Commit Graph
51 Commits
Author SHA1 Message Date
Leonid Pershin ccb185566e Merge branch 'phase/74-attendance' 2026-08-21 13:15:05 +03:00
Leonid Pershin 9e429d0cd7 Show director summons as info toasts and presence queue labels.
Corridor waiters need a summon-phase byte on presence (v11); EventDef DirectorSummoned is info-only so clocks keep running.
2026-08-21 13:07:47 +03:00
Leonid PershinandCursor a2b35da4dd Add lesson attendance from presence (present/late/absent).
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-21 12:37:01 +03:00
Leonid PershinandCursor b359bebb41 Add lesson marks 2-5 from lesson quality once per slot.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-21 11:45:14 +03:00
Leonid PershinandCursor 1097d8ddf5 Add review tests for notices, scene prompts, and Play lock.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-21 02:46:30 +03:00
Leonid PershinandCursor 3061e09d3e Retry a failed portrait from the notice with the same scene builder.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-21 01:48:30 +03:00
Leonid Pershin 023dbc85c3 Merge branch 'phase/66-scene-prompt' 2026-08-20 23:43:13 +03:00
Leonid PershinandCursor 3c682a2b74 Add scene fragments to portrait prompts after clothing.
Thing, room, yard and climate precipitation can contribute a short prompt when they are in frame, with a budget so chairs stay silent.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 23:35:17 +03:00
Leonid PershinandCursor f36af269bb Pause the school on warning notices until the owner dismisses them.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 22:33:38 +03:00
Leonid PershinandCursor a554738084 Add EventDef notices, morning and lesson bells, and info toasts.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 20:46:33 +03:00
Leonid PershinandCursor a0f0152914 Record slice 3 recheck after later slices drifted staffing paths.
Pin homeroom seats, the management money row and assign-from-card, and drop the stale top-three skills claim from the protocol.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 15:01:22 +03:00
Leonid Pershin ae2e3ddc14 Merge branch 'phase/47-romance-pack'
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# Conflicts:
#	docs/phases/README.md
#	src/HSchool.Content/PeopleDefs.cs
#	src/HSchool.People/Seed.cs
2026-08-20 11:00:12 +03:00
Leonid Pershin d2911c3daf Complete phase 47 romance pack on generic orientation and affinity hooks.
Vanilla catalogs stay without crushes; a content pack ships the overlay so later mods can reuse it.
2026-08-20 10:42:42 +03:00
Leonid PershinandCursor f7d5e0c042 Add lesson whispers, teacher catch chance, and after-bell teacher talk.
Whispering cuts lesson skill gain from BehaviorDef; a teacher in the room may interrupt into a discipline circle, and pedagogy scales the pupil's opinion of the teacher.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 10:35:31 +03:00
Leonid PershinandCursor ce71a91a67 Add rain and snow minutes to the morning commute.
Day plans take a precomputed extra; Ai does not know precipitation.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 09:40:24 +03:00
Leonid PershinandCursor 1b3479f984 Halve lesson gain when the bag has no textbook for the subject.
Locker and home do not count. A pack without the field keeps vanilla 0.5.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 09:27:46 +03:00
Leonid Pershin 47fc10da02 Add talk circles with TopicDef, staff/phone chat, and opinion outcomes. 2026-08-20 08:55:55 +03:00
Leonid Pershin 660340c216 Enhance apparel definitions: Introduce 'UpperUnderwear' layer and related items (Bra, SportsBra, SoftBra) to support gender-specific clothing. Update inventory and dress generation logic to accommodate new layers and ensure proper coverage. Adjust localization for new apparel terms and refine tests for underwear functionality. 2026-08-20 07:20:40 +03:00
Leonid Pershin aab0c00988 Add school dress rules tab in Management with tests. 2026-08-20 06:20:06 +03:00
Leonid Pershin 6a0d5a9886 Implement phase 35 dress appropriateness and school rules.
Adds outfit evaluation, morning home dressing, locker-room ChangeClothes with day-log events, PE/weather AI goals, dress-rules API, and tests.
2026-08-20 05:16:52 +03:00
Leonid Pershin ce772cd3c3 Phase 33: technician climate control and locker assignment. 2026-08-20 04:44:41 +03:00
Leonid Pershin 5a431bba99 Merge branch 'main' into phase/32-weather-warmth
Co-authored-by: Cursor <cursoragent@cursor.com>

# Conflicts:
#	src/HSchool.Simulation/School.cs
2026-08-20 04:03:42 +03:00
Leonid Pershin 34acec16c2 Merge branch 'main' into phase/32-weather-warmth 2026-08-20 03:50:04 +03:00
Leonid PershinandCursor 8e7ab46e79 Sample outdoor weather from the climate preset so people can freeze and the clock can show it.
Protocol v8 adds tenths of a °C and precipitation to the clock frame; warmth drains from insulation versus place temperature.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 03:49:40 +03:00
Leonid PershinandCursor 1ba739dd9b Wear worn clothes on campus and replace rags at the work morning.
Condition drops from catalog hours only while the person is at school; skip through the night issues the same fresh set as a lived night so the school does not walk in in rags.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 03:49:11 +03:00
Leonid PershinandCursor 37501c506a Dress people at generation from a separate apparel stream.
Wardrobes live on the person in people.json: everyday layers, textbooks per parallel, and chance-based bags from catalog data. Hauling and the carry cap are defs, not constants. The golden roster gains an items column; later family members shift because Hauling consumes extra appearance rolls. Old saves without items are dressed on load.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 03:24:54 +03:00
Leonid PershinandCursor d8f4958167 Merge phase 29 country.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 02:59:46 +03:00
Leonid PershinandCursor 1b66c89cd7 Replace selectable name sets with a country that owns names and climate presets.
Create picks a country; climate is rolled from the school seed and stored. Old Slavic saves lift as Russia.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 02:55:13 +03:00
Leonid PershinandCursor abcf67eaab Let the catalog describe clothes and carryables on ThingDef without dressing anyone.
Empty layers keep furniture on the map; a known layer set and ColorDef palette reject unknown ids at load.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 02:47:23 +03:00
Leonid PershinandCursor 505b1429ab Ship a disk example pack so last-wins, patches and create-with-a-mod are tested for real.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 01:06:12 +03:00
Leonid Pershin 7a59ef27f4 Merge phase 24 behavior numbers.
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Co-authored-by: Cursor <cursoragent@cursor.com>

# Conflicts:
#	docs/phases/README.md
#	src/HSchool.Content/CatalogLoader.cs
2026-08-20 00:36:32 +03:00
Leonid PershinandCursor e1a0f06017 Move goal weights into BehaviorDef so a pack can rebalance decisions without a fork.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:27:52 +03:00
Leonid PershinandCursor 263c94c55d Give packs an identity so create can refuse missing deps and load in a stable order.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:20:36 +03:00
Leonid Pershin 5eabc90d53 Enhance school day structure and decision-making for lunch breaks
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- Updated `ai.md` to clarify the mechanics of hunger restoration and the importance of lunch breaks in the school schedule.
- Revised `schedule.md` to detail the new lunch break structure, allowing for separate sittings for different grade levels.
- Enhanced `Decision.cs` and `DecisionPlanner.cs` to incorporate logic for lunch breaks, ensuring that students only leave lessons during their designated lunch windows.
- Updated `DayFrameDef` and related classes to support multiple lunch breaks and validate their configurations.
- Adjusted tests to validate the new decision-making logic regarding lunch breaks and hunger management, ensuring robust functionality.
- Improved localization strings to reflect changes in the school day structure and lunch functionalities.
2026-08-19 23:17:16 +03:00
Leonid Pershin 5a00ad7746 Enhance school creation and staffing management with native language support
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- Updated protocol documentation to include `nativeLanguages` in `nameSets` and added `nativeLanguage` to school creation options.
- Enhanced the UI for school creation to allow selection of native languages, improving user experience.
- Revised API interfaces to accommodate new native language features, ensuring proper data handling.
- Improved localization strings to support new native language functionalities in both English and Russian.
- Updated tests to validate the new native language features and ensure robust functionality in staffing scenarios.
2026-08-19 22:22:31 +03:00
Leonid Pershin b135a9caad Enhance protocol and simulation features with activity tracking and behavior definitions
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.
2026-08-19 19:49:44 +03:00
Leonid Pershin 4137400621 Enhance AI and simulation components with presence management and routing capabilities
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- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
2026-08-19 16:33:52 +03:00
Leonid Pershin 25ce26064d Update staffing management to enhance payroll and hiring functionalities
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- Increased the `MonthlyPayrollCap` from 10,000 to 40,000, allowing for greater flexibility in hiring and subject assignments.
- Revised payroll calculation logic to ensure that staff members are compensated based on their actual weekly hours, with a minimum payment reflecting one full rate.
- Updated documentation to clarify the new payroll structure and its implications for hiring and subject assignments.
- Enhanced tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including the handling of uncovered subjects.
- Improved localization strings to reflect changes in staffing and payroll terminology.
2026-08-19 12:51:38 +03:00
Leonid Pershin 2ebc783585 Enhance school simulation management by introducing a new SchoolWeekDays option, allowing configuration of the number of working days in a week. Update the API to include school week days in responses and enhance documentation to reflect these changes. Revise UI components to support the new management features, ensuring a seamless user experience when hiring and assigning staff. Update localization strings for improved clarity and consistency across the application.
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2026-08-19 00:47:09 +03:00
Leonid Pershin 94842ab192 Enhance staffing management in school simulation by introducing API endpoints for hiring staff and assigning subjects. Implement payroll cap validation to ensure hiring and subject assignments do not exceed the allocated budget. Update the simulation options to include a monthly payroll cap and revise related classes to support new staffing functionalities. Enhance documentation to reflect these changes and update tests to validate the new features. 2026-08-19 00:19:09 +03:00
Leonid Pershin c189578680 Implement applicant pool functionality in school simulation, allowing for the management of job seekers who are not yet part of the school roster. Update the catalog to include staffing definitions and enhance the API to support applicant data retrieval. Revise the school architecture to handle applicant refresh logic and ensure proper integration with existing roster management. Update tests to validate the new applicant functionalities and ensure robustness in handling staffing scenarios. 2026-08-19 00:01:56 +03:00
Leonid Pershin 65feda3756 add shel 2026-08-18 23:51:10 +03:00
Leonid Pershin 3366e8e44b Enhance family and roster management in school simulation by implementing support for incomplete families, ensuring proper handling of absent parents while maintaining surname consistency. Update family creation logic to account for single-parent households and revise child identification to prevent ID conflicts. Introduce seat shuffling to prevent siblings from being placed in the same class, improving the realism of student distribution. Update related tests to validate these new functionalities and ensure robustness in family and roster handling.
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2026-08-18 21:13:16 +03:00
Leonid Pershin 533bd80f5e Implement people management features by adding API endpoints for retrieving school rosters and individual person cards. Enhance the UI to support a people browser with filtering and pagination capabilities. Update localization strings for improved user experience and ensure robust handling of person data. Revise documentation to reflect new API functionalities and update tests to validate the new features.
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2026-08-18 19:44:42 +03:00
Leonid Pershin 52c5082418 Enhance school simulation and management by integrating roster functionality, allowing for the installation and persistence of student and staff data. Update the school architecture to include a roster alongside existing components, ensuring proper validation against map layouts. Revise room definitions to support homeroom designations and update related tests to validate new functionalities and ensure robustness in roster handling.
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2026-08-18 19:21:40 +03:00
Leonid Pershin e6182e0e45 Enhance school creation functionality by introducing support for name sets in the API and UI. Update the catalog to include skills, traits, body attributes, needs, and name sets, improving character generation capabilities. Revise localization strings for better user guidance and update tests to validate the new name set functionality and ensure robustness in school creation processes.
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2026-08-18 18:57:01 +03:00
Leonid Pershin 38afbcad36 Update wire protocol to version 5, introducing pupil slots and item counts in map snapshots. Enhance UI components to display pupil slots and item counts in game screens and map editors. Revise localization strings for improved user guidance. Update tests to validate new functionalities and ensure robustness in handling room and item data.
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2026-08-18 17:21:16 +03:00
Leonid Pershin 6ca9ff9d03 Enhance map layout and room definitions by adding optional labels for rooms and updating the API to support new room naming conventions. Introduce additional room types and localization strings for improved user experience in both English and Russian. Refactor map view logic to accommodate new room attributes and ensure accurate rendering in the UI. Update tests to validate changes in room structure and localization.
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2026-08-18 16:47:37 +03:00
Leonid Pershin 7658443cd5 Enhance UI components for map editing and school creation. Update styles for improved layout and responsiveness, including adjustments to dialog positioning and flex properties. Introduce new localization strings for better user guidance in both English and Russian. Refactor code structure for clarity and maintainability, ensuring a more intuitive user experience.
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2026-08-18 16:34:35 +03:00
Leonid Pershin 30cc937069 Enhance school creation and map management features by updating the API to support mod packs and map layouts. Introduce a new map snapshot protocol for efficient data handling during school sessions. Revise documentation to reflect these changes, including updates to the protocol and architecture documents. Improve UI components for mod selection and map editing, ensuring a better user experience. Update tests to validate new functionalities and ensure robustness.
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2026-08-18 15:15:49 +03:00