Added a MasterVolume property to the AudioManager for unified control over sound effects and music volume. Updated the Play method to incorporate MasterVolume adjustments. Enhanced documentation in CLAUDE.md and architecture.md to reflect changes in audio management and overall engine architecture. Introduced a new test project for audio functionalities in the solution file.
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<OutputType>Exe</OutputType>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" />
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<PackageReference Include="xunit.v3" />
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<PackageReference Include="xunit.runner.visualstudio" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\MrGameEng.Audio\MrGameEng.Audio.csproj" />
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</ItemGroup>
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</Project>
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