66 lines
2.4 KiB
TOML
66 lines
2.4 KiB
TOML
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#Parameters and abilities of fluids and fluid operating components
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[fluids]
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#The amount of liquid a Fragile Fluid Tank can hold (mB).
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#[@cui:RequiresReload:server]
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# Default: 1000
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# Range: > 500
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fragileFluidTankCapacity = 1000
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#The amount of liquid makes effect of breaking Fragile Fluid Tank amplified. (such as potion, tea)For example: x (mB) of potion gives y ticks of duration, then 2x (mB) gives 2y ticks of duration-"x" is this option. Specific effect alters by implementation of specific fluid.
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#[@cui:RequiresReload:server]
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# Default: 250
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# Range: > 1
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fragileFluidTankEffectAmplifiedUnit = 250
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#The maximum radius of the area affected when a full Fragile Fluid Tank breaks on impact
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# Default: 8
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# Range: > 2
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fragileFluidTankAffectMaxRadius = 8
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#Should Fragile Fluid Tank containing lava ignite block when it breaks
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fragileFluidTankLavaIgniteBlock = true
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#Should Fragile Fluid Tank containing lava spread fire when it breaks
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fragileFluidTankLavaSpreadFire = true
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#Should Fragile Fluid Tank containing dye fluid color block when it breaks
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fragileFluidTankDyeColorBlock = true
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#Control panel for block Interaction of air current through fluid should be enabled
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[recipes]
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#If air current block interaction of Bulk Blasting should be enabled
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enableBulkBlastingBlockInteraction = true
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#If air current block interaction of Bulk Smoking should be enabled
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enableBulkSmokingBlockInteraction = false
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#If air current of Bulk Blasting ignite block when possible
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bulkBlastingIgniteBlock = false
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#If air current of Bulk Blasting spread fire on flammable block when possible
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bulkBlastingSpreadFire = true
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#If air current block interaction of Bulk Splashing should be enabled
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enableBulkSplashingBlockInteraction = true
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#If air current block interaction of Bulk Haunting should be enabled
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enableBulkHauntingBlockInteraction = false
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#If air current block interaction of Bulk Freezing should be enabled
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enableBulkFreezingBlockInteraction = true
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#If air current block interaction of Bulk Ending should be enabled
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enableBulkEndingBlockInteraction = false
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#If air current block interaction of Bulk Sanding should be enabled
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enableBulkSandingBlockInteraction = false
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#If air current block interaction of Bulk Coloring should be enabled
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enableBulkColoringBlockInteraction = true
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