86 lines
7.1 KiB
Properties
86 lines
7.1 KiB
Properties
### Last updated: February 10, 2026, 11:05 UTC
|
||
# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT
|
||
#
|
||
# ███████╗██╗ ██╗ ██████╗██╗ ██╗ ██╗███████╗██╗██╗ ██╗███████╗ ████████╗ ██████╗ ███████╗██╗ ██╗██████╗ ██╗ ██╗ ██████╗ ██████╗ ██╗ █████╗ ██████╗ █████╗ ████████╗ ██████╗██╗ ██╗███████╗███████╗
|
||
# ██╔════╝╚██╗██╔╝██╔════╝██║ ██║ ██║██╔════╝██║██║ ██║██╔════╝ ╚══██╔══╝██╔═══██╗ ██╔════╝██║ ██║██╔══██╗██║ ██║██╔═══██╗██╔══██╗██║██╔══██╗ ██╔══██╗██╔══██╗╚══██╔══╝██╔════╝██║ ██║██╔════╝██╔════╝
|
||
# █████╗ ╚███╔╝ ██║ ██║ ██║ ██║███████╗██║██║ ██║█████╗ ██║ ██║ ██║ █████╗ ██║ ██║██████╔╝███████║██║ ██║██████╔╝██║███████║ ██████╔╝███████║ ██║ ██║ ███████║█████╗ ███████╗
|
||
# ██╔══╝ ██╔██╗ ██║ ██║ ██║ ██║╚════██║██║╚██╗ ██╔╝██╔══╝ ██║ ██║ ██║ ██╔══╝ ██║ ██║██╔═══╝ ██╔══██║██║ ██║██╔══██╗██║██╔══██║ ██╔═══╝ ██╔══██║ ██║ ██║ ██╔══██║██╔══╝ ╚════██║
|
||
# ███████╗██╔╝ ██╗╚██████╗███████╗╚██████╔╝███████║██║ ╚████╔╝ ███████╗ ██║ ╚██████╔╝ ███████╗╚██████╔╝██║ ██║ ██║╚██████╔╝██║ ██║██║██║ ██║ ██║ ██║ ██║ ██║ ╚██████╗██║ ██║███████╗███████║
|
||
# ╚══════╝╚═╝ ╚═╝ ╚═════╝╚══════╝ ╚═════╝ ╚══════╝╚═╝ ╚═══╝ ╚══════╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝╚═╝ ╚═╝╚══════╝╚══════╝
|
||
#
|
||
# This block.properties file is exclusive to Euphoria Patches - Not Compatible with normal Complementary Shaders
|
||
# Version 28 - Every time a vanilla block changes, this number will go up. Modded blocks don't affect the version number
|
||
# Last Change: more r5.6 moving around
|
||
#---------------------------------------------------------------------------------------------------------------------
|
||
#
|
||
##### IMPORTANT! WHERE TO CONTRIBUTE: #####
|
||
# If you want to contribute to the Euphoria Patches modded support library,
|
||
# Please ONLY edit the files from GitHub. https://euphoriapatches.com/properties
|
||
# See timestamp at the top of the file to ensure the latest version
|
||
# PLEASE make sure to also update the addedMods.md file on GitHub to keep the documentation updated
|
||
#
|
||
#---------------------------------------------------------------------------------------------------------------------
|
||
# Hello! Welcome to the Euphoria Patches block library made by the community. Shaders use these IDs to perform block-specific effects.
|
||
#
|
||
# block.10003: Flowers
|
||
# block.10009: Leaves
|
||
# block.10005: Foliage
|
||
# block.10024: Modded Ores (shader will do its best to detect ore-pixels if "Enable Glowing Ores" setting is on)
|
||
# block.10026: Same as 10024 but Netherrack
|
||
# block.10028: Same as 10024 but Endstone
|
||
# block.20000: No Parallax Occlusion Mapping
|
||
#
|
||
#---------------------------------------------------------------------------------------------------------------------
|
||
#
|
||
# IMPORTANT:
|
||
# Even-numbered IDs are considered solid for Colored Lighting
|
||
# Please place solid blocks ONLY under even IDs and non-solid only under odd IDs! Otherwise, it will look wrong with ACT turned on
|
||
# Even IDs prevent ACT light from leaking through, just like one would imagine it would work for full solid blocks
|
||
# EXCEPTION: Light Sources can also go to full block IDs
|
||
# Is a block you've defined not working like you think it should? See end of file for block render layer explanation.
|
||
#
|
||
#----------------------------------------------------------------------
|
||
#
|
||
# ID Info:
|
||
# * Note that odd-numbered terrain IDs are considered non-solid for Colored Lighting
|
||
# 5XXX - Block Entities
|
||
# 1XXXX - Terrain
|
||
# 2XXXX - Random stuff
|
||
# 21XXX - Modded Light Sources
|
||
# 3XXXX - Translucent
|
||
# * 31XXX - Translucents with advanced colored light tinting
|
||
# * 32XXX - Translucents with alternative shadow calculation
|
||
# 4XXXX - Items (see item.properties)
|
||
# * 44XXX - Items for colored handheld lighting
|
||
# * 45XXX - Items for other Iris exclusive features
|
||
# 5XXXX - Entities (see entity.properties)
|
||
#
|
||
#---------------------------------------------------------------------------------------------------------------------
|
||
#
|
||
#### Template for Modded Blocks: ####
|
||
#
|
||
# # Description of the block ID
|
||
# block.XXXXX = vanillaId1 vanillaId2 vanillaId3 ... \
|
||
# tags_name1 tags_name2 tags_name3 ... \
|
||
# \
|
||
# modName1:modId1 modName1:modId2 modName1:modId3 ... \
|
||
# \
|
||
# modName2:modId1 modName2:modId2 modName2:modId3 ... \
|
||
# ...
|
||
# lastModInThisIDName:modId1 lastModInThisIDName:modId2 lastModInThisIDName:modId3
|
||
|
||
# # Description of the Next block ID
|
||
# block.YYYYY = ...
|
||
# ...
|
||
|
||
# - The last line of a block.XXXXX does not have a "\"
|
||
# - XXXXX and YYYYY are placeholders for the actual numbers
|
||
|
||
|
||
# --- IDs should be grouped by mods, for every new mod it should be added in a new line using "\" ---
|
||
|
||
|
||
##### --------------------------------------------------------------------------------------------------------------------- #####
|
||
##### --------------------------------------------------------------------------------------------------------------------- #####
|
||
##### --------------------------------------------------------------------------------------------------------------------- #####
|