Files
PupaMLupa/Server/config/create_dragons_plus-simulated-extension-server.toml
T

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TOML

#.
#Parameters and abilities of fluids and fluid operating components
[fluids]
#.
#.
#The amount of liquid a Fragile Fluid Tank can hold (mB).
#[@cui:RequiresReload:server]
# Default: 1000
# Range: > 500
fragileFluidTankCapacity = 1000
#.
#The amount of liquid makes effect of breaking Fragile Fluid Tank amplified. (such as potion, tea)For example: x (mB) of potion gives y ticks of duration, then 2x (mB) gives 2y ticks of duration-"x" is this option. Specific effect alters by implementation of specific fluid.
#[@cui:RequiresReload:server]
# Default: 250
# Range: > 1
fragileFluidTankEffectAmplifiedUnit = 250
#.
#The maximum radius of the area affected when a full Fragile Fluid Tank breaks on impact
# Default: 8
# Range: > 2
fragileFluidTankAffectMaxRadius = 8
#.
#Should Fragile Fluid Tank containing lava ignite block when it breaks
fragileFluidTankLavaIgniteBlock = true
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#Should Fragile Fluid Tank containing lava spread fire when it breaks
fragileFluidTankLavaSpreadFire = true
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#Should Fragile Fluid Tank containing dye fluid color block when it breaks
fragileFluidTankDyeColorBlock = true
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#Control panel for block Interaction of air current through fluid should be enabled
[recipes]
#.
#.
#If air current block interaction of Bulk Blasting should be enabled
enableBulkBlastingBlockInteraction = true
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#If air current block interaction of Bulk Smoking should be enabled
enableBulkSmokingBlockInteraction = false
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#If air current of Bulk Blasting ignite block when possible
bulkBlastingIgniteBlock = false
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#If air current of Bulk Blasting spread fire on flammable block when possible
bulkBlastingSpreadFire = true
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#If air current block interaction of Bulk Splashing should be enabled
enableBulkSplashingBlockInteraction = true
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#If air current block interaction of Bulk Haunting should be enabled
enableBulkHauntingBlockInteraction = false
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#If air current block interaction of Bulk Freezing should be enabled
enableBulkFreezingBlockInteraction = true
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#If air current block interaction of Bulk Ending should be enabled
enableBulkEndingBlockInteraction = false
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#If air current block interaction of Bulk Sanding should be enabled
enableBulkSandingBlockInteraction = false
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#If air current block interaction of Bulk Coloring should be enabled
enableBulkColoringBlockInteraction = true