Merge branch 'phase/50-teacher-skill-gain'
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -11,18 +11,18 @@
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## Задачи
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- [ ] `LessonLearning.TeacherFactor` — та же кривая, что `NeedFactor`: навык 0 → 0.25, 100 → 1
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- [ ] Навык учителя — среднее его значений по `SubjectDef.skills`; нет ключа — `Range.Min`
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- [ ] `Gain` умножает на этот фактор; учитель в кабинете по-прежнему обязателен (фаза 48)
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- [ ] Числа кривой в коде рядом с нуждой, не новый экран и не сейв
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- [ ] Лог не пишем: рост тише — это и есть сигнал
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- [x] `LessonLearning.TeacherFactor` — та же кривая, что `NeedFactor`: навык 0 → 0.25, 100 → 1
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- [x] Навык учителя — среднее его значений по `SubjectDef.skills`; нет ключа — `Range.Min`
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- [x] `Gain` умножает на этот фактор; учитель в кабинете по-прежнему обязателен (фаза 48)
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- [x] Числа кривой в коде рядом с нуждой, не новый экран и не сейв
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- [x] Лог не пишем: рост тише — это и есть сигнал
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## Тесты, без которых фаза не закрыта
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- [ ] Учитель с навыком 20 даёт меньший прирост, чем с 80, при том же ученике и голоде
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- [ ] Предмет с несколькими скиллами берёт среднее, а не первый попавшийся в словаре
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- [ ] Нет ключа навыка у учителя — подставляется минимум шкалы, рост не падает в ноль
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- [ ] Учителя нет в кабинете — по-прежнему нулевой рост, фактор не спасает
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- [x] Учитель с навыком 20 даёт меньший прирост, чем с 80, при том же ученике и голоде
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- [x] Предмет с несколькими скиллами берёт среднее, а не первый попавшийся в словаре
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- [x] Нет ключа навыка у учителя — подставляется минимум шкалы, рост не падает в ноль
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- [x] Учителя нет в кабинете — по-прежнему нулевой рост, фактор не спасает
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## Критерий готовности
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@@ -235,7 +235,7 @@
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| --- | --- | --- |
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| [48. Учитель в кабинете](48-lesson-teacher-present.md) | ✅ | Нет учителя на месте — нет роста навыка |
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| [49. Пропуск сборки при запуске](49-skip-stale-build.md) | ✅ | `run-aspire.cmd` не гоняет MSBuild, если dll свежие |
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| [50. Навык учителя](50-teacher-skill-gain.md) | 🔄 | Соискатель 78 учит лучше, чем 41 |
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| [50. Навык учителя](50-teacher-skill-gain.md) | ✅ | Соискатель 78 учит лучше, чем 41 |
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| [51. Тепло на уроке](51-warmth-lesson.md) | ⬜ | Замёрзший учится хуже, как голодный |
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| [52. Учебник на уроке](52-textbook-lesson.md) | ⬜ | Нет в сумке — половинный рост |
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| [53. Погода на дороге](53-weather-commute.md) | ⬜ | Снег и дождь добавляют минуты к приходу |
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@@ -3,15 +3,49 @@ using HSchool.Content;
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namespace HSchool.Ai;
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/// <summary>
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/// How much a lesson adds to one skill this step. Hungry learns worse; trait offsets scale the
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/// rate. The world stores the running total — this is just the number.
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/// How much a lesson adds to one skill this step. Hungry learns worse; trait offsets and the
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/// teacher's subject skill scale the rate. The world stores the running total — this is just
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/// the number.
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/// </summary>
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public static class LessonLearning
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{
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public static float NeedFactor(float hunger) => Math.Clamp(0.25f + (0.75f * hunger), 0.25f, 1f);
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/// <summary>Same curve as <see cref="NeedFactor"/>: skill 0 → 0.25, 100 → 1.</summary>
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public static float TeacherFactor(float skill) => NeedFactor(Math.Clamp(skill / 100f, 0f, 1f));
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public static float TraitFactor(int offset) => Math.Max(0.1f, 1f + (offset / 100f));
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/// <summary>
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/// Mean of the teacher's values for <see cref="SubjectDef.Skills"/>. A missing key uses that
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/// skill's <see cref="SkillDef.Range"/> minimum, not zero — a gap is "untrained", not a
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/// vanished lesson.
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/// </summary>
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public static float AverageTeacherSkill(
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SubjectDef subject,
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IReadOnlyDictionary<string, float> skills,
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DefCatalog catalog)
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{
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ArgumentNullException.ThrowIfNull(subject);
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ArgumentNullException.ThrowIfNull(skills);
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ArgumentNullException.ThrowIfNull(catalog);
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var total = 0f;
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var count = 0;
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foreach (var share in subject.Skills)
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{
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if (!catalog.Skills.TryGetValue(share.Skill, out var def) || def.Abstract)
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{
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continue;
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}
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total += skills.TryGetValue(share.Skill, out var value) ? value : def.Range.Min;
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count++;
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}
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return count == 0 ? 0f : total / count;
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}
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public static float Gain(
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float current,
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SkillDef skill,
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@@ -19,10 +53,16 @@ public static class LessonLearning
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float lessonSkillPerHour,
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float hours,
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float hunger,
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int traitOffset)
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int traitOffset,
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float teacherSkill)
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{
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ArgumentNullException.ThrowIfNull(skill);
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var delta = share * lessonSkillPerHour * hours * NeedFactor(hunger) * TraitFactor(traitOffset);
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var delta = share
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* lessonSkillPerHour
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* hours
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* NeedFactor(hunger)
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* TraitFactor(traitOffset)
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* TeacherFactor(teacherSkill);
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return Math.Clamp(current + delta, skill.Range.Min, skill.Range.Max);
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}
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}
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@@ -14,7 +14,7 @@ namespace HSchool.Simulation;
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internal static class LessonLearningSystem
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{
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private static readonly QueryDescription Places =
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new QueryDescription().WithAll<PersonIdentity, Presence>();
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new QueryDescription().WithAll<PersonIdentity, Presence, PersonSkills>();
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private static readonly QueryDescription People =
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new QueryDescription().WithAll<PersonIdentity, PersonSkills, PersonTraits, PersonNeeds, PersonRoles, Presence, PersonActivity>();
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@@ -43,11 +43,13 @@ internal static class LessonLearningSystem
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var catalog = school.Catalog;
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var world = school.World;
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var places = new Dictionary<string, Presence>(StringComparer.Ordinal);
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var teacherSkills = new Dictionary<string, Dictionary<string, float>>(StringComparer.Ordinal);
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world.Query(
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in Places,
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(ref PersonIdentity identity, ref Presence presence) =>
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(ref PersonIdentity identity, ref Presence presence, ref PersonSkills personSkills) =>
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{
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places[identity.Id] = presence;
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teacherSkills[identity.Id] = personSkills.Values;
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});
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world.Query(
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@@ -82,6 +84,10 @@ internal static class LessonLearningSystem
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}
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var hunger = needs.Values.GetValueOrDefault("Hunger", 1f);
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IReadOnlyDictionary<string, float> taught = teacherSkills.TryGetValue(lesson.TeacherId, out var found)
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? found
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: new Dictionary<string, float>(StringComparer.Ordinal);
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var teacherSkill = LessonLearning.AverageTeacherSkill(subject, taught, catalog);
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foreach (var share in subject.Skills)
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{
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if (!catalog.Skills.TryGetValue(share.Skill, out var skill) || skill.Abstract)
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@@ -101,7 +107,8 @@ internal static class LessonLearningSystem
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rules.LessonSkillPerHour,
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hours,
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hunger,
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TraitOffset(catalog, traits, share.Skill));
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TraitOffset(catalog, traits, share.Skill),
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teacherSkill);
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}
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});
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}
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@@ -13,8 +13,8 @@ public class LessonLearningTests
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[Fact]
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public void HungryLearnsLessThanFull()
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{
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var full = LessonLearning.Gain(50, Math, share: 1, lessonSkillPerHour: 0.05f, hours: 0.75f, hunger: 1f, traitOffset: 0);
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var hungry = LessonLearning.Gain(50, Math, share: 1, lessonSkillPerHour: 0.05f, hours: 0.75f, hunger: 0.1f, traitOffset: 0);
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var full = LessonLearning.Gain(50, Math, share: 1, lessonSkillPerHour: 0.05f, hours: 0.75f, hunger: 1f, traitOffset: 0, teacherSkill: 100);
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var hungry = LessonLearning.Gain(50, Math, share: 1, lessonSkillPerHour: 0.05f, hours: 0.75f, hunger: 0.1f, traitOffset: 0, teacherSkill: 100);
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Assert.True(full > 50);
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Assert.True(hungry > 50);
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@@ -24,9 +24,60 @@ public class LessonLearningTests
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[Fact]
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public void DiligentOffset_RaisesTheGain()
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{
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var plain = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 0);
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var diligent = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 8);
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var plain = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 0, 100);
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var diligent = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 8, 100);
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Assert.True(diligent > plain);
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}
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[Fact]
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public void TeacherSkill20_GainsLessThan80()
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{
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var weak = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 0, 20);
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var strong = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 0, 80);
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Assert.True(weak > 50);
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Assert.True(strong - 50 > weak - 50);
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}
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[Fact]
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public void TeacherFactor_MatchesNeedCurve()
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{
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Assert.Equal(LessonLearning.NeedFactor(0f), LessonLearning.TeacherFactor(0f));
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Assert.Equal(LessonLearning.NeedFactor(1f), LessonLearning.TeacherFactor(100f));
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Assert.Equal(LessonLearning.NeedFactor(0.2f), LessonLearning.TeacherFactor(20f));
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}
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[Fact]
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public void MultiSkillSubject_AveragesListedSkills_NotDictionaryOrder()
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{
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var (catalog, _) = Fixtures.Vanilla();
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var subject = catalog.Subjects["PrimarySchool"];
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var skills = new Dictionary<string, float>(StringComparer.Ordinal)
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{
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["Biology"] = 100,
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["Literature"] = 100,
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["RussianLanguage"] = 100,
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["Mathematics"] = 0,
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};
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var average = LessonLearning.AverageTeacherSkill(subject, skills, catalog);
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Assert.Equal(75f, average);
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Assert.NotEqual(skills.Values.First(), average);
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}
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[Fact]
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public void MissingTeacherSkill_UsesRangeMin_AndStillGains()
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{
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var (catalog, _) = Fixtures.Vanilla();
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var subject = catalog.Subjects["Mathematics"];
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var min = catalog.Skills["Mathematics"].Range.Min;
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var average = LessonLearning.AverageTeacherSkill(subject, new Dictionary<string, float>(), catalog);
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var gained = LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 0, average);
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Assert.Equal(min, average);
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Assert.True(gained > 50);
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Assert.True(gained < LessonLearning.Gain(50, Math, 1, 0.05f, 1f, 1f, 0, 100));
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}
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}
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@@ -129,6 +129,67 @@ public class LessonTeacherPresentTests
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}
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}
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[Fact]
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public void WeakTeacher_GainsLessThanStrong()
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{
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var (school, homeroom, pupilId, teacherId) = StaffedMath();
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using (school)
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{
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AdvanceTo(school, LessonStart);
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SetPlace(school, pupilId, homeroom);
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SetPlace(school, teacherId, homeroom);
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SetSkill(school, teacherId, "Mathematics", 20);
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var beforeWeak = SkillOf(school, pupilId, "Mathematics");
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LessonLearningSystem.Apply(school, 45);
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var weakGain = SkillOf(school, pupilId, "Mathematics") - beforeWeak;
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SetSkill(school, pupilId, "Mathematics", beforeWeak);
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SetSkill(school, teacherId, "Mathematics", 80);
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var beforeStrong = SkillOf(school, pupilId, "Mathematics");
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LessonLearningSystem.Apply(school, 45);
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var strongGain = SkillOf(school, pupilId, "Mathematics") - beforeStrong;
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Assert.True(weakGain > 0);
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Assert.True(strongGain > weakGain);
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}
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}
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[Fact]
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public void MissingTeacherSkillKey_StillGains()
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{
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var (school, homeroom, pupilId, teacherId) = StaffedMath();
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using (school)
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{
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AdvanceTo(school, LessonStart);
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SetPlace(school, pupilId, homeroom);
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SetPlace(school, teacherId, homeroom);
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ClearSkill(school, teacherId, "Mathematics");
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var before = SkillOf(school, pupilId, "Mathematics");
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LessonLearningSystem.Apply(school, 45);
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Assert.True(SkillOf(school, pupilId, "Mathematics") > before);
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}
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}
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[Fact]
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public void TeacherSkill_DoesNotRescueAbsence()
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{
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var (school, homeroom, pupilId, teacherId) = StaffedMath();
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using (school)
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{
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AdvanceTo(school, LessonStart);
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SetPlace(school, pupilId, homeroom);
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SetPlace(school, teacherId, "restroom-1");
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SetSkill(school, teacherId, "Mathematics", 100);
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var before = SkillOf(school, pupilId, "Mathematics");
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LessonLearningSystem.Apply(school, 45);
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Assert.Equal(before, SkillOf(school, pupilId, "Mathematics"));
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}
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}
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private static (School School, string Homeroom, string PupilId, string TeacherId) StaffedMath(
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string? teacherId = null)
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{
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@@ -206,6 +267,34 @@ public class LessonTeacherPresentTests
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return value;
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}
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private static void SetSkill(School school, string personId, string skill, float value)
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{
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var query = new QueryDescription().WithAll<PersonIdentity, PersonSkills>();
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school.World.Query(
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in query,
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(ref PersonIdentity identity, ref PersonSkills skills) =>
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{
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if (identity.Id.Equals(personId, StringComparison.Ordinal))
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{
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skills.Values[skill] = value;
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}
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});
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}
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private static void ClearSkill(School school, string personId, string skill)
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{
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var query = new QueryDescription().WithAll<PersonIdentity, PersonSkills>();
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school.World.Query(
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in query,
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(ref PersonIdentity identity, ref PersonSkills skills) =>
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{
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if (identity.Id.Equals(personId, StringComparison.Ordinal))
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{
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skills.Values.Remove(skill);
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}
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});
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}
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private static (DefCatalog Catalog, MapLayout Map) Vanilla()
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{
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var root = Path.Combine(AppContext.BaseDirectory, "vanilla");
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Reference in New Issue
Block a user