Commit Graph
2 Commits
Author SHA1 Message Date
Leonid PershinandClaude Opus 5 8b552470b7 Localise the UI into Russian and English, switchable without a restart
Strings move into Localization/Strings.resx plus a Russian satellite. XAML uses
a {l:Loc Key} markup extension that yields a binding through the localizer's
indexer rather than a resolved string, so changing the language raises
PropertyChanged for the indexer and every caption in the app re-reads at once.
Resolving strings once at load would have been simpler and would have needed an
app restart to take effect.

Three places where this is more than a string swap:

Russian has three plural forms, so counted messages are assembled from .One /
.Few / .Many keys via Localizer.Plural instead of "{0} records" with an English
plural glued on. "1 запись", "3 записи", "7 записей".

Enum captions in pickers go through LocalizedOption<T>. A value converter would
resolve the caption once and never notice a language change; the wrapper keeps
identity on the enum value so the selection survives, while the label follows
the localizer. It needed a non-generic base for DataTemplate x:DataType, since
Avalonia 12 compiles bindings by default and cannot infer one for an open
generic.

Text originating in the domain would otherwise have stayed English under a
Russian UI — the screenshots showed exactly that. AvParser.Core still knows
nothing about languages: ParseError now carries a Code and Arguments, and the UI
translates Parse.Error.{Code} with a fallback to the English message. Parser
names work the same way (Parser.{id}.Name falling back to DisplayName), which
keeps "add a parser = one registration line" true — an untranslated parser shows
its own name rather than a missing-key marker.

Both .resx files are generated from one table so a key cannot exist in one and
be missing from the other, and the tests assert that, plus no blank translations
and identical {0} placeholder sets — a translation that drops a placeholder
throws at runtime rather than merely reading oddly. A headless test switches
language on a live shell and asserts the rendered text changes without the tree
being rebuilt.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 18:15:01 +03:00
Leonid PershinandClaude Opus 5 3db9d4dfc6 Scaffold AvParser: Avalonia 12 shell with adaptive layout
Greenfield skeleton for a parser desktop app. The domain is deliberately a
placeholder — IParser<TIn,TOut> plus two sample parsers — so the shell is
runnable and verifiable end to end before real logic lands.

Layers run one way: Core (no Avalonia, no IO) <- Infrastructure <- UI <- Desktop.
UI is a class library rather than the exe so headless tests build real views
without dragging in Program.cs, Serilog or the container.

Adaptive layout is built from what Avalonia actually offers, since it has no
AdaptiveTrigger or media queries: ResponsiveLayout observes Visual.Bounds and
projects a breakpoint onto both an attached property and :compact/:medium/
:expanded pseudoclasses, with 24px hysteresis so dragging a window edge cannot
make the layout flap. Pane state lives in the view model because a style setter
loses to a local value permanently; styles own only the visual variance.

Stack notes worth remembering: Avalonia.ReactiveUI is deprecated in favour of
ReactiveUI.Avalonia, and ReactiveUI 24 runs on the Primitives engine (RxVoid,
ISequencer, Signal<T>) and no longer self-initialises. Avalonia.Headless.XUnit
12.x requires xUnit v3. InvariantGlobalization must stay false or Semi.Avalonia
throws in its static constructor.

102 tests across three projects, including headless guards for the two failures
that are otherwise completely silent: a stylesheet whose selectors match nothing,
and a light palette too low-contrast for cards to read.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 16:07:08 +03:00