31 lines
1.1 KiB
GLSL
31 lines
1.1 KiB
GLSL
#ifndef WORLD_MOTION_BLUR_SETTINGS_FILE
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#define WORLD_MOTION_BLUR_SETTINGS_FILE
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#include "/lib/shaderSettings/bloom.glsl"
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#define WORLD_BLUR 0 //[0 1 2]
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#define MOTION_BLUR_EFFECT -1 //[-1 1]
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#define MOTION_BLURRING_STRENGTH 1.00 //[0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00]
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// Euphoria Patches Settings
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#define TILT_SHIFT 0 //[-20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20]
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#define TILT_SHIFT2 0 //[-20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20]
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#ifdef BLOOM_FOG
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#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0
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#define BLOOM_FOG_COMPOSITE3
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#else
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#define BLOOM_FOG_COMPOSITE1
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#endif
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#endif
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#if DETAIL_QUALITY >= 3
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#if BLOOM_ENABLED == 1 && MOTION_BLUR_EFFECT == 1
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#define MOTION_BLUR_BLOOM_FOG_FIX
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#endif
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#endif
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#endif
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