FinishConflict never set RosterTalkDirty, so people.json skipped quarrel shifts until some other save — the same seam as the A-B talk-circle fix. First BullyVictimId write stayed in RAM only.
Co-authored-by: Cursor <cursoragent@cursor.com>
A finished circle never set Tick's peopleChanged bit, so people.json kept pre-talk numbers until morning drift. PickTopic compared a 0..total roll to a 0..1 cursor, so gossip almost never changed the subject.
Co-authored-by: Cursor <cursoragent@cursor.com>