Files
Reimagined/shaderpacks/Reimagined - High/shaders/lib/textRendering/all_text_messages.glsl
T
2026-05-07 21:38:27 +03:00

107 lines
3.5 KiB
GLSL

#ifdef MULTICOLORED_BLOCKLIGHT
#define OLD_SSBL_ERROR
#endif
#ifdef MC_ANISOTROPIC_FILTERING
#define OPTIFINE_AF_ERROR
#endif
#if COLORED_LIGHTING > 0 && defined MC_OS_MAC
#define APPLE_ACT_ERROR
#endif
#if COLORED_LIGHTING > 0 && (!defined IS_IRIS || !defined IRIS_FEATURE_CUSTOM_IMAGES)
#define OPTIFINE_ACT_ERROR
#endif
#if defined END_PORTAL_BEAM && !defined IS_IRIS
#define OPTIFINE_PORTAL_BEAM_ERROR
#endif
#if defined END_PORTAL_BEAM && defined MC_OS_MAC
#define APPLE_PORTAL_BEAM_ERROR
#endif
#if DRAGON_DEATH_EFFECT > 0 && !defined IS_IRIS
#define OPTIFINE_DRAGON_DEATH_ERROR
#endif
#if DRAGON_DEATH_EFFECT > 0 && defined MC_OS_MAC
#define APPLE_DRAGON_DEATH_ERROR
#endif
#if END_CRYSTAL_VORTEX > 0 && !defined IS_IRIS
#define OPTIFINE_END_CRYSTAL_ERROR
#endif
#if END_CRYSTAL_VORTEX > 0 && defined MC_OS_MAC
#define APPLE_END_CRYSTAL_ERROR
#endif
#if COLORED_LIGHTING_INTERNAL > 0
#define COORDINATES_ACT_ERROR
#define SHADOWDISTANCE_ACT_ERROR
#endif
#if (MCBL_MAIN_DEFINE >= 1 || defined SSBL_OVERRIDE) && MC_VERSION < 11604 && !(defined IS_IRIS || defined IS_ANGELICA)
#define OLD_VERSION_SSBL_ERROR
#endif
#ifdef NEW_EUPHORIA_PATCHES_UPDATE
#include "/lib/textRendering/new_Euphoria_Version.glsl"
#endif
#ifdef COLOR_CODED_PROGRAMS
#include "/lib/textRendering/color_code_info.glsl"
#endif
#if COLORED_LIGHTING > 0 && SHADOW_QUALITY < 0
#define ACT_SHADOW_ERROR
#endif
#if WORLD_SPACE_REFLECTIONS > 0 && COLORED_LIGHTING == 0
#define WSR_MISSING_ACT_ERROR
#endif
#ifdef OLD_VERSION_SSBL_ERROR
#include "/lib/textRendering/old_version_ssbl_error.glsl"
#elif defined OLD_SSBL_ERROR
#include "/lib/textRendering/old_ssbl_error.glsl"
#elif defined OPTIFINE_AF_ERROR
#include "/lib/textRendering/error_optifine_af.glsl"
#elif defined APPLE_ACT_ERROR
#include "/lib/textRendering/error_apple_act.glsl"
#elif defined WSR_MISSING_ACT_ERROR
#include "/lib/textRendering/error_wsr_missing_act.glsl"
#elif defined OPTIFINE_ACT_ERROR
#include "/lib/textRendering/error_optifine_act.glsl"
#elif defined APPLE_PORTAL_BEAM_ERROR
#include "/lib/textRendering/error_apple_portal_beam.glsl"
#elif defined OPTIFINE_PORTAL_BEAM_ERROR
#include "/lib/textRendering/error_optifine_portal_beam.glsl"
#elif defined APPLE_DRAGON_DEATH_ERROR
#include "/lib/textRendering/error_apple_dragon_death.glsl"
#elif defined OPTIFINE_DRAGON_DEATH_ERROR
#include "/lib/textRendering/error_optifine_dragon_death.glsl"
#elif defined APPLE_END_CRYSTAL_ERROR
#include "/lib/textRendering/error_apple_end_crystal.glsl"
#elif defined OPTIFINE_END_CRYSTAL_ERROR
#include "/lib/textRendering/error_optifine_end_crystal.glsl"
#elif defined ACT_SHADOW_ERROR
#include "/lib/textRendering/error_shadows_act.glsl"
#elif USE_TEXTURE_PALETTE > 0 && defined PALETTE_SWAP
#include "/lib/textRendering/error_palette_not_found.glsl"
#else
#if defined COORDINATES_ACT_ERROR && !defined ACT_DISTANCE_WARNING_OVERRIDE
ivec2 absCameraPositionIntXZ = abs(cameraPositionInt.xz);
if (max(absCameraPositionIntXZ.x, absCameraPositionIntXZ.y) > 8388550) {
#include "/lib/textRendering/error_coordinates_act.glsl"
}
#endif
#ifdef SHADOWDISTANCE_ACT_ERROR
if (COLORED_LIGHTING_INTERNAL > shadowDistance*2) {
#include "/lib/textRendering/error_shadowdistance_act.glsl"
}
#endif
#endif