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h-school
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4460780c7f764810194bbd21d61a32e8e82beb6d
h-school
/
docs
/
design
T
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Leonid Pershin
and
Cursor
edd3d35c79
ci / server (push)
Failing after 3m34s
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ci / client (push)
Failing after 12s
Details
Merge phase 26 school seed.
...
Co-authored-by: Cursor <
cursoragent@cursor.com
>
2026-08-20 00:43:33 +03:00
..
ai.md
Move goal weights into BehaviorDef so a pack can rebalance decisions without a fork.
2026-08-20 00:27:52 +03:00
defs.md
Update design documentation to clarify the structure and relationships of game elements. Enhance the definitions of
TerritoryDef
,
BuildingDef
, and
FloorDef
, and introduce new concepts like
Patch
for modifying definitions. Revise the near-term design to outline the UI structure and interactions, ensuring a clear framework for future development phases.
2026-08-18 13:41:35 +03:00
foundation.md
Give packs an identity so create can refuse missing deps and load in a stable order.
2026-08-20 00:20:36 +03:00
near-term.md
Enhance school day structure and decision-making for lunch breaks
2026-08-19 23:17:16 +03:00
people.md
Give each school its own people seed so composition no longer follows create order.
2026-08-20 00:28:13 +03:00
projects.md
Update documentation to enhance clarity on native language and skill generation
2026-08-19 22:27:20 +03:00
runtime.md
Implement per-school save functionality by introducing a dedicated save directory and updating the school management system to support loading and saving school states. Revise documentation to reflect these changes, including updates to the architecture and design documents, and enhance the API for reloading schools from disk. Update tests to ensure proper functionality of the new save and reload features.
2026-08-18 14:07:23 +03:00
schedule.md
Enhance school day structure and decision-making for lunch breaks
2026-08-19 23:17:16 +03:00
staffing.md
Update staffing management to enhance payroll and hiring functionalities
2026-08-19 12:51:38 +03:00