8 Commits
Author SHA1 Message Date
Leonid Pershin b23aa5a087 Update project configuration and documentation. Added .NET assembly name in project.godot, clarified GDScript project structure in CLAUDE.md, and expanded README.md with details on texture filtering and asset management practices. 2026-08-12 10:45:45 +03:00
Leonid Pershin 05c7ba82d1 Update project documentation and configuration for 2D gameplay. Changed rendering method to Mobile in project settings, clarified main scene structure in CLAUDE.md, and detailed autoload components in ARCHITECTURE.md. Adjusted README.md to reflect the new main scene and removed references to Forward+ rendering. 2026-08-12 10:24:26 +03:00
Leonid Pershin 5529198314 Update project configuration and plugin version. Added autoload for game helper and enabled AI plugin in project settings. Updated plugin version to 3.1.5 for compatibility improvements. 2026-08-12 09:58:04 +03:00
Leonid Pershin 4c98764680 Remove unused assets and update project configuration. Deleted obsolete files including CLAUDE.md, README.md, default_bus_layout.tres, and various background images. Updated .editorconfig and .gitignore for improved project organization and asset management. 2026-08-12 09:44:32 +03:00
Leonid Pershin 3b886ab3ab Implement weather system and developer console features. Added functionality for setting weather conditions, temperature, and wind speed through a new developer console. Enhanced the vault scene to display current weather, temperature, and wind information, and updated game clock to allow time manipulation. Improved cloud rendering and introduced a new climate management system for seasonal temperature adjustments. 2026-08-11 11:37:56 +03:00
Leonid Pershin dfc0f9a3b3 Update project documentation and configuration to reflect rendering changes. Changed renderer from Mobile to Forward+ for enhanced capabilities, clarified project details in CLAUDE.md, and updated README.md to explain the implications of the rendering method switch. 2026-08-10 21:42:02 +03:00
Leonid Pershin 044dde7b5f Refactor game structure and update project settings for 2D gameplay. Removed the game stub scene, introduced a new vault scene, and organized game scripts into distinct files for grid management, rendering, and scene control. Updated input actions for camera movement and changed rendering method to Mobile for better performance. 2026-08-10 21:36:56 +03:00
Leonid Pershin f16f60445c first commit 2026-08-10 20:39:06 +03:00