Enhance everycomp-entries configuration files by adding new types and entries for various materials, including metals, woods, and leaves, to improve compatibility and functionality across resource packs. Update minecraftinstance.json to refine mod loader configurations.
This commit is contained in:
@@ -0,0 +1,42 @@
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#.
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#Feature flags to enable or disable certain features of the mod.
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[featureFlags]
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#.
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#Ability for the player to create chain drives using create's cogwheels.
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cogwheelChainDrives = true
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#.
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#Ability for the player to create chain drives using the flanged gear cogwheels.
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flangedChainDrives = true
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#.
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#Availability of the Chain Pulley block.
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chainPulley = true
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#.
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#Availability of the Flywheel Bearing block. (In development)
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experimentalFlywheelBearing = false
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#.
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#Availability of the weathered girder block.
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weatheredGirder = true
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#.
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#Availability of the girder strut blocks.
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girderStrut = true
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#.
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#Availability of Nixie Board block.
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nixieBoard = true
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#.
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#Availability of Large Nixie Tube block.
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largeNixieTube = true
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#.
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#Availability of the Lightbulb block.
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lightbulb = true
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#.
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#Availability of the Brass Lamp block.
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brassLamp = true
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#.
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#Availability of the Headlamp block.
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headlamp = true
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#.
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#Availability of the Chair blocks.
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chairs = true
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#.
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#Availability of the tile decoration blocks.
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tiles = true
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@@ -0,0 +1,7 @@
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[armor_effects]
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#Increased effects level for echo armor (boolean, default = true)
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strong_armor = true
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[sword_effects]
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#Increased effects level for echo sword (boolean, default = true)
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strong_sword = true
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@@ -0,0 +1,15 @@
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#.
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#Which corner custom toasts are anchored to. 0 = top left, 1 = top right, 2 = bottom right, 3 = bottom left. Default: 1
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# Default: 1
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# Range: 0 ~ 3
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toastCorner = 1
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#.
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#Horizontal offset for custom toasts in pixels, measured inward from the anchored edge. Positive values move inward, negative values move outward. Default: 10
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# Default: 10
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# Range: -10000 ~ 10000
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toastOffsetX = 10
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#.
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#Vertical offset for custom toasts in pixels, measured inward from the anchored edge. Positive values move inward, negative values move outward. Default: 10
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# Default: 10
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# Range: -10000 ~ 10000
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toastOffsetY = 10
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@@ -0,0 +1,3 @@
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[config]
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#Should drinks give empty cups after drinking them [Default: true]
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giveEmptyCups = true
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@@ -0,0 +1,28 @@
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["Create Railways Navigator Config"]
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#The language that should be used for announcements of the navigator. Can be different from the game's language settings. (Default: Default)
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#Allowed Values: DEFAULT, ENGLISH, GERMAN, DUTCH, POLISH, CHINESE_SIMPLIFIED, SAXON, BAVARIAN, SPANISH, RUSSIAN, FRENCH, KOREAN, SWEDISH, PORTUGUESE, BASQUE, ITALIAN, JAPANESE, PORTUGUESE_BRAZILIAN, UKRAINIAN, ARABIC, CZECH, GERMAN_SWITZERLAND, ROMANIAN, TURKISH, HUNGARIAN, HEBREW
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language = "DEFAULT"
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#The unit to be used to represent speed. (Default: KMH)
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#Allowed Values: MS, KMH, MPH, FTS, KT, CMS
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speed_unit = "KMH"
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#Display Time Format. (Default: Hours 24)
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#Allowed Values: HOURS_24, HOURS_12, TICKS
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time_format = "HOURS_24"
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["Create Railways Navigator Config".general]
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#[in Ticks]
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#The interval in which the displays are updated with new information. Lower values can decrease performance and increase the network traffic, while larger values reduce the reaction speed of the displays. (Default: 50, Recommended: 50 - 100)
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# Default: 50
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# Range: 20 ~ 200
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display_refresh_rate = 50
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["Create Railways Navigator Config".route_overlay]
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#Scale of the route overlay UI. (Default: 0.75)
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# Default: 0.75
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# Range: 0.25 ~ 2.0
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scale = 0.75
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#If active, you will receive short toasts about important events on your trip, e.g. delays, changes, ... (Default: ON)
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notifications = true
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#The position on your screen where you want the overlay to appear. (Default: Top Left)
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#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
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position = "TOP_LEFT"
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@@ -0,0 +1,74 @@
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[createrailwaysnavigator_common_config.general]
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#[in Ticks]
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#The next stop or information about the start of the journey is announced in the specified number of ticks before the scheduled arrival at the next station. (Default: 600, 30 real life seconds)
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# Default: 600
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# Range: 100 ~ 1000
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next_stop_announcement = 600
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#[in Ticks]
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#This value indicates how accurately the real-time data should be displayed. By default, only deviations above 10 in-game minutes (167 ticks, approx. 8 real life seconds) are displayed. The lower the value, the more accurate the real-time data but also the more often deviations from the schedule occur. (Default: 167, 10 in-game minutes)
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# Default: 167
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# Range: 1 ~ 1000
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realtime_precision_threshold = 167
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#[in Ticks]
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#How early a train should be shown on the display. (Default: 1200, 1 real life minute)
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# Default: 1200
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# Range: 100 ~ 24000
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display_lead_time = 1200
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[createrailwaysnavigator_common_config.permissions]
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#Minimum permission level required to edit the global navigator settings. 0 allows everyone to edit these settings. (Default: 0)
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# Default: 0
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# Range: 0 ~ 4
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global_settings_permission_level = 0
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#Minimum permission level required to use admin features in CRN. 0 gives everybody admin permissions in CRN (not recommended), -1 disables admin features. (Default: 3)
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# Default: 3
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# Range: -1 ~ 4
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admin_mode_permission_level = 3
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[createrailwaysnavigator_common_config.navigation]
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#If activated, used trains are excluded from the route search for all following route parts. This prevents the same train from being suggested multiple times in the same route and forces the navigator to use other trains instead. Normally, however, there are no problems, so this option can be left off if in doubt. (Default: OFF)
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exclude_trains = false
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#How much transfers should be avoided. Higher values try to use fewer transfers, even if this increases the travel time. (Default: 10000)
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# Default: 10000
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# Range: > 1000
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transfer_cost = 10000
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[createrailwaysnavigator_common_config.train_data_calculation]
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#When activated, CRN calculates the transit times of the trains and does not use the calculations from Create. CRN is much more accurate, while Create calculates an average. (Default: ON)
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custom_transit_time_calculation = true
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#When activated, CRN uses the transit times provided by Create (if available) when initializing. When turned off, the initialization may take longer. (Default: ON)
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use_create_transit_times_on_init = true
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#[in Cycles]
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#How often the calculated time for a route section between two stations must deviate from the current reference value before the reference value is updated. (Default: 3)
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# Default: 3
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# Range: 1 ~ 16
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total_duration_deviation_buffer_size = 3
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#[in Ticks]
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#Deviations of the calculated time for a route section between two stations from the reference value that are smaller than the threshold value are not taken into account. (Default: 50)
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# Default: 50
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# Range: 0 ~ 1000
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total_duration_deviation_threshold = 50
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#[in Ticks]
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#How many ticks the real-time can deviate from the scheduled time before the train is considered delayed. (Default: 500)
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# Default: 500
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# Range: 100 ~ 24000
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schedule_deviation_threshold = 500
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#[In Cycles]
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#(ONLY WORKS FOR TRAINS WITH DYNAMIC DELAYS! Trains without dynamic delays do this every new schedule section by default.)
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#
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#Every X cycles the scheduled times are updated to the current real-time data. (Default: 2; Disabled: 0)
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# Default: 2
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# Range: > 0
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auto_reset_timings = 2
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[createrailwaysnavigator_common_config.debug]
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#Prints more details to the console to better observe the behavior of CRN. Only relevant for debugging.
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advanced_logging = false
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[createrailwaysnavigator_common_config.experimental]
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#The new simulation algorithm calculates the times step by step for the respective stations and pays attention to the schedule conditions instead of adding up the total journey time until the desired time is reached. This should lead to more precise results, especially when using time based departure times. (Default: OFF)
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use_new_simulation_algorithm = false
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[createrailwaysnavigator_common_config.advanced_display]
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#Automatically changes the display type when a display link is connected, depending on what should be displayed. (Default: ON)
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auto_change_display_type = true
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@@ -0,0 +1,15 @@
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#.
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#Turn this off to disable the despawn of mobs spawned by spawners
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allowMobsSpawnedBySpawnersToDespawn = true
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#.
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#Turn this off to disable the despawn optimizations.
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enableLetMeDespawnOptimization = true
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#.
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#Turn this off to disable the equipments drop on mobs despawn
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allowEquipmentDrops = true
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#.
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#If you add modIDs to this list, only mobs in the structures of the mods will be affected by DespawnTweaker.
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StructuresMods = []
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#.
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#If you add sturctures registry names to list, only mobs in the structures will be affected by DespawnTweaker.
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Structures = []
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@@ -0,0 +1,50 @@
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[dragonlib_common_config.caching]
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#Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached)
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#Allowed Values: NORMAL, REDUCED, MINIMAL, OFF
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mode = "NORMAL"
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[dragonlib_common_config.debug]
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#Prints addidional information about the networking system in the console. For debugging purposes. (Default: OFF)
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networking_logging = false
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[dragonlib_common_config.time_system]
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#When enabled, DragonLib automatically adjusts the time system, depending on which time modification mod is installed and whether a compat is available for it. (Default: ON)
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auto_adjustment = true
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#in Ticks
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#The number of ticks per Minecraft day. This value is overridden if [Auto Adjustment] is enabled. (Default: 24000)
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# Default: 24000
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# Range: 1 ~ 9223372036854775807
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ticks_per_day = 24000
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#in Ticks Per Second
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#The ticks per second at which time of day advances. This value is overridden when [Auto Adjustment] is enabled or when time zones are defined. (Default: 20)
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# Default: 20.0
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# Range: 0.0 ~ 2.147483647E9
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ticks_per_second = 20.0
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#The proportion of the total day duration by which the clock time is shifted. By default, 0 ticks = 06:00, for which the time must be shifted by 25% of the day length. (Default: 0.25)
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# Default: 0.25
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# Range: 0.0 ~ 1.0
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daytime_shift = 0.25
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#in Milliseconds
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#To improve performance during frequent queries of the default time system, the found time system can be cached for a certain period. Higher values may produce less accurate results because the time system is not updated immediately, for example, when a datapack is loaded. A value of 0 disables the cache. (Default: 100)
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#A GAME RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
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# Default: 100
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# Range: 0 ~ 10000
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time_system_cache_ttl = 100
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[dragonlib_common_config.networking]
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#in Seconds
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#The time to wait for a response before an error is thrown. (Default: 60)
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# Default: 60
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# Range: 10 ~ 300
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response_timeout = 60
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#in Seconds
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#The maximum amount of time a networking thread can be busy before the task is terminated. (Default: 30)
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#A WORLD RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
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# Default: 30
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# Range: 10 ~ 60
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thread_timeout = 30
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#The number of threads to be used for networking. This should not exceed the number of available CPU cores, as more threads will cause performance issues. By default (auto = 0), the amount of available CPU cores are used, but at least two. (Default: 0)
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#A WORLD RESTART IS REQUIRED FOR CHANGES TO TAKE EFFECT!
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# Default: 0
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# Range: 0 ~ 32
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thread_count = 0
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@@ -0,0 +1,8 @@
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[dragonlib_server_config.time_system]
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#These settings determine the default time system in DragonLib. Mods can use a fixed time system, meaning these settings may not always work. Datapacks can override all these settings!
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#When ON, the custom time settings from the common config are used. When OFF, the standard vanilla time system is used. (Default: OFF)
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use_custom = false
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#When ON, DragonLib tries to detect time changing mods (like TimeControl) and uses its settings. When OFF, Vanilla or Custom is used. (Default: ON)
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auto_detect_time_system = true
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#Specifies the preferred time changing mod. If multiple such mods are installed, it cannot be clearly determined which mod DragonLib is using to retrieve the data. This option allows you to specify a particular mod. However, installing multiple such mods simultaneously is not recommended. If this value is empty, the mod will be selected automatically, as before. If the specified mod does not exist, vanilla will be used. (Default: '')
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preferred_mod = ""
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@@ -201,6 +201,9 @@
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[types.wood_type.aether]
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skyroot = true
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[types.wood_type.betterarcheology]
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rotten = true
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[types.leaves_type.biomesoplenty]
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null = true
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origin = true
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@@ -942,6 +945,11 @@
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pillar = true
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brick_lattice = true
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[entries.mud_type.betterarcheology]
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cracked_brick_stairs = true
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cracked_bricks = true
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cracked_brick_slab = true
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[entries.leaves_type.quark]
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hedge = true
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leaf_carpet = true
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@@ -7,6 +7,9 @@
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[types.crystal_type.betterend]
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ender = true
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[types.crystal_type.aether]
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ambrosium = true
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[types.metal_type.cataclysm]
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witherite = true
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enderite = true
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@@ -122,6 +125,9 @@
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umbralith = true
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violecite = true
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[types.stone_type.aether]
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holystone = true
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[types.wood_type.cataclysm]
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chorus = true
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@@ -192,6 +198,9 @@
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tenanea = true
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umbrella_tree = true
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[types.wood_type.aether]
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skyroot = true
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[types.leaves_type.biomesoplenty]
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null = true
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origin = true
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@@ -357,6 +366,82 @@
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pythadendron = true
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tenanea = true
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[types.leaves_type.aether]
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skyroot = true
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golden_oak = true
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crystal = true
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crystal_fruit = true
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holiday = true
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decorated_holiday = true
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[types.leaves_type.dtterralith]
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tall_dark_oak = true
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spruce_twiglet = true
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spruce_tall_conifer = true
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spruce_sparse = true
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spruce_short_conifer = true
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spruce_round = true
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spruce_poplar = true
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spruce_moonlight = true
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spruce_bush = true
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oak_yellow_conifer = true
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oak_twilight = true
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oak_twiglet = true
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oak_tall_conifer = true
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oak_sparse = true
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oak_scruffy_tall_conifer = true
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oak_scruffy = true
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oak_kapok = true
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oak_conifer = true
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mangrove_sparse = true
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mangrove_scruffy = true
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jungle_windswept = true
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jungle_sparse = true
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jungle_sakura = true
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jungle_jacaranda = true
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flowering_azalea_oasis = true
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flowering_azalea_mangrove = true
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flowering_azalea_mahogany = true
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flowering_azalea_canopy = true
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dark_oak_wide = true
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dark_oak_sakura_bush = true
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dark_oak_sakura = true
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dark_oak_red_maple = true
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dark_oak_red_conifer = true
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dark_oak_red_azalea = true
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dark_oak_orange_conifer = true
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dark_oak_maple = true
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dark_oak_jacaranda = true
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dark_oak_canopy_mirage = true
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dark_oak_canopy = true
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dark_oak_blue_conifer = true
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dark_oak_ancient_mirage = true
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dark_oak_ancient = true
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cherry_bush = true
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birch_windswept = true
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birch_twilight = true
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birch_sparse = true
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birch_short_conifer = true
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birch_scruffy_conifer = true
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birch_scruffy = true
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birch_poplar = true
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birch_conifer = true
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azalea_oasis = true
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azalea_mangrove = true
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azalea_mahogany = true
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azalea_ebony = true
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azalea_canopy = true
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azalea_bush = true
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acacia_windswept = true
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acacia_twiglet = true
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acacia_sparse = true
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acacia_poplar = true
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acacia_kapok = true
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acacia_deciduous = true
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acacia_conifer = true
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acacia_bush = true
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acacia_amethyst = true
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#Disables specific entries
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[entries]
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@@ -4,6 +4,9 @@
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[types.crystal_type.biomesoplenty]
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rose_quartz = true
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[types.crystal_type.betterend]
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ender = true
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[types.metal_type.cataclysm]
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witherite = true
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enderite = true
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@@ -31,6 +34,18 @@
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[types.metal_type.born_in_chaos_v1]
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dark_metal = true
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[types.metal_type.witcher_rpg]
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silver = true
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steel = true
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dark_iron = true
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meteorite_silver = true
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dark_steel = true
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[types.metal_type.betterend]
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aeternium = true
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terminite = true
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thallasium = true
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[types.stone_type.create]
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limestone = true
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||||
asurine = true
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||||
@@ -98,6 +113,15 @@
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||||
abyssmarine = true
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||||
guanostone = true
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||||
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[types.stone_type.betterend]
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azure_jadestone = true
|
||||
sandy_jadestone = true
|
||||
virid_jadestone = true
|
||||
sulphuric_rock = true
|
||||
flavolite = true
|
||||
umbralith = true
|
||||
violecite = true
|
||||
|
||||
[types.wood_type.cataclysm]
|
||||
chorus = true
|
||||
|
||||
@@ -156,6 +180,18 @@
|
||||
[types.wood_type.born_in_chaos_v1]
|
||||
scorched = true
|
||||
|
||||
[types.wood_type.betterend]
|
||||
dragon_tree = true
|
||||
end_lotus = true
|
||||
helix_tree = true
|
||||
jellyshroom = true
|
||||
lacugrove = true
|
||||
lucernia = true
|
||||
mossy_glowshroom = true
|
||||
pythadendron = true
|
||||
tenanea = true
|
||||
umbrella_tree = true
|
||||
|
||||
[types.leaves_type.biomesoplenty]
|
||||
null = true
|
||||
origin = true
|
||||
@@ -314,11 +350,19 @@
|
||||
[types.leaves_type.crabbersdelight]
|
||||
palm = true
|
||||
|
||||
[types.leaves_type.betterend]
|
||||
dragon_tree = true
|
||||
lacugrove = true
|
||||
lucernia = true
|
||||
pythadendron = true
|
||||
tenanea = true
|
||||
|
||||
#Disables specific entries
|
||||
[entries]
|
||||
|
||||
[entries.metal_type.minecraft]
|
||||
nugget = true
|
||||
bars = true
|
||||
|
||||
[entries.metal_type.create]
|
||||
table_cloth = true
|
||||
@@ -364,6 +408,17 @@
|
||||
block_gears = true
|
||||
block_pipes = true
|
||||
|
||||
[entries.metal_type.mcwfences]
|
||||
cheval_de_frise = true
|
||||
|
||||
[entries.metal_type.mcwbridges]
|
||||
bridge_pier = true
|
||||
bridge = true
|
||||
bridge_stair = true
|
||||
|
||||
[entries.metal_type.mcwwindows]
|
||||
shutter = true
|
||||
|
||||
[entries.stone_type.create]
|
||||
small_brick_wall = true
|
||||
cut_wall = true
|
||||
@@ -499,6 +554,97 @@
|
||||
brick_pattern_slab = true
|
||||
smooth_rotated_bricks_slab = true
|
||||
|
||||
[entries.stone_type.mcwroofs]
|
||||
top_roof = true
|
||||
lower_roof = true
|
||||
steep_roof = true
|
||||
bricks_steep_roof = true
|
||||
bricks_roof = true
|
||||
bricks_top_roof = true
|
||||
upper_steep_roof = true
|
||||
upper_lower_roof = true
|
||||
attic_roof = true
|
||||
bricks_attic_roof = true
|
||||
roof = true
|
||||
bricks_lower_roof = true
|
||||
bricks_upper_steep_roof = true
|
||||
bricks_upper_lower_roof = true
|
||||
|
||||
[entries.stone_type.mcwstairs]
|
||||
mossy_brick_railing = true
|
||||
mossy_brick_balcony = true
|
||||
brick_terrace_stairs = true
|
||||
brick_railing = true
|
||||
brick_balcony = true
|
||||
brick_platform = true
|
||||
mossy_brick_skyline_stairs = true
|
||||
brick_loft_stairs = true
|
||||
mossy_brick_loft_stairs = true
|
||||
mossy_brick_platform = true
|
||||
brick_compact_stairs = true
|
||||
mossy_brick_compact_stairs = true
|
||||
mossy_brick_bulk_stairs = true
|
||||
brick_skyline_stairs = true
|
||||
brick_bulk_stairs = true
|
||||
mossy_brick_terrace_stairs = true
|
||||
|
||||
[entries.stone_type.mcwbridges]
|
||||
mossy_bridge_pier = true
|
||||
bridge_pier = true
|
||||
balustrade_bricks_bridge = true
|
||||
mossy_bridge_stair = true
|
||||
balustrade_mossy_bricks_bridge = true
|
||||
bridge = true
|
||||
mossy_brick_bridge = true
|
||||
brick_bridge_stair = true
|
||||
brick_bridge = true
|
||||
|
||||
[entries.stone_type.mcwpaths]
|
||||
mossy_running_bond = true
|
||||
mossy_strewn_rocky_path = true
|
||||
running_bond_path = true
|
||||
crystal_floor_path = true
|
||||
strewn_rocky_path = true
|
||||
mossy_flagstone_slab = true
|
||||
running_bond_slab = true
|
||||
mossy_flagstone_path = true
|
||||
crystal_floor_slab = true
|
||||
mossy_windmill_weave = true
|
||||
mossy_crystal_floor_path = true
|
||||
mossy_flagstone = true
|
||||
mossy_crystal_floor_slab = true
|
||||
windmill_weave_path = true
|
||||
running_bond = true
|
||||
windmill_weave_slab = true
|
||||
mossy_running_bond_path = true
|
||||
mossy_running_bond_slab = true
|
||||
flagstone = true
|
||||
mossy_crystal_floor = true
|
||||
mossy_windmill_weave_slab = true
|
||||
mossy_windmill_weave_path = true
|
||||
flagstone_slab = true
|
||||
crystal_floor = true
|
||||
flagstone_path = true
|
||||
windmill_weave = true
|
||||
|
||||
[entries.stone_type.mcwfences]
|
||||
grass_topped_wall = true
|
||||
railing_wall = true
|
||||
modern_wall = true
|
||||
brick_railing_gate = true
|
||||
modern_brick_wall = true
|
||||
railing_gate = true
|
||||
railing_brick_wall = true
|
||||
pillar_wall = true
|
||||
|
||||
[entries.stone_type.mcwwindows]
|
||||
window2 = true
|
||||
brick_arrow_slit = true
|
||||
brick_gothic = true
|
||||
pane_window = true
|
||||
four_window = true
|
||||
window = true
|
||||
|
||||
[entries.wood_type.farmersdelight]
|
||||
cabinet = true
|
||||
|
||||
@@ -535,6 +681,177 @@
|
||||
drawer = true
|
||||
chair = true
|
||||
|
||||
[entries.wood_type.mcwroofs]
|
||||
planks_upper_steep_roof = true
|
||||
top_roof = true
|
||||
lower_roof = true
|
||||
planks_roof = true
|
||||
upper_steep_roof = true
|
||||
steep_roof = true
|
||||
upper_lower_roof = true
|
||||
attic_roof = true
|
||||
planks_upper_lower_roof = true
|
||||
roof = true
|
||||
planks_attic_roof = true
|
||||
planks_top_roof = true
|
||||
planks_steep_roof = true
|
||||
planks_lower_roof = true
|
||||
|
||||
[entries.wood_type.mcwfurnitures]
|
||||
stripped_glass_table = true
|
||||
stripped_desk = true
|
||||
stripped_double_kitchen_cabinet = true
|
||||
end_table = true
|
||||
stool_chair = true
|
||||
stripped_kitchen_sink = true
|
||||
stripped_lower_triple_drawer = true
|
||||
stripped_drawer_counter = true
|
||||
bookshelf_drawer = true
|
||||
double_drawer = true
|
||||
stripped_coffee_table = true
|
||||
stripped_counter = true
|
||||
stripped_striped_chair = true
|
||||
covered_desk = true
|
||||
stripped_stool_chair = true
|
||||
stripped_modern_wardrobe = true
|
||||
cupboard_counter = true
|
||||
stripped_covered_desk = true
|
||||
stripped_kitchen_cabinet = true
|
||||
coffee_table = true
|
||||
glass_table = true
|
||||
stripped_cupboard_counter = true
|
||||
stripped_triple_drawer = true
|
||||
stripped_chair = true
|
||||
stripped_double_drawer_counter = true
|
||||
stripped_modern_desk = true
|
||||
stripped_bookshelf_cupboard = true
|
||||
modern_wardrobe = true
|
||||
lower_bookshelf_drawer = true
|
||||
striped_chair = true
|
||||
double_kitchen_cabinet = true
|
||||
stripped_large_drawer = true
|
||||
wardrobe = true
|
||||
kitchen_sink = true
|
||||
modern_desk = true
|
||||
stripped_lower_bookshelf_drawer = true
|
||||
stripped_end_table = true
|
||||
drawer = true
|
||||
stripped_bookshelf_drawer = true
|
||||
stripped_glass_kitchen_cabinet = true
|
||||
stripped_bookshelf = true
|
||||
modern_chair = true
|
||||
chair = true
|
||||
stripped_table = true
|
||||
double_drawer_counter = true
|
||||
drawer_counter = true
|
||||
kitchen_cabinet = true
|
||||
counter = true
|
||||
stripped_modern_chair = true
|
||||
bookshelf_cupboard = true
|
||||
table = true
|
||||
desk = true
|
||||
stripped_double_wardrobe = true
|
||||
stripped_double_drawer = true
|
||||
triple_drawer = true
|
||||
lower_triple_drawer = true
|
||||
glass_kitchen_cabinet = true
|
||||
bookshelf = true
|
||||
stripped_wardrobe = true
|
||||
large_drawer = true
|
||||
double_wardrobe = true
|
||||
stripped_drawer = true
|
||||
|
||||
[entries.wood_type.mcwtrpdoors]
|
||||
ranch_trapdoor = true
|
||||
beach_trapdoor = true
|
||||
swamp_trapdoor = true
|
||||
glass_trapdoor = true
|
||||
whispering_trapdoor = true
|
||||
blossom_trapdoor = true
|
||||
tropical_trapdoor = true
|
||||
cottage_trapdoor = true
|
||||
paper_trapdoor = true
|
||||
bark_trapdoor = true
|
||||
classic_trapdoor = true
|
||||
bamboo_trapdoor = true
|
||||
barn_trapdoor = true
|
||||
four_panel_trapdoor = true
|
||||
barred_trapdoor = true
|
||||
mystic_trapdoor = true
|
||||
barrel_trapdoor = true
|
||||
|
||||
[entries.wood_type.mcwwindows]
|
||||
louvered_shutter = true
|
||||
plank_pane_window = true
|
||||
plank_four_window = true
|
||||
stripped_log_window2 = true
|
||||
log_parapet = true
|
||||
window2 = true
|
||||
stripped_log_four_window = true
|
||||
stripped_log_window = true
|
||||
plank_window = true
|
||||
plank_window2 = true
|
||||
pane_window = true
|
||||
stripped_pane_window = true
|
||||
four_window = true
|
||||
plank_parapet = true
|
||||
blinds = true
|
||||
window = true
|
||||
shutter = true
|
||||
|
||||
[entries.wood_type.mcwdoors]
|
||||
japanese2_door = true
|
||||
tropical_door = true
|
||||
barn_glass_door = true
|
||||
four_panel_door = true
|
||||
beach_door = true
|
||||
waffle_door = true
|
||||
japanese_door = true
|
||||
stable_door = true
|
||||
modern_door = true
|
||||
nether_door = true
|
||||
stable_head_door = true
|
||||
cottage_door = true
|
||||
western_door = true
|
||||
paper_door = true
|
||||
bamboo_door = true
|
||||
swamp_door = true
|
||||
glass_door = true
|
||||
barn_door = true
|
||||
mystic_door = true
|
||||
whispering_door = true
|
||||
bark_glass_door = true
|
||||
classic_door = true
|
||||
|
||||
[entries.wood_type.mcwfences]
|
||||
highley_gate = true
|
||||
picket_fence = true
|
||||
stockade_fence = true
|
||||
wired_fence = true
|
||||
horse_fence = true
|
||||
pyramid_gate = true
|
||||
|
||||
[entries.wood_type.mcwbridges]
|
||||
bridge_pier = true
|
||||
rope_bridge = true
|
||||
log_bridge_middle = true
|
||||
rope_bridge_stair = true
|
||||
log_bridge_stair = true
|
||||
rail_bridge = true
|
||||
|
||||
[entries.wood_type.mcwstairs]
|
||||
terrace_stairs = true
|
||||
compact_stairs = true
|
||||
balcony = true
|
||||
loft_stairs = true
|
||||
railing = true
|
||||
platform = true
|
||||
skyline_stairs = true
|
||||
bulk_stairs = true
|
||||
|
||||
[entries.wood_type.mcwpaths]
|
||||
planks_path = true
|
||||
|
||||
[entries.mud_type.quark]
|
||||
carved_bricks = true
|
||||
pillar = true
|
||||
@@ -544,6 +861,9 @@
|
||||
hedge = true
|
||||
leaf_carpet = true
|
||||
|
||||
[entries.leaves_type.mcwfences]
|
||||
hedge = true
|
||||
|
||||
[entries.crystal_type.rechiseled]
|
||||
block_edged = true
|
||||
block_pillar_connecting = true
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
[types.metal_type.createaddition]
|
||||
electrum = true
|
||||
|
||||
[types.metal_type.born_in_chaos_v1]
|
||||
dark_metal = true
|
||||
|
||||
[types.stone_type.create]
|
||||
limestone = true
|
||||
asurine = true
|
||||
@@ -150,6 +153,9 @@
|
||||
[types.wood_type.createdieselgenerators]
|
||||
chip_wood = true
|
||||
|
||||
[types.wood_type.born_in_chaos_v1]
|
||||
scorched = true
|
||||
|
||||
[types.leaves_type.biomesoplenty]
|
||||
null = true
|
||||
origin = true
|
||||
|
||||
@@ -19,6 +19,15 @@
|
||||
[types.metal_type.aquaculture]
|
||||
neptunium = true
|
||||
|
||||
[types.metal_type.createbigcannons]
|
||||
cast_iron = true
|
||||
bronze = true
|
||||
steel = true
|
||||
nethersteel = true
|
||||
|
||||
[types.metal_type.createaddition]
|
||||
electrum = true
|
||||
|
||||
[types.stone_type.create]
|
||||
limestone = true
|
||||
asurine = true
|
||||
@@ -138,6 +147,9 @@
|
||||
[types.wood_type.crabbersdelight]
|
||||
palm = true
|
||||
|
||||
[types.wood_type.createdieselgenerators]
|
||||
chip_wood = true
|
||||
|
||||
[types.leaves_type.biomesoplenty]
|
||||
null = true
|
||||
origin = true
|
||||
@@ -318,6 +330,34 @@
|
||||
tile_stairs = true
|
||||
casing = true
|
||||
|
||||
[entries.metal_type.rechiseled]
|
||||
block_plated = true
|
||||
block_sheets = true
|
||||
block_small_bricks_connecting = true
|
||||
block_chiseled_connecting = true
|
||||
block_patterned = true
|
||||
block_connecting_connecting = true
|
||||
block_framed = true
|
||||
block_reinforced = true
|
||||
block_pipes_connecting = true
|
||||
block_processed = true
|
||||
block_gears_connecting = true
|
||||
block_framed_connecting = true
|
||||
block_lines_connecting = true
|
||||
block_processed_connecting = true
|
||||
block_bordered_connecting = true
|
||||
block_small_bricks = true
|
||||
block_pulverized = true
|
||||
block_bordered = true
|
||||
block_chiseled = true
|
||||
block_polished_connecting = true
|
||||
block_smooth = true
|
||||
block_patterned_connecting = true
|
||||
block_lines = true
|
||||
block_polished = true
|
||||
block_gears = true
|
||||
block_pipes = true
|
||||
|
||||
[entries.stone_type.create]
|
||||
small_brick_wall = true
|
||||
cut_wall = true
|
||||
@@ -346,6 +386,113 @@
|
||||
pillar = true
|
||||
vertical_slab = true
|
||||
|
||||
[entries.stone_type.rechiseled]
|
||||
squares_slab_connecting = true
|
||||
brick_paving_slab_connecting = true
|
||||
smooth_tiles_slab = true
|
||||
brick_paving_slab = true
|
||||
bordered_slab = true
|
||||
squares_stairs = true
|
||||
smooth_rotated_bricks_stairs = true
|
||||
brick_pattern = true
|
||||
slated_stairs = true
|
||||
waves_connecting = true
|
||||
tiles_stairs_connecting = true
|
||||
smooth_large_tiles_connecting = true
|
||||
bordered_slab_connecting = true
|
||||
small_tiles_slab_connecting = true
|
||||
path_connecting = true
|
||||
bordered = true
|
||||
path_stairs = true
|
||||
small_bricks_stairs = true
|
||||
squares_slab = true
|
||||
bordered_stairs_connecting = true
|
||||
diagonal_bricks_slab_connecting = true
|
||||
waves_slab = true
|
||||
small_tiles_stairs = true
|
||||
brick_paving_stairs_connecting = true
|
||||
diagonal_bricks_stairs = true
|
||||
small_tiles_slab = true
|
||||
rotated_bricks_slab = true
|
||||
brick_paving_stairs = true
|
||||
small_tiles_connecting = true
|
||||
waves_stairs = true
|
||||
bordered_connecting = true
|
||||
waves = true
|
||||
big_tiles_stairs_connecting = true
|
||||
small_tiles_stairs_connecting = true
|
||||
smooth_tiles_stairs = true
|
||||
tiles = true
|
||||
small_bricks_stairs_connecting = true
|
||||
smooth_rotated_bricks_stairs_connecting = true
|
||||
small_bricks_slab = true
|
||||
squares_connecting = true
|
||||
crushed_stairs = true
|
||||
path = true
|
||||
slated_slab = true
|
||||
diagonal_bricks_connecting = true
|
||||
big_tiles_slab_connecting = true
|
||||
rotated_bricks_slab_connecting = true
|
||||
crushed = true
|
||||
smooth_brick_paving_connecting = true
|
||||
slated = true
|
||||
diagonal_bricks_stairs_connecting = true
|
||||
squares = true
|
||||
brick_pattern_slab_connecting = true
|
||||
smooth_large_tiles = true
|
||||
smooth_large_tiles_slab_connecting = true
|
||||
brick_paving_connecting = true
|
||||
brick_pattern_connecting = true
|
||||
smooth_brick_paving_slab_connecting = true
|
||||
path_stairs_connecting = true
|
||||
bordered_stairs = true
|
||||
waves_stairs_connecting = true
|
||||
smooth_tiles_stairs_connecting = true
|
||||
squares_stairs_connecting = true
|
||||
crushed_slab_connecting = true
|
||||
small_bricks = true
|
||||
small_bricks_connecting = true
|
||||
smooth_large_tiles_stairs_connecting = true
|
||||
crushed_slab = true
|
||||
tiles_slab_connecting = true
|
||||
smooth_brick_paving_slab = true
|
||||
smooth_rotated_bricks_slab_connecting = true
|
||||
tiles_stairs = true
|
||||
rotated_bricks_connecting = true
|
||||
smooth_large_tiles_slab = true
|
||||
smooth_tiles_slab_connecting = true
|
||||
smooth_rotated_bricks = true
|
||||
waves_slab_connecting = true
|
||||
smooth_large_tiles_stairs = true
|
||||
rotated_bricks = true
|
||||
big_tiles_connecting = true
|
||||
smooth_brick_paving = true
|
||||
diagonal_bricks = true
|
||||
big_tiles = true
|
||||
smooth_rotated_bricks_connecting = true
|
||||
smooth_brick_paving_stairs_connecting = true
|
||||
tiles_connecting = true
|
||||
crushed_stairs_connecting = true
|
||||
brick_paving = true
|
||||
path_slab = true
|
||||
tiles_slab = true
|
||||
path_slab_connecting = true
|
||||
crushed_connecting = true
|
||||
diagonal_bricks_slab = true
|
||||
smooth_tiles_connecting = true
|
||||
small_bricks_slab_connecting = true
|
||||
big_tiles_slab = true
|
||||
smooth_brick_paving_stairs = true
|
||||
big_tiles_stairs = true
|
||||
smooth_tiles = true
|
||||
brick_pattern_stairs = true
|
||||
rotated_bricks_stairs = true
|
||||
brick_pattern_stairs_connecting = true
|
||||
rotated_bricks_stairs_connecting = true
|
||||
small_tiles = true
|
||||
brick_pattern_slab = true
|
||||
smooth_rotated_bricks_slab = true
|
||||
|
||||
[entries.wood_type.farmersdelight]
|
||||
cabinet = true
|
||||
|
||||
@@ -373,6 +520,15 @@
|
||||
hollow_log = true
|
||||
vertical_slab = true
|
||||
|
||||
[entries.wood_type.another_furniture]
|
||||
flower_box = true
|
||||
shelf = true
|
||||
shutter = true
|
||||
bench = true
|
||||
table = true
|
||||
drawer = true
|
||||
chair = true
|
||||
|
||||
[entries.mud_type.quark]
|
||||
carved_bricks = true
|
||||
pillar = true
|
||||
@@ -381,3 +537,82 @@
|
||||
[entries.leaves_type.quark]
|
||||
hedge = true
|
||||
leaf_carpet = true
|
||||
|
||||
[entries.crystal_type.rechiseled]
|
||||
block_edged = true
|
||||
block_pillar_connecting = true
|
||||
block_cut_connecting = true
|
||||
block_pillar = true
|
||||
block_cut = true
|
||||
block_shiny_connecting = true
|
||||
block_beams_connecting = true
|
||||
block_tiles_connecting = true
|
||||
block_bricks = true
|
||||
block_bricks_connecting = true
|
||||
block_edged_connecting = true
|
||||
block_shiny = true
|
||||
block_polished_connecting = true
|
||||
block_bordered_diagonal_tiles = true
|
||||
block_tiles = true
|
||||
block_jewel = true
|
||||
block_diagonal_tiles = true
|
||||
block_smooth = true
|
||||
block_beams = true
|
||||
block_bordered_diagonal_tiles_connecting = true
|
||||
block_polished = true
|
||||
|
||||
[entries.dust_type.rechiseled]
|
||||
block_pillar = true
|
||||
block_chiseled_clovers_connecting = true
|
||||
block_patterned = true
|
||||
block_bricks = true
|
||||
block_bricks_connecting = true
|
||||
block_small_tiles_connecting = true
|
||||
block_brick_bordered = true
|
||||
block_compressed = true
|
||||
block_compressed_connecting = true
|
||||
block_scales = true
|
||||
block_paving = true
|
||||
block_scales_connecting = true
|
||||
block_paving_connecting = true
|
||||
block_pillar_connecting = true
|
||||
block_bordered_connecting = true
|
||||
block_diagonal_tiles_connecting = true
|
||||
block_bordered = true
|
||||
block_small_tiles = true
|
||||
block_polished_connecting = true
|
||||
block_diagonal_tiles = true
|
||||
block_smooth = true
|
||||
block_crushed = true
|
||||
block_patterned_connecting = true
|
||||
block_chiseled_clovers = true
|
||||
block_polished = true
|
||||
block_circles_connecting = true
|
||||
block_circles = true
|
||||
|
||||
[entries.gem_type.rechiseled]
|
||||
block_pillar = true
|
||||
block_chiseled_connecting = true
|
||||
block_plating = true
|
||||
block_patterned = true
|
||||
block_striped_connecting = true
|
||||
block_clovers_connecting = true
|
||||
block_clovers = true
|
||||
block_bordered_crosses = true
|
||||
block_crystal = true
|
||||
block_waxed = true
|
||||
block_patterned_squares_connecting = true
|
||||
block_bordered_plating_connecting = true
|
||||
block_pillar_connecting = true
|
||||
block_waxed_connecting = true
|
||||
block_chiseled = true
|
||||
block_crosses = true
|
||||
block_polished_connecting = true
|
||||
block_patterned_squares = true
|
||||
block_smooth = true
|
||||
block_bordered_crosses_connecting = true
|
||||
block_patterned_connecting = true
|
||||
block_bordered_plating = true
|
||||
block_polished = true
|
||||
block_crystal_connecting = true
|
||||
block_striped = true
|
||||
|
||||
@@ -49,6 +49,9 @@
|
||||
terminite = true
|
||||
thallasium = true
|
||||
|
||||
[types.metal_type.create_deep_dark]
|
||||
echo = true
|
||||
|
||||
[types.stone_type.create]
|
||||
limestone = true
|
||||
asurine = true
|
||||
|
||||
@@ -52,6 +52,9 @@
|
||||
"painting": true,
|
||||
"chiseled_bookshelf": true
|
||||
},
|
||||
"create_mobile_packages": {
|
||||
"bee_port": true
|
||||
},
|
||||
"jade_access": {
|
||||
"held_item": true,
|
||||
"sign": true,
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
"balm:jade": null,
|
||||
"betterend:plant_growth": null,
|
||||
"corpse:corpse": null,
|
||||
"create_mobile_packages:bee_port": null,
|
||||
"dynamictrees:branch": null,
|
||||
"dynamictrees:fruit": null,
|
||||
"dynamictrees:pod": null,
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
#.
|
||||
#Amount of red in the CRT screen glow
|
||||
# Default: 64
|
||||
# Range: 0 ~ 255
|
||||
crtRed = 64
|
||||
#.
|
||||
#Amount of green in the CRT screen glow
|
||||
# Default: 4
|
||||
# Range: 0 ~ 255
|
||||
crtGreen = 4
|
||||
#.
|
||||
#Amount of blue in the CRT screen glow
|
||||
# Default: 2
|
||||
# Range: 0 ~ 255
|
||||
crtBlue = 2
|
||||
#.
|
||||
#Controls how many individual points the CRT trace can have (1 point is added per tick)
|
||||
# Default: 100
|
||||
# Range: > 10
|
||||
crtPointCount = 100
|
||||
#.
|
||||
#Controls the slope of trace brightness decay (lower value means faster decay)
|
||||
# Default: 0.02500000037252903
|
||||
# Range: 0.0 ~ 3.4028234663852886E38
|
||||
crtTracePersistence = 0.02500000037252903
|
||||
#.
|
||||
#Controls the CRT trace thickness
|
||||
# Default: 0.03125
|
||||
# Range: 0.0 ~ 3.4028234663852886E38
|
||||
crtDotSize = 0.03125
|
||||
#.
|
||||
#Controls how much the CRT trace falls as it fades. This values shouldn't be too small or it can cause Z fighting
|
||||
# Default: 9.999999747378752E-5
|
||||
# Range: 0.0 ~ 3.4028234663852886E38
|
||||
crtZDepth = 9.999999747378752E-5
|
||||
#.
|
||||
#Enable decreased level of detail rendering of far away wires
|
||||
wireLOD = true
|
||||
#.
|
||||
#Multiplier for all humming ambient sounds
|
||||
# Default: 1.0
|
||||
# Range: 0.0 ~ 3.4028234663852886E38
|
||||
hummingSoundMultiplier = 1.0
|
||||
#.
|
||||
#Multiplier for generator ambient sound
|
||||
# Default: 1.0
|
||||
# Range: 0.0 ~ 3.4028234663852886E38
|
||||
generatorSoundMultiplier = 1.0
|
||||
@@ -0,0 +1,13 @@
|
||||
#.
|
||||
#Enables extensive logging in different segments of the mod (can cause larger log files and log spam)
|
||||
lotsOfLogs = false
|
||||
#.
|
||||
#Periodic state synchronization sent by the server. This option makes sure that the clients are always close to the server simulation state, it will send the NBT data of all block entities in an electrical network to all clients (0 = disabled)
|
||||
# Default: 100
|
||||
# Range: > 0
|
||||
fullStateSynchronizationInterval = 100
|
||||
#.
|
||||
#Synchronize network with double precision numbers (this will double the amount of data that needs to be sent)
|
||||
syncWithDoubles = false
|
||||
#.
|
||||
allocateUnpooledBuffers = false
|
||||
@@ -0,0 +1,2 @@
|
||||
#Whether a sandwich's ingredients should be listed in the tooltip
|
||||
list_ingredients_in_tooltip = false
|
||||
@@ -1459,6 +1459,10 @@ create_connected\:elevator_music=true
|
||||
create_connected\:interlude_music=true
|
||||
create_sa\:cogs_sound=true
|
||||
create_sa\:steam_noise=true
|
||||
create_things_and_misc\:announcement_sound=true
|
||||
create_things_and_misc\:klaxon=true
|
||||
create_things_and_misc\:netherite_whistle=true
|
||||
create_things_and_misc\:portable_whistle=true
|
||||
createaddition\:electric_charge=true
|
||||
createaddition\:electric_motor_buzz=true
|
||||
createaddition\:little_zap=true
|
||||
@@ -3629,6 +3633,37 @@ parcool\:parcool.disable=true
|
||||
parcool\:parcool.enable=true
|
||||
parcool\:zipline.remove=true
|
||||
parcool\:zipline.set=true
|
||||
powergrid\:alarm_bell=true
|
||||
powergrid\:alarm_bell_end=true
|
||||
powergrid\:breaker_off=true
|
||||
powergrid\:breaker_on=true
|
||||
powergrid\:component_explode=true
|
||||
powergrid\:contactor_off=true
|
||||
powergrid\:contactor_on=true
|
||||
powergrid\:electrozapper_shoot=true
|
||||
powergrid\:fuse_install=true
|
||||
powergrid\:fuse_pops=true
|
||||
powergrid\:generator=true
|
||||
powergrid\:hv_switch_connect=true
|
||||
powergrid\:hv_switch_disconnect=true
|
||||
powergrid\:lv_switch_click=true
|
||||
powergrid\:magnetizing=true
|
||||
powergrid\:mv_switch_click=true
|
||||
powergrid\:relay_click=true
|
||||
powergrid\:transformer=true
|
||||
powergrid\:ubutton_off=true
|
||||
powergrid\:ubutton_on=true
|
||||
powergrid\:ui.action.fail=true
|
||||
powergrid\:ui.click=true
|
||||
powergrid\:ui.component_rotate=true
|
||||
powergrid\:ui.delete_area=true
|
||||
powergrid\:ui.place_component=true
|
||||
powergrid\:ui.place_trace=true
|
||||
powergrid\:ui.select_component=true
|
||||
powergrid\:uswitch_off=true
|
||||
powergrid\:uswitch_on=true
|
||||
powergrid\:wire_burned=true
|
||||
powergrid\:wire_cut=true
|
||||
quark\:ambient.chatter=true
|
||||
quark\:ambient.clock=true
|
||||
quark\:ambient.crickets=true
|
||||
@@ -3978,6 +4013,11 @@ skill_tree_rpgs\:rogue_sidestep_activate=true
|
||||
skill_tree_rpgs\:warrior_enrage=true
|
||||
skill_tree_rpgs\:warrior_shockwave=true
|
||||
skill_tree_rpgs\:warrior_stomp=true
|
||||
someassemblyrequired\:block.sandwich.add_item.generic=true
|
||||
someassemblyrequired\:block.sandwich.add_item.leafy=true
|
||||
someassemblyrequired\:block.sandwich.add_item.moist=true
|
||||
someassemblyrequired\:block.sandwich.add_item.slimy=true
|
||||
someassemblyrequired\:block.sandwich.add_item.wet=true
|
||||
spell_engine\:bind_spell=true
|
||||
spell_engine\:dodge=true
|
||||
spell_engine\:generic_arcane_casting=true
|
||||
|
||||
Reference in New Issue
Block a user