Sick people seek MedicalOffice for tend by Medicine skill; symptoms cut talk weight; no heal API. Co-authored-by: Cursor <cursoragent@cursor.com>
489 lines
18 KiB
C#
489 lines
18 KiB
C#
using HSchool.Content;
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namespace HSchool.Ai.Tests;
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public class DecisionPlannerTests
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{
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[Fact]
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public void ZeroToilet_BeatsALesson()
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{
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var (catalog, map, walks) = World();
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var duty = map.Rooms.First(room => room.Def == "Classroom").Id;
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var decision = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(duty, boundToLesson: true, duty, new Dictionary<string, float>(StringComparer.Ordinal)
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{
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["Toilet"] = 0f,
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["Hunger"] = 1f,
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["Social"] = 1f,
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["Sleep"] = 1f,
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}),
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(_, _) => 0);
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Assert.Equal(GoalKind.Need, decision.Intent.Kind);
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Assert.Equal("Toilet", decision.Intent.Id);
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Assert.Equal("UseToilet", decision.Intent.ActionId);
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Assert.NotNull(decision.WalkTo);
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Assert.Equal("Restroom", map.Rooms.First(room => room.Id == decision.WalkTo).Def);
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}
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[Fact]
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public void NeedJustBelowThreshold_DoesNotLeaveClass()
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{
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var (catalog, map, walks) = World();
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var duty = map.Rooms.First(room => room.Def == "Classroom").Id;
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var decision = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(duty, boundToLesson: true, duty, new Dictionary<string, float>(StringComparer.Ordinal)
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{
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["Toilet"] = 0.34f,
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["Hunger"] = 1f,
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["Social"] = 1f,
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["Sleep"] = 1f,
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}),
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(_, _) => 0);
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Assert.Equal(GoalKind.Duty, decision.Intent.Kind);
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Assert.Null(decision.StartAction);
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Assert.True(decision.WalkTo is null || decision.WalkTo == duty);
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}
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[Fact]
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public void EqualNeeds_FinishTheCurrentAction()
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{
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var (catalog, map, walks) = World();
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var restroom = map.Rooms.First(room => room.Def == "Restroom").Id;
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var intent = new Intent(GoalKind.Need, "Toilet", DecisionPlanner.NeedWeightAtZero, "UseToilet");
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var decision = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(
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restroom,
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boundToLesson: true,
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dutyRoom: map.Rooms.First(room => room.Def == "Classroom").Id,
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needs: new Dictionary<string, float>(StringComparer.Ordinal)
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{
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["Toilet"] = 0f,
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["Hunger"] = 0f,
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["Social"] = 1f,
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["Sleep"] = 1f,
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},
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intent: intent,
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activityActive: true),
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(_, _) => 0);
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Assert.Equal("Toilet", decision.Intent.Id);
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Assert.Null(decision.WalkTo);
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Assert.Null(decision.StartAction);
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}
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[Fact]
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public void BreakAtDutyRoom_PicksLeisureEvenWithAStaleLessonIntent()
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{
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var (catalog, map, walks) = World();
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var duty = map.Rooms.First(room => room.Def == "Classroom").Id;
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var decision = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(
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duty,
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boundToLesson: false,
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duty,
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FullNeeds(),
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intent: new Intent(GoalKind.Duty, duty, DecisionPlanner.DutyLessonWeight, null)),
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(_, _) => 0);
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Assert.Equal(GoalKind.Leisure, decision.Intent.Kind);
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}
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[Fact]
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public void LeisureOnABreak_IsNotYankedBackToTheNextHomeroom()
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{
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var (catalog, map, walks) = World();
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var classroom = "classroom-101";
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var corridor = "corridor-1";
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var decision = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(
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corridor,
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boundToLesson: false,
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classroom,
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FullNeeds(),
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intent: new Intent(GoalKind.Leisure, "Chat", 3f, "Chat")),
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(_, _) => 0);
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Assert.Equal(GoalKind.Leisure, decision.Intent.Kind);
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Assert.NotEqual(classroom, decision.WalkTo);
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}
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[Fact]
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public void BreakAtDutyRoom_PicksLeisure_LessonDoesNot()
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{
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var (catalog, map, walks) = World();
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var duty = map.Rooms.First(room => room.Def == "Classroom").Id;
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var onBreak = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(duty, boundToLesson: false, duty, FullNeeds()),
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(_, _) => 0);
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var inLesson = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(duty, boundToLesson: true, duty, FullNeeds()),
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(_, _) => 0);
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Assert.Equal(GoalKind.Leisure, onBreak.Intent.Kind);
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Assert.NotNull(onBreak.Intent.ActionId);
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Assert.True(catalog.Actions[onBreak.Intent.ActionId!].Weight > 0);
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Assert.Equal(GoalKind.Duty, inLesson.Intent.Kind);
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Assert.Null(inLesson.StartAction);
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}
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[Fact]
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public void BreakAwayFromNextRoom_WalksThereInsteadOfChatting()
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{
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var (catalog, map, walks) = World();
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var classroom = map.Rooms.First(room => room.Id == "classroom-101").Id;
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var gym = "gym-hall";
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var fromIdle = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(classroom, boundToLesson: false, gym, FullNeeds()),
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(_, _) => 0);
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var fromStaleLesson = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(
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classroom,
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boundToLesson: false,
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gym,
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FullNeeds(),
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intent: new Intent(GoalKind.Duty, classroom, DecisionPlanner.DutyLessonWeight, null)),
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(_, _) => 0);
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Assert.Equal(GoalKind.Duty, fromIdle.Intent.Kind);
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Assert.Equal(gym, fromIdle.WalkTo);
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Assert.Equal(gym, fromStaleLesson.WalkTo);
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Assert.Equal(gym, fromStaleLesson.Intent.Id);
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}
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[Fact]
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public void ArrivedAtNextRoomThisBreak_StaysInsteadOfChatting()
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{
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var (catalog, map, walks) = World();
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var gym = "gym-hall";
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var decision = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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Actor(
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gym,
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boundToLesson: false,
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gym,
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FullNeeds(),
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intent: new Intent(GoalKind.Duty, gym, DecisionPlanner.DutyTravelWeight, null)),
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(_, _) => 0);
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Assert.Equal(GoalKind.Duty, decision.Intent.Kind);
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Assert.Equal(gym, decision.Intent.Id);
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Assert.Null(decision.WalkTo);
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Assert.Null(decision.StartAction);
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}
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/// <summary>
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/// Lunch is a timetable, not an urge. Inside the sitting a pupil who is merely peckish still
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/// goes; outside it a hungry one does not walk out of the corridor to the canteen, and a
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/// hungry one in class does not walk out of the lesson either.
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/// </summary>
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[Fact]
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public void OutsideTheSitting_HungerFindsNoAction()
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{
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var (catalog, map, walks) = World();
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var corridor = map.Rooms.First(room => room.Def == "Corridor").Id;
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var needs = FullNeeds();
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needs["Hunger"] = 0.05f;
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var closed = DecisionPlanner.Decide(
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catalog, map, walks,
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Actor(corridor, boundToLesson: false, corridor, needs, lunchWindowOpen: false),
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(_, _) => 0);
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Assert.NotEqual("EatLunch", closed.Intent.ActionId);
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var open = DecisionPlanner.Decide(
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catalog, map, walks,
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Actor(corridor, boundToLesson: false, corridor, needs, lunchWindowOpen: true),
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(_, _) => 0);
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Assert.Equal(GoalKind.Need, open.Intent.Kind);
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Assert.Equal("EatLunch", open.Intent.ActionId);
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Assert.Equal("Cafeteria", map.Rooms.First(room => room.Id == open.WalkTo).Def);
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}
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[Fact]
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public void InsideTheSitting_EvenAPeckishPupilGoesToEat()
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{
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var (catalog, map, walks) = World();
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var corridor = map.Rooms.First(room => room.Def == "Corridor").Id;
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var needs = FullNeeds();
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needs["Hunger"] = 0.6f;
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var decision = DecisionPlanner.Decide(
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catalog, map, walks,
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Actor(corridor, boundToLesson: false, corridor, needs, lunchWindowOpen: true),
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(_, _) => 0);
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Assert.Equal("EatLunch", decision.Intent.ActionId);
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Assert.Equal(DecisionPlanner.LunchWeight, decision.Intent.Weight);
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}
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[Fact]
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public void ALessonOutweighsTheSitting()
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{
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var (catalog, map, walks) = World();
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var classroom = map.Rooms.First(room => room.Def == "Classroom").Id;
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var needs = FullNeeds();
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needs["Hunger"] = 0.6f;
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var decision = DecisionPlanner.Decide(
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catalog, map, walks,
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Actor(classroom, boundToLesson: true, classroom, needs, lunchWindowOpen: true),
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(_, _) => 0);
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Assert.Equal(GoalKind.Duty, decision.Intent.Kind);
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}
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/// <summary>
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/// Vanilla numbers after the move must keep the same winners: a toilet at zero leaves class,
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/// a need just under the threshold does not, a sitting beats a walk but not a lesson.
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/// </summary>
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[Fact]
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public void VanillaWeights_MatchTheKnownDecisionTable()
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{
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var (catalog, map, walks) = World();
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var classroom = map.Rooms.First(room => room.Def == "Classroom").Id;
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var corridor = map.Rooms.First(room => room.Def == "Corridor").Id;
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var zeroToilet = Decide(catalog, map, walks, Actor(classroom, boundToLesson: true, classroom, Needs(toilet: 0f)));
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Assert.Equal(GoalKind.Need, zeroToilet.Intent.Kind);
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Assert.Equal("Toilet", zeroToilet.Intent.Id);
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Assert.Equal("UseToilet", zeroToilet.Intent.ActionId);
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Assert.Equal(DecisionPlanner.NeedWeightAtZero, zeroToilet.Intent.Weight);
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var justBelow = Decide(catalog, map, walks, Actor(classroom, boundToLesson: true, classroom, Needs(toilet: 0.34f)));
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Assert.Equal(GoalKind.Duty, justBelow.Intent.Kind);
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Assert.Equal(classroom, justBelow.Intent.Id);
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Assert.Equal(DecisionPlanner.DutyLessonWeight, justBelow.Intent.Weight);
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var peckishSitting = Decide(
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catalog, map, walks,
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Actor(corridor, boundToLesson: false, corridor, Needs(hunger: 0.6f), lunchWindowOpen: true));
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Assert.Equal(GoalKind.Need, peckishSitting.Intent.Kind);
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Assert.Equal("EatLunch", peckishSitting.Intent.ActionId);
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Assert.Equal(DecisionPlanner.LunchWeight, peckishSitting.Intent.Weight);
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var peckishLesson = Decide(
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catalog, map, walks,
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Actor(classroom, boundToLesson: true, classroom, Needs(hunger: 0.6f), lunchWindowOpen: true));
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Assert.Equal(GoalKind.Duty, peckishLesson.Intent.Kind);
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Assert.Equal(DecisionPlanner.DutyLessonWeight, peckishLesson.Intent.Weight);
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Assert.NotEqual("EatLunch", peckishLesson.Intent.ActionId);
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}
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[Fact]
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public void PackWithLunchAboveLesson_PullsTheClassToTheCafeteria()
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{
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var (catalog, map, walks) = WorldWithLunchFirst();
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var classroom = map.Rooms.First(room => room.Def == "Classroom").Id;
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var rules = catalog.BehaviorRules;
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Assert.NotNull(rules);
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Assert.True(rules.LunchWeight > rules.DutyLessonWeight);
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var decision = Decide(
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catalog, map, walks,
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Actor(classroom, boundToLesson: true, classroom, Needs(hunger: 0.6f), lunchWindowOpen: true));
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Assert.Equal(GoalKind.Need, decision.Intent.Kind);
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Assert.Equal("EatLunch", decision.Intent.ActionId);
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Assert.Equal("Cafeteria", map.Rooms.First(room => room.Id == decision.WalkTo).Def);
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}
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[Fact]
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public void CatalogWithoutBehaviorDef_UsesCodeDefaults()
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{
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var (catalog, map, walks) = WorldWithoutBehavior();
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Assert.Null(catalog.BehaviorRules);
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var classroom = map.Rooms.First(room => room.Def == "Classroom").Id;
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var corridor = map.Rooms.First(room => room.Def == "Corridor").Id;
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var zeroToilet = Decide(catalog, map, walks, Actor(classroom, boundToLesson: true, classroom, Needs(toilet: 0f)));
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Assert.Equal(GoalKind.Need, zeroToilet.Intent.Kind);
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Assert.Equal("UseToilet", zeroToilet.Intent.ActionId);
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Assert.Equal(DecisionPlanner.NeedWeightAtZero, zeroToilet.Intent.Weight);
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var peckishSitting = Decide(
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catalog, map, walks,
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Actor(corridor, boundToLesson: false, corridor, Needs(hunger: 0.6f), lunchWindowOpen: true));
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Assert.Equal("EatLunch", peckishSitting.Intent.ActionId);
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Assert.Equal(DecisionPlanner.LunchWeight, peckishSitting.Intent.Weight);
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var peckishLesson = Decide(
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catalog, map, walks,
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Actor(classroom, boundToLesson: true, classroom, Needs(hunger: 0.6f), lunchWindowOpen: true));
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Assert.Equal(GoalKind.Duty, peckishLesson.Intent.Kind);
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Assert.Equal(DecisionPlanner.DutyLessonWeight, peckishLesson.Intent.Weight);
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}
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[Fact]
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public void LowSocialWeight_MakesChatLessAttractiveThanControl()
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{
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var (catalog, map, walks) = World();
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var corridor = map.Rooms.First(room => room.Def == "Corridor").Id;
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var needs = new Dictionary<string, float>(StringComparer.Ordinal)
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{
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["Toilet"] = 1f,
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["Hunger"] = 1f,
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["Social"] = 0.4f,
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["Sleep"] = 1f,
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};
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var healthy = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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new ActorState(
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corridor,
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null,
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false,
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false,
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true,
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false,
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false,
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false,
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corridor,
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needs,
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Intent.None,
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SocialWeightFactor: 1f),
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(_, _) => 0);
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var sick = DecisionPlanner.Decide(
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catalog,
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map,
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walks,
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new ActorState(
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corridor,
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null,
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false,
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false,
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true,
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false,
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false,
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false,
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corridor,
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needs,
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Intent.None,
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SocialWeightFactor: 0.15f),
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(_, _) => 0);
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var chatWeight = catalog.Actions[TalkActions.Chat].Weight;
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Assert.True(chatWeight * 0.15f < chatWeight);
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if (healthy.Intent.ActionId == TalkActions.Chat)
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{
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Assert.True(
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sick.Intent.ActionId != TalkActions.Chat
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|| sick.Intent.Weight < healthy.Intent.Weight);
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}
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else
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{
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// Control did not pick Chat — still assert the scaled candidate loses to other leisure.
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Assert.True(sick.Intent.ActionId != TalkActions.Chat || sick.Intent.Weight <= chatWeight * 0.15f + 1e-3f);
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}
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}
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private static Decision Decide(
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DefCatalog catalog,
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MapLayout map,
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WalkGraph walks,
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ActorState state) =>
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DecisionPlanner.Decide(catalog, map, walks, state, (_, _) => 0);
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private static ActorState Actor(
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string node,
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bool boundToLesson,
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string dutyRoom,
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IReadOnlyDictionary<string, float> needs,
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Intent? intent = null,
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bool activityActive = false,
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bool lunchWindowOpen = false) =>
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new(
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node,
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node,
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IsWalking: false,
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activityActive,
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IsStudent: true,
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IsStaff: false,
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IsParent: false,
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boundToLesson,
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dutyRoom,
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needs,
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intent ?? Intent.None,
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lunchWindowOpen);
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private static Dictionary<string, float> FullNeeds() => Needs();
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private static Dictionary<string, float> Needs(float toilet = 1f, float hunger = 1f) => new(StringComparer.Ordinal)
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{
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["Toilet"] = toilet,
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["Hunger"] = hunger,
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["Social"] = 1f,
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["Sleep"] = 1f,
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};
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private static (DefCatalog Catalog, MapLayout Map, WalkGraph Walks) World()
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{
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var (catalog, map) = Fixtures.Vanilla();
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return (catalog, map, WalkGraph.Build(catalog, map));
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}
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private static (DefCatalog Catalog, MapLayout Map, WalkGraph Walks) WorldWithoutBehavior()
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{
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var root = Path.Combine(AppContext.BaseDirectory, "vanilla");
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var documents = PackDocuments.FromDirectory(CatalogLoader.CorePackId, root)
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.Where(document =>
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{
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var path = document.RelativePath.Replace('\\', '/');
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return path.IndexOf("defs/behavior/", StringComparison.OrdinalIgnoreCase) < 0;
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})
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.ToList();
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var catalog = new CatalogLoader().Load([CatalogLoader.CorePackId], documents);
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var map = CatalogLoader.LastDefaultMap([CatalogLoader.CorePackId], documents);
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Assert.NotNull(map);
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return (catalog, map, WalkGraph.Build(catalog, map));
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}
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private static (DefCatalog Catalog, MapLayout Map, WalkGraph Walks) WorldWithLunchFirst()
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{
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var root = Path.Combine(AppContext.BaseDirectory, "vanilla");
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var documents = PackDocuments.FromDirectory(CatalogLoader.CorePackId, root).ToList();
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documents.Add(new ContentDocument(
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"addon",
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"patches/lunch-first.jsonc",
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"""{ "target": "Behavior", "ops": [ { "op": "replace", "path": "/lunchWeight", "value": 11 } ] }"""));
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var catalog = new CatalogLoader().Load([CatalogLoader.CorePackId, "addon"], documents);
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var map = CatalogLoader.LastDefaultMap([CatalogLoader.CorePackId], documents);
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Assert.NotNull(map);
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return (catalog, map, WalkGraph.Build(catalog, map));
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}
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}
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