Leonid Pershin
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3b886ab3ab
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Implement weather system and developer console features. Added functionality for setting weather conditions, temperature, and wind speed through a new developer console. Enhanced the vault scene to display current weather, temperature, and wind information, and updated game clock to allow time manipulation. Improved cloud rendering and introduced a new climate management system for seasonal temperature adjustments.
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2026-08-11 11:37:56 +03:00 |
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Leonid Pershin
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a81747781d
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Refactor game scripts and update vault scene structure. Enhanced organization of game logic by separating data and rendering responsibilities across multiple scripts. Removed unused background assets and updated vault scene to include new game clock and weather system functionalities.
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2026-08-11 10:18:30 +03:00 |
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Leonid Pershin
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dfc0f9a3b3
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Update project documentation and configuration to reflect rendering changes. Changed renderer from Mobile to Forward+ for enhanced capabilities, clarified project details in CLAUDE.md, and updated README.md to explain the implications of the rendering method switch.
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2026-08-10 21:42:02 +03:00 |
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Leonid Pershin
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044dde7b5f
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Refactor game structure and update project settings for 2D gameplay. Removed the game stub scene, introduced a new vault scene, and organized game scripts into distinct files for grid management, rendering, and scene control. Updated input actions for camera movement and changed rendering method to Mobile for better performance.
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2026-08-10 21:36:56 +03:00 |
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Leonid Pershin
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adfbbbcec3
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Update project configuration files and improve save menu functionality. Added editorconfig settings for various file types, enhanced .gitattributes for text and binary file handling, expanded .gitignore for build and local settings, and modified save_menu.gd to maintain focus on UI elements after refresh.
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2026-08-10 21:03:50 +03:00 |
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