first commit

This commit is contained in:
Leonid Pershin
2026-05-07 21:38:27 +03:00
commit 84fb173ea8
3949 changed files with 564326 additions and 0 deletions
@@ -0,0 +1,6 @@
smoothnessG = pow2(pow2(color.r)) * 0.45;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.5;
#endif
@@ -0,0 +1,2 @@
smoothnessG = color.r * 0.3;
smoothnessD = color.r * 0.25;
@@ -0,0 +1,6 @@
smoothnessG = pow2(pow2(color.g)) * 0.55;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif
@@ -0,0 +1,6 @@
smoothnessG = pow2(pow2(color.g)) * 0.5;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif
@@ -0,0 +1,6 @@
smoothnessG = pow2(color.r) * 0.5;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.77;
#endif
@@ -0,0 +1,6 @@
smoothnessG = dot(color.rgb, vec3(0.2));
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif
@@ -0,0 +1,7 @@
smoothnessG = pow2(pow2(pow2(color.g))) * 12.0;
smoothnessG = min1(smoothnessG);
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif
@@ -0,0 +1,3 @@
smoothnessG = pow2(color.r) * 0.5;
smoothnessG = min1(smoothnessG);
smoothnessD = smoothnessG;
@@ -0,0 +1,6 @@
smoothnessG = pow2(dot(color.rgb, color.rgb)) * 0.105;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.77;
#endif
@@ -0,0 +1,6 @@
smoothnessG = pow2(color.g) * 0.22;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif
@@ -0,0 +1,6 @@
smoothnessG = pow2(dot(color.rgb, vec3(0.3)));
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif
@@ -0,0 +1,6 @@
smoothnessG = pow2(color.g) * 0.5;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.77;
#endif