Enhance audio management and documentation
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Added a MasterVolume property to the AudioManager for unified control over sound effects and music volume. Updated the Play method to incorporate MasterVolume adjustments. Enhanced documentation in CLAUDE.md and architecture.md to reflect changes in audio management and overall engine architecture. Introduced a new test project for audio functionalities in the solution file.
This commit is contained in:
Leonid Pershin
2026-06-12 08:41:39 +03:00
parent 3f3c0200a8
commit ef1111bcb6
8 changed files with 358 additions and 7 deletions
@@ -0,0 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" />
<PackageReference Include="xunit.v3" />
<PackageReference Include="xunit.runner.visualstudio" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\MrGameEng.Audio\MrGameEng.Audio.csproj" />
</ItemGroup>
</Project>