Commit Graph
13 Commits
Author SHA1 Message Date
Leonid Pershin 05c7ba82d1 Update project documentation and configuration for 2D gameplay. Changed rendering method to Mobile in project settings, clarified main scene structure in CLAUDE.md, and detailed autoload components in ARCHITECTURE.md. Adjusted README.md to reflect the new main scene and removed references to Forward+ rendering. 2026-08-12 10:24:26 +03:00
Leonid Pershin 5529198314 Update project configuration and plugin version. Added autoload for game helper and enabled AI plugin in project settings. Updated plugin version to 3.1.5 for compatibility improvements. 2026-08-12 09:58:04 +03:00
Leonid Pershin 4c98764680 Remove unused assets and update project configuration. Deleted obsolete files including CLAUDE.md, README.md, default_bus_layout.tres, and various background images. Updated .editorconfig and .gitignore for improved project organization and asset management. 2026-08-12 09:44:32 +03:00
Leonid Pershin 2429e75967 Update settings menu margins and enhance game clock functionality. Adjusted content margins in the settings menu for improved layout. Added 'jumped' signal to the game clock to handle manual time jumps, ensuring weather system responds appropriately to time changes. 2026-08-11 12:58:59 +03:00
Leonid Pershin 3b886ab3ab Implement weather system and developer console features. Added functionality for setting weather conditions, temperature, and wind speed through a new developer console. Enhanced the vault scene to display current weather, temperature, and wind information, and updated game clock to allow time manipulation. Improved cloud rendering and introduced a new climate management system for seasonal temperature adjustments. 2026-08-11 11:37:56 +03:00
Leonid Pershin a81747781d Refactor game scripts and update vault scene structure. Enhanced organization of game logic by separating data and rendering responsibilities across multiple scripts. Removed unused background assets and updated vault scene to include new game clock and weather system functionalities. 2026-08-11 10:18:30 +03:00
Leonid Pershin 709776116b Refactor vault camera and grid logic for improved zoom and positioning. Adjusted zoom step value, refined camera limits based on vault structure, and updated grid depth calculations. Enhanced drawing functions in vault view to include entrance visualization and corrected depth handling for pebbles and dirt rendering. 2026-08-11 09:35:31 +03:00
Leonid Pershin ecef4a857c Enhance vault scene functionality and user interaction. Updated control instructions for room selection, implemented mode switching for building and demolishing, and refined input handling for mouse events. Added visual selection feedback for rooms and improved ghost placement logic. Updated HUD interactions to reflect new selection mechanics. 2026-08-11 09:19:45 +03:00
Leonid Pershin d9c8a1e0f6 Remove AccentBar from main menu and associated animation logic. Update menu background shader to enhance starfield effect and adjust aurora band parameters for improved visual quality. 2026-08-10 22:17:43 +03:00
Leonid Pershin dfc0f9a3b3 Update project documentation and configuration to reflect rendering changes. Changed renderer from Mobile to Forward+ for enhanced capabilities, clarified project details in CLAUDE.md, and updated README.md to explain the implications of the rendering method switch. 2026-08-10 21:42:02 +03:00
Leonid Pershin 044dde7b5f Refactor game structure and update project settings for 2D gameplay. Removed the game stub scene, introduced a new vault scene, and organized game scripts into distinct files for grid management, rendering, and scene control. Updated input actions for camera movement and changed rendering method to Mobile for better performance. 2026-08-10 21:36:56 +03:00
Leonid Pershin adfbbbcec3 Update project configuration files and improve save menu functionality. Added editorconfig settings for various file types, enhanced .gitattributes for text and binary file handling, expanded .gitignore for build and local settings, and modified save_menu.gd to maintain focus on UI elements after refresh. 2026-08-10 21:03:50 +03:00
Leonid Pershin f16f60445c first commit 2026-08-10 20:39:06 +03:00