело молочный чай",
"item.createcafe.mandarin_milk_tea": "Мандариновый молочный чай",
"fluid.createcafe.mandarin_tea": "Мандариновый молочный чай",
"item.createcafe.barberry_milk_tea": "Барбарисовый молочный чай",
"fluid.createcafe.barberry_tea": "Барбарисовый молочный чай",
"item.createcafe.aloe_tea_bucket": "Ведро чая с алоэ",
"item.createcafe.apple_tea_bucket": "Ведро яблочного чая",
"item.createcafe.apricot_tea_bucket": "Ведро абрикосового чая",
"item.createcafe.avocado_tea_bucket": "Ведро чая с авокадо",
"item.createcafe.banana_tea_bucket": "Ведро бананового чая",
"item.createcafe.barberry_tea_bucket": "Ведро барбарисового чая",
"item.createcafe.blackberry_tea_bucket": "Ведро ежевичного чая",
"item.createcafe.blood_tea_bucket": "Ведро чая с кровавым апельсином",
"item.createcafe.blueberry_tea_bucket": "Ведро черничного чая",
"item.createcafe.cherry_tea_bucket": "Ведро вишнёвого чая",
"item.createcafe.citron_tea_bucket": "Ведро цитронового чая",
"item.createcafe.coconut_tea_bucket": "Ведро кокосового чая",
"item.createcafe.coffee_bucket": "Ведро кофе",
"item.createcafe.dragonfruit_tea_bucket": "Ведро чая с питайей",
"item.createcafe.durian_tea_bucket": "Ведро дурианового чая",
"item.createcafe.fig_tea_bucket": "Ведро инжирного чая",
"item.createcafe.gooseberry_tea_bucket": "Ведро крыжовникового чая",
"item.createcafe.grape_tea_bucket": "Ведро виноградного чая",
"item.createcafe.grapefruit_tea_bucket": "Ведро грейпфрутового чая",
"item.createcafe.guava_tea_bucket": "Ведро чая с гуавой",
"item.createcafe.iced_coffee_bucket": "Ведро кофе со льдом",
"item.createcafe.jackfruit_tea_bucket": "Ведро чая с джекфрутом",
"item.createcafe.kiwi_tea_bucket": "Ведро чая с киви",
"item.createcafe.lavender_tea_bucket": "Ведро лавандового чая",
"item.createcafe.lemon_tea_bucket": "Ведро лимонного чая",
"item.createcafe.lime_tea_bucket": "Ведро лаймового чая",
"item.createcafe.lychee_tea_bucket": "Ведро чая с личи",
"item.createcafe.mana_tea_bucket": "Ведро чая с ягодами маны",
"item.createcafe.mandarin_tea_bucket": "Ведро мандаринового чая",
"item.createcafe.mango_tea_bucket": "Ведро мангового чая",
"item.createcafe.orange_tea_bucket": "Ведро апельсинового чая",
"item.createcafe.oreo_tea_bucket": "Ведро чая с орео",
"item.createcafe.papaya_tea_bucket": "Ведро папайя-чая",
"item.createcafe.passionfruit_tea_bucket": "Ведро чая с маракуйей",
"item.createcafe.peach_tea_bucket": "Ведро персикового чая",
"item.createcafe.persimmon_tea_bucket": "Ведро хурмового чая",
"item.createcafe.pineapple_tea_bucket": "Ведро ананасового чая",
"item.createcafe.plum_tea_bucket": "Ведро сливового чая",
"item.createcafe.pomegranate_tea_bucket": "Ведро гранатового чая",
"item.createcafe.pomelo_tea_bucket": "Ведро помело-чая",
"item.createcafe.pumpkin_tea_bucket": "Ведро тыквенного чая",
"item.createcafe.raspberry_tea_bucket": "Ведро малинового чая",
"item.createcafe.redlove_tea_bucket": "Ведро чая Redlove",
"item.createcafe.starfruit_tea_bucket": "Ведро чая с карамболой",
"item.createcafe.strawberry_tea_bucket": "Ведро клубничного чая",
"item.createcafe.sweetberry_tea_bucket": "Ведро чая со сладкими ягодами",
"item.createcafe.tamarind_tea_bucket": "Ведро тамариндового чая",
"item.createcafe.vanilla_tea_bucket": "Ведро ванильного чая",
"item.createcafe.watermelon_tea_bucket": "Ведро арбузного чая",
"item.createcafe.yucca_tea_bucket": "Ведро чая с юккой"
}
@@ -0,0 +1,7 @@
{
"despawntweaks.configuration.Structures": "Структуры",
"despawntweaks.configuration.StructuresMods": "Моды со структурами",
"despawntweaks.configuration.allowEquipmentDrops": "Разрешить выпадение экипировки",
"despawntweaks.configuration.allowMobsSpawnedBySpawnersToDespawn": "Разрешить деспавн мобов, созданных спавнерами",
"despawntweaks.configuration.enableLetMeDespawnOptimization": "Включить оптимизацию LetMeDespawn"
}
@@ -0,0 +1,77 @@
{
"dragonlib.time_format.m": "%s мин.",
"dragonlib.time_format.hm": "%s ч. %s мин.",
"dragonlib.time_format.dhm": "%s дн. %s ч. %s мин.",
"dragonlib.time_format.ticks": "Тики",
"dragonlib.time_format.hours_24": "24-часовой формат",
"dragonlib.time_format.hours_12": "12-часовой формат",
"enum.dragonlib.time_format.description": "Определяет формат отображения времени.",
"enum.dragonlib.time_format.ticks": "Тики",
"enum.dragonlib.time_format.info.ticks": "Время в игровых тиках Minecraft от 0 до 24000.",
"enum.dragonlib.time_format.hours_12": "12-часовой формат",
"enum.dragonlib.time_format.info.hours_12": "Время в 12-часовом формате.",
"enum.dragonlib.time_format.hours_24": "24-часовой формат",
"enum.dragonlib.time_format.info.hours_24": "Время в 24-часовом формате.",
"enum.dragonlib.alignment.description": "Ориентация в горизонтальной плоскости.",
"enum.dragonlib.alignment.left": "Слева",
"enum.dragonlib.alignment.info.left": "Элемент расположен у левой границы заданной области.",
"enum.dragonlib.alignment.center": "По центру",
"enum.dragonlib.alignment.info.center": "Элемент расположен в центре заданной области.",
"enum.dragonlib.alignment.right": "Справа",
"enum.dragonlib.alignment.info.right": "Элемент расположен у правой границы заданной области.",
"text.dragonlib.dragon": "Дракон",
"text.dragonlib.next": "Далее",
"text.dragonlib.previous": "Назад",
"text.dragonlib.go_back": "Вернуться",
"text.dragonlib.go_forth": "Вперёд",
"text.dragonlib.go_down": "Вниз",
"text.dragonlib.go_up": "Вверх",
"text.dragonlib.go_right": "Вправо",
"text.dragonlib.go_left": "Влево",
"text.dragonlib.go_to_top": "К началу",
"text.dragonlib.go_to_bottom": "К концу",
"text.dragonlib.reset_defaults": "Сбросить по умолчанию",
"text.dragonlib.expand": "Развернуть",
"text.dragonlib.collapse": "Свернуть",
"text.dragonlib.count": "Количество",
"text.dragonlib.true": "Да",
"text.dragonlib.false": "Нет",
"text.dragonlib.close": "Закрыть",
"text.dragonlib.show": "Показать",
"text.dragonlib.hide": "Скрыть",
"text.dragonlib.search": "Поиск",
"text.dragonlib.refresh": "Обновить",
"text.dragonlib.reload": "Перезагрузить",
"gui.dragonlib.colorpicker.title": "Выбор цвета",
"gui.dragonlib.colorpicker.opacity": "Непрозрачность",
"gui.dragonlib.menu.cut": "Вырезать",
"gui.dragonlib.menu.copy": "Копировать",
"gui.dragonlib.menu.paste": "Вставить",
"gui.dragonlib.menu.delete": "Удалить",
"gui.dragonlib.menu.select_all": "Выбрать всё",
"gui.dragonlib.menu.decrement": "Уменьшить",
"gui.dragonlib.menu.increment": "Увеличить",
"gui.dragonlib.autocomplete.no_results": "Нет результатов",
"gui.dragonlib.scrollbar.here": "Прокрутить сюда",
"gui.dragonlib.scrollbar.top": "Наверх",
"gui.dragonlib.scrollbar.bottom": "Вниз",
"gui.dragonlib.scrollbar.page_up": "Страница вверх",
"gui.dragonlib.scrollbar.page_down": "Страница вниз",
"gui.dragonlib.scrollbar.step_up": "Прокрутить вверх",
"gui.dragonlib.scrollbar.step_down": "Прокрутить вниз",
"gui.dragonlib.scrollbar.left": "Влево",
"gui.dragonlib.scrollbar.right": "Вправо",
"gui.dragonlib.scrollbar.page_left": "Страница влево",
"gui.dragonlib.scrollbar.page_right": "Страница вправо",
"gui.dragonlib.scrollbar.step_left": "Прокрутить влево",
"gui.dragonlib.scrollbar.step_right": "Прокрутить вправо",
"compat.dragonlib.click_to_open_modpage": "Нажмите, чтобы открыть страницу мода",
"compat.dragonlib.sodium_warn": "Вы используете %s. Чтобы избежать визуальных артефактов с цветными блоками, также установите %s.",
"block.dragonlib.dragon": "Дракон"
}
@@ -0,0 +1,84 @@
{
"itemGroup.sauce_delight": "Sauce Delight",
"item.sauce_delight.mustard_bottle": "Бутылка горчицы",
"item.sauce_delight.ketchup_bottle": "Бутылка кетчупа",
"item.sauce_delight.mayo_bottle": "Бутылка майонеза",
"item.sauce_delight.ranch_bottle": "Бутылка соуса ранч",
"item.sauce_delight.hot_sauce_bottle": "Бутылка острого соуса",
"item.sauce_delight.bbq_sauce_bottle": "Бутылка соуса барбекю",
"item.sauce_delight.honey_mustard_bottle": "Бутылка медово-горчичного соуса",
"item.sauce_delight.soy_sauce_bottle": "Бутылка соевого соуса",
"item.sauce_delight.aioli_bottle": "Бутылка айоли",
"item.sauce_delight.tartar_sauce_bottle": "Бутылка соуса тартар",
"item.sauce_delight.salsa_bottle": "Бутылка сальсы",
"item.sauce_delight.pesto_bottle": "Бутылка песто",
"item.sauce_delight.vinegar_bottle": "Бутылка уксуса",
"item.sauce_delight.mustard_seeds": "Семена горчицы",
"item.sauce_delight.pepper": "Перец",
"item.sauce_delight.pepper_seeds": "Семена перца",
"item.sauce_delight.garlic": "Чеснок",
"item.sauce_delight.garlic_clove": "Зубчик чеснока",
"item.sauce_delight.cucumber": "Огурец",
"item.sauce_delight.cucumber_seeds": "Семена огурца",
"item.sauce_delight.pickle": "Маринованный огурец",
"item.sauce_delight.chicken_nuggets": "Куриные наггетсы",
"item.sauce_delight.chicken_tenders": "Куриные стрипсы",
"item.sauce_delight.fries": "Картофель фри",
"item.sauce_delight.fries_with_ketchup": "Картофель фри с кетчупом",
"item.sauce_delight.fries_with_mustard": "Картофель фри с горчицей",
"item.sauce_delight.fries_with_mayo": "Картофель фри с майонезом",
"item.sauce_delight.fries_with_ranch": "Картофель фри с соусом ранч",
"item.sauce_delight.hot_dog": "Хот-дог",
"item.sauce_delight.hot_dog_with_mustard": "Хот-дог с горчицей",
"item.sauce_delight.hot_dog_with_ketchup": "Хот-дог с кетчупом",
"item.sauce_delight.buffalo_wings": "Крылышки баффало",
"item.sauce_delight.bbq_wings": "Крылышки барбекю",
"item.sauce_delight.mustard_bucket": "Ведро горчицы",
"item.sauce_delight.ketchup_bucket": "Ведро кетчупа",
"item.sauce_delight.mayo_bucket": "Ведро майонеза",
"item.sauce_delight.ranch_bucket": "Ведро соуса ранч",
"item.sauce_delight.hot_sauce_bucket": "Ведро острого соуса",
"item.sauce_delight.bbq_sauce_bucket": "Ведро соуса барбекю",
"item.sauce_delight.honey_mustard_bucket": "Ведро медово-горчичного соуса",
"item.sauce_delight.soy_sauce_bucket": "Ведро соевого соуса",
"item.sauce_delight.aioli_bucket": "Ведро айоли",
"item.sauce_delight.tartar_sauce_bucket": "Ведро соуса тартар",
"item.sauce_delight.salsa_bucket": "Ведро сальсы",
"item.sauce_delight.pesto_bucket": "Ведро песто",
"block.sauce_delight.sauce_rack": "Стойка для соусов",
"block.sauce_delight.dipping_bowl": "Миска для соуса",
"block.sauce_delight.pepper_crop": "Перец (урожай)",
"block.sauce_delight.garlic_crop": "Чеснок (урожай)",
"block.sauce_delight.cucumber_crop": "Огурец (урожай)",
"fluid_type.sauce_delight.mustard": "Горчица",
"fluid_type.sauce_delight.ketchup": "Кетчуп",
"fluid_type.sauce_delight.mayo": "Майонез",
"fluid_type.sauce_delight.ranch": "Ранч",
"fluid_type.sauce_delight.hot_sauce": "Острый соус",
"fluid_type.sauce_delight.bbq_sauce": "Соус барбекю",
"fluid_type.sauce_delight.honey_mustard": "Медово-горчичный соус",
"fluid_type.sauce_delight.soy_sauce": "Соевый соус",
"fluid_type.sauce_delight.aioli": "Айоли",
"fluid_type.sauce_delight.tartar_sauce": "Соус тартар",
"fluid_type.sauce_delight.salsa": "Сальса",
"fluid_type.sauce_delight.pesto": "Песто",
"someassemblyrequired.ingredient.sauce_delight.mustard_bottle": "Горчица",
"someassemblyrequired.ingredient.sauce_delight.ketchup_bottle": "Кетчуп",
"someassemblyrequired.ingredient.sauce_delight.mayo_bottle": "Майонез",
"someassemblyrequired.ingredient.sauce_delight.ranch_bottle": "Ранч",
"someassemblyrequired.ingredient.sauce_delight.hot_sauce_bottle": "Острый соус",
"someassemblyrequired.ingredient.sauce_delight.bbq_sauce_bottle": "Соус барбекю",
"someassemblyrequired.ingredient.sauce_delight.honey_mustard_bottle": "Медово-горчичный соус",
"someassemblyrequired.ingredient.sauce_delight.soy_sauce_bottle": "Соевый соус",
"someassemblyrequired.ingredient.sauce_delight.aioli_bottle": "Айоли",
"someassemblyrequired.ingredient.sauce_delight.tartar_sauce_bottle": "Соус тартар",
"someassemblyrequired.ingredient.sauce_delight.salsa_bottle": "Сальса",
"someassemblyrequired.ingredient.sauce_delight.pesto_bottle": "Песто"
}