Commit Graph
58 Commits
Author SHA1 Message Date
Leonid Pershin ee6930a39d Merge branch 'phase/45-presence-talk'
# Conflicts:
#	docs/phases/README.md
#	src/HSchool.Server/Api/PeopleModels.cs
#	src/HSchool.Server/Game/PersonCardReader.cs
2026-08-20 11:27:58 +03:00
Leonid Pershin ae2e3ddc14 Merge branch 'phase/47-romance-pack'
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# Conflicts:
#	docs/phases/README.md
#	src/HSchool.Content/PeopleDefs.cs
#	src/HSchool.People/Seed.cs
2026-08-20 11:00:12 +03:00
Leonid PershinandCursor 2034946378 Show talk-circle partners and topic on the location panel and Now tab.
The frame and card share member ids; the client builds the sentence from the directory and locale.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 10:43:16 +03:00
Leonid Pershin d2911c3daf Complete phase 47 romance pack on generic orientation and affinity hooks.
Vanilla catalogs stay without crushes; a content pack ships the overlay so later mods can reuse it.
2026-08-20 10:42:42 +03:00
Leonid PershinandCursor f7d5e0c042 Add lesson whispers, teacher catch chance, and after-bell teacher talk.
Whispering cuts lesson skill gain from BehaviorDef; a teacher in the room may interrupt into a discipline circle, and pedagogy scales the pupil's opinion of the teacher.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 10:35:31 +03:00
Leonid Pershin 51b4c22b69 Merge branch 'phase/39-school-owners'
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2026-08-20 09:56:13 +03:00
Leonid PershinandCursor ce71a91a67 Add rain and snow minutes to the morning commute.
Day plans take a precomputed extra; Ai does not know precipitation.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 09:40:24 +03:00
Leonid PershinandCursor 1b3479f984 Halve lesson gain when the bag has no textbook for the subject.
Locker and home do not count. A pack without the field keeps vanilla 0.5.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 09:27:46 +03:00
Leonid PershinandCursor 384f9d7273 Merge branch 'phase/51-warmth-lesson'
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 09:09:55 +03:00
Leonid PershinandCursor 274814aecd Scale lesson gain by warmth the same way hunger already did.
The bar was live and drove dressing; a frozen pupil in class still learned as if it were May.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 09:06:50 +03:00
Leonid Pershin ac17abfd90 Merge branch 'phase/42-talk-circles'
Co-authored-by: Cursor <cursoragent@cursor.com>

# Conflicts:
#	docs/phases/README.md
#	src/HSchool.Simulation/PersonLog.cs
2026-08-20 09:03:38 +03:00
Leonid Pershin 47fc10da02 Add talk circles with TopicDef, staff/phone chat, and opinion outcomes. 2026-08-20 08:55:55 +03:00
Leonid PershinandCursor c2579d6767 Scale lesson skill gain by the teacher's subject skill.
Hiring a 78-math applicant already cost more than a 41; the class now actually learns faster when that teacher is in the room.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 08:54:13 +03:00
Leonid Pershin 4b236a7916 Merge main into phase/39-school-owners.
Keep school owners and phase 41 opinions/portraits together; ResetAsync wipes all saves so shared AppHost tests stay isolated.
2026-08-20 08:36:13 +03:00
Leonid PershinandCursor fbc32f2bfc Grow lesson skills only when the assigned teacher is standing in the room.
The timetable already named a teacher; learning ignored whether they were in the toilet, still walking, or not a person at all.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 08:33:28 +03:00
Leonid Pershin 26be7c87f8 WIP phase 39: school owners, my/others menu, guest restrictions. 2026-08-20 07:58:12 +03:00
Leonid Pershin 6264034e4b Merge branch 'phase/41-opinions'
# Conflicts:
#	docs/phases/README.md
2026-08-20 07:58:05 +03:00
Leonid Pershin b1b4f18b40 Add opinions storage, morning drift, and Connections card tab. 2026-08-20 07:34:57 +03:00
Leonid Pershin 660340c216 Enhance apparel definitions: Introduce 'UpperUnderwear' layer and related items (Bra, SportsBra, SoftBra) to support gender-specific clothing. Update inventory and dress generation logic to accommodate new layers and ensure proper coverage. Adjust localization for new apparel terms and refine tests for underwear functionality. 2026-08-20 07:20:40 +03:00
Leonid Pershin b9d91d387e Merge phase/40-clock-tempo. 2026-08-20 07:07:00 +03:00
Leonid Pershin 9199ea36d2 Phase 40: clock tempo at 1 min/s, x5/x10 heavy stride. 2026-08-20 07:02:24 +03:00
Leonid Pershin e461a9f3e4 Fix PE change-clothes interruption and post-PE mode detection.
Add appropriateness tests for staging PE kit, wearing form before gym, and returning to everyday clothes after the lesson.
2026-08-20 06:31:41 +03:00
Leonid Pershin 6a0d5a9886 Implement phase 35 dress appropriateness and school rules.
Adds outfit evaluation, morning home dressing, locker-room ChangeClothes with day-log events, PE/weather AI goals, dress-rules API, and tests.
2026-08-20 05:16:52 +03:00
Leonid Pershin ce772cd3c3 Phase 33: technician climate control and locker assignment. 2026-08-20 04:44:41 +03:00
Leonid Pershin ee23fb4994 Merge branch 'phase/36-person-card-tabs'
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2026-08-20 04:35:35 +03:00
Leonid Pershin 5a431bba99 Merge branch 'main' into phase/32-weather-warmth
Co-authored-by: Cursor <cursoragent@cursor.com>

# Conflicts:
#	src/HSchool.Simulation/School.cs
2026-08-20 04:03:42 +03:00
Leonid PershinandCursor 53c4ae0f92 Sum warmth insulation from worn items and refresh goldens for the new trait pool.
HeatLoving and ColdLoving shift later trait rolls; worn clothes now feed PersonInsulation instead of reflection.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 04:00:53 +03:00
Leonid PershinandCursor 6be4fa75ab Split the person card into overview, clothes, carry and now tabs.
Today's history is a paged HTTP log on the worker, not on the card or in people.json.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 04:00:38 +03:00
Leonid PershinandCursor 8e7ab46e79 Sample outdoor weather from the climate preset so people can freeze and the clock can show it.
Protocol v8 adds tenths of a °C and precipitation to the clock frame; warmth drains from insulation versus place temperature.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 03:49:40 +03:00
Leonid PershinandCursor 1ba739dd9b Wear worn clothes on campus and replace rags at the work morning.
Condition drops from catalog hours only while the person is at school; skip through the night issues the same fresh set as a lived night so the school does not walk in in rags.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 03:49:11 +03:00
Leonid PershinandCursor d8f4958167 Merge phase 29 country.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 02:59:46 +03:00
Leonid PershinandCursor 1b66c89cd7 Replace selectable name sets with a country that owns names and climate presets.
Create picks a country; climate is rolled from the school seed and stored. Old Slavic saves lift as Russia.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 02:55:13 +03:00
Leonid Pershin cbe739a4e6 Update reviewed phase details, enhance presence tests for hiring and assigning teachers during lessons, and fix timetable handling in the School class. Added new tests for presence management and ensured proper campus staffing behavior during lesson transitions.
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2026-08-20 02:47:24 +03:00
Leonid PershinandCursor 263c94c55d Give packs an identity so create can refuse missing deps and load in a stable order.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:20:36 +03:00
Leonid Pershin 5eabc90d53 Enhance school day structure and decision-making for lunch breaks
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- Updated `ai.md` to clarify the mechanics of hunger restoration and the importance of lunch breaks in the school schedule.
- Revised `schedule.md` to detail the new lunch break structure, allowing for separate sittings for different grade levels.
- Enhanced `Decision.cs` and `DecisionPlanner.cs` to incorporate logic for lunch breaks, ensuring that students only leave lessons during their designated lunch windows.
- Updated `DayFrameDef` and related classes to support multiple lunch breaks and validate their configurations.
- Adjusted tests to validate the new decision-making logic regarding lunch breaks and hunger management, ensuring robust functionality.
- Improved localization strings to reflect changes in the school day structure and lunch functionalities.
2026-08-19 23:17:16 +03:00
Leonid Pershin 5a00ad7746 Enhance school creation and staffing management with native language support
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- Updated protocol documentation to include `nativeLanguages` in `nameSets` and added `nativeLanguage` to school creation options.
- Enhanced the UI for school creation to allow selection of native languages, improving user experience.
- Revised API interfaces to accommodate new native language features, ensuring proper data handling.
- Improved localization strings to support new native language functionalities in both English and Russian.
- Updated tests to validate the new native language features and ensure robust functionality in staffing scenarios.
2026-08-19 22:22:31 +03:00
Leonid Pershin 5cd5a6d258 Update decision-making phase and enhance localization for presence tracking
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- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation.
- Updated the README to reflect the completion status of the decision-making phase.
- Enhanced localization strings to include new presence tracking features, improving user experience.
- Revised the game screen logic to display real-time presence status, including walking states for individuals.
- Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
2026-08-19 21:00:12 +03:00
Leonid Pershin b135a9caad Enhance protocol and simulation features with activity tracking and behavior definitions
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.
2026-08-19 19:49:44 +03:00
Leonid Pershin 3c54f981b7 Update wire protocol to version 7 and enhance presence management features
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- Bumped the wire protocol version to 7, reflecting significant changes in the communication structure.
- Introduced a new presence message type for real-time occupancy updates, including node activity and individual presence states.
- Updated the API to include a directory endpoint for fetching short id→name mappings, improving client-side name resolution.
- Revised the map snapshot structure to be static, with people and current lessons now handled through the presence stream.
- Enhanced client-side handling of presence updates, including UI adjustments to display live occupancy and activity.
- Updated documentation to reflect the new protocol features and changes in presence management.
- Added tests to validate the new presence functionalities and ensure robust handling of real-time data.
2026-08-19 17:00:53 +03:00
Leonid Pershin 4137400621 Enhance AI and simulation components with presence management and routing capabilities
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- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
2026-08-19 16:33:52 +03:00
Leonid Pershin 207e7ecdb3 Update payroll cap to enhance staffing flexibility and adjust related documentation and tests
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- Increased the `MonthlyPayrollCap` from 40,000 to 100,000, allowing for greater hiring capacity and subject assignments.
- Updated relevant documentation to reflect the new payroll cap and its implications for staffing.
- Adjusted tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including allocation and remaining payroll calculations.
- Enhanced styling in the UI to accommodate the changes in management screens.
2026-08-19 13:09:45 +03:00
Leonid Pershin 25ce26064d Update staffing management to enhance payroll and hiring functionalities
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- Increased the `MonthlyPayrollCap` from 10,000 to 40,000, allowing for greater flexibility in hiring and subject assignments.
- Revised payroll calculation logic to ensure that staff members are compensated based on their actual weekly hours, with a minimum payment reflecting one full rate.
- Updated documentation to clarify the new payroll structure and its implications for hiring and subject assignments.
- Enhanced tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including the handling of uncovered subjects.
- Improved localization strings to reflect changes in staffing and payroll terminology.
2026-08-19 12:51:38 +03:00
Leonid Pershin cad3068bac Update wire protocol to version 6 and enhance timetable functionality
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- Bumped the wire protocol version to 6, reflecting changes in the communication structure.
- Expanded the timetable API with new endpoints for fetching and managing lesson schedules, including `GET /api/schools/{id}/timetable` and `POST /api/schools/{id}/timetable/pin`.
- Updated the protocol documentation to include detailed descriptions of the new timetable features and message structures.
- Enhanced the client-side implementation to support the new timetable functionalities, including lesson pinning and unpinning.
- Revised server-side logic to handle timetable operations and ensure proper integration with existing school management features.
- Added tests to validate the new timetable functionalities and ensure robustness in handling lesson data.
2026-08-19 10:05:05 +03:00
Leonid Pershin 2ebc783585 Enhance school simulation management by introducing a new SchoolWeekDays option, allowing configuration of the number of working days in a week. Update the API to include school week days in responses and enhance documentation to reflect these changes. Revise UI components to support the new management features, ensuring a seamless user experience when hiring and assigning staff. Update localization strings for improved clarity and consistency across the application.
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2026-08-19 00:47:09 +03:00
Leonid Pershin 94842ab192 Enhance staffing management in school simulation by introducing API endpoints for hiring staff and assigning subjects. Implement payroll cap validation to ensure hiring and subject assignments do not exceed the allocated budget. Update the simulation options to include a monthly payroll cap and revise related classes to support new staffing functionalities. Enhance documentation to reflect these changes and update tests to validate the new features. 2026-08-19 00:19:09 +03:00
Leonid Pershin c189578680 Implement applicant pool functionality in school simulation, allowing for the management of job seekers who are not yet part of the school roster. Update the catalog to include staffing definitions and enhance the API to support applicant data retrieval. Revise the school architecture to handle applicant refresh logic and ensure proper integration with existing roster management. Update tests to validate the new applicant functionalities and ensure robustness in handling staffing scenarios. 2026-08-19 00:01:56 +03:00
Leonid Pershin 65feda3756 add shel 2026-08-18 23:51:10 +03:00
Leonid Pershin 3366e8e44b Enhance family and roster management in school simulation by implementing support for incomplete families, ensuring proper handling of absent parents while maintaining surname consistency. Update family creation logic to account for single-parent households and revise child identification to prevent ID conflicts. Introduce seat shuffling to prevent siblings from being placed in the same class, improving the realism of student distribution. Update related tests to validate these new functionalities and ensure robustness in family and roster handling.
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2026-08-18 21:13:16 +03:00
Leonid Pershin 7f6852548d Implement yearly intake functionality in school simulation, allowing for the graduation of students and the addition of new first-year pupils. Update the roster management to reflect these changes, ensuring proper entity handling in the simulation. Enhance the API to support name sets during roster installation and revise related tests to validate the new intake process and roster updates.
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2026-08-18 19:57:59 +03:00
Leonid Pershin 52c5082418 Enhance school simulation and management by integrating roster functionality, allowing for the installation and persistence of student and staff data. Update the school architecture to include a roster alongside existing components, ensuring proper validation against map layouts. Revise room definitions to support homeroom designations and update related tests to validate new functionalities and ensure robustness in roster handling.
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2026-08-18 19:21:40 +03:00