Leonid Pershin and Cursor
b23ce583df
Use Seed.Mix in speech-policy PickTopic tests after Roll01.
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Sequential integer seeds all roll ~0, so NoRude never saw a rude topic under free speech.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-20 14:13:14 +03:00
Leonid Pershin
63cde56cc3
Merge branch 'phase/46-speech-home'
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Co-authored-by: Cursor <cursoragent@cursor.com >
# Conflicts:
# docs/phases/09-social/README.md
# src/HSchool.Server/Game/SchoolWorker.cs
# tests/HSchool.Ai.Tests/TalkCirclesTests.cs
# tests/HSchool.Simulation.Tests/MorningOpinionsTests.cs
# tests/HSchool.Simulation.Tests/TalkCircleTests.cs
2026-08-20 14:06:29 +03:00
Leonid Pershin and Cursor
92c2143329
Add speech-topic policy from tomorrow and a morning family talk.
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-20 13:53:12 +03:00
Leonid Pershin and Cursor
b38d0bb628
Persist talk opinions and pick topics by weight.
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A finished circle never set Tick's peopleChanged bit, so people.json kept pre-talk numbers until morning drift. PickTopic compared a 0..total roll to a 0..1 cursor, so gossip almost never changed the subject.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-20 13:34:34 +03:00
Leonid Pershin
47fc10da02
Add talk circles with TopicDef, staff/phone chat, and opinion outcomes.
2026-08-20 08:55:55 +03:00